Task-oriented dialogue (TOD) models have made significant progress in recent years. However, previous studies primarily focus on datasets written by annotators, which has resulted in a gap between academic research and real-world spoken conversation scenarios. While several small-scale spoken TOD datasets are proposed to address robustness issues such as ASR errors, they ignore the unique challenges in spoken conversation. To tackle the limitations, we introduce SpokenWOZ, a large-scale speech-text dataset for spoken TOD, containing 8 domains, 203k turns, 5.7k dialogues and 249 hours of audios from human-to-human spoken conversations. SpokenWOZ further incorporates common spoken characteristics such as word-by-word processing and reasoning in spoken language. Based on these characteristics, we present cross-turn slot and reasoning slot detection as new challenges. We conduct experiments on various baselines, including text-modal models, newly proposed dual-modal models, and LLMs, e.g., ChatGPT. The results show that the current models still have substantial room for improvement in spoken conversation, where the most advanced dialogue state tracker only achieves 25.65% in joint goal accuracy and the SOTA end-to-end model only correctly completes the user request in 52.1% of dialogues. The dataset, code, and leaderboard are available: //spokenwoz.github.io/.
Automated program repair (APR) has achieved promising results, especially using neural networks. Yet, the overwhelming majority of patches produced by APR tools are confined to one single location. When looking at the patches produced with neural repair, most of them fail to compile, while a few uncompilable ones go in the right direction. In both cases, the fundamental problem is to ignore the potential of partial patches. In this paper, we propose an iterative program repair paradigm called ITER founded on the concept of improving partial patches until they become plausible and correct. First, ITER iteratively improves partial single-location patches by fixing compilation errors and further refining the previously generated code. Second, ITER iteratively improves partial patches to construct multi-location patches, with fault localization re-execution. ITER is implemented for Java based on battle-proven deep neural networks and code representation. ITER is evaluated on 476 bugs from 10 open-source projects in Defects4J 2.0. ITER succeeds in repairing 15.5% of them, including 9 uniquely repaired multi-location bugs.
Multiple complex degradations are coupled in low-quality video faces in the real world. Therefore, blind video face restoration is a highly challenging ill-posed problem, requiring not only hallucinating high-fidelity details but also enhancing temporal coherence across diverse pose variations. Restoring each frame independently in a naive manner inevitably introduces temporal incoherence and artifacts from pose changes and keypoint localization errors. To address this, we propose the first blind video face restoration approach with a novel parsing-guided temporal-coherent transformer (PGTFormer) without pre-alignment. PGTFormer leverages semantic parsing guidance to select optimal face priors for generating temporally coherent artifact-free results. Specifically, we pre-train a temporal-spatial vector quantized auto-encoder on high-quality video face datasets to extract expressive context-rich priors. Then, the temporal parse-guided codebook predictor (TPCP) restores faces in different poses based on face parsing context cues without performing face pre-alignment. This strategy reduces artifacts and mitigates jitter caused by cumulative errors from face pre-alignment. Finally, the temporal fidelity regulator (TFR) enhances fidelity through temporal feature interaction and improves video temporal consistency. Extensive experiments on face videos show that our method outperforms previous face restoration baselines. The code will be released on \href{//github.com/kepengxu/PGTFormer}{//github.com/kepengxu/PGTFormer}.
The evaluation and training of autonomous driving systems require diverse and scalable corner cases. However, most existing scene generation methods lack controllability, accuracy, and versatility, resulting in unsatisfactory generation results. To address this problem, we propose Dragtraffic, a generalized, point-based, and controllable traffic scene generation framework based on conditional diffusion. Dragtraffic enables non-experts to generate a variety of realistic driving scenarios for different types of traffic agents through an adaptive mixture expert architecture. We use a regression model to provide a general initial solution and a refinement process based on the conditional diffusion model to ensure diversity. User-customized context is introduced through cross-attention to ensure high controllability. Experiments on a real-world driving dataset show that Dragtraffic outperforms existing methods in terms of authenticity, diversity, and freedom.
Text-video retrieval aims to find the most relevant cross-modal samples for a given query. Recent methods focus on modeling the whole spatial-temporal relations. However, since video clips contain more diverse content than captions, the model aligning these asymmetric video-text pairs has a high risk of retrieving many false positive results. In this paper, we propose Probabilistic Token Aggregation (\textit{ProTA}) to handle cross-modal interaction with content asymmetry. Specifically, we propose dual partial-related aggregation to disentangle and re-aggregate token representations in both low-dimension and high-dimension spaces. We propose token-based probabilistic alignment to generate token-level probabilistic representation and maintain the feature representation diversity. In addition, an adaptive contrastive loss is proposed to learn compact cross-modal distribution space. Based on extensive experiments, \textit{ProTA} achieves significant improvements on MSR-VTT (50.9%), LSMDC (25.8%), and DiDeMo (47.2%).
