亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

We present VAPOR, a novel method for autonomous legged robot navigation in unstructured, densely vegetated outdoor environments using offline Reinforcement Learning (RL). Our method trains a novel RL policy using an actor-critic network and arbitrary data collected in real outdoor vegetation. Our policy uses height and intensity-based cost maps derived from 3D LiDAR point clouds, a goal cost map, and processed proprioception data as state inputs, and learns the physical and geometric properties of the surrounding obstacles such as height, density, and solidity/stiffness. The fully-trained policy's critic network is then used to evaluate the quality of dynamically feasible velocities generated from a novel context-aware planner. Our planner adapts the robot's velocity space based on the presence of entrapment inducing vegetation, and narrow passages in dense environments. We demonstrate our method's capabilities on a Spot robot in complex real-world outdoor scenes, including dense vegetation. We observe that VAPOR's actions improve success rates by up to 40%, decrease the average current consumption by up to 2.9%, and decrease the normalized trajectory length by up to 11.2% compared to existing end-to-end offline RL and other outdoor navigation methods.

相關內容

We introduce LOTUS, a continual imitation learning algorithm that empowers a physical robot to continuously and efficiently learn to solve new manipulation tasks throughout its lifespan. The core idea behind LOTUS is constructing an ever-growing skill library from a sequence of new tasks with a small number of human demonstrations. LOTUS starts with a continual skill discovery process using an open-vocabulary vision model, which extracts skills as recurring patterns presented in unsegmented demonstrations. Continual skill discovery updates existing skills to avoid catastrophic forgetting of previous tasks and adds new skills to solve novel tasks. LOTUS trains a meta-controller that flexibly composes various skills to tackle vision-based manipulation tasks in the lifelong learning process. Our comprehensive experiments show that LOTUS outperforms state-of-the-art baselines by over 11% in success rate, showing its superior knowledge transfer ability compared to prior methods. More results and videos can be found on the project website: //ut-austin-rpl.github.io/Lotus/.

Current methods based on Neural Radiance Fields (NeRF) significantly lack the capacity to quantify uncertainty in their predictions, particularly on the unseen space including the occluded and outside scene content. This limitation hinders their extensive applications in robotics, where the reliability of model predictions has to be considered for tasks such as robotic exploration and planning in unknown environments. To address this, we propose a novel approach to estimate a 3D Uncertainty Field based on the learned incomplete scene geometry, which explicitly identifies these unseen regions. By considering the accumulated transmittance along each camera ray, our Uncertainty Field infers 2D pixel-wise uncertainty, exhibiting high values for rays directly casting towards occluded or outside the scene content. To quantify the uncertainty on the learned surface, we model a stochastic radiance field. Our experiments demonstrate that our approach is the only one that can explicitly reason about high uncertainty both on 3D unseen regions and its involved 2D rendered pixels, compared with recent methods. Furthermore, we illustrate that our designed uncertainty field is ideally suited for real-world robotics tasks, such as next-best-view selection.

We present RoboGen, a generative robotic agent that automatically learns diverse robotic skills at scale via generative simulation. RoboGen leverages the latest advancements in foundation and generative models. Instead of directly using or adapting these models to produce policies or low-level actions, we advocate for a generative scheme, which uses these models to automatically generate diversified tasks, scenes, and training supervisions, thereby scaling up robotic skill learning with minimal human supervision. Our approach equips a robotic agent with a self-guided propose-generate-learn cycle: the agent first proposes interesting tasks and skills to develop, and then generates corresponding simulation environments by populating pertinent objects and assets with proper spatial configurations. Afterwards, the agent decomposes the proposed high-level task into sub-tasks, selects the optimal learning approach (reinforcement learning, motion planning, or trajectory optimization), generates required training supervision, and then learns policies to acquire the proposed skill. Our work attempts to extract the extensive and versatile knowledge embedded in large-scale models and transfer them to the field of robotics. Our fully generative pipeline can be queried repeatedly, producing an endless stream of skill demonstrations associated with diverse tasks and environments.

This paper presents ExPECA, an edge computing and wireless communication research testbed designed to tackle two pressing challenges: comprehensive end-to-end experimentation and high levels of experimental reproducibility. Leveraging OpenStack-based Chameleon Infrastructure (CHI) framework for its proven flexibility and ease of operation, ExPECA is located in a unique, isolated underground facility, providing a highly controlled setting for wireless experiments. The testbed is engineered to facilitate integrated studies of both communication and computation, offering a diverse array of Software-Defined Radios (SDR) and Commercial Off-The-Shelf (COTS) wireless and wired links, as well as containerized computational environments. We exemplify the experimental possibilities of the testbed using OpenRTiST, a latency-sensitive, bandwidth-intensive application, and analyze its performance. Lastly, we highlight an array of research domains and experimental setups that stand to gain from ExPECA's features, including closed-loop applications and time-sensitive networking.

