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Firewalls are critical components in securing communication networks by screening all incoming (and occasionally exiting) data packets. Filtering is carried out by comparing incoming data packets to a set of rules designed to prevent malicious code from entering the network. To regulate the flow of data packets entering and leaving a network, an Internet firewall keeps a track of all activity. While the primary function of log files is to aid in troubleshooting and diagnostics, the information they contain is also very relevant to system audits and forensics. Firewalls primary function is to prevent malicious data packets from being sent. In order to better defend against cyberattacks and understand when and how malicious actions are influencing the internet, it is necessary to examine log files. As a result, the firewall decides whether to 'allow,' 'deny,' 'drop,' or 'reset-both' the incoming and outgoing packets. In this research, we apply various categorization algorithms to make sense of data logged by a firewall device. Harmonic mean F1 score, recall, and sensitivity measurement data with a 99% accuracy score in the random forest technique are used to compare the classifier's performance. To be sure, the proposed characteristics did significantly contribute to enhancing the firewall classification rate, as seen by the high accuracy rates generated by the other methods.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

Before and after study frameworks are widely adopted to evaluate the effectiveness of transportation policies and emerging technologies. However, many factors such as seasonal factors, holidays, and lane closure might interfere with the evaluation process by inducing variation in traffic volume during the before and after periods. In practice, limited effort has been made to eliminate the effects of these factors. In this study, an extreme gradient boosting (XGBoost)-based propensity score matching method is proposed to reduce the biases caused by traffic volume variation during the before and after periods. In order to evaluate the effectiveness of the proposed method, a corridor in the City of Chandler, Arizona where an advanced traffic signal control system has been recently implemented was selected. The results indicated that the proposed method is able to effectively eliminate the variation in traffic volume caused by the COVID-19 global Pandemic during the evaluation process. In addition, the results of the t-test and Kolmogorov-Smirnov (KS) test demonstrated that the proposed method outperforms other conventional propensity score matching methods. The application of the proposed method is also transferrable to other before and after evaluation studies and can significantly assist the transportation engineers to eliminate the impacts of traffic volume variation on the evaluation process.

Convolutional networks are considered shift invariant, but it was demonstrated that their response may vary according to the exact location of the objects. In this paper we will demonstrate that most commonly investigated datasets have a bias, where objects are over-represented at the center of the image during training. This bias and the boundary condition of these networks can have a significant effect on the performance of these architectures and their accuracy drops significantly as an object approaches the boundary. We will also demonstrate how this effect can be mitigated with data augmentation techniques.

We consider statistical inference of equality-constrained stochastic nonlinear optimization problems. We develop a fully online stochastic sequential quadratic programming (StoSQP) method to solve the problems, which can be regarded as applying Newton's method to the first-order optimality conditions (i.e., the KKT conditions). Motivated by recent designs of numerical second-order methods, we allow StoSQP to adaptively select any random stepsize $\bar{\alpha}_t$, as long as $\beta_t\leq \bar{\alpha}_t \leq \beta_t+\chi_t$, for some control sequences $\beta_t$ and $\chi_t=o(\beta_t)$. To reduce the dominant computational cost of second-order methods, we additionally allow StoSQP to inexactly solve quadratic programs via efficient randomized iterative solvers that utilize sketching techniques. Notably, we do not require the approximation error to diminish as iteration proceeds. For the developed method, we show that under mild assumptions (i) computationally, it can take at most $O(1/\epsilon^4)$ iterations (same as samples) to attain $\epsilon$-stationarity; (ii) statistically, its primal-dual sequence $1/\sqrt{\beta_t}\cdot (x_t - x^\star, \lambda_t - \lambda^\star)$ converges to a mean-zero Gaussian distribution with a nontrivial covariance matrix depending on the underlying sketching distribution. Additionally, we establish the almost-sure convergence rate of the iterate $(x_t, \lambda_t)$ along with the Berry-Esseen bound; the latter quantitatively measures the convergence rate of the distribution function. We analyze a plug-in limiting covariance matrix estimator, and demonstrate the performance of the method both on benchmark nonlinear problems in CUTEst test set and on linearly/nonlinearly constrained regression problems.

