Contemporary deep-learning object detection methods for autonomous driving usually assume prefixed categories of common traffic participants, such as pedestrians and cars. Most existing detectors are unable to detect uncommon objects and corner cases (e.g., a dog crossing a street), which may lead to severe accidents in some situations, making the timeline for the real-world application of reliable autonomous driving uncertain. One main reason that impedes the development of truly reliably self-driving systems is the lack of public datasets for evaluating the performance of object detectors on corner cases. Hence, we introduce a challenging dataset named CODA that exposes this critical problem of vision-based detectors. The dataset consists of 1500 carefully selected real-world driving scenes, each containing four object-level corner cases (on average), spanning more than 30 object categories. On CODA, the performance of standard object detectors trained on large-scale autonomous driving datasets significantly drops to no more than 12.8% in mAR. Moreover, we experiment with the state-of-the-art open-world object detector and find that it also fails to reliably identify the novel objects in CODA, suggesting that a robust perception system for autonomous driving is probably still far from reach. We expect our CODA dataset to facilitate further research in reliable detection for real-world autonomous driving. Our dataset will be released at //coda-dataset.github.io.
With the rapid development of autonomous vehicles, there witnesses a booming demand for high-definition maps (HD maps) that provide reliable and robust prior information of static surroundings in autonomous driving scenarios. As one of the main high-level elements in the HD map, the road lane centerline is critical for downstream tasks, such as prediction and planning. Manually annotating lane centerline HD maps by human annotators is labor-intensive, expensive and inefficient, severely restricting the wide application and fast deployment of autonomous driving systems. Previous works seldom explore the centerline HD map mapping problem due to the complicated topology and severe overlapping issues of road centerlines. In this paper, we propose a novel method named CenterLineDet to create the lane centerline HD map automatically. CenterLineDet is trained by imitation learning and can effectively detect the graph of lane centerlines by iterations with vehicle-mounted sensors. Due to the application of the DETR-like transformer network, CenterLineDet can handle complicated graph topology, such as lane intersections. The proposed approach is evaluated on a large publicly available dataset Nuscenes, and the superiority of CenterLineDet is well demonstrated by the comparison results. This paper is accompanied by a demo video and a supplementary document that are available at \url{//tonyxuqaq.github.io/projects/CenterLineDet/}.
Lifelong event detection aims to incrementally update a model with new event types and data while retaining the capability on previously learned old types. One critical challenge is that the model would catastrophically forget old types when continually trained on new data. In this paper, we introduce Episodic Memory Prompts (EMP) to explicitly preserve the learned task-specific knowledge. Our method adopts continuous prompt for each task and they are optimized to instruct the model prediction and learn event-specific representation. The EMPs learned in previous tasks are carried along with the model in subsequent tasks, and can serve as a memory module that keeps the old knowledge and transferring to new tasks. Experiment results demonstrate the effectiveness of our method. Furthermore, we also conduct a comprehensive analysis of the new and old event types in lifelong learning.
Underwater Vehicles have become more sophisticated, driven by the off-shore sector and the scientific community's rapid advancements in underwater operations. Notably, many underwater tasks, including the assessment of subsea infrastructure, are performed with the assistance of Autonomous Underwater Vehicles (AUVs). There have been recent breakthroughs in Artificial Intelligence (AI) and, notably, Deep Learning (DL) models and applications, which have widespread usage in a variety of fields, including aerial unmanned vehicles, autonomous car navigation, and other applications. However, they are not as prevalent in underwater applications due to the difficulty of obtaining underwater datasets for a specific application. In this sense, the current study utilises recent advancements in the area of DL to construct a bespoke dataset generated from photographs of items captured in a laboratory environment. Generative Adversarial Networks (GANs) were utilised to translate the laboratory object dataset into the underwater domain by combining the collected images with photographs containing the underwater environment. The findings demonstrated the feasibility of creating such a dataset, since the resulting images closely resembled the real underwater environment when compared with real-world underwater ship hull images. Therefore, the artificial datasets of the underwater environment can overcome the difficulties arising from the limited access to real-world underwater images and are used to enhance underwater operations through underwater object image classification and detection.
Video highlights detection has been long researched as a topic in computer vision tasks, digging the user-appealing clips out given unexposed raw video inputs. However, in most case, the mainstream methods in this line of research are built on the closed world assumption, where a fixed number of highlight categories is defined properly in advance and need all training data to be available at the same time, and as a result, leads to poor scalability with respect to both the highlight categories and the size of the dataset. To tackle the problem mentioned above, we propose a video highlights detector that is able to learn incrementally, namely \textbf{G}lobal \textbf{P}rototype \textbf{E}ncoding (GPE), capturing newly defined video highlights in the extended dataset via their corresponding prototypes. Alongside, we present a well annotated and costly dataset termed \emph{ByteFood}, including more than 5.1k gourmet videos belongs to four different domains which are \emph{cooking}, \emph{eating}, \emph{food material}, and \emph{presentation} respectively. To the best of our knowledge, this is the first time the incremental learning settings are introduced to video highlights detection, which in turn relieves the burden of training video inputs and promotes the scalability of conventional neural networks in proportion to both the size of the dataset and the quantity of domains. Moreover, the proposed GPE surpasses current incremental learning methods on \emph{ByteFood}, reporting an improvement of 1.57\% mAP at least. The code and dataset will be made available sooner.
Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.
Humans have a natural instinct to identify unknown object instances in their environments. The intrinsic curiosity about these unknown instances aids in learning about them, when the corresponding knowledge is eventually available. This motivates us to propose a novel computer vision problem called: `Open World Object Detection', where a model is tasked to: 1) identify objects that have not been introduced to it as `unknown', without explicit supervision to do so, and 2) incrementally learn these identified unknown categories without forgetting previously learned classes, when the corresponding labels are progressively received. We formulate the problem, introduce a strong evaluation protocol and provide a novel solution, which we call ORE: Open World Object Detector, based on contrastive clustering and energy based unknown identification. Our experimental evaluation and ablation studies analyze the efficacy of ORE in achieving Open World objectives. As an interesting by-product, we find that identifying and characterizing unknown instances helps to reduce confusion in an incremental object detection setting, where we achieve state-of-the-art performance, with no extra methodological effort. We hope that our work will attract further research into this newly identified, yet crucial research direction.
Detection and recognition of text in natural images are two main problems in the field of computer vision that have a wide variety of applications in analysis of sports videos, autonomous driving, industrial automation, to name a few. They face common challenging problems that are factors in how text is represented and affected by several environmental conditions. The current state-of-the-art scene text detection and/or recognition methods have exploited the witnessed advancement in deep learning architectures and reported a superior accuracy on benchmark datasets when tackling multi-resolution and multi-oriented text. However, there are still several remaining challenges affecting text in the wild images that cause existing methods to underperform due to there models are not able to generalize to unseen data and the insufficient labeled data. Thus, unlike previous surveys in this field, the objectives of this survey are as follows: first, offering the reader not only a review on the recent advancement in scene text detection and recognition, but also presenting the results of conducting extensive experiments using a unified evaluation framework that assesses pre-trained models of the selected methods on challenging cases, and applies the same evaluation criteria on these techniques. Second, identifying several existing challenges for detecting or recognizing text in the wild images, namely, in-plane-rotation, multi-oriented and multi-resolution text, perspective distortion, illumination reflection, partial occlusion, complex fonts, and special characters. Finally, the paper also presents insight into the potential research directions in this field to address some of the mentioned challenges that are still encountering scene text detection and recognition techniques.
Event detection (ED), a sub-task of event extraction, involves identifying triggers and categorizing event mentions. Existing methods primarily rely upon supervised learning and require large-scale labeled event datasets which are unfortunately not readily available in many real-life applications. In this paper, we consider and reformulate the ED task with limited labeled data as a Few-Shot Learning problem. We propose a Dynamic-Memory-Based Prototypical Network (DMB-PN), which exploits Dynamic Memory Network (DMN) to not only learn better prototypes for event types, but also produce more robust sentence encodings for event mentions. Differing from vanilla prototypical networks simply computing event prototypes by averaging, which only consume event mentions once, our model is more robust and is capable of distilling contextual information from event mentions for multiple times due to the multi-hop mechanism of DMNs. The experiments show that DMB-PN not only deals with sample scarcity better than a series of baseline models but also performs more robustly when the variety of event types is relatively large and the instance quantity is extremely small.
Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.
Object detection is an important and challenging problem in computer vision. Although the past decade has witnessed major advances in object detection in natural scenes, such successes have been slow to aerial imagery, not only because of the huge variation in the scale, orientation and shape of the object instances on the earth's surface, but also due to the scarcity of well-annotated datasets of objects in aerial scenes. To advance object detection research in Earth Vision, also known as Earth Observation and Remote Sensing, we introduce a large-scale Dataset for Object deTection in Aerial images (DOTA). To this end, we collect $2806$ aerial images from different sensors and platforms. Each image is of the size about 4000-by-4000 pixels and contains objects exhibiting a wide variety of scales, orientations, and shapes. These DOTA images are then annotated by experts in aerial image interpretation using $15$ common object categories. The fully annotated DOTA images contains $188,282$ instances, each of which is labeled by an arbitrary (8 d.o.f.) quadrilateral To build a baseline for object detection in Earth Vision, we evaluate state-of-the-art object detection algorithms on DOTA. Experiments demonstrate that DOTA well represents real Earth Vision applications and are quite challenging.