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Metaverse aims for building a fully immersive virtual shared space, where the users are able to engage in various activities. To successfully deploy the service for each user, the Metaverse service provider and network service provider generally localise the user first and then support the communication between the base station (BS) and the user. A reconfigurable intelligent surface (RIS) is capable of creating a reflected link between the BS and the user to enhance line-of-sight. Furthermore, the new key performance indicators (KPIs) in Metaverse, such as its energy-consumption-dependent total service cost and transmission latency, are often overlooked in ultra-reliable low latency communication (URLLC) designs, which have to be carefully considered in next-generation URLLC (xURLLC) regimes. In this paper, our design objective is to jointly optimise the transmit power, the RIS phase shifts, and the decoding error probability to simultaneously minimise the total service cost and transmission latency and approach the Pareto Front (PF). We conceive a twin-stage central controller, which aims for localising the users first and then supports the communication between the BS and users. In the first stage, we localise the Metaverse users, where the stochastic gradient descent (SGD) algorithm is invoked for accurate user localisation. In the second stage, a meta-learning-based position-dependent multi-objective soft actor and critic (MO-SAC) algorithm is proposed to approach the PF between the total service cost and transmission latency and to further optimise the latency-dependent reliability. Our numerical results demonstrate that ...

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We present an approach to estimating camera rotation in crowded, real-world scenes from handheld monocular video. While camera rotation estimation is a well-studied problem, no previous methods exhibit both high accuracy and acceptable speed in this setting. Because the setting is not addressed well by other datasets, we provide a new dataset and benchmark, with high-accuracy, rigorously verified ground truth, on 17 video sequences. Methods developed for wide baseline stereo (e.g., 5-point methods) perform poorly on monocular video. On the other hand, methods used in autonomous driving (e.g., SLAM) leverage specific sensor setups, specific motion models, or local optimization strategies (lagging batch processing) and do not generalize well to handheld video. Finally, for dynamic scenes, commonly used robustification techniques like RANSAC require large numbers of iterations, and become prohibitively slow. We introduce a novel generalization of the Hough transform on SO(3) to efficiently and robustly find the camera rotation most compatible with optical flow. Among comparably fast methods, ours reduces error by almost 50\% over the next best, and is more accurate than any method, irrespective of speed. This represents a strong new performance point for crowded scenes, an important setting for computer vision. The code and the dataset are available at //fabiendelattre.com/robust-rotation-estimation.

Accurate 3D modeling of human organs plays a crucial role in building computational phantoms for virtual imaging trials. However, generating anatomically plausible reconstructions of organ surfaces from computed tomography scans remains challenging for many structures in the human body. This challenge is particularly evident when dealing with the large intestine. In this study, we leverage recent advancements in geometric deep learning and denoising diffusion probabilistic models to refine the segmentation results of the large intestine. We begin by representing the organ as point clouds sampled from the surface of the 3D segmentation mask. Subsequently, we employ a hierarchical variational autoencoder to obtain global and local latent representations of the organ's shape. We train two conditional denoising diffusion models in the hierarchical latent space to perform shape refinement. To further enhance our method, we incorporate a state-of-the-art surface reconstruction model, allowing us to generate smooth meshes from the obtained complete point clouds. Experimental results demonstrate the effectiveness of our approach in capturing both the global distribution of the organ's shape and its fine details. Our complete refinement pipeline demonstrates remarkable enhancements in surface representation compared to the initial segmentation, reducing the Chamfer distance by 70%, the Hausdorff distance by 32%, and the Earth Mover's distance by 6%. By combining geometric deep learning, denoising diffusion models, and advanced surface reconstruction techniques, our proposed method offers a promising solution for accurately modeling the large intestine's surface and can easily be extended to other anatomical structures.

