The use of large-scale supercomputing architectures is a hard requirement for scientific computing Big-Data applications. An example is genomics analytics, where millions of data transformations and tests per patient need to be done to find relevant clinical indicators. Therefore, to ensure open and broad access to high-performance technologies, governments, and academia are pushing toward the introduction of novel computing architectures in large-scale scientific environments. This is the case of RISC-V, an open-source and royalty-free instruction-set architecture. To evaluate such technologies, here we present the Variant-Interaction Analytics use case benchmarking suite and datasets. Through this use case, we search for possible genetic interactions using computational and statistical methods, providing a representative case for heavy ETL (Extract, Transform, Load) data processing. Current implementations are implemented in x86-based supercomputers (e.g. MareNostrum-IV at the Barcelona Supercomputing Center (BSC)), and future steps propose RISC-V as part of the next MareNostrum generations. Here we describe the Variant Interaction Use Case, highlighting the characteristics leveraging high-performance computing, indicating the caveats and challenges towards the next RISC-V developments and designs to come from a first comparison between x86 and RISC-V architectures on real Variant Interaction executions over real hardware implementations.
Graph representation learning (GRL) methods, such as graph neural networks and graph transformer models, have been successfully used to analyze graph-structured data, mainly focusing on node classification and link prediction tasks. However, the existing studies mostly only consider local connectivity while ignoring long-range connectivity and the roles of nodes. In this paper, we propose Unified Graph Transformer Networks (UGT) that effectively integrate local and global structural information into fixed-length vector representations. First, UGT learns local structure by identifying the local substructures and aggregating features of the $k$-hop neighborhoods of each node. Second, we construct virtual edges, bridging distant nodes with structural similarity to capture the long-range dependencies. Third, UGT learns unified representations through self-attention, encoding structural distance and $p$-step transition probability between node pairs. Furthermore, we propose a self-supervised learning task that effectively learns transition probability to fuse local and global structural features, which could then be transferred to other downstream tasks. Experimental results on real-world benchmark datasets over various downstream tasks showed that UGT significantly outperformed baselines that consist of state-of-the-art models. In addition, UGT reaches the expressive power of the third-order Weisfeiler-Lehman isomorphism test (3d-WL) in distinguishing non-isomorphic graph pairs. The source code is available at //github.com/NSLab-CUK/Unified-Graph-Transformer.
Collaboration is one of the most important factors in multi-robot systems. Considering certain real-world applications and to further promote its development, we propose a new benchmark to evaluate multi-robot collaboration in Target Trapping Environment (T2E). In T2E, two kinds of robots (called captor robot and target robot) share the same space. The captors aim to catch the target collaboratively, while the target will try to escape from the trap. Both the trapping and escaping process can use the environment layout to help achieve the corresponding objective, which requires high collaboration between robots and the utilization of the environment. For the benchmark, we present and evaluate multiple learning-based baselines in T2E, and provide insights into regimes of multi-robot collaboration. We also make our benchmark publicly available and encourage researchers from related robotics disciplines to propose, evaluate, and compare their solutions in this benchmark. Our project is released at //github.com/Dr-Xiaogaren/T2E.
Automatic speech recognition (ASR) technology can aid in the detection, monitoring, and assessment of depressive symptoms in individuals. ASR systems have been used as a tool to analyze speech patterns and characteristics that are indicative of depression. Depression affects not only a person's mood but also their speech patterns. Individuals with depression may exhibit changes in speech, such as slower speech rate, longer pauses, reduced pitch variability, and decreased overall speech fluency. Despite the growing use of machine learning in diagnosing depression, there is a lack of studies addressing the issue of relapse. Furthermore, previous research on relapse prediction has primarily focused on clinical variables and has not taken into account other factors such as verbal and non-verbal cues. Another major challenge in depression relapse research is the scarcity of publicly available datasets. To overcome these issues, we propose a one-shot learning framework for detecting depression relapse from speech. We define depression relapse as the similarity between the speech audio and textual encoding of a subject and that of a depressed individual. To detect depression relapse based on this definition, we employ a Siamese neural network that models the similarity between of two instances. Our proposed approach shows promising results and represents a new advancement in the field of automatic depression relapse detection and mental disorders monitoring.
In recent years, discriminative self-supervised methods have made significant strides in advancing various visual tasks. The central idea of learning a data encoder that is robust to data distortions/augmentations is straightforward yet highly effective. Although many studies have demonstrated the empirical success of various learning methods, the resulting learned representations can exhibit instability and hinder downstream performance. In this study, we analyze discriminative self-supervised methods from a causal perspective to explain these unstable behaviors and propose solutions to overcome them. Our approach draws inspiration from prior works that empirically demonstrate the ability of discriminative self-supervised methods to demix ground truth causal sources to some extent. Unlike previous work on causality-empowered representation learning, we do not apply our solutions during the training process but rather during the inference process to improve time efficiency. Through experiments on both controlled image datasets and realistic image datasets, we show that our proposed solutions, which involve tempering a linear transformation with controlled synthetic data, are effective in addressing these issues.
