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3D point cloud understanding has made great progress in recent years. However, one major bottleneck is the scarcity of annotated real datasets, especially compared to 2D object detection tasks, since a large amount of labor is involved in annotating the real scans of a scene. A promising solution to this problem is to make better use of the synthetic dataset, which consists of CAD object models, to boost the learning on real datasets. This can be achieved by the pre-training and fine-tuning procedure. However, recent work on 3D pre-training exhibits failure when transfer features learned on synthetic objects to other real-world applications. In this work, we put forward a new method called RandomRooms to accomplish this objective. In particular, we propose to generate random layouts of a scene by making use of the objects in the synthetic CAD dataset and learn the 3D scene representation by applying object-level contrastive learning on two random scenes generated from the same set of synthetic objects. The model pre-trained in this way can serve as a better initialization when later fine-tuning on the 3D object detection task. Empirically, we show consistent improvement in downstream 3D detection tasks on several base models, especially when less training data are used, which strongly demonstrates the effectiveness and generalization of our method. Benefiting from the rich semantic knowledge and diverse objects from synthetic data, our method establishes the new state-of-the-art on widely-used 3D detection benchmarks ScanNetV2 and SUN RGB-D. We expect our attempt to provide a new perspective for bridging object and scene-level 3D understanding.

相關內容

3D是英文“Three Dimensions”的簡(jian)稱,中文是指三維、三個(ge)維度、三個(ge)坐標,即(ji)有(you)(you)長、有(you)(you)寬、有(you)(you)高,換句話說,就是立體的,是相對于(yu)只有(you)(you)長和寬的平面(2D)而(er)言(yan)。

We describe a simple pre-training approach for point clouds. It works in three steps: 1. Mask all points occluded in a camera view; 2. Learn an encoder-decoder model to reconstruct the occluded points; 3. Use the encoder weights as initialisation for downstream point cloud tasks. We find that even when we construct a single pre-training dataset (from ModelNet40), this pre-training method improves accuracy across different datasets and encoders, on a wide range of downstream tasks. Specifically, we show that our method outperforms previous pre-training methods in object classification, and both part-based and semantic segmentation tasks. We study the pre-trained features and find that they lead to wide downstream minima, have high transformation invariance, and have activations that are highly correlated with part labels. Code and data are available at: //github.com/hansen7/OcCo

Though a number of point cloud learning methods have been proposed to handle unordered points, most of them are supervised and require labels for training. By contrast, unsupervised learning of point cloud data has received much less attention to date. In this paper, we propose a simple yet effective approach for unsupervised point cloud learning. In particular, we identify a very useful transformation which generates a good contrastive version of an original point cloud. They make up a pair. After going through a shared encoder and a shared head network, the consistency between the output representations are maximized with introducing two variants of contrastive losses to respectively facilitate downstream classification and segmentation. To demonstrate the efficacy of our method, we conduct experiments on three downstream tasks which are 3D object classification (on ModelNet40 and ModelNet10), shape part segmentation (on ShapeNet Part dataset) as well as scene segmentation (on S3DIS). Comprehensive results show that our unsupervised contrastive representation learning enables impressive outcomes in object classification and semantic segmentation. It generally outperforms current unsupervised methods, and even achieves comparable performance to supervised methods. Our source codes will be made publicly available.

Applying artificial intelligence techniques in medical imaging is one of the most promising areas in medicine. However, most of the recent success in this area highly relies on large amounts of carefully annotated data, whereas annotating medical images is a costly process. In this paper, we propose a novel method, called FocalMix, which, to the best of our knowledge, is the first to leverage recent advances in semi-supervised learning (SSL) for 3D medical image detection. We conducted extensive experiments on two widely used datasets for lung nodule detection, LUNA16 and NLST. Results show that our proposed SSL methods can achieve a substantial improvement of up to 17.3% over state-of-the-art supervised learning approaches with 400 unlabeled CT scans.

The task of detecting 3D objects in point cloud has a pivotal role in many real-world applications. However, 3D object detection performance is behind that of 2D object detection due to the lack of powerful 3D feature extraction methods. In order to address this issue, we propose to build a 3D backbone network to learn rich 3D feature maps by using sparse 3D CNN operations for 3D object detection in point cloud. The 3D backbone network can inherently learn 3D features from almost raw data without compressing point cloud into multiple 2D images and generate rich feature maps for object detection. The sparse 3D CNN takes full advantages of the sparsity in the 3D point cloud to accelerate computation and save memory, which makes the 3D backbone network achievable. Empirical experiments are conducted on the KITTI benchmark and results show that the proposed method can achieve state-of-the-art performance for 3D object detection.

3D vehicle detection and tracking from a monocular camera requires detecting and associating vehicles, and estimating their locations and extents together. It is challenging because vehicles are in constant motion and it is practically impossible to recover the 3D positions from a single image. In this paper, we propose a novel framework that jointly detects and tracks 3D vehicle bounding boxes. Our approach leverages 3D pose estimation to learn 2D patch association overtime and uses temporal information from tracking to obtain stable 3D estimation. Our method also leverages 3D box depth ordering and motion to link together the tracks of occluded objects. We train our system on realistic 3D virtual environments, collecting a new diverse, large-scale and densely annotated dataset with accurate 3D trajectory annotations. Our experiments demonstrate that our method benefits from inferring 3D for both data association and tracking robustness, leveraging our dynamic 3D tracking dataset.

