Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation, but are vulnerable to geometry collapse and poor textures yet. To solve this issue, we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However, the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy, and thus is not a consistently correct guidance, explaining the vulnerability of SDS. Since for any SDE, there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE, we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically, at each training iteration, given a rendered image by a 3D model, we first estimate its desired 3D score function by a pre-trained 2D diffusion model, and build an ODE for trajectory sampling. Next, we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes, as shown in Fig. 1. The codes are available at //github.com/sail-sg/Consistent3D.
Hallucination, posed as a pervasive challenge of multi-modal large language models (MLLMs), has significantly impeded their real-world usage that demands precise judgment. Existing methods mitigate this issue with either training with specific designed data or inferencing with external knowledge from other sources, incurring inevitable additional costs. In this paper, we present OPERA, a novel MLLM decoding method grounded in an Over-trust Penalty and a Retrospection-Allocation strategy, serving as a nearly free lunch to alleviate the hallucination issue without additional data, knowledge, or training. Our approach begins with an interesting observation that, most hallucinations are closely tied to the knowledge aggregation patterns manifested in the self-attention matrix, i.e., MLLMs tend to generate new tokens by focusing on a few summary tokens, but not all the previous tokens. Such partial over-trust inclination results in the neglecting of image tokens and describes the image content with hallucination. Based on the observation, OPERA introduces a penalty term on the model logits during the beam-search decoding to mitigate the over-trust issue, along with a rollback strategy that retrospects the presence of summary tokens in the previously generated tokens, and re-allocate the token selection if necessary. With extensive experiments, OPERA shows significant hallucination-mitigating performance on different MLLMs and metrics, proving its effectiveness and generality. Our code is available at: //github.com/shikiw/OPERA.
Knowledge editing aims to inject knowledge updates into language models to keep them correct and up-to-date. However, its current evaluation strategies are notably impractical: they solely update with well-curated structured facts (triplets with subjects, relations, and objects), whereas real-world knowledge updates commonly emerge in unstructured texts like news articles. In this paper, we propose a new benchmark, Unstructured Knowledge Editing (UKE). It evaluates editing performance directly using unstructured texts as knowledge updates, termed unstructured facts. Hence UKE avoids the laborious construction of structured facts and enables efficient and responsive knowledge editing, becoming a more practical benchmark. We conduct extensive experiments on newly built datasets and demonstrate that UKE poses a significant challenge to state-of-the-art knowledge editing methods, resulting in their critical performance declines. We further show that this challenge persists even if we extract triplets as structured facts. Our analysis discloses key insights to motivate future research in UKE for more practical knowledge editing.
In the realm of subject-driven text-to-image (T2I) generative models, recent developments like DreamBooth and BLIP-Diffusion have led to impressive results yet encounter limitations due to their intensive fine-tuning demands and substantial parameter requirements. While the low-rank adaptation (LoRA) module within DreamBooth offers a reduction in trainable parameters, it introduces a pronounced sensitivity to hyperparameters, leading to a compromise between parameter efficiency and the quality of T2I personalized image synthesis. Addressing these constraints, we introduce \textbf{\textit{DiffuseKronA}}, a novel Kronecker product-based adaptation module that not only significantly reduces the parameter count by 35\% and 99.947\% compared to LoRA-DreamBooth and the original DreamBooth, respectively, but also enhances the quality of image synthesis. Crucially, \textit{DiffuseKronA} mitigates the issue of hyperparameter sensitivity, delivering consistent high-quality generations across a wide range of hyperparameters, thereby diminishing the necessity for extensive fine-tuning. Furthermore, a more controllable decomposition makes \textit{DiffuseKronA} more interpretable and even can achieve up to a 50\% reduction with results comparable to LoRA-Dreambooth. Evaluated against diverse and complex input images and text prompts, \textit{DiffuseKronA} consistently outperforms existing models, producing diverse images of higher quality with improved fidelity and a more accurate color distribution of objects, all the while upholding exceptional parameter efficiency, thus presenting a substantial advancement in the field of T2I generative modeling. Our project page, consisting of links to the code, and pre-trained checkpoints, is available at //diffusekrona.github.io/.
