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In this paper, we introduce a MusIc conditioned 3D Dance GEneraTion model, named MIDGET based on Dance motion Vector Quantised Variational AutoEncoder (VQ-VAE) model and Motion Generative Pre-Training (GPT) model to generate vibrant and highquality dances that match the music rhythm. To tackle challenges in the field, we introduce three new components: 1) a pre-trained memory codebook based on the Motion VQ-VAE model to store different human pose codes, 2) employing Motion GPT model to generate pose codes with music and motion Encoders, 3) a simple framework for music feature extraction. We compare with existing state-of-the-art models and perform ablation experiments on AIST++, the largest publicly available music-dance dataset. Experiments demonstrate that our proposed framework achieves state-of-the-art performance on motion quality and its alignment with the music.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 監督學習 · Learning · 監督 · Performer ·
2024 年 6 月 4 日

The `Jacobi prior' is an alternative Bayesian method for predictive models. It performs better than well-known methods such as Lasso, Ridge, Elastic Net, and MCMC-based Horse-Shoe Prior, particularly in terms of prediction accuracy and run-time. This method is implemented for Gaussian process classification, adeptly handling a nonlinear decision boundary. The Jacobi prior demonstrates its capability to manage partitioned data across global servers, making it highly useful in distributed computing environments. Additionally, we show that the Jacobi prior is more than a hundred times faster than these methods while maintaining similar predictive accuracy. As the method is both fast and accurate, it is advantageous for organisations looking to reduce their environmental impact and meet ESG standards. To demonstrate the effectiveness of the Jacobi prior, we conducted a detailed simulation study with four experiments focusing on statistical consistency, accuracy, and speed. We also present two empirical studies: the first evaluates credit risk by analysing default probability using data from the U.S. Small Business Administration (SBA), and the second uses the Jacobi prior for classifying stars, quasars, and galaxies in a three-class problem using multinomial logit regression on data from the Sloan Digital Sky Survey. Different filters were used as features in this study. All codes and datasets for this paper are available in the following GitHub repository : //github.com/sourish-cmi/Jacobi-Prior/

In this paper, we present a practical solution to implement privacy-preserving CNN training based on mere Homomorphic Encryption (HE) technique. To our best knowledge, this is the first attempt successfully to crack this nut and no work ever before has achieved this goal. Several techniques combine to accomplish the task:: (1) with transfer learning, privacy-preserving CNN training can be reduced to homomorphic neural network training, or even multiclass logistic regression (MLR) training; (2) via a faster gradient variant called $\texttt{Quadratic Gradient}$, an enhanced gradient method for MLR with a state-of-the-art performance in convergence speed is applied in this work to achieve high performance; (3) we employ the thought of transformation in mathematics to transform approximating Softmax function in the encryption domain to the approximation of the Sigmoid function. A new type of loss function termed $\texttt{Squared Likelihood Error}$ has been developed alongside to align with this change.; and (4) we use a simple but flexible matrix-encoding method named $\texttt{Volley Revolver}$ to manage the data flow in the ciphertexts, which is the key factor to complete the whole homomorphic CNN training. The complete, runnable C++ code to implement our work can be found at: \href{//github.com/petitioner/HE.CNNtraining}{$\texttt{//github.com/petitioner/HE.CNNtraining}$}. We select $\texttt{REGNET\_X\_400MF}$ as our pre-trained model for transfer learning. We use the first 128 MNIST training images as training data and the whole MNIST testing dataset as the testing data. The client only needs to upload 6 ciphertexts to the cloud and it takes $\sim 21$ mins to perform 2 iterations on a cloud with 64 vCPUs, resulting in a precision of $21.49\%$.

In this work we present CppFlow - a novel and performant planner for the Cartesian Path Planning problem, which finds valid trajectories up to 129x faster than current methods, while also succeeding on more difficult problems where others fail. At the core of the proposed algorithm is the use of a learned, generative Inverse Kinematics solver, which is able to efficiently produce promising entire candidate solution trajectories on the GPU. Precise, valid solutions are then found through classical approaches such as differentiable programming, global search, and optimization. In combining approaches from these two paradigms we get the best of both worlds - efficient approximate solutions from generative AI which are made exact using the guarantees of traditional planning and optimization. We evaluate our system against other state of the art methods on a set of established baselines as well as new ones introduced in this work and find that our method significantly outperforms others in terms of the time to find a valid solution and planning success rate, and performs comparably in terms of trajectory length over time. The work is made open source and available for use upon acceptance.

