We consider Bayesian optimization using Gaussian Process models, also referred to as kernel-based bandit optimization. We study the methodology of exploring the domain using random samples drawn from a distribution. We show that this random exploration approach achieves the optimal error rates. Our analysis is based on novel concentration bounds in an infinite dimensional Hilbert space established in this work, which may be of independent interest. We further develop an algorithm based on random exploration with domain shrinking and establish its order-optimal regret guarantees under both noise-free and noisy settings. In the noise-free setting, our analysis closes the existing gap in regret performance and thereby resolves a COLT open problem. The proposed algorithm also enjoys a computational advantage over prevailing methods due to the random exploration that obviates the expensive optimization of a non-convex acquisition function for choosing the query points at each iteration.
Kernel ridge regression (KRR) is widely used for nonparametric regression over reproducing kernel Hilbert spaces. It offers powerful modeling capabilities at the cost of significant computational costs, which typically require $O(n^3)$ computational time and $O(n^2)$ storage space, with the sample size n. We introduce a novel framework of multi-layer kernel machines that approximate KRR by employing a multi-layer structure and random features, and study how the optimal number of random features and layer sizes can be chosen while still preserving the minimax optimality of the approximate KRR estimate. For various classes of random features, including those corresponding to Gaussian and Matern kernels, we prove that multi-layer kernel machines can achieve $O(n^2\log^2n)$ computational time and $O(n\log^2n)$ storage space, and yield fast and minimax optimal approximations to the KRR estimate for nonparametric regression. Moreover, we construct uncertainty quantification for multi-layer kernel machines by using conformal prediction techniques with robust coverage properties. The analysis and theoretical predictions are supported by simulations and real data examples.
This article explores the dynamic influence of computational entities based on multi-agent systems theory (SMA) combined with large language models (LLM), which are characterized by their ability to simulate complex human interactions, as a possibility to revolutionize human user interaction from the use of specialized artificial agents to support everything from operational organizational processes to strategic decision making based on applied knowledge and human orchestration. Previous investigations reveal that there are limitations, particularly in the autonomous approach of artificial agents, especially when dealing with new challenges and pragmatic tasks such as inducing logical reasoning and problem solving. It is also considered that traditional techniques, such as the stimulation of chains of thoughts, require explicit human guidance. In our approach we employ agents developed from large language models (LLM), each with distinct prototyping that considers behavioral elements, driven by strategies that stimulate the generation of knowledge based on the use case proposed in the scenario (role-play) business, using a discussion approach between agents (guided conversation). We demonstrate the potential of developing agents useful for organizational strategies, based on multi-agent system theories (SMA) and innovative uses based on large language models (LLM based), offering a differentiated and adaptable experiment to different applications, complexities, domains, and capabilities from LLM.
The task of separating dynamic objects from static environments using NeRFs has been widely studied in recent years. However, capturing large-scale scenes still poses a challenge due to their complex geometric structures and unconstrained dynamics. Without the help of 3D motion cues, previous methods often require simplified setups with slow camera motion and only a few/single dynamic actors, leading to suboptimal solutions in most urban setups. To overcome such limitations, we present RoDUS, a pipeline for decomposing static and dynamic elements in urban scenes, with thoughtfully separated NeRF models for moving and non-moving components. Our approach utilizes a robust kernel-based initialization coupled with 4D semantic information to selectively guide the learning process. This strategy enables accurate capturing of the dynamics in the scene, resulting in reduced artifacts caused by NeRF on background reconstruction, all by using self-supervision. Notably, experimental evaluations on KITTI-360 and Pandaset datasets demonstrate the effectiveness of our method in decomposing challenging urban scenes into precise static and dynamic components.
We propose a novel program of heuristic reasoning within artificial intelligence (AI) systems. Through a series of innovative experiments, including variations of the classic Linda problem and a novel application of the Beauty Contest game, we uncover trade-offs between accuracy maximization and effort reduction that shape the conditions under which AIs transition between exhaustive logical processing and the use of cognitive shortcuts (heuristics). We distinguish between the 'instrumental' use of heuristics to match resources with objectives, and 'mimetic absorption,' whereby heuristics are learned from humans, and manifest randomly and universally. We provide evidence that AI, despite lacking intrinsic goals or self-awareness, manifests an adaptive balancing of precision and efficiency, consistent with principles of resource-rational human cognition as explicated in classical theories of bounded rationality and dual-process theory.