RGB-based surface anomaly detection methods have advanced significantly. However, certain surface anomalies remain practically invisible in RGB alone, necessitating the incorporation of 3D information. Existing approaches that employ point-cloud backbones suffer from suboptimal representations and reduced applicability due to slow processing. Re-training RGB backbones, designed for faster dense input processing, on industrial depth datasets is hindered by the limited availability of sufficiently large datasets. We make several contributions to address these challenges. (i) We propose a novel Depth-Aware Discrete Autoencoder (DADA) architecture, that enables learning a general discrete latent space that jointly models RGB and 3D data for 3D surface anomaly detection. (ii) We tackle the lack of diverse industrial depth datasets by introducing a simulation process for learning informative depth features in the depth encoder. (iii) We propose a new surface anomaly detection method 3DSR, which outperforms all existing state-of-the-art on the challenging MVTec3D anomaly detection benchmark, both in terms of accuracy and processing speed. The experimental results validate the effectiveness and efficiency of our approach, highlighting the potential of utilizing depth information for improved surface anomaly detection.

The rapid evolution of deep neural networks has revolutionized the field of machine learning, enabling remarkable advancements in various domains. In this article, we introduce NeuroWrite, a unique method for predicting the categorization of handwritten digits using deep neural networks. Our model exhibits outstanding accuracy in identifying and categorising handwritten digits by utilising the strength of convolutional neural networks (CNNs) and recurrent neural networks (RNNs).In this article, we give a thorough examination of the data preparation methods, network design, and training methods used in NeuroWrite. By implementing state-of-the-art techniques, we showcase how NeuroWrite can achieve high classification accuracy and robust generalization on handwritten digit datasets, such as MNIST. Furthermore, we explore the model's potential for real-world applications, including digit recognition in digitized documents, signature verification, and automated postal code recognition. NeuroWrite is a useful tool for computer vision and pattern recognition because of its performance and adaptability.The architecture, training procedure, and evaluation metrics of NeuroWrite are covered in detail in this study, illustrating how it can improve a number of applications that call for handwritten digit classification. The outcomes show that NeuroWrite is a promising method for raising the bar for deep neural network-based handwritten digit recognition.

An outstanding challenge for the widespread deployment of robotic systems like autonomous vehicles is ensuring safe interaction with humans without sacrificing performance. Existing safety methods often neglect the robot's ability to learn and adapt at runtime, leading to overly conservative behavior. This paper proposes a new closed-loop paradigm for synthesizing safe control policies that explicitly account for the robot's evolving uncertainty and its ability to quickly respond to future scenarios as they arise, by jointly considering the physical dynamics and the robot's learning algorithm. We leverage adversarial reinforcement learning for tractable safety analysis under high-dimensional learning dynamics and demonstrate our framework's ability to work with both Bayesian belief propagation and implicit learning through large pre-trained neural trajectory predictors.

With the extremely rapid advances in remote sensing (RS) technology, a great quantity of Earth observation (EO) data featuring considerable and complicated heterogeneity is readily available nowadays, which renders researchers an opportunity to tackle current geoscience applications in a fresh way. With the joint utilization of EO data, much research on multimodal RS data fusion has made tremendous progress in recent years, yet these developed traditional algorithms inevitably meet the performance bottleneck due to the lack of the ability to comprehensively analyse and interpret these strongly heterogeneous data. Hence, this non-negligible limitation further arouses an intense demand for an alternative tool with powerful processing competence. Deep learning (DL), as a cutting-edge technology, has witnessed remarkable breakthroughs in numerous computer vision tasks owing to its impressive ability in data representation and reconstruction. Naturally, it has been successfully applied to the field of multimodal RS data fusion, yielding great improvement compared with traditional methods. This survey aims to present a systematic overview in DL-based multimodal RS data fusion. More specifically, some essential knowledge about this topic is first given. Subsequently, a literature survey is conducted to analyse the trends of this field. Some prevalent sub-fields in the multimodal RS data fusion are then reviewed in terms of the to-be-fused data modalities, i.e., spatiospectral, spatiotemporal, light detection and ranging-optical, synthetic aperture radar-optical, and RS-Geospatial Big Data fusion. Furthermore, We collect and summarize some valuable resources for the sake of the development in multimodal RS data fusion. Finally, the remaining challenges and potential future directions are highlighted.

We present Emu, a system that semantically enhances multilingual sentence embeddings. Our framework fine-tunes pre-trained multilingual sentence embeddings using two main components: a semantic classifier and a language discriminator. The semantic classifier improves the semantic similarity of related sentences, whereas the language discriminator enhances the multilinguality of the embeddings via multilingual adversarial training. Our experimental results based on several language pairs show that our specialized embeddings outperform the state-of-the-art multilingual sentence embedding model on the task of cross-lingual intent classification using only monolingual labeled data.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

北京阿比特科技有限公司