Reverse engineering in the realm of Computer-Aided Design (CAD) has been a longstanding aspiration, though not yet entirely realized. Its primary aim is to uncover the CAD process behind a physical object given its 3D scan. We propose CAD-SIGNet, an end-to-end trainable and auto-regressive architecture to recover the design history of a CAD model represented as a sequence of sketch-and-extrusion from an input point cloud. Our model learns visual-language representations by layer-wise cross-attention between point cloud and CAD language embedding. In particular, a new Sketch instance Guided Attention (SGA) module is proposed in order to reconstruct the fine-grained details of the sketches. Thanks to its auto-regressive nature, CAD-SIGNet not only reconstructs a unique full design history of the corresponding CAD model given an input point cloud but also provides multiple plausible design choices. This allows for an interactive reverse engineering scenario by providing designers with multiple next-step choices along with the design process. Extensive experiments on publicly available CAD datasets showcase the effectiveness of our approach against existing baseline models in two settings, namely, full design history recovery and conditional auto-completion from point clouds.
Recently, the application of Contrastive Representation Learning (CRL) in learning with noisy labels (LNL) has shown promising advancements due to its remarkable ability to learn well-distributed representations for better distinguishing noisy labels. However, CRL is mainly used as a pre-training technique, leading to a complicated multi-stage training pipeline. We also observed that trivially combining CRL with supervised LNL methods decreases performance. Using different images from the same class as negative pairs in CRL creates optimization conflicts between CRL and the supervised loss. To address these two issues, we propose an end-to-end PLReMix framework that avoids the complicated pipeline by introducing a Pseudo-Label Relaxed (PLR) contrastive loss to alleviate the conflicts between losses. This PLR loss constructs a reliable negative set of each sample by filtering out its inappropriate negative pairs that overlap at the top k indices of prediction probabilities, leading to more compact semantic clusters than vanilla CRL. Furthermore, a two-dimensional Gaussian Mixture Model (GMM) is adopted to distinguish clean and noisy samples by leveraging semantic information and model outputs simultaneously, which is expanded on the previously widely used one-dimensional form. The PLR loss and a semi-supervised loss are simultaneously applied to train on the GMM divided clean and noisy samples. Experiments on multiple benchmark datasets demonstrate the effectiveness of the proposed method. Our proposed PLR loss is scalable, which can be easily integrated into other LNL methods and boost their performance. Codes will be available.
The availability of Large Language Models (LLMs) which can generate code, has made it possible to create tools that improve developer productivity. Integrated development environments or IDEs which developers use to write software are often used as an interface to interact with LLMs. Although many such tools have been released, almost all of them focus on general-purpose programming languages. Domain-specific languages, such as those crucial for IT automation, have not received much attention. Ansible is one such YAML-based IT automation-specific language. Red Hat Ansible Lightspeed with IBM Watson Code Assistant, further referred to as Ansible Lightspeed, is an LLM-based service designed explicitly for natural language to Ansible code generation. In this paper, we describe the design and implementation of the Ansible Lightspeed service and analyze feedback from thousands of real users. We examine diverse performance indicators, classified according to both immediate and extended utilization patterns along with user sentiments. The analysis shows that the user acceptance rate of Ansible Lightspeed suggestions is higher than comparable tools that are more general and not specific to a programming language. This remains true even after we use much more stringent criteria for what is considered an accepted model suggestion, discarding suggestions which were heavily edited after being accepted. The relatively high acceptance rate results in higher-than-expected user retention and generally positive user feedback. This paper provides insights on how a comparatively small, dedicated model performs on a domain-specific language and more importantly, how it is received by users.