Tuning searches are pivotal in High-Performance Computing (HPC), addressing complex optimization challenges in computational applications. The complexity arises not only from finely tuning parameters within routines but also potential interdependencies among them, rendering traditional optimization methods inefficient. Instead of scrutinizing interdependencies among parameters and routines, practitioners often face the dilemma of conducting independent tuning searches for each routine, thereby overlooking interdependence, or pursuing a more resource-intensive joint search for all routines. This decision is driven by the consideration that some interdependence analysis and high-dimensional decomposition techniques in literature may be prohibitively expensive in HPC tuning searches. Our methodology adapts and refines these methods to ensure computational feasibility while maximizing performance gains in real-world scenarios. Our methodology leverages a cost-effective interdependence analysis to decide whether to merge several tuning searches into a joint search or conduct orthogonal searches. Tested on synthetic functions with varying levels of parameter interdependence, our methodology efficiently explores the search space. In comparison to Bayesian-optimization-based full independent or fully joint searches, our methodology suggested an optimized breakdown of independent and merged searches that led to final configurations up to 8% more accurate, reducing the search time by up to 95%. When applied to GPU-offloaded Real-Time Time-Dependent Density Functional Theory (RT-TDDFT), an application in computational materials science that challenges modern HPC autotuners, our methodology achieved an effective tuning search. Its adaptability and efficiency extend beyond RT-TDDFT, making it valuable for related applications in HPC.
Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.
Existing recommender systems extract the user preference based on learning the correlation in data, such as behavioral correlation in collaborative filtering, feature-feature, or feature-behavior correlation in click-through rate prediction. However, regretfully, the real world is driven by causality rather than correlation, and correlation does not imply causation. For example, the recommender systems can recommend a battery charger to a user after buying a phone, in which the latter can serve as the cause of the former, and such a causal relation cannot be reversed. Recently, to address it, researchers in recommender systems have begun to utilize causal inference to extract causality, enhancing the recommender system. In this survey, we comprehensively review the literature on causal inference-based recommendation. At first, we present the fundamental concepts of both recommendation and causal inference as the basis of later content. We raise the typical issues that the non-causality recommendation is faced. Afterward, we comprehensively review the existing work of causal inference-based recommendation, based on a taxonomy of what kind of problem causal inference addresses. Last, we discuss the open problems in this important research area, along with interesting future works.
The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.
As an effective strategy, data augmentation (DA) alleviates data scarcity scenarios where deep learning techniques may fail. It is widely applied in computer vision then introduced to natural language processing and achieves improvements in many tasks. One of the main focuses of the DA methods is to improve the diversity of training data, thereby helping the model to better generalize to unseen testing data. In this survey, we frame DA methods into three categories based on the diversity of augmented data, including paraphrasing, noising, and sampling. Our paper sets out to analyze DA methods in detail according to the above categories. Further, we also introduce their applications in NLP tasks as well as the challenges.
Generalization to out-of-distribution (OOD) data is a capability natural to humans yet challenging for machines to reproduce. This is because most learning algorithms strongly rely on the i.i.d.~assumption on source/target data, which is often violated in practice due to domain shift. Domain generalization (DG) aims to achieve OOD generalization by using only source data for model learning. Since first introduced in 2011, research in DG has made great progresses. In particular, intensive research in this topic has led to a broad spectrum of methodologies, e.g., those based on domain alignment, meta-learning, data augmentation, or ensemble learning, just to name a few; and has covered various vision applications such as object recognition, segmentation, action recognition, and person re-identification. In this paper, for the first time a comprehensive literature review is provided to summarize the developments in DG for computer vision over the past decade. Specifically, we first cover the background by formally defining DG and relating it to other research fields like domain adaptation and transfer learning. Second, we conduct a thorough review into existing methods and present a categorization based on their methodologies and motivations. Finally, we conclude this survey with insights and discussions on future research directions.