Recent efforts have augmented large language models (LLMs) with external resources (e.g., the Internet) or internal control flows (e.g., prompt chaining) for tasks requiring grounding or reasoning, leading to a new class of language agents. While these agents have achieved substantial empirical success, we lack a systematic framework to organize existing agents and plan future developments. In this paper, we draw on the rich history of cognitive science and symbolic artificial intelligence to propose Cognitive Architectures for Language Agents (CoALA). CoALA describes a language agent with modular memory components, a structured action space to interact with internal memory and external environments, and a generalized decision-making process to choose actions. We use CoALA to retrospectively survey and organize a large body of recent work, and prospectively identify actionable directions towards more capable agents. Taken together, CoALA contextualizes today's language agents within the broader history of AI and outlines a path towards language-based general intelligence.
Data valuation has found various applications in machine learning, such as data filtering, efficient learning and incentives for data sharing. The most popular current approach to data valuation is the Shapley value. While popular for its various applications, Shapley value is computationally expensive even to approximate, as it requires repeated iterations of training models on different subsets of data. In this paper we show that the Shapley value of data points can be approximated more efficiently by leveraging the structural properties of machine learning problems. We derive convergence guarantees on the accuracy of the approximate Shapley value for different learning settings including Stochastic Gradient Descent with convex and non-convex loss functions. Our analysis suggests that in fact models trained on small subsets are more important in the context of data valuation. Based on this idea, we describe $\delta$-Shapley -- a strategy of only using small subsets for the approximation. Experiments show that this approach preserves approximate value and rank of data, while achieving speedup of up to 9.9x. In pre-trained networks the approach is found to bring more efficiency in terms of accurate evaluation using small subsets.
Information Disguise (ID), a part of computational ethics in Natural Language Processing (NLP), is concerned with best practices of textual paraphrasing to prevent the non-consensual use of authors' posts on the Internet. Research on ID becomes important when authors' written online communication pertains to sensitive domains, e.g., mental health. Over time, researchers have utilized AI-based automated word spinners (e.g., SpinRewriter, WordAI) for paraphrasing content. However, these tools fail to satisfy the purpose of ID as their paraphrased content still leads to the source when queried on search engines. There is limited prior work on judging the effectiveness of paraphrasing methods for ID on search engines or their proxies, neural retriever (NeurIR) models. We propose a framework where, for a given sentence from an author's post, we perform iterative perturbation on the sentence in the direction of paraphrasing with an attempt to confuse the search mechanism of a NeurIR system when the sentence is queried on it. Our experiments involve the subreddit 'r/AmItheAsshole' as the source of public content and Dense Passage Retriever as a NeurIR system-based proxy for search engines. Our work introduces a novel method of phrase-importance rankings using perplexity scores and involves multi-level phrase substitutions via beam search. Our multi-phrase substitution scheme succeeds in disguising sentences 82% of the time and hence takes an essential step towards enabling researchers to disguise sensitive content effectively before making it public. We also release the code of our approach.
Many recent prompting strategies for large language models (LLMs) query the model multiple times sequentially -- first to produce intermediate results and then the final answer. However, using these methods, both decoder and model are unaware of potential follow-up prompts, leading to disconnected and undesirably wordy intermediate responses. In this work, we address this issue by proposing prompt sketching, a new prompting paradigm in which an LLM does not only respond by completing a prompt, but by predicting values for multiple variables in a template. This way, sketching grants users more control over the generation process, e.g., by providing a reasoning framework via intermediate instructions, leading to better overall results. The key idea enabling sketching with existing, autoregressive models is to adapt the decoding procedure to also score follow-up instructions during text generation, thus optimizing overall template likelihood in inference. Our experiments show that in a zero-shot setting, prompt sketching outperforms existing, sequential prompting schemes such as direct asking or chain-of-thought on 7 out of 8 LLM benchmarking tasks, including state tracking, arithmetic reasoning, and general question answering. To facilitate future use, we release a number of generic, yet effective sketches applicable to many tasks, and an open source library called dclib, powering our sketch-aware decoders.