Efficient navigation in unknown and dynamic environments is crucial for expanding the application domain of mobile robots. The core challenge stems from the nonavailability of a feasible global path for guiding optimization-based local planners. As a result, existing local planners often get trapped in poor local minima. In this paper, we present a novel optimizer that can explore multiple homotopies to plan high-quality trajectories over long horizons while still being fast enough for real-time applications. We build on the gradient-free paradigm by augmenting the trajectory sampling strategy with a projection optimization that guides the samples toward a feasible region. As a result, our approach can recover from the frequently encountered pathological cases wherein all the sampled trajectories lie in the high-cost region. Furthermore, we also show that our projection optimization has a highly parallelizable structure that can be easily accelerated over GPUs. We push the state-of-the-art in the following respects. Over the navigation stack of the Robot Operating System (ROS), we show an improvement of 7-13% in success rate and up to two times in total travel time metric. On the same benchmarks and metrics, our approach achieves up to 44% improvement over MPPI and its recent variants. On simple point-to-point navigation tasks, our optimizer is up to two times more reliable than SOTA gradient-based solvers, as well as sampling-based approaches such as the Cross-Entropy Method (CEM) and VPSTO. Codes: //github.com/fatemeh-rastgar/PRIEST

We propose Gibbs-Duhem-informed neural networks for the prediction of binary activity coefficients at varying compositions. That is, we include the Gibbs-Duhem equation explicitly in the loss function for training neural networks, which is straightforward in standard machine learning (ML) frameworks enabling automatic differentiation. In contrast to recent hybrid ML approaches, our approach does not rely on embedding a specific thermodynamic model inside the neural network and corresponding prediction limitations. Rather, Gibbs-Duhem consistency serves as regularization, with the flexibility of ML models being preserved. Our results show increased thermodynamic consistency and generalization capabilities for activity coefficient predictions by Gibbs-Duhem-informed graph neural networks and matrix completion methods. We also find that the model architecture, particularly the activation function, can have a strong influence on the prediction quality. The approach can be easily extended to account for other thermodynamic consistency conditions.

The large number of antennas in massive MIMO systems allows the base station to communicate with multiple users at the same time and frequency resource with multi-user beamforming. However, highly correlated user channels could drastically impede the spectral efficiency that multi-user beamforming can achieve. As such, it is critical for the base station to schedule a suitable group of users in each time and frequency resource block to achieve maximum spectral efficiency while adhering to fairness constraints among the users. In this paper, we consider the resource scheduling problem for massive MIMO systems with its optimal solution known to be NP-hard. Inspired by recent achievements in deep reinforcement learning (DRL) to solve problems with large action sets, we propose \name{}, a dynamic scheduler for massive MIMO based on the state-of-the-art Soft Actor-Critic (SAC) DRL model and the K-Nearest Neighbors (KNN) algorithm. Through comprehensive simulations using realistic massive MIMO channel models as well as real-world datasets from channel measurement experiments, we demonstrate the effectiveness of our proposed model in various channel conditions. Our results show that our proposed model performs very close to the optimal proportionally fair (Opt-PF) scheduler in terms of spectral efficiency and fairness with more than one order of magnitude lower computational complexity in medium network sizes where Opt-PF is computationally feasible. Our results also show the feasibility and high performance of our proposed scheduler in networks with a large number of users and resource blocks.

The widespread proliferation of deep learning applications has triggered the need to accelerate them directly in hardware. General Matrix Multiplication (GEMM) kernels are elemental deep-learning constructs and they inherently map onto Systolic Arrays (SAs). SAs are regular structures that are well-suited for accelerating matrix multiplications. Typical SAs use a pipelined array of Processing Elements (PEs), which communicate with local connections and pre-orchestrated data movements. In this work, we show that the physical layout of SAs should be asymmetric to minimize wirelength and improve energy efficiency. The floorplan of the SA adjusts better to the asymmetric widths of the horizontal and vertical data buses and their switching activity profiles. It is demonstrated that such physically asymmetric SAs reduce interconnect power by 9.1% when executing state-of-the-art Convolutional Neural Network (CNN) layers, as compared to SAs of the same size but with a square (i.e., symmetric) layout. The savings in interconnect power translate, in turn, to 2.1% overall power savings.