In the realm of subject-driven text-to-image (T2I) generative models, recent developments like DreamBooth and BLIP-Diffusion have led to impressive results yet encounter limitations due to their intensive fine-tuning demands and substantial parameter requirements. While the low-rank adaptation (LoRA) module within DreamBooth offers a reduction in trainable parameters, it introduces a pronounced sensitivity to hyperparameters, leading to a compromise between parameter efficiency and the quality of T2I personalized image synthesis. Addressing these constraints, we introduce \textbf{\textit{DiffuseKronA}}, a novel Kronecker product-based adaptation module that not only significantly reduces the parameter count by 35\% and 99.947\% compared to LoRA-DreamBooth and the original DreamBooth, respectively, but also enhances the quality of image synthesis. Crucially, \textit{DiffuseKronA} mitigates the issue of hyperparameter sensitivity, delivering consistent high-quality generations across a wide range of hyperparameters, thereby diminishing the necessity for extensive fine-tuning. Furthermore, a more controllable decomposition makes \textit{DiffuseKronA} more interpretable and even can achieve up to a 50\% reduction with results comparable to LoRA-Dreambooth. Evaluated against diverse and complex input images and text prompts, \textit{DiffuseKronA} consistently outperforms existing models, producing diverse images of higher quality with improved fidelity and a more accurate color distribution of objects, all the while upholding exceptional parameter efficiency, thus presenting a substantial advancement in the field of T2I generative modeling. Our project page, consisting of links to the code, and pre-trained checkpoints, is available at \href{//diffusekrona.github.io/}{//diffusekrona.github.io/}.
Tool-augmented Large Language Models (TALM) are known to enhance the skillset of large language models (LLM), thereby, leading to their improved reasoning abilities across many tasks. While, TALMs have been successfully employed in different question-answering benchmarks, their efficacy on complex mathematical reasoning benchmarks, and the potential complimentary benefits offered by tools for knowledge retrieval and mathematical equation solving, are open research questions. In this work, we present MATHSENSEI, a tool-augmented large language model for mathematical reasoning. Augmented with tools for knowledge retrieval (Bing Web Search), program execution (Python), and symbolic equation solving (Wolfram-Alpha), we study the complimentary benefits of these tools through evaluations on mathematical reasoning datasets. We perform exhaustive ablations on MATH,a popular dataset for evaluating mathematical reasoning on diverse mathematical disciplines. We also conduct experiments involving well-known tool planners to study the impact of tool sequencing on the model performance. MATHSENSEI achieves 13.5% better accuracy over gpt-3.5-turbo with chain-of-thought on the MATH dataset. We further observe that TALMs are not as effective for simpler math word problems (in GSM-8k), and the benefit increases as the complexity and required knowledge increases (progressively over AQuA, MMLU-Math, and higher level complex questions in MATH). The code and data are available at //github.com/Debrup-61/MathSensei.
With the fast development of large language models (LLMs), LLM-driven Web Agents (Web Agents for short) have obtained tons of attention due to their superior capability where LLMs serve as the core part of making decisions like the human brain equipped with multiple web tools to actively interact with external deployed websites. As uncountable Web Agents have been released and such LLM systems are experiencing rapid development and drawing closer to widespread deployment in our daily lives, an essential and pressing question arises: "Are these Web Agents secure?". In this paper, we introduce a novel threat, WIPI, that indirectly controls Web Agent to execute malicious instructions embedded in publicly accessible webpages. To launch a successful WIPI works in a black-box environment. This methodology focuses on the form and content of indirect instructions within external webpages, enhancing the efficiency and stealthiness of the attack. To evaluate the effectiveness of the proposed methodology, we conducted extensive experiments using 7 plugin-based ChatGPT Web Agents, 8 Web GPTs, and 3 different open-source Web Agents. The results reveal that our methodology achieves an average attack success rate (ASR) exceeding 90% even in pure black-box scenarios. Moreover, through an ablation study examining various user prefix instructions, we demonstrated that the WIPI exhibits strong robustness, maintaining high performance across diverse prefix instructions.
This article presents the affordances that Generative Artificial Intelligence can have in disinformation context, one of the major threats to our digitalized society. We present a research framework to generate customized agent-based social networks for disinformation simulations that would enable understanding and evaluation of the phenomena whilst discussing open challenges.