In this paper, we present a flow-based method for global optimization of continuous Sobolev functions, called Stein Boltzmann Sampling (SBS). SBS initializes uniformly a number of particles representing candidate solutions, then uses the Stein Variational Gradient Descent (SVGD) algorithm to sequentially and deterministically move those particles in order to approximate a target distribution whose mass is concentrated around promising areas of the domain of the optimized function. The target is chosen to be a properly parametrized Boltzmann distribution. For the purpose of global optimization, we adapt the generic SVGD theoretical framework allowing to address more general target distributions over a compact subset of $\mathbb{R}^d$, and we prove SBS's asymptotic convergence. In addition to the main SBS algorithm, we present two variants: the SBS-PF that includes a particle filtering strategy, and the SBS-HYBRID one that uses SBS or SBS-PF as a continuation after other particle- or distribution-based optimization methods. A detailed comparison with state-of-the-art methods on benchmark functions demonstrates that SBS and its variants are highly competitive, while the combination of the two variants provides the best trade-off between accuracy and computational cost.

We introduce SPAFormer, an innovative model designed to overcome the combinatorial explosion challenge in the 3D Part Assembly (3D-PA) task. This task requires accurate prediction of each part's pose and shape in sequential steps, and as the number of parts increases, the possible assembly combinations increase exponentially, leading to a combinatorial explosion that severely hinders the efficacy of 3D-PA. SPAFormer addresses this problem by leveraging weak constraints from assembly sequences, effectively reducing the solution space's complexity. Since assembly part sequences convey construction rules similar to sentences being structured through words, our model explores both parallel and autoregressive generation. It further enhances assembly through knowledge enhancement strategies that utilize the attributes of parts and their sequence information, enabling it to capture the inherent assembly pattern and relationships among sequentially ordered parts. We also construct a more challenging benchmark named PartNet-Assembly covering 21 varied categories to more comprehensively validate the effectiveness of SPAFormer. Extensive experiments demonstrate the superior generalization capabilities of SPAFormer, particularly with multi-tasking and in scenarios requiring long-horizon assembly. Codes and model weights will be released at //github.com/xuboshen/SPAFormer.

This paper introduces DroneVis, a novel library designed to automate computer vision algorithms on Parrot drones. DroneVis offers a versatile set of features and provides a diverse range of computer vision tasks along with a variety of models to choose from. Implemented in Python, the library adheres to high-quality code standards, facilitating effortless customization and feature expansion according to user requirements. In addition, comprehensive documentation is provided, encompassing usage guidelines and illustrative use cases. Our documentation, code, and examples are available in //github.com/ahmedheakl/drone-vis.

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as similar 2D projections can correspond to multiple 3D interpretations. Nevertheless, most HMR methods overlook this ambiguity and make a single prediction without accounting for the associated uncertainty. A few approaches generate a distribution of human meshes, enabling the sampling of multiple predictions; however, none of them is competitive with the latest single-output model when making a single prediction. This work proposes a new approach based on masked generative modeling. By tokenizing the human pose and shape, we formulate the HMR task as generating a sequence of discrete tokens conditioned on an input image. We introduce MEGA, a MaskEd Generative Autoencoder trained to recover human meshes from images and partial human mesh token sequences. Given an image, our flexible generation scheme allows us to predict a single human mesh in deterministic mode or to generate multiple human meshes in stochastic mode. MEGA enables us to propose multiple outputs and to evaluate the uncertainty of the predictions. Experiments on in-the-wild benchmarks show that MEGA achieves state-of-the-art performance in deterministic and stochastic modes, outperforming single-output and multi-output approaches.

In this paper, we introduce EHR-SeqSQL, a novel sequential text-to-SQL dataset for Electronic Health Record (EHR) databases. EHR-SeqSQL is designed to address critical yet underexplored aspects in text-to-SQL parsing: interactivity, compositionality, and efficiency. To the best of our knowledge, EHR-SeqSQL is not only the largest but also the first medical text-to-SQL dataset benchmark to include sequential and contextual questions. We provide a data split and the new test set designed to assess compositional generalization ability. Our experiments demonstrate the superiority of a multi-turn approach over a single-turn approach in learning compositionality. Additionally, our dataset integrates specially crafted tokens into SQL queries to improve execution efficiency. With EHR-SeqSQL, we aim to bridge the gap between practical needs and academic research in the text-to-SQL domain.

In this paper, we introduce a two-level attention schema, Poolingformer, for long document modeling. Its first level uses a smaller sliding window pattern to aggregate information from neighbors. Its second level employs a larger window to increase receptive fields with pooling attention to reduce both computational cost and memory consumption. We first evaluate Poolingformer on two long sequence QA tasks: the monolingual NQ and the multilingual TyDi QA. Experimental results show that Poolingformer sits atop three official leaderboards measured by F1, outperforming previous state-of-the-art models by 1.9 points (79.8 vs. 77.9) on NQ long answer, 1.9 points (79.5 vs. 77.6) on TyDi QA passage answer, and 1.6 points (67.6 vs. 66.0) on TyDi QA minimal answer. We further evaluate Poolingformer on a long sequence summarization task. Experimental results on the arXiv benchmark continue to demonstrate its superior performance.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

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