Dialogue systems for Automatic Differential Diagnosis (ADD) have a wide range of real-life applications. These dialogue systems are promising for providing easy access and reducing medical costs. Building end-to-end ADD dialogue systems requires dialogue training datasets. However, to the best of our knowledge, there is no publicly available ADD dialogue dataset in English (although non-English datasets exist). Driven by this, we introduce MDDial, the first differential diagnosis dialogue dataset in English which can aid to build and evaluate end-to-end ADD dialogue systems. Additionally, earlier studies present the accuracy of diagnosis and symptoms either individually or as a combined weighted score. This method overlooks the connection between the symptoms and the diagnosis. We introduce a unified score for the ADD system that takes into account the interplay between symptoms and diagnosis. This score also indicates the system's reliability. To the end, we train two moderate-size of language models on MDDial. Our experiments suggest that while these language models can perform well on many natural language understanding tasks, including dialogue tasks in the general domain, they struggle to relate relevant symptoms and disease and thus have poor performance on MDDial. MDDial will be released publicly to aid the study of ADD dialogue research.
Text-guided image retrieval is to incorporate conditional text to better capture users' intent. Traditionally, the existing methods focus on minimizing the embedding distances between the source inputs and the targeted image, using the provided triplets $\langle$source image, source text, target image$\rangle$. However, such triplet optimization may limit the learned retrieval model to capture more detailed ranking information, e.g., the triplets are one-to-one correspondences and they fail to account for many-to-many correspondences arising from semantic diversity in feedback languages and images. To capture more ranking information, we propose a novel ranking-aware uncertainty approach to model many-to-many correspondences by only using the provided triplets. We introduce uncertainty learning to learn the stochastic ranking list of features. Specifically, our approach mainly comprises three components: (1) In-sample uncertainty, which aims to capture semantic diversity using a Gaussian distribution derived from both combined and target features; (2) Cross-sample uncertainty, which further mines the ranking information from other samples' distributions; and (3) Distribution regularization, which aligns the distributional representations of source inputs and targeted image. Compared to the existing state-of-the-art methods, our proposed method achieves significant results on two public datasets for composed image retrieval.
Deep learning-based recommender models (DLRMs) have become an essential component of many modern recommender systems. Several companies are now building large compute clusters reserved only for DLRM training, driving new interest in cost- and time- saving optimizations. The systems challenges faced in this setting are unique; while typical deep learning training jobs are dominated by model execution, the most important factor in DLRM training performance is often online data ingestion. In this paper, we explore the unique characteristics of this data ingestion problem and provide insights into DLRM training pipeline bottlenecks and challenges. We study real-world DLRM data processing pipelines taken from our compute cluster at Netflix to observe the performance impacts of online ingestion and to identify shortfalls in existing pipeline optimizers. We find that current tooling either yields sub-optimal performance, frequent crashes, or else requires impractical cluster re-organization to adopt. Our studies lead us to design and build a new solution for data pipeline optimization, InTune. InTune employs a reinforcement learning (RL) agent to learn how to distribute the CPU resources of a trainer machine across a DLRM data pipeline to more effectively parallelize data loading and improve throughput. Our experiments show that InTune can build an optimized data pipeline configuration within only a few minutes, and can easily be integrated into existing training workflows. By exploiting the responsiveness and adaptability of RL, InTune achieves higher online data ingestion rates than existing optimizers, thus reducing idle times in model execution and increasing efficiency. We apply InTune to our real-world cluster, and find that it increases data ingestion throughput by as much as 2.29X versus state-of-the-art data pipeline optimizers while also improving both CPU & GPU utilization.
Link prediction on knowledge graphs (KGs) is a key research topic. Previous work mainly focused on binary relations, paying less attention to higher-arity relations although they are ubiquitous in real-world KGs. This paper considers link prediction upon n-ary relational facts and proposes a graph-based approach to this task. The key to our approach is to represent the n-ary structure of a fact as a small heterogeneous graph, and model this graph with edge-biased fully-connected attention. The fully-connected attention captures universal inter-vertex interactions, while with edge-aware attentive biases to particularly encode the graph structure and its heterogeneity. In this fashion, our approach fully models global and local dependencies in each n-ary fact, and hence can more effectively capture associations therein. Extensive evaluation verifies the effectiveness and superiority of our approach. It performs substantially and consistently better than current state-of-the-art across a variety of n-ary relational benchmarks. Our code is publicly available.
Dialogue systems are a popular Natural Language Processing (NLP) task as it is promising in real-life applications. It is also a complicated task since many NLP tasks deserving study are involved. As a result, a multitude of novel works on this task are carried out, and most of them are deep learning-based due to the outstanding performance. In this survey, we mainly focus on the deep learning-based dialogue systems. We comprehensively review state-of-the-art research outcomes in dialogue systems and analyze them from two angles: model type and system type. Specifically, from the angle of model type, we discuss the principles, characteristics, and applications of different models that are widely used in dialogue systems. This will help researchers acquaint these models and see how they are applied in state-of-the-art frameworks, which is rather helpful when designing a new dialogue system. From the angle of system type, we discuss task-oriented and open-domain dialogue systems as two streams of research, providing insight into the hot topics related. Furthermore, we comprehensively review the evaluation methods and datasets for dialogue systems to pave the way for future research. Finally, some possible research trends are identified based on the recent research outcomes. To the best of our knowledge, this survey is the most comprehensive and up-to-date one at present in the area of dialogue systems and dialogue-related tasks, extensively covering the popular frameworks, topics, and datasets.
Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.