Artificial Neuronal Networks are models widely used for many scientific tasks. One of the well-known field of application is the approximation of high-dimensional problems via Deep Learning. In the present paper we investigate the Deep Learning techniques applied to Shape Functionals, and we start from the so--called Torsional Rigidity. Our aim is to feed the Neuronal Network with digital approximations of the planar domains where the Torsion problem (a partial differential equation problem) is defined, and look for a prediction of the value of Torsion. Dealing with images, our choice fell on Convolutional Neural Network (CNN), and we train such a network using reference solutions obtained via Finite Element Method. Then, we tested the network against some well-known properties involving the Torsion as well as an old standing conjecture. In all cases, good approximation properties and accuracies occurred.
We study downlink channel estimation in a multi-cell Massive multiple-input multiple-output (MIMO) system operating in time-division duplex. The users must know their effective channel gains to decode their received downlink data. Previous works have used the mean value as the estimate, motivated by channel hardening. However, this is associated with a performance loss in non-isotropic scattering environments. We propose two novel estimation methods that can be applied without downlink pilots. The first method is model-based and asymptotic arguments are utilized to identify a connection between the effective channel gain and the average received power during a coherence interval. The second method is data-driven and trains a neural network to identify a mapping between the available information and the effective channel gain. Both methods can be utilized for any channel distribution and precoding. For the model-aided method, we derive all expressions in closed form for the case when maximum ratio or zero-forcing precoding is used. We compare the proposed methods with the state-of-the-art using the normalized mean-squared error and spectral efficiency (SE). The results suggest that the two proposed methods provide better SE than the state-of-the-art when there is a low level of channel hardening, while the performance difference is relatively small with the uncorrelated channel model.
Computational Fluid Dynamics (CFD) simulation by the numerical solution of the Navier-Stokes equations is an essential tool in a wide range of applications from engineering design to climate modeling. However, the computational cost and memory demand required by CFD codes may become very high for flows of practical interest, such as in aerodynamic shape optimization. This expense is associated with the complexity of the fluid flow governing equations, which include non-linear partial derivative terms that are of difficult solution, leading to long computational times and limiting the number of hypotheses that can be tested during the process of iterative design. Therefore, we propose DeepCFD: a convolutional neural network (CNN) based model that efficiently approximates solutions for the problem of non-uniform steady laminar flows. The proposed model is able to learn complete solutions of the Navier-Stokes equations, for both velocity and pressure fields, directly from ground-truth data generated using a state-of-the-art CFD code. Using DeepCFD, we found a speedup of up to 3 orders of magnitude compared to the standard CFD approach at a cost of low error rates.
Semiconductor device models are essential to understand the charge transport in thin film transistors (TFTs). Using these TFT models to draw inference involves estimating parameters used to fit to the experimental data. These experimental data can involve extracted charge carrier mobility or measured current. Estimating these parameters help us draw inferences about device performance. Fitting a TFT model for a given experimental data using the model parameters relies on manual fine tuning of multiple parameters by human experts. Several of these parameters may have confounding effects on the experimental data, making their individual effect extraction a non-intuitive process during manual tuning. To avoid this convoluted process, we propose a new method for automating the model parameter extraction process resulting in an accurate model fitting. In this work, model choice based approximate Bayesian computation (aBc) is used for generating the posterior distribution of the estimated parameters using observed mobility at various gate voltage values. Furthermore, it is shown that the extracted parameters can be accurately predicted from the mobility curves using gradient boosted trees. This work also provides a comparative analysis of the proposed framework with fine-tuned neural networks wherein the proposed framework is shown to perform better.
Among the several paradigms of artificial intelligence (AI) or machine learning (ML), a remarkably successful paradigm is deep learning. Deep learning's phenomenal success has been hoped to be interpreted via fundamental research on the theory of deep learning. Accordingly, applied research on deep learning has spurred the theory of deep learning-oriented depth and breadth of developments. Inspired by such developments, we pose these fundamental questions: can we accurately approximate an arbitrary matrix-vector product using deep rectified linear unit (ReLU) feedforward neural networks (FNNs)? If so, can we bound the resulting approximation error? In light of these questions, we derive error bounds in Lebesgue and Sobolev norms that comprise our developed deep approximation theory. Guided by this theory, we have successfully trained deep ReLU FNNs whose test results justify our developed theory. The developed theory is also applicable for guiding and easing the training of teacher deep ReLU FNNs in view of the emerging teacher-student AI or ML paradigms that are essential for solving several AI or ML problems in wireless communications and signal processing; network science and graph signal processing; and network neuroscience and brain physics.
