This work presents insights gained by investigating the relationship between algorithmic fairness and the concept of secure information flow. The problem of enforcing secure information flow is well-studied in the context of information security: If secret information may "flow" through an algorithm or program in such a way that it can influence the program's output, then that is considered insecure information flow as attackers could potentially observe (parts of) the secret. There is a strong correspondence between secure information flow and algorithmic fairness: if protected attributes such as race, gender, or age are treated as secret program inputs, then secure information flow means that these ``secret'' attributes cannot influence the result of a program. While most research in algorithmic fairness evaluation concentrates on studying the impact of algorithms (often treating the algorithm as a black-box), the concepts derived from information flow can be used both for the analysis of disparate treatment as well as disparate impact w.r.t. a structural causal model. In this paper, we examine the relationship between quantitative as well as qualitative information-flow properties and fairness. Moreover, based on this duality, we derive a new quantitative notion of fairness called fairness spread, which can be easily analyzed using quantitative information flow and which strongly relates to counterfactual fairness. We demonstrate that off-the-shelf tools for information-flow properties can be used in order to formally analyze a program's algorithmic fairness properties, including the new notion of fairness spread as well as established notions such as demographic parity.
Wearable sensors have permeated into people's lives, ushering impactful applications in interactive systems and activity recognition. However, practitioners face significant obstacles when dealing with sensing heterogeneities, requiring custom models for different platforms. In this paper, we conduct a comprehensive evaluation of the generalizability of motion models across sensor locations. Our analysis highlights this challenge and identifies key on-body locations for building location-invariant models that can be integrated on any device. For this, we introduce the largest multi-location activity dataset (N=50, 200 cumulative hours), which we make publicly available. We also present deployable on-device motion models reaching 91.41% frame-level F1-score from a single model irrespective of sensor placements. Lastly, we investigate cross-location data synthesis, aiming to alleviate the laborious data collection tasks by synthesizing data in one location given data from another. These contributions advance our vision of low-barrier, location-invariant activity recognition systems, catalyzing research in HCI and ubiquitous computing.
A confidence sequence (CS) is a sequence of confidence sets that contains a target parameter of an underlying stochastic process at any time step with high probability. This paper proposes a new approach to constructing CSs for means of bounded multivariate stochastic processes using a general gambling framework, extending the recently established coin toss framework for bounded random processes. The proposed gambling framework provides a general recipe for constructing CSs for categorical and probability-vector-valued observations, as well as for general bounded multidimensional observations through a simple reduction. This paper specifically explores the use of the mixture portfolio, akin to Cover's universal portfolio, in the proposed framework and investigates the properties of the resulting CSs. Simulations demonstrate the tightness of these confidence sequences compared to existing methods. When applied to the sampling without-replacement setting for finite categorical data, it is shown that the resulting CS based on a universal gambling strategy is provably tighter than that of the posterior-prior ratio martingale proposed by Waudby-Smith and Ramdas.
Existing work on trustworthy machine learning (ML) often concentrates on individual aspects of trust, such as fairness or privacy. Additionally, many techniques overlook the distinction between those who train ML models and those responsible for assessing their trustworthiness. To address these issues, we propose a framework that views trustworthy ML as a multi-objective multi-agent optimization problem. This naturally lends itself to a game-theoretic formulation we call regulation games. We illustrate a particular game instance, the SpecGame in which we model the relationship between an ML model builder and fairness and privacy regulators. Regulators wish to design penalties that enforce compliance with their specification, but do not want to discourage builders from participation. Seeking such socially optimal (i.e., efficient for all agents) solutions to the game, we introduce ParetoPlay. This novel equilibrium search algorithm ensures that agents remain on the Pareto frontier of their objectives and avoids the inefficiencies of other equilibria. Simulating SpecGame through ParetoPlay can provide policy guidance for ML Regulation. For instance, we show that for a gender classification application, regulators can enforce a differential privacy budget that is on average 4.0 lower if they take the initiative to specify their desired guarantee first.
Modeling complementary relationships greatly helps recommender systems to accurately and promptly recommend the subsequent items when one item is purchased. Unlike traditional similar relationships, items with complementary relationships may be purchased successively (such as iPhone and Airpods Pro), and they not only share relevance but also exhibit dissimilarity. Since the two attributes are opposites, modeling complementary relationships is challenging. Previous attempts to exploit these relationships have either ignored or oversimplified the dissimilarity attribute, resulting in ineffective modeling and an inability to balance the two attributes. Since Graph Neural Networks (GNNs) can capture the relevance and dissimilarity between nodes in the spectral domain, we can leverage spectral-based GNNs to effectively understand and model complementary relationships. In this study, we present a novel approach called Spectral-based Complementary Graph Neural Networks (SComGNN) that utilizes the spectral properties of complementary item graphs. We make the first observation that complementary relationships consist of low-frequency and mid-frequency components, corresponding to the relevance and dissimilarity attributes, respectively. Based on this spectral observation, we design spectral graph convolutional networks with low-pass and mid-pass filters to capture the low-frequency and mid-frequency components. Additionally, we propose a two-stage attention mechanism to adaptively integrate and balance the two attributes. Experimental results on four e-commerce datasets demonstrate the effectiveness of our model, with SComGNN significantly outperforming existing baseline models.