Sequential recommendation (SR) is to accurately recommend a list of items for a user based on her current accessed ones. While new-coming users continuously arrive in the real world, one crucial task is to have inductive SR that can produce embeddings of users and items without re-training. Given user-item interactions can be extremely sparse, another critical task is to have transferable SR that can transfer the knowledge derived from one domain with rich data to another domain. In this work, we aim to present the holistic SR that simultaneously accommodates conventional, inductive, and transferable settings. We propose a novel deep learning-based model, Relational Temporal Attentive Graph Neural Networks (RetaGNN), for holistic SR. The main idea of RetaGNN is three-fold. First, to have inductive and transferable capabilities, we train a relational attentive GNN on the local subgraph extracted from a user-item pair, in which the learnable weight matrices are on various relations among users, items, and attributes, rather than nodes or edges. Second, long-term and short-term temporal patterns of user preferences are encoded by a proposed sequential self-attention mechanism. Third, a relation-aware regularization term is devised for better training of RetaGNN. Experiments conducted on MovieLens, Instagram, and Book-Crossing datasets exhibit that RetaGNN can outperform state-of-the-art methods under conventional, inductive, and transferable settings. The derived attention weights also bring model explainability.

Recommender systems play a fundamental role in web applications in filtering massive information and matching user interests. While many efforts have been devoted to developing more effective models in various scenarios, the exploration on the explainability of recommender systems is running behind. Explanations could help improve user experience and discover system defects. In this paper, after formally introducing the elements that are related to model explainability, we propose a novel explainable recommendation model through improving the transparency of the representation learning process. Specifically, to overcome the representation entangling problem in traditional models, we revise traditional graph convolution to discriminate information from different layers. Also, each representation vector is factorized into several segments, where each segment relates to one semantic aspect in data. Different from previous work, in our model, factor discovery and representation learning are simultaneously conducted, and we are able to handle extra attribute information and knowledge. In this way, the proposed model can learn interpretable and meaningful representations for users and items. Unlike traditional methods that need to make a trade-off between explainability and effectiveness, the performance of our proposed explainable model is not negatively affected after considering explainability. Finally, comprehensive experiments are conducted to validate the performance of our model as well as explanation faithfulness.

Graph Neural Networks (GNNs) have recently been used for node and graph classification tasks with great success, but GNNs model dependencies among the attributes of nearby neighboring nodes rather than dependencies among observed node labels. In this work, we consider the task of inductive node classification using GNNs in supervised and semi-supervised settings, with the goal of incorporating label dependencies. Because current GNNs are not universal (i.e., most-expressive) graph representations, we propose a general collective learning approach to increase the representation power of any existing GNN. Our framework combines ideas from collective classification with self-supervised learning, and uses a Monte Carlo approach to sampling embeddings for inductive learning across graphs. We evaluate performance on five real-world network datasets and demonstrate consistent, significant improvement in node classification accuracy, for a variety of state-of-the-art GNNs.

To solve the information explosion problem and enhance user experience in various online applications, recommender systems have been developed to model users preferences. Although numerous efforts have been made toward more personalized recommendations, recommender systems still suffer from several challenges, such as data sparsity and cold start. In recent years, generating recommendations with the knowledge graph as side information has attracted considerable interest. Such an approach can not only alleviate the abovementioned issues for a more accurate recommendation, but also provide explanations for recommended items. In this paper, we conduct a systematical survey of knowledge graph-based recommender systems. We collect recently published papers in this field and summarize them from two perspectives. On the one hand, we investigate the proposed algorithms by focusing on how the papers utilize the knowledge graph for accurate and explainable recommendation. On the other hand, we introduce datasets used in these works. Finally, we propose several potential research directions in this field.

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