This paper considers the problem of estimating the information leakage of a system in the black-box scenario. It is assumed that the system's internals are unknown to the learner, or anyway too complicated to analyze, and the only available information are pairs of input-output data samples, possibly obtained by submitting queries to the system or provided by a third party. Previous research has mainly focused on counting the frequencies to estimate the input-output conditional probabilities (referred to as frequentist approach), however this method is not accurate when the domain of possible outputs is large. To overcome this difficulty, the estimation of the Bayes error of the ideal classifier was recently investigated using Machine Learning (ML) models and it has been shown to be more accurate thanks to the ability of those models to learn the input-output correspondence. However, the Bayes vulnerability is only suitable to describe one-try attacks. A more general and flexible measure of leakage is the g-vulnerability, which encompasses several different types of adversaries, with different goals and capabilities. In this paper, we propose a novel approach to perform black-box estimation of the g-vulnerability using ML. A feature of our approach is that it does not require to estimate the conditional probabilities, and that it is suitable for a large class of ML algorithms. First, we formally show the learnability for all data distributions. Then, we evaluate the performance via various experiments using k-Nearest Neighbors and Neural Networks. Our results outperform the frequentist approach when the observables domain is large.
This book develops an effective theory approach to understanding deep neural networks of practical relevance. Beginning from a first-principles component-level picture of networks, we explain how to determine an accurate description of the output of trained networks by solving layer-to-layer iteration equations and nonlinear learning dynamics. A main result is that the predictions of networks are described by nearly-Gaussian distributions, with the depth-to-width aspect ratio of the network controlling the deviations from the infinite-width Gaussian description. We explain how these effectively-deep networks learn nontrivial representations from training and more broadly analyze the mechanism of representation learning for nonlinear models. From a nearly-kernel-methods perspective, we find that the dependence of such models' predictions on the underlying learning algorithm can be expressed in a simple and universal way. To obtain these results, we develop the notion of representation group flow (RG flow) to characterize the propagation of signals through the network. By tuning networks to criticality, we give a practical solution to the exploding and vanishing gradient problem. We further explain how RG flow leads to near-universal behavior and lets us categorize networks built from different activation functions into universality classes. Altogether, we show that the depth-to-width ratio governs the effective model complexity of the ensemble of trained networks. By using information-theoretic techniques, we estimate the optimal aspect ratio at which we expect the network to be practically most useful and show how residual connections can be used to push this scale to arbitrary depths. With these tools, we can learn in detail about the inductive bias of architectures, hyperparameters, and optimizers.
To rapidly learn a new task, it is often essential for agents to explore efficiently -- especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophically if the rewards are sparse. Without a suitable reward signal, the need for exploration during meta-training is exacerbated. To address this, we propose HyperX, which uses novel reward bonuses for meta-training to explore in approximate hyper-state space (where hyper-states represent the environment state and the agent's task belief). We show empirically that HyperX meta-learns better task-exploration and adapts more successfully to new tasks than existing methods.
We develop a system for modeling hand-object interactions in 3D from RGB images that show a hand which is holding a novel object from a known category. We design a Convolutional Neural Network (CNN) for Hand-held Object Pose and Shape estimation called HOPS-Net and utilize prior work to estimate the hand pose and configuration. We leverage the insight that information about the hand facilitates object pose and shape estimation by incorporating the hand into both training and inference of the object pose and shape as well as the refinement of the estimated pose. The network is trained on a large synthetic dataset of objects in interaction with a human hand. To bridge the gap between real and synthetic images, we employ an image-to-image translation model (Augmented CycleGAN) that generates realistically textured objects given a synthetic rendering. This provides a scalable way of generating annotated data for training HOPS-Net. Our quantitative experiments show that even noisy hand parameters significantly help object pose and shape estimation. The qualitative experiments show results of pose and shape estimation of objects held by a hand "in the wild".
We propose a scalable, efficient and accurate approach to retrieve 3D models for objects in the wild. Our contribution is twofold. We first present a 3D pose estimation approach for object categories which significantly outperforms the state-of-the-art on Pascal3D+. Second, we use the estimated pose as a prior to retrieve 3D models which accurately represent the geometry of objects in RGB images. For this purpose, we render depth images from 3D models under our predicted pose and match learned image descriptors of RGB images against those of rendered depth images using a CNN-based multi-view metric learning approach. In this way, we are the first to report quantitative results for 3D model retrieval on Pascal3D+, where our method chooses the same models as human annotators for 50% of the validation images on average. In addition, we show that our method, which was trained purely on Pascal3D+, retrieves rich and accurate 3D models from ShapeNet given RGB images of objects in the wild.
The task of multi-person human pose estimation in natural scenes is quite challenging. Existing methods include both top-down and bottom-up approaches. The main advantage of bottom-up methods is its excellent tradeoff between estimation accuracy and computational cost. We follow this path and aim to design smaller, faster, and more accurate neural networks for the regression of keypoints and limb association vectors. These two regression tasks are naturally dependent on each other. In this work, we propose a dual-path network specially designed for multi-person human pose estimation, and compare our performance with the openpose network in aspects of model size, forward speed, and estimation accuracy.