Graph neural networks (GNNs) have been demonstrated to be a powerful algorithmic model in broad application fields for their effectiveness in learning over graphs. To scale GNN training up for large-scale and ever-growing graphs, the most promising solution is distributed training which distributes the workload of training across multiple computing nodes. However, the workflows, computational patterns, communication patterns, and optimization techniques of distributed GNN training remain preliminarily understood. In this paper, we provide a comprehensive survey of distributed GNN training by investigating various optimization techniques used in distributed GNN training. First, distributed GNN training is classified into several categories according to their workflows. In addition, their computational patterns and communication patterns, as well as the optimization techniques proposed by recent work are introduced. Second, the software frameworks and hardware platforms of distributed GNN training are also introduced for a deeper understanding. Third, distributed GNN training is compared with distributed training of deep neural networks, emphasizing the uniqueness of distributed GNN training. Finally, interesting issues and opportunities in this field are discussed.

Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the distributions of given graphs and generating more novel graphs. Owing to their wide range of applications, generative models for graphs, which have a rich history, however, are traditionally hand-crafted and only capable of modeling a few statistical properties of graphs. Recent advances in deep generative models for graph generation is an important step towards improving the fidelity of generated graphs and paves the way for new kinds of applications. This article provides an extensive overview of the literature in the field of deep generative models for graph generation. Firstly, the formal definition of deep generative models for the graph generation and the preliminary knowledge are provided. Secondly, taxonomies of deep generative models for both unconditional and conditional graph generation are proposed respectively; the existing works of each are compared and analyzed. After that, an overview of the evaluation metrics in this specific domain is provided. Finally, the applications that deep graph generation enables are summarized and five promising future research directions are highlighted.

As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.

We consider the problem of explaining the predictions of graph neural networks (GNNs), which otherwise are considered as black boxes. Existing methods invariably focus on explaining the importance of graph nodes or edges but ignore the substructures of graphs, which are more intuitive and human-intelligible. In this work, we propose a novel method, known as SubgraphX, to explain GNNs by identifying important subgraphs. Given a trained GNN model and an input graph, our SubgraphX explains its predictions by efficiently exploring different subgraphs with Monte Carlo tree search. To make the tree search more effective, we propose to use Shapley values as a measure of subgraph importance, which can also capture the interactions among different subgraphs. To expedite computations, we propose efficient approximation schemes to compute Shapley values for graph data. Our work represents the first attempt to explain GNNs via identifying subgraphs explicitly and directly. Experimental results show that our SubgraphX achieves significantly improved explanations, while keeping computations at a reasonable level.

A community reveals the features and connections of its members that are different from those in other communities in a network. Detecting communities is of great significance in network analysis. Despite the classical spectral clustering and statistical inference methods, we notice a significant development of deep learning techniques for community detection in recent years with their advantages in handling high dimensional network data. Hence, a comprehensive overview of community detection's latest progress through deep learning is timely to both academics and practitioners. This survey devises and proposes a new taxonomy covering different categories of the state-of-the-art methods, including deep learning-based models upon deep neural networks, deep nonnegative matrix factorization and deep sparse filtering. The main category, i.e., deep neural networks, is further divided into convolutional networks, graph attention networks, generative adversarial networks and autoencoders. The survey also summarizes the popular benchmark data sets, model evaluation metrics, and open-source implementations to address experimentation settings. We then discuss the practical applications of community detection in various domains and point to implementation scenarios. Finally, we outline future directions by suggesting challenging topics in this fast-growing deep learning field.

Residual networks (ResNets) have displayed impressive results in pattern recognition and, recently, have garnered considerable theoretical interest due to a perceived link with neural ordinary differential equations (neural ODEs). This link relies on the convergence of network weights to a smooth function as the number of layers increases. We investigate the properties of weights trained by stochastic gradient descent and their scaling with network depth through detailed numerical experiments. We observe the existence of scaling regimes markedly different from those assumed in neural ODE literature. Depending on certain features of the network architecture, such as the smoothness of the activation function, one may obtain an alternative ODE limit, a stochastic differential equation or neither of these. These findings cast doubts on the validity of the neural ODE model as an adequate asymptotic description of deep ResNets and point to an alternative class of differential equations as a better description of the deep network limit.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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