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We present YOLOBench, a benchmark comprised of 550+ YOLO-based object detection models on 4 different datasets and 4 different embedded hardware platforms (x86 CPU, ARM CPU, Nvidia GPU, NPU). We collect accuracy and latency numbers for a variety of YOLO-based one-stage detectors at different model scales by performing a fair, controlled comparison of these detectors with a fixed training environment (code and training hyperparameters). Pareto-optimality analysis of the collected data reveals that, if modern detection heads and training techniques are incorporated into the learning process, multiple architectures of the YOLO series achieve a good accuracy-latency trade-off, including older models like YOLOv3 and YOLOv4. We also evaluate training-free accuracy estimators used in neural architecture search on YOLOBench and demonstrate that, while most state-of-the-art zero-cost accuracy estimators are outperformed by a simple baseline like MAC count, some of them can be effectively used to predict Pareto-optimal detection models. We showcase that by using a zero-cost proxy to identify a YOLO architecture competitive against a state-of-the-art YOLOv8 model on a Raspberry Pi 4 CPU. The code and data are available at //github.com/Deeplite/deeplite-torch-zoo

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This paper integrates graph-to-sequence into an end-to-end text-to-speech framework for syntax-aware modelling with syntactic information of input text. Specifically, the input text is parsed by a dependency parsing module to form a syntactic graph. The syntactic graph is then encoded by a graph encoder to extract the syntactic hidden information, which is concatenated with phoneme embedding and input to the alignment and flow-based decoding modules to generate the raw audio waveform. The model is experimented on two languages, English and Mandarin, using single-speaker, few samples of target speakers, and multi-speaker datasets, respectively. Experimental results show better prosodic consistency performance between input text and generated audio, and also get higher scores in the subjective prosodic evaluation, and show the ability of voice conversion. Besides, the efficiency of the model is largely boosted through the design of the AI chip operator with 5x acceleration.

Many multi-object tracking (MOT) methods follow the framework of "tracking by detection", which associates the target objects-of-interest based on the detection results. However, due to the separate models for detection and association, the tracking results are not optimal.Moreover, the speed is limited by some cumbersome association methods to achieve high tracking performance. In this work, we propose an end-to-end MOT method, with a Gaussian filter-inspired dynamic search region refinement module to dynamically filter and refine the search region by considering both the template information from the past frames and the detection results from the current frame with little computational burden, and a lightweight attention-based tracking head to achieve the effective fine-grained instance association. Extensive experiments and ablation study on MOT17 and MOT20 datasets demonstrate that our method can achieve the state-of-the-art performance with reasonable speed.

The rise in popularity of ChatGPT and GPT-4 has significantly accelerated the development of large models, leading to the creation of numerous impressive large language models(LLMs) and multimodal large language models (MLLMs). These cutting-edge models owe their remarkable performance to high-quality data. However, the details of the training data used in leading paradigms are often kept confidential. This lack of transparency, coupled with the scarcity of open-source data, impedes further developments within the community. As a response, this paper presents "Wan Juan", a large-scale multimodal dataset composed of both Chinese and English data, collected from a wide range of web sources. The dataset incorporates text, image-text, and video modalities, with a total volume exceeding 2TB. It was utilized in the training of InternLM, a model that demonstrated significant advantages in multi-dimensional evaluations when compared to models of a similar scale. All data can be accessed at //opendatalab.org.cn/WanJuan1.0.

Object detection (OD), a crucial vision task, remains challenged by the lack of large training datasets with precise object localization labels. In this work, we propose ALWOD, a new framework that addresses this problem by fusing active learning (AL) with weakly and semi-supervised object detection paradigms. Because the performance of AL critically depends on the model initialization, we propose a new auxiliary image generator strategy that utilizes an extremely small labeled set, coupled with a large weakly tagged set of images, as a warm-start for AL. We then propose a new AL acquisition function, another critical factor in AL success, that leverages the student-teacher OD pair disagreement and uncertainty to effectively propose the most informative images to annotate. Finally, to complete the AL loop, we introduce a new labeling task delegated to human annotators, based on selection and correction of model-proposed detections, which is both rapid and effective in labeling the informative images. We demonstrate, across several challenging benchmarks, that ALWOD significantly narrows the gap between the ODs trained on few partially labeled but strategically selected image instances and those that rely on the fully-labeled data. Our code is publicly available on //github.com/seqam-lab/ALWOD.