In this paper, we propose an efficient and fast object detector which can process hundreds of frames per second. To achieve this goal we investigate three main aspects of the object detection framework: network architecture, loss function and training data (labeled and unlabeled). In order to obtain compact network architecture, we introduce various improvements, based on recent work, to develop an architecture which is computationally light-weight and achieves a reasonable performance. To further improve the performance, while keeping the complexity same, we utilize distillation loss function. Using distillation loss we transfer the knowledge of a more accurate teacher network to proposed light-weight student network. We propose various innovations to make distillation efficient for the proposed one stage detector pipeline: objectness scaled distillation loss, feature map non-maximal suppression and a single unified distillation loss function for detection. Finally, building upon the distillation loss, we explore how much can we push the performance by utilizing the unlabeled data. We train our model with unlabeled data using the soft labels of the teacher network. Our final network consists of 10x fewer parameters than the VGG based object detection network and it achieves a speed of more than 200 FPS and proposed changes improve the detection accuracy by 14 mAP over the baseline on Pascal dataset.

While generic object detection has achieved large improvements with rich feature hierarchies from deep nets, detecting small objects with poor visual cues remains challenging. Motion cues from multiple frames may be more informative for detecting such hard-to-distinguish objects in each frame. However, how to encode discriminative motion patterns, such as deformations and pose changes that characterize objects, has remained an open question. To learn them and thereby realize small object detection, we present a neural model called the Recurrent Correlational Network, where detection and tracking are jointly performed over a multi-frame representation learned through a single, trainable, and end-to-end network. A convolutional long short-term memory network is utilized for learning informative appearance change for detection, while learned representation is shared in tracking for enhancing its performance. In experiments with datasets containing images of scenes with small flying objects, such as birds and unmanned aerial vehicles, the proposed method yielded consistent improvements in detection performance over deep single-frame detectors and existing motion-based detectors. Furthermore, our network performs as well as state-of-the-art generic object trackers when it was evaluated as a tracker on the bird dataset.

Weakly supervised object detection has recently received much attention, since it only requires image-level labels instead of the bounding-box labels consumed in strongly supervised learning. Nevertheless, the save in labeling expense is usually at the cost of model accuracy. In this paper, we propose a simple but effective weakly supervised collaborative learning framework to resolve this problem, which trains a weakly supervised learner and a strongly supervised learner jointly by enforcing partial feature sharing and prediction consistency. For object detection, taking WSDDN-like architecture as weakly supervised detector sub-network and Faster-RCNN-like architecture as strongly supervised detector sub-network, we propose an end-to-end Weakly Supervised Collaborative Detection Network. As there is no strong supervision available to train the Faster-RCNN-like sub-network, a new prediction consistency loss is defined to enforce consistency of predictions between the two sub-networks as well as within the Faster-RCNN-like sub-networks. At the same time, the two detectors are designed to partially share features to further guarantee the model consistency at perceptual level. Extensive experiments on PASCAL VOC 2007 and 2012 data sets have demonstrated the effectiveness of the proposed framework.

Object detection is an important and challenging problem in computer vision. Although the past decade has witnessed major advances in object detection in natural scenes, such successes have been slow to aerial imagery, not only because of the huge variation in the scale, orientation and shape of the object instances on the earth's surface, but also due to the scarcity of well-annotated datasets of objects in aerial scenes. To advance object detection research in Earth Vision, also known as Earth Observation and Remote Sensing, we introduce a large-scale Dataset for Object deTection in Aerial images (DOTA). To this end, we collect $2806$ aerial images from different sensors and platforms. Each image is of the size about 4000-by-4000 pixels and contains objects exhibiting a wide variety of scales, orientations, and shapes. These DOTA images are then annotated by experts in aerial image interpretation using $15$ common object categories. The fully annotated DOTA images contains $188,282$ instances, each of which is labeled by an arbitrary (8 d.o.f.) quadrilateral To build a baseline for object detection in Earth Vision, we evaluate state-of-the-art object detection algorithms on DOTA. Experiments demonstrate that DOTA well represents real Earth Vision applications and are quite challenging.

We explore object discovery and detector adaptation based on unlabeled video sequences captured from a mobile platform. We propose a fully automatic approach for object mining from video which builds upon a generic object tracking approach. By applying this method to three large video datasets from autonomous driving and mobile robotics scenarios, we demonstrate its robustness and generality. Based on the object mining results, we propose a novel approach for unsupervised object discovery by appearance-based clustering. We show that this approach successfully discovers interesting objects relevant to driving scenarios. In addition, we perform self-supervised detector adaptation in order to improve detection performance on the KITTI dataset for existing categories. Our approach has direct relevance for enabling large-scale object learning for autonomous driving.

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