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As Deepfake contents continue to proliferate on the internet, advancing face manipulation forensics has become a pressing issue. To combat this emerging threat, previous methods mainly focus on studying how to distinguish authentic and manipulated face images. Despite impressive, image-level classification lacks explainability and is limited to some specific application scenarios. Existing forgery localization methods suffer from imprecise and inconsistent pixel-level annotations. To alleviate these problems, this paper first re-constructs the FaceForensics++ dataset by introducing pixel-level annotations, then builds an extensive benchmark for localizing tampered regions. Next, a novel Multi-Spectral Class Center Network (MSCCNet) is proposed for face manipulation detection and localization. Specifically, inspired by the power of frequency-related forgery traces, we design Multi-Spectral Class Center (MSCC) module to learn more generalizable and semantic-agnostic features. Based on the features of different frequency bands, the MSCC module collects multispectral class centers and computes pixel-to-class relations. Applying multi-spectral class-level representations suppresses the semantic information of the visual concepts, which is insensitive to manipulations. Furthermore, we propose a Multi-level Features Aggregation (MFA) module to employ more low-level forgery artifacts and structure textures. Experimental results quantitatively and qualitatively indicate the effectiveness and superiority of the proposed MSCCNet on comprehensive localization benchmarks. We expect this work to inspire more studies on pixel-level face manipulation localization. The annotations and code will be available.

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Nowadays, there is a wide availability of datasets that enable the training of common object detectors or human detectors. These come in the form of labelled real-world images and require either a significant amount of human effort, with a high probability of errors such as missing labels, or very constrained scenarios, e.g. VICON systems. On the other hand, uncommon scenarios, like aerial views, animals, like wild zebras, or difficult-to-obtain information, such as human shapes, are hardly available. To overcome this, synthetic data generation with realistic rendering technologies has recently gained traction and advanced research areas such as target tracking and human pose estimation. However, subjects such as wild animals are still usually not well represented in such datasets. In this work, we first show that a pre-trained YOLO detector can not identify zebras in real images recorded from aerial viewpoints. To solve this, we present an approach for training an animal detector using only synthetic data. We start by generating a novel synthetic zebra dataset using GRADE, a state-of-the-art framework for data generation. The dataset includes RGB, depth, skeletal joint locations, pose, shape and instance segmentations for each subject. We use this to train a YOLO detector from scratch. Through extensive evaluations of our model with real-world data from i) limited datasets available on the internet and ii) a new one collected and manually labelled by us, we show that we can detect zebras by using only synthetic data during training. The code, results, trained models, and both the generated and training data are provided as open-source at //eliabntt.github.io/grade-rr.

3D perceptual representations are well suited for robot manipulation as they easily encode occlusions and simplify spatial reasoning. Many manipulation tasks require high spatial precision in end-effector pose prediction, typically demanding high-resolution 3D perceptual grids that are computationally expensive to process. As a result, most manipulation policies operate directly in 2D, foregoing 3D inductive biases. In this paper, we propose Act3D, a manipulation policy Transformer that casts 6-DoF keypose prediction as 3D detection with adaptive spatial computation. It takes as input 3D feature clouds unprojected from one or more camera views, iteratively samples 3D point grids in free space in a coarse-to-fine manner, featurizes them using relative spatial attention to the physical feature cloud, and selects the best feature point for end-effector pose prediction. Act3D sets a new state-of-the-art in RLbench, an established manipulation benchmark. Our model achieves 10% absolute improvement over the previous SOTA 2D multi-view policy on 74 RLbench tasks and 22% absolute improvement with 3x less compute over the previous SOTA 3D policy. In thorough ablations, we show the importance of relative spatial attention, large-scale vision-language pre-trained 2D backbones, and weight tying across coarse-to-fine attentions. Code and videos are available at our project site: //act3d.github.io/.

The key challenge of image manipulation detection is how to learn generalizable features that are sensitive to manipulations in novel data, whilst specific to prevent false alarms on authentic images. Current research emphasizes the sensitivity, with the specificity overlooked. In this paper we address both aspects by multi-view feature learning and multi-scale supervision. By exploiting noise distribution and boundary artifact surrounding tampered regions, the former aims to learn semantic-agnostic and thus more generalizable features. The latter allows us to learn from authentic images which are nontrivial to be taken into account by current semantic segmentation network based methods. Our thoughts are realized by a new network which we term MVSS-Net. Extensive experiments on five benchmark sets justify the viability of MVSS-Net for both pixel-level and image-level manipulation detection.