Generative models for structure-based drug design (SBDD) have shown promising results in recent years. Existing works mainly focus on how to generate molecules with higher binding affinity, ignoring the feasibility prerequisites for generated 3D poses and resulting in false positives. We conduct thorough studies on key factors of ill-conformational problems when applying autoregressive methods and diffusion to SBDD, including mode collapse and hybrid continuous-discrete space. In this paper, we introduce \ours, the first SBDD model that operates in the continuous parameter space, together with a novel noise reduced sampling strategy. Empirical results show that our model consistently achieves superior performance in binding affinity with more stable 3D structure, demonstrating our ability to accurately model interatomic interactions. To our best knowledge, MolCRAFT is the first to achieve reference-level Vina Scores (-6.59 kcal/mol), outperforming other strong baselines by a wide margin (-0.84 kcal/mol). Code is available at //github.com/AlgoMole/MolCRAFT.
We introduce CogME, a cognition-inspired, multi-dimensional evaluation metric designed for AI models focusing on story understanding. CogME is a framework grounded in human thinking strategies and story elements that involve story understanding. With a specific breakdown of the questions, this approach provides a nuanced assessment revealing not only AI models' particular strengths and weaknesses but also the characteristics of the benchmark dataset. Our case study with the DramaQA dataset demonstrates a refined analysis of the model and the benchmark dataset. We argue the need for metrics based on understanding the nature of tasks and designed to align closely with human cognitive processes. This approach provides insights beyond traditional overall scores and paves the way for more sophisticated AI development targeting higher cognitive functions.
Diffusion models have emerged as a prominent class of generative models, surpassing previous methods regarding sample quality and training stability. Recent works have shown the advantages of diffusion models in improving reinforcement learning (RL) solutions, including as trajectory planners, expressive policy classes, data synthesizers, etc. This survey aims to provide an overview of the advancements in this emerging field and hopes to inspire new avenues of research. First, we examine several challenges encountered by current RL algorithms. Then, we present a taxonomy of existing methods based on the roles played by diffusion models in RL and explore how the existing challenges are addressed. We further outline successful applications of diffusion models in various RL-related tasks while discussing the limitations of current approaches. Finally, we conclude the survey and offer insights into future research directions, focusing on enhancing model performance and applying diffusion models to broader tasks. We are actively maintaining a GitHub repository for papers and other related resources in applying diffusion models in RL: //github.com/apexrl/Diff4RLSurvey .
Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.
Neural architecture-based recommender systems have achieved tremendous success in recent years. However, when dealing with highly sparse data, they still fall short of expectation. Self-supervised learning (SSL), as an emerging technique to learn with unlabeled data, recently has drawn considerable attention in many fields. There is also a growing body of research proceeding towards applying SSL to recommendation for mitigating the data sparsity issue. In this survey, a timely and systematical review of the research efforts on self-supervised recommendation (SSR) is presented. Specifically, we propose an exclusive definition of SSR, on top of which we build a comprehensive taxonomy to divide existing SSR methods into four categories: contrastive, generative, predictive, and hybrid. For each category, the narrative unfolds along its concept and formulation, the involved methods, and its pros and cons. Meanwhile, to facilitate the development and evaluation of SSR models, we release an open-source library SELFRec, which incorporates multiple benchmark datasets and evaluation metrics, and has implemented a number of state-of-the-art SSR models for empirical comparison. Finally, we shed light on the limitations in the current research and outline the future research directions.
Most previous event extraction studies have relied heavily on features derived from annotated event mentions, thus cannot be applied to new event types without annotation effort. In this work, we take a fresh look at event extraction and model it as a grounding problem. We design a transferable neural architecture, mapping event mentions and types jointly into a shared semantic space using structural and compositional neural networks, where the type of each event mention can be determined by the closest of all candidate types . By leveraging (1)~available manual annotations for a small set of existing event types and (2)~existing event ontologies, our framework applies to new event types without requiring additional annotation. Experiments on both existing event types (e.g., ACE, ERE) and new event types (e.g., FrameNet) demonstrate the effectiveness of our approach. \textit{Without any manual annotations} for 23 new event types, our zero-shot framework achieved performance comparable to a state-of-the-art supervised model which is trained from the annotations of 500 event mentions.