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Legal document retrieval and judgment prediction are crucial tasks in intelligent legal systems. In practice, determining whether two documents share the same judgments is essential for establishing their relevance in legal retrieval. However, existing legal retrieval studies either ignore the vital role of judgment prediction or rely on implicit training objectives, expecting a proper alignment of legal documents in vector space based on their judgments. Neither approach provides explicit evidence of judgment consistency for relevance modeling, leading to inaccuracies and a lack of transparency in retrieval. To address this issue, we propose a law-guided method, namely GEAR, within the generative retrieval framework. GEAR explicitly integrates judgment prediction with legal document retrieval in a sequence-to-sequence manner. Experiments on two Chinese legal case retrieval datasets show the superiority of GEAR over state-of-the-art methods while maintaining competitive judgment prediction performance. Moreover, we validate its robustness across languages and domains on a French statutory article retrieval dataset.

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Integration:Integration, the VLSI Journal。 Explanation:集成,VLSI雜志。 Publisher:Elsevier。 SIT:

Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially videos, significantly trails behind language modeling. This thesis chronicles our endeavor to build multi-task models for generating videos and other modalities under diverse conditions, as well as for understanding and compression applications. Given the high dimensionality of visual data, we pursue concise and accurate latent representations. Our video-native spatial-temporal tokenizers preserve high fidelity. We unveil a novel approach to mapping bidirectionally between visual observation and interpretable lexical terms. Furthermore, our scalable visual token representation proves beneficial across generation, compression, and understanding tasks. This achievement marks the first instances of language models surpassing diffusion models in visual synthesis and a video tokenizer outperforming industry-standard codecs. Within these multi-modal latent spaces, we study the design of multi-task generative models. Our masked multi-task transformer excels at the quality, efficiency, and flexibility of video generation. We enable a frozen language model, trained solely on text, to generate visual content. Finally, we build a scalable generative multi-modal transformer trained from scratch, enabling the generation of videos containing high-fidelity motion with the corresponding audio given diverse conditions. Throughout the course, we have shown the effectiveness of integrating multiple tasks, crafting high-fidelity latent representation, and generating multiple modalities. This work suggests intriguing potential for future exploration in generating non-textual data and enabling real-time, interactive experiences across various media forms.

Self-supervised features are the cornerstone of modern machine learning systems. They are typically pre-trained on data collections whose construction and curation typically require extensive human effort. This manual process has some limitations similar to those encountered in supervised learning, e.g., the crowd-sourced selection of data is costly and time-consuming, preventing scaling the dataset size. In this work, we consider the problem of automatic curation of high-quality datasets for self-supervised pre-training. We posit that such datasets should be large, diverse and balanced, and propose a clustering-based approach for building ones satisfying all these criteria. Our method involves successive and hierarchical applications of $k$-means on a large and diverse data repository to obtain clusters that distribute uniformly among data concepts, followed by a hierarchical, balanced sampling step from these clusters. Extensive experiments on three different data domains including web-based images, satellite images and text show that features trained on our automatically curated datasets outperform those trained on uncurated data while being on par or better than ones trained on manually curated data.

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to supervise 3D object generation. These methods enable the synthesis of detailed and photorealistic textured objects. However, the appearance of 3D objects produced by these text-to-3D models is unpredictable, and it is hard for the single-image-to-3D methods to deal with complex images, thus posing a challenge in generating appearance-controllable 3D objects. To achieve controllable complex 3D object synthesis, we propose IPDreamer, a novel approach that incorporates image prompt adaption to extract detailed and comprehensive appearance features from complex images, which are then utilized for 3D object generation. Our results demonstrate that IPDreamer effectively generates high-quality 3D objects that are consistent with both the provided text and the appearance of complex image prompts, demonstrating its promising capability in appearance-controllable 3D object generation. Our code is available at //github.com/zengbohan0217/IPDreamer.

LLMs are computationally expensive to pre-train due to their large scale. Model growth emerges as a promising approach by leveraging smaller models to accelerate the training of larger ones. However, the viability of these model growth methods in efficient LLM pre-training remains underexplored. This work identifies three critical $\underline{\textit{O}}$bstacles: ($\textit{O}$1) lack of comprehensive evaluation, ($\textit{O}$2) untested viability for scaling, and ($\textit{O}$3) lack of empirical guidelines. To tackle $\textit{O}$1, we summarize existing approaches into four atomic growth operators and systematically evaluate them in a standardized LLM pre-training setting. Our findings reveal that a depthwise stacking operator, called $G_{\text{stack}}$, exhibits remarkable acceleration in training, leading to decreased loss and improved overall performance on eight standard NLP benchmarks compared to strong baselines. Motivated by these promising results, we conduct extensive experiments to delve deeper into $G_{\text{stack}}$ to address $\textit{O}$2 and $\textit{O}$3. For $\textit{O}$2 (untested scalability), our study shows that $G_{\text{stack}}$ is scalable and consistently performs well, with experiments up to 7B LLMs after growth and pre-training LLMs with 750B tokens. For example, compared to a conventionally trained 7B model using 300B tokens, our $G_{\text{stack}}$ model converges to the same loss with 194B tokens, resulting in a 54.6\% speedup. We further address $\textit{O}$3 (lack of empirical guidelines) by formalizing guidelines to determine growth timing and growth factor for $G_{\text{stack}}$, making it practical in general LLM pre-training. We also provide in-depth discussions and comprehensive ablation studies of $G_{\text{stack}}$. Our code and pre-trained model are available at $\href{//llm-stacking.github.io/}{//llm-stacking.github.io/}$.