Weakly-Supervised Object Detection (WSOD) and Localization (WSOL), i.e., detecting multiple and single instances with bounding boxes in an image using image-level labels, are long-standing and challenging tasks in the CV community. With the success of deep neural networks in object detection, both WSOD and WSOL have received unprecedented attention. Hundreds of WSOD and WSOL methods and numerous techniques have been proposed in the deep learning era. To this end, in this paper, we consider WSOL is a sub-task of WSOD and provide a comprehensive survey of the recent achievements of WSOD. Specifically, we firstly describe the formulation and setting of the WSOD, including the background, challenges, basic framework. Meanwhile, we summarize and analyze all advanced techniques and training tricks for improving detection performance. Then, we introduce the widely-used datasets and evaluation metrics of WSOD. Lastly, we discuss the future directions of WSOD. We believe that these summaries can help pave a way for future research on WSOD and WSOL.

Conventionally, spatiotemporal modeling network and its complexity are the two most concentrated research topics in video action recognition. Existing state-of-the-art methods have achieved excellent accuracy regardless of the complexity meanwhile efficient spatiotemporal modeling solutions are slightly inferior in performance. In this paper, we attempt to acquire both efficiency and effectiveness simultaneously. First of all, besides traditionally treating H x W x T video frames as space-time signal (viewing from the Height-Width spatial plane), we propose to also model video from the other two Height-Time and Width-Time planes, to capture the dynamics of video thoroughly. Secondly, our model is designed based on 2D CNN backbones and model complexity is well kept in mind by design. Specifically, we introduce a novel multi-view fusion (MVF) module to exploit video dynamics using separable convolution for efficiency. It is a plug-and-play module and can be inserted into off-the-shelf 2D CNNs to form a simple yet effective model called MVFNet. Moreover, MVFNet can be thought of as a generalized video modeling framework and it can specialize to be existing methods such as C2D, SlowOnly, and TSM under different settings. Extensive experiments are conducted on popular benchmarks (i.e., Something-Something V1 & V2, Kinetics, UCF-101, and HMDB-51) to show its superiority. The proposed MVFNet can achieve state-of-the-art performance with 2D CNN's complexity.

Video anomaly detection under weak labels is formulated as a typical multiple-instance learning problem in previous works. In this paper, we provide a new perspective, i.e., a supervised learning task under noisy labels. In such a viewpoint, as long as cleaning away label noise, we can directly apply fully supervised action classifiers to weakly supervised anomaly detection, and take maximum advantage of these well-developed classifiers. For this purpose, we devise a graph convolutional network to correct noisy labels. Based upon feature similarity and temporal consistency, our network propagates supervisory signals from high-confidence snippets to low-confidence ones. In this manner, the network is capable of providing cleaned supervision for action classifiers. During the test phase, we only need to obtain snippet-wise predictions from the action classifier without any extra post-processing. Extensive experiments on 3 datasets at different scales with 2 types of action classifiers demonstrate the efficacy of our method. Remarkably, we obtain the frame-level AUC score of 82.12% on UCF-Crime.

The task of detecting 3D objects in point cloud has a pivotal role in many real-world applications. However, 3D object detection performance is behind that of 2D object detection due to the lack of powerful 3D feature extraction methods. In order to address this issue, we propose to build a 3D backbone network to learn rich 3D feature maps by using sparse 3D CNN operations for 3D object detection in point cloud. The 3D backbone network can inherently learn 3D features from almost raw data without compressing point cloud into multiple 2D images and generate rich feature maps for object detection. The sparse 3D CNN takes full advantages of the sparsity in the 3D point cloud to accelerate computation and save memory, which makes the 3D backbone network achievable. Empirical experiments are conducted on the KITTI benchmark and results show that the proposed method can achieve state-of-the-art performance for 3D object detection.

The low resolution of objects of interest in aerial images makes pedestrian detection and action detection extremely challenging tasks. Furthermore, using deep convolutional neural networks to process large images can be demanding in terms of computational requirements. In order to alleviate these challenges, we propose a two-step, yes and no question answering framework to find specific individuals doing one or multiple specific actions in aerial images. First, a deep object detector, Single Shot Multibox Detector (SSD), is used to generate object proposals from small aerial images. Second, another deep network, is used to learn a latent common sub-space which associates the high resolution aerial imagery and the pedestrian action labels that are provided by the human-based sources

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

In this paper, we propose a conceptually simple and geometrically interpretable objective function, i.e. additive margin Softmax (AM-Softmax), for deep face verification. In general, the face verification task can be viewed as a metric learning problem, so learning large-margin face features whose intra-class variation is small and inter-class difference is large is of great importance in order to achieve good performance. Recently, Large-margin Softmax and Angular Softmax have been proposed to incorporate the angular margin in a multiplicative manner. In this work, we introduce a novel additive angular margin for the Softmax loss, which is intuitively appealing and more interpretable than the existing works. We also emphasize and discuss the importance of feature normalization in the paper. Most importantly, our experiments on LFW BLUFR and MegaFace show that our additive margin softmax loss consistently performs better than the current state-of-the-art methods using the same network architecture and training dataset. Our code has also been made available at //github.com/happynear/AMSoftmax

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