Autonomous driving systems require the ability to fully understand and predict the surrounding environment to make informed decisions in complex scenarios. Recent advancements in learning-based systems have highlighted the importance of integrating prediction and planning modules. However, this integration has brought forth three major challenges: inherent trade-offs by sole prediction, consistency between prediction patterns, and social coherence in prediction and planning. To address these challenges, we introduce a hybrid-prediction integrated planning (HPP) system, which possesses three novelly designed modules. First, we introduce marginal-conditioned occupancy prediction to align joint occupancy with agent-wise perceptions. Our proposed MS-OccFormer module achieves multi-stage alignment per occupancy forecasting with consistent awareness from agent-wise motion predictions. Second, we propose a game-theoretic motion predictor, GTFormer, to model the interactive future among individual agents with their joint predictive awareness. Third, hybrid prediction patterns are concurrently integrated with Ego Planner and optimized by prediction guidance. HPP achieves state-of-the-art performance on the nuScenes dataset, demonstrating superior accuracy and consistency for end-to-end paradigms in prediction and planning. Moreover, we test the long-term open-loop and closed-loop performance of HPP on the Waymo Open Motion Dataset and CARLA benchmark, surpassing other integrated prediction and planning pipelines with enhanced accuracy and compatibility.
This work proposes a decision-making framework for partially observable systems in continuous time with discrete state and action spaces. As optimal decision-making becomes intractable for large state spaces we employ approximation methods for the filtering and the control problem that scale well with an increasing number of states. Specifically, we approximate the high-dimensional filtering distribution by projecting it onto a parametric family of distributions, and integrate it into a control heuristic based on the fully observable system to obtain a scalable policy. We demonstrate the effectiveness of our approach on several partially observed systems, including queueing systems and chemical reaction networks.
To address the communication bottleneck challenge in distributed learning, our work introduces a novel two-stage quantization strategy designed to enhance the communication efficiency of distributed Stochastic Gradient Descent (SGD). The proposed method initially employs truncation to mitigate the impact of long-tail noise, followed by a non-uniform quantization of the post-truncation gradients based on their statistical characteristics. We provide a comprehensive convergence analysis of the quantized distributed SGD, establishing theoretical guarantees for its performance. Furthermore, by minimizing the convergence error, we derive optimal closed-form solutions for the truncation threshold and non-uniform quantization levels under given communication constraints. Both theoretical insights and extensive experimental evaluations demonstrate that our proposed algorithm outperforms existing quantization schemes, striking a superior balance between communication efficiency and convergence performance.
Recent work introduced an algorithm and tool in Coq to automatically repair broken proofs in response to changes that correspond to type equivalences. We report on case studies for manual proof repair across type equivalences using an adaptation of this algorithm in Cubical Agda. Crucially, these case studies capture proof repair use cases that were challenging to impossible in prior work in Coq due to type theoretic limitations, highlighting three benefits to working in Cubical Agda: (1) quotient types enrich the space of repairs we can express as type equivalences, (2) dependent path equality makes it possible to internally state and prove correctness of repaired proofs relative to the original proofs, and (3) functional extensionality and transport make it simple to move between slow and fast computations after repair. They also highlight two challenges of working in Cubical Agda, namely those introduced by: (1) lack of tools for automation, and (2) proof relevance, especially as it interacts with definitional equality. We detail these benefits and challenges in hopes to set the stage for later work in proof repair bridging the benefits of both languages.
Collaborative filtering often suffers from sparsity and cold start problems in real recommendation scenarios, therefore, researchers and engineers usually use side information to address the issues and improve the performance of recommender systems. In this paper, we consider knowledge graphs as the source of side information. We propose MKR, a Multi-task feature learning approach for Knowledge graph enhanced Recommendation. MKR is a deep end-to-end framework that utilizes knowledge graph embedding task to assist recommendation task. The two tasks are associated by cross&compress units, which automatically share latent features and learn high-order interactions between items in recommender systems and entities in the knowledge graph. We prove that cross&compress units have sufficient capability of polynomial approximation, and show that MKR is a generalized framework over several representative methods of recommender systems and multi-task learning. Through extensive experiments on real-world datasets, we demonstrate that MKR achieves substantial gains in movie, book, music, and news recommendation, over state-of-the-art baselines. MKR is also shown to be able to maintain a decent performance even if user-item interactions are sparse.
Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.