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Two-dimensional (2D) materials present an exciting opportunity for devices and systems beyond the von Neumann computing architecture paradigm due to their diversity of electronic structure, physical properties, and atomically-thin, van der Waals structures that enable ease of integration with conventional electronic materials and silicon-based hardware. All major classes of non-volatile memory (NVM) devices have been demonstrated using 2D materials, including their operation as synaptic devices for applications in neuromorphic computing hardware. Their atomically-thin structure, superior physical properties, i.e., mechanical strength, electrical and thermal conductivity, as well as gate-tunable electronic properties provide performance advantages and novel functionality in NVM devices and systems. However, device performance and variability as compared to incumbent materials and technology remain major concerns for real applications. Ultimately, the progress of 2D materials as a novel class of electronic materials and specifically their application in the area of neuromorphic electronics will depend on their scalable synthesis in thin-film form with desired crystal quality, defect density, and phase purity.

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We consider decentralized optimization problems in which a number of agents collaborate to minimize the average of their local functions by exchanging over an underlying communication graph. Specifically, we place ourselves in an asynchronous model where only a random portion of nodes perform computation at each iteration, while the information exchange can be conducted between all the nodes and in an asymmetric fashion. For this setting, we propose an algorithm that combines gradient tracking with a network-level variance reduction (in contrast to variance reduction within each node). This enables each node to track the average of the gradients of the objective functions. Our theoretical analysis shows that the algorithm converges linearly, when the local objective functions are strongly convex, under mild connectivity conditions on the expected mixing matrices. In particular, our result does not require the mixing matrices to be doubly stochastic. In the experiments, we investigate a broadcast mechanism that transmits information from computing nodes to their neighbors, and confirm the linear convergence of our method on both synthetic and real-world datasets.

In the 1950s Horace Barlow and Fred Attneave suggested a connection between sensory systems and how they are adapted to the environment: early vision evolved to maximise the information it conveys about incoming signals. Following Shannon's definition, this information was described using the probability of the images taken from natural scenes. Previously, direct accurate predictions of image probabilities were not possible due to computational limitations. Despite the exploration of this idea being indirect, mainly based on oversimplified models of the image density or on system design methods, these methods had success in reproducing a wide range of physiological and psychophysical phenomena. In this paper, we directly evaluate the probability of natural images and analyse how it may determine perceptual sensitivity. We employ image quality metrics that correlate well with human opinion as a surrogate of human vision, and an advanced generative model to directly estimate the probability. Specifically, we analyse how the sensitivity of full-reference image quality metrics can be predicted from quantities derived directly from the probability distribution of natural images. First, we compute the mutual information between a wide range of probability surrogates and the sensitivity of the metrics and find that the most influential factor is the probability of the noisy image. Then we explore how these probability surrogates can be combined using a simple model to predict the metric sensitivity, giving an upper bound for the correlation of 0.85 between the model predictions and the actual perceptual sensitivity. Finally, we explore how to combine the probability surrogates using simple expressions, and obtain two functional forms (using one or two surrogates) that can be used to predict the sensitivity of the human visual system given a particular pair of images.

A critical enabler for progress in neuromorphic computing research is the ability to transparently evaluate different neuromorphic solutions on important tasks and to compare them to state-of-the-art conventional solutions. The Intel Neuromorphic Deep Noise Suppression Challenge (Intel N-DNS Challenge), inspired by the Microsoft DNS Challenge, tackles a ubiquitous and commercially relevant task: real-time audio denoising. Audio denoising is likely to reap the benefits of neuromorphic computing due to its low-bandwidth, temporal nature and its relevance for low-power devices. The Intel N-DNS Challenge consists of two tracks: a simulation-based algorithmic track to encourage algorithmic innovation, and a neuromorphic hardware (Loihi 2) track to rigorously evaluate solutions. For both tracks, we specify an evaluation methodology based on energy, latency, and resource consumption in addition to output audio quality. We make the Intel N-DNS Challenge dataset scripts and evaluation code freely accessible, encourage community participation with monetary prizes, and release a neuromorphic baseline solution which shows promising audio quality, high power efficiency, and low resource consumption when compared to Microsoft NsNet2 and a proprietary Intel denoising model used in production. We hope the Intel N-DNS Challenge will hasten innovation in neuromorphic algorithms research, especially in the area of training tools and methods for real-time signal processing. We expect the winners of the challenge will demonstrate that for problems like audio denoising, significant gains in power and resources can be realized on neuromorphic devices available today compared to conventional state-of-the-art solutions.

Rendering and inverse-rendering algorithms that drive conventional computer graphics have recently been superseded by neural representations (NR). NRs have recently been used to learn the geometric and the material properties of the scenes and use the information to synthesize photorealistic imagery, thereby promising a replacement for traditional rendering algorithms with scalable quality and predictable performance. In this work we ask the question: Does neural graphics (NG) need hardware support? We studied representative NG applications showing that, if we want to render 4k res. at 60FPS there is a gap of 1.5X-55X in the desired performance on current GPUs. For AR/VR applications, there is an even larger gap of 2-4 OOM between the desired performance and the required system power. We identify that the input encoding and the MLP kernels are the performance bottlenecks, consuming 72%,60% and 59% of application time for multi res. hashgrid, multi res. densegrid and low res. densegrid encodings, respectively. We propose a NG processing cluster, a scalable and flexible hardware architecture that directly accelerates the input encoding and MLP kernels through dedicated engines and supports a wide range of NG applications. We also accelerate the rest of the kernels by fusing them together in Vulkan, which leads to 9.94X kernel-level performance improvement compared to un-fused implementation of the pre-processing and the post-processing kernels. Our results show that, NGPC gives up to 58X end-to-end application-level performance improvement, for multi res. hashgrid encoding on average across the four NG applications, the performance benefits are 12X,20X,33X and 39X for the scaling factor of 8,16,32 and 64, respectively. Our results show that with multi res. hashgrid encoding, NGPC enables the rendering of 4k res. at 30FPS for NeRF and 8k res. at 120FPS for all our other NG applications.