We present VAPOR, a novel method for autonomous legged robot navigation in unstructured, densely vegetated outdoor environments using Offline Reinforcement Learning (RL). Our method trains a novel RL policy from unlabeled data collected in real outdoor vegetation. This policy uses height and intensity-based cost maps derived from 3D LiDAR point clouds, a goal cost map, and processed proprioception data as state inputs, and learns the physical and geometric properties of the surrounding vegetation such as height, density, and solidity/stiffness for navigation. Instead of using end-to-end policy actions, the fully-trained RL policy's Q network is used to evaluate dynamically feasible robot actions generated from a novel adaptive planner capable of navigating through dense narrow passages and preventing entrapment in vegetation such as tall grass and bushes. We demonstrate our method's capabilities on a legged robot in complex outdoor vegetation. We observe an improvement in success rates, a decrease in average power consumption, and decrease in normalized trajectory length compared to both existing end-to-end offline RL and outdoor navigation methods.

We introduce a new debiasing framework for high-dimensional linear regression that bypasses the restrictions on covariate distributions imposed by modern debiasing technology. We study the prevalent setting where the number of features and samples are both large and comparable. In this context, state-of-the-art debiasing technology uses a degrees-of-freedom correction to remove shrinkage bias of regularized estimators and conduct inference. However, this method requires that the observed samples are i.i.d., the covariates follow a mean zero Gaussian distribution, and reliable covariance matrix estimates for observed features are available. This approach struggles when (i) covariates are non-Gaussian with heavy tails or asymmetric distributions, (ii) rows of the design exhibit heterogeneity or dependencies, and (iii) reliable feature covariance estimates are lacking. To address these, we develop a new strategy where the debiasing correction is a rescaled gradient descent step (suitably initialized) with step size determined by the spectrum of the sample covariance matrix. Unlike prior work, we assume that eigenvectors of this matrix are uniform draws from the orthogonal group. We show this assumption remains valid in diverse situations where traditional debiasing fails, including designs with complex row-column dependencies, heavy tails, asymmetric properties, and latent low-rank structures. We establish asymptotic normality of our proposed estimator (centered and scaled) under various convergence notions. Moreover, we develop a consistent estimator for its asymptotic variance. Lastly, we introduce a debiased Principal Component Regression (PCR) technique using our Spectrum-Aware approach. In varied simulations and real data experiments, we observe that our method outperforms degrees-of-freedom debiasing by a margin.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

Current models for event causality identification (ECI) mainly adopt a supervised framework, which heavily rely on labeled data for training. Unfortunately, the scale of current annotated datasets is relatively limited, which cannot provide sufficient support for models to capture useful indicators from causal statements, especially for handing those new, unseen cases. To alleviate this problem, we propose a novel approach, shortly named CauSeRL, which leverages external causal statements for event causality identification. First of all, we design a self-supervised framework to learn context-specific causal patterns from external causal statements. Then, we adopt a contrastive transfer strategy to incorporate the learned context-specific causal patterns into the target ECI model. Experimental results show that our method significantly outperforms previous methods on EventStoryLine and Causal-TimeBank (+2.0 and +3.4 points on F1 value respectively).

The difficulty of deploying various deep learning (DL) models on diverse DL hardwares has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardwares as output. However, none of the existing survey has analyzed the unique design of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis of the multi-level IR design and compiler optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the unique design of DL compiler, which we hope can pave the road for future research towards the DL compiler.

To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks down the independent interaction assumption by linking items with their attributes. We argue that in such a hybrid structure of KG and user-item graph, high-order relations --- which connect two items with one or multiple linked attributes --- are an essential factor for successful recommendation. We propose a new method named Knowledge Graph Attention Network (KGAT) which explicitly models the high-order connectivities in KG in an end-to-end fashion. It recursively propagates the embeddings from a node's neighbors (which can be users, items, or attributes) to refine the node's embedding, and employs an attention mechanism to discriminate the importance of the neighbors. Our KGAT is conceptually advantageous to existing KG-based recommendation methods, which either exploit high-order relations by extracting paths or implicitly modeling them with regularization. Empirical results on three public benchmarks show that KGAT significantly outperforms state-of-the-art methods like Neural FM and RippleNet. Further studies verify the efficacy of embedding propagation for high-order relation modeling and the interpretability benefits brought by the attention mechanism.

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