As the current initialization method in the state-of-the-art Stereo Visual-Inertial SLAM framework, ORB-SLAM3 has limitations. Its success depends on the performance of the pure stereo SLAM system and is based on the underlying assumption that pure visual SLAM can accurately estimate the camera trajectory, which is essential for inertial parameter estimation. Meanwhile, the further improved initialization method for ORB-SLAM3, known as Stereo-NEC, is time-consuming due to applying keypoint tracking to estimate gyroscope bias with normal epipolar constraints. To address the limitations of previous methods, this paper proposes a method aimed at enhancing translation accuracy during the initialization stage. The fundamental concept of our method is to improve the translation estimate with a 3 Degree-of-Freedom (DoF) Bundle Adjustment (BA), independently, while the rotation estimate is fixed, instead of using ORB-SLAM3's 6-DoF BA. Additionally, the rotation estimate will be updated by considering IMU measurements and gyroscope bias, unlike ORB-SLAM3's rotation, which is directly obtained from stereo visual odometry and may yield inferior results when operating in challenging scenarios. We also conduct extensive evaluations on the public benchmark, the EuRoC dataset, demonstrating that our method excels in accuracy.

Humans use social context to specify preferences over behaviors, i.e. their reward functions. Yet, algorithms for inferring reward models from preference data do not take this social learning view into account. Inspired by pragmatic human communication, we study how to extract fine-grained data regarding why an example is preferred that is useful for learning more accurate reward models. We propose to enrich binary preference queries to ask both (1) which features of a given example are preferable in addition to (2) comparisons between examples themselves. We derive an approach for learning from these feature-level preferences, both for cases where users specify which features are reward-relevant, and when users do not. We evaluate our approach on linear bandit settings in both vision- and language-based domains. Results support the efficiency of our approach in quickly converging to accurate rewards with fewer comparisons vs. example-only labels. Finally, we validate the real-world applicability with a behavioral experiment on a mushroom foraging task. Our findings suggest that incorporating pragmatic feature preferences is a promising approach for more efficient user-aligned reward learning.

Computing is at a moment of profound opportunity. Emerging applications -- such as capable artificial intelligence, immersive virtual realities, and pervasive sensor systems -- drive unprecedented demand for computer. Despite recent advances toward net zero carbon emissions, the computing industry's gross energy usage continues to rise at an alarming rate, outpacing the growth of new energy installations and renewable energy deployments. A shift towards sustainability is needed to spark a transformation in how computer systems are manufactured, allocated, and consumed. Carbon Connect envisions coordinated research thrusts that produce design and management strategies for sustainable, next-generation computer systems. These strategies must flatten and then reverse growth trajectories for computing power and carbon for society's most rapidly growing applications such as artificial intelligence and virtual spaces. We will require accurate models for carbon accounting in computing technology. For embodied carbon, we must re-think conventional design strategies -- over-provisioned monolithic servers, frequent hardware refresh cycles, custom silicon -- and adopt life-cycle design strategies that more effectively reduce, reuse and recycle hardware at scale. For operational carbon, we must not only embrace renewable energy but also design systems to use that energy more efficiently. Finally, new hardware design and management strategies must be cognizant of economic policy and regulatory landscape, aligning private initiatives with societal goals. Many of these broader goals will require computer scientists to develop deep, enduring collaborations with researchers in economics, law, and industrial ecology to spark change in broader practice.

Automated driving systems are an integral part of the automotive industry. Tools such as Robot Operating System and simulators support their development. However, in the end, the developers must test their algorithms on a real vehicle. To better observe the difference between reality and simulation--the reality gap--digital twin technology offers real-time communication between the real vehicle and its model. We present low fidelity digital twin generator and describe situations where automatic generation is preferable to high fidelity simulation. We validated our approach of generating a virtual environment with a vehicle model by replaying the data recorded from the real vehicle.

The existence of representative datasets is a prerequisite of many successful artificial intelligence and machine learning models. However, the subsequent application of these models often involves scenarios that are inadequately represented in the data used for training. The reasons for this are manifold and range from time and cost constraints to ethical considerations. As a consequence, the reliable use of these models, especially in safety-critical applications, is a huge challenge. Leveraging additional, already existing sources of knowledge is key to overcome the limitations of purely data-driven approaches, and eventually to increase the generalization capability of these models. Furthermore, predictions that conform with knowledge are crucial for making trustworthy and safe decisions even in underrepresented scenarios. This work provides an overview of existing techniques and methods in the literature that combine data-based models with existing knowledge. The identified approaches are structured according to the categories integration, extraction and conformity. Special attention is given to applications in the field of autonomous driving.

Aspect level sentiment classification aims to identify the sentiment expressed towards an aspect given a context sentence. Previous neural network based methods largely ignore the syntax structure in one sentence. In this paper, we propose a novel target-dependent graph attention network (TD-GAT) for aspect level sentiment classification, which explicitly utilizes the dependency relationship among words. Using the dependency graph, it propagates sentiment features directly from the syntactic context of an aspect target. In our experiments, we show our method outperforms multiple baselines with GloVe embeddings. We also demonstrate that using BERT representations further substantially boosts the performance.

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