We design and compute first-order implicit-in-time variational schemes with high-order spatial discretization for initial value gradient flows in generalized optimal transport metric spaces. We first review some examples of gradient flows in generalized optimal transport spaces from the Onsager principle. We then use a one-step time relaxation optimization problem for time-implicit schemes, namely generalized Jordan-Kinderlehrer-Otto schemes. Their minimizing systems satisfy implicit-in-time schemes for initial value gradient flows with first-order time accuracy. We adopt the first-order optimization scheme ALG2 (Augmented Lagrangian method) and high-order finite element methods in spatial discretization to compute the one-step optimization problem. This allows us to derive the implicit-in-time update of initial value gradient flows iteratively. We remark that the iteration in ALG2 has a simple-to-implement point-wise update based on optimal transport and Onsager's activation functions. The proposed method is unconditionally stable for convex cases. Numerical examples are presented to demonstrate the effectiveness of the methods in two-dimensional PDEs, including Wasserstein gradient flows, Fisher--Kolmogorov-Petrovskii-Piskunov equation, and two and four species reversible reaction-diffusion systems.

When solving compressible multi-material flow problems, an unresolved challenge is the computation of advective fluxes across material interfaces that separate drastically different thermodynamic states and relations. A popular idea in this regard is to locally construct bimaterial Riemann problems, and to apply their exact solutions in flux computation. For general equations of state, however, finding the exact solution of a Riemann problem is expensive as it requires nested loops. Multiplied by the large number of Riemann problems constructed during a simulation, the computational cost often becomes prohibitive. The work presented in this paper aims to accelerate the solution of bimaterial Riemann problems without introducing approximations or offline precomputation tasks. The basic idea is to exploit some special properties of the Riemann problem equations, and to recycle previous solutions as much as possible. Following this idea, four acceleration methods are developed, including (1) a change of integration variable through rarefaction fans, (2) storing and reusing integration trajectory data, (3) step size adaptation, and (4) constructing an R-tree on the fly to generate initial guesses. The performance of these acceleration methods are assessed using four example problems in underwater explosion, laser-induced cavitation, and hypervelocity impact. These problems exhibit strong shock waves, large interface deformation, contact of multiple (>2) interfaces, and interaction between gases and condensed matters. In these challenging cases, the solution of bimaterial Riemann problems is accelerated by 37 to 83 times. As a result, the total cost of advective flux computation, which includes the exact Riemann problem solution at material interfaces and the numerical flux calculation over the entire computational domain, is accelerated by 18 to 79 times.

Nonlinear control systems with partial information to the decision maker are prevalent in a variety of applications. As a step toward studying such nonlinear systems, this work explores reinforcement learning methods for finding the optimal policy in the nearly linear-quadratic regulator systems. In particular, we consider a dynamic system that combines linear and nonlinear components, and is governed by a policy with the same structure. Assuming that the nonlinear component comprises kernels with small Lipschitz coefficients, we characterize the optimization landscape of the cost function. Although the cost function is nonconvex in general, we establish the local strong convexity and smoothness in the vicinity of the global optimizer. Additionally, we propose an initialization mechanism to leverage these properties. Building on the developments, we design a policy gradient algorithm that is guaranteed to converge to the globally optimal policy with a linear rate.

Inspired by the human cognitive system, attention is a mechanism that imitates the human cognitive awareness about specific information, amplifying critical details to focus more on the essential aspects of data. Deep learning has employed attention to boost performance for many applications. Interestingly, the same attention design can suit processing different data modalities and can easily be incorporated into large networks. Furthermore, multiple complementary attention mechanisms can be incorporated in one network. Hence, attention techniques have become extremely attractive. However, the literature lacks a comprehensive survey specific to attention techniques to guide researchers in employing attention in their deep models. Note that, besides being demanding in terms of training data and computational resources, transformers only cover a single category in self-attention out of the many categories available. We fill this gap and provide an in-depth survey of 50 attention techniques categorizing them by their most prominent features. We initiate our discussion by introducing the fundamental concepts behind the success of attention mechanism. Next, we furnish some essentials such as the strengths and limitations of each attention category, describe their fundamental building blocks, basic formulations with primary usage, and applications specifically for computer vision. We also discuss the challenges and open questions related to attention mechanism in general. Finally, we recommend possible future research directions for deep attention.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Deep convolutional neural networks (CNNs) have recently achieved great success in many visual recognition tasks. However, existing deep neural network models are computationally expensive and memory intensive, hindering their deployment in devices with low memory resources or in applications with strict latency requirements. Therefore, a natural thought is to perform model compression and acceleration in deep networks without significantly decreasing the model performance. During the past few years, tremendous progress has been made in this area. In this paper, we survey the recent advanced techniques for compacting and accelerating CNNs model developed. These techniques are roughly categorized into four schemes: parameter pruning and sharing, low-rank factorization, transferred/compact convolutional filters, and knowledge distillation. Methods of parameter pruning and sharing will be described at the beginning, after that the other techniques will be introduced. For each scheme, we provide insightful analysis regarding the performance, related applications, advantages, and drawbacks etc. Then we will go through a few very recent additional successful methods, for example, dynamic capacity networks and stochastic depths networks. After that, we survey the evaluation matrix, the main datasets used for evaluating the model performance and recent benchmarking efforts. Finally, we conclude this paper, discuss remaining challenges and possible directions on this topic.

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