Significant progress in the development of highly adaptable and reusable Artificial Intelligence (AI) models is expected to have a significant impact on Earth science and remote sensing. Foundation models are pre-trained on large unlabeled datasets through self-supervision, and then fine-tuned for various downstream tasks with small labeled datasets. This paper introduces a first-of-a-kind framework for the efficient pre-training and fine-tuning of foundational models on extensive geospatial data. We have utilized this framework to create Prithvi, a transformer-based geospatial foundational model pre-trained on more than 1TB of multispectral satellite imagery from the Harmonized Landsat-Sentinel 2 (HLS) dataset. Our study demonstrates the efficacy of our framework in successfully fine-tuning Prithvi to a range of Earth observation tasks that have not been tackled by previous work on foundation models involving multi-temporal cloud gap imputation, flood mapping, wildfire scar segmentation, and multi-temporal crop segmentation. Our experiments show that the pre-trained model accelerates the fine-tuning process compared to leveraging randomly initialized weights. In addition, pre-trained Prithvi compares well against the state-of-the-art, e.g., outperforming a conditional GAN model in multi-temporal cloud imputation by up to 5pp (or 5.7%) in the structural similarity index. Finally, due to the limited availability of labeled data in the field of Earth observation, we gradually reduce the quantity of available labeled data for refining the model to evaluate data efficiency and demonstrate that data can be decreased significantly without affecting the model's accuracy. The pre-trained 100 million parameter model and corresponding fine-tuning workflows have been released publicly as open source contributions to the global Earth sciences community through Hugging Face.
Generalized quantifiers (e.g., few, most) are used to indicate the proportions predicates are satisfied (for example, some apples are red). One way to interpret quantifier semantics is to explicitly bind these satisfactions with percentage scopes (e.g., 30%-40% of apples are red). This approach can be helpful for tasks like logic formalization and surface-form quantitative reasoning (Gordon and Schubert, 2010; Roy et al., 2015). However, it remains unclear if recent foundation models possess this ability, as they lack direct training signals. To explore this, we introduce QuRe, a crowd-sourced dataset of human-annotated generalized quantifiers in Wikipedia sentences featuring percentage-equipped predicates. We explore quantifier comprehension in language models using PRESQUE, a framework that combines natural language inference and the Rational Speech Acts framework. Experimental results on the HVD dataset and QuRe illustrate that PRESQUE, employing pragmatic reasoning, performs 20% better than a literal reasoning baseline when predicting quantifier percentage scopes, with no additional training required.
Research on emergent communication between deep-learning-based agents has received extensive attention due to its inspiration for linguistics and artificial intelligence. However, previous attempts have hovered around emerging communication under perception-oriented environmental settings, that forces agents to describe low-level perceptual features intra image or symbol contexts. In this work, inspired by the classic human reasoning test (namely Raven's Progressive Matrix), we propose the Reasoning Game, a cognition-oriented environment that encourages agents to reason and communicate high-level rules, rather than perceived low-level contexts. Moreover, we propose 1) an unbiased dataset (namely rule-RAVEN) as a benchmark to avoid overfitting, 2) and a two-stage curriculum agent training method as a baseline for more stable convergence in the Reasoning Game, where contexts and semantics are bilaterally drifting. Experimental results show that, in the Reasoning Game, a semantically stable and compositional language emerges to solve reasoning problems. The emerged language helps agents apply the extracted rules to the generalization of unseen context attributes, and to the transfer between different context attributes or even tasks.
Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.
Data augmentation has been widely used to improve generalizability of machine learning models. However, comparatively little work studies data augmentation for graphs. This is largely due to the complex, non-Euclidean structure of graphs, which limits possible manipulation operations. Augmentation operations commonly used in vision and language have no analogs for graphs. Our work studies graph data augmentation for graph neural networks (GNNs) in the context of improving semi-supervised node-classification. We discuss practical and theoretical motivations, considerations and strategies for graph data augmentation. Our work shows that neural edge predictors can effectively encode class-homophilic structure to promote intra-class edges and demote inter-class edges in given graph structure, and our main contribution introduces the GAug graph data augmentation framework, which leverages these insights to improve performance in GNN-based node classification via edge prediction. Extensive experiments on multiple benchmarks show that augmentation via GAug improves performance across GNN architectures and datasets.
Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.
Benefit from the quick development of deep learning techniques, salient object detection has achieved remarkable progresses recently. However, there still exists following two major challenges that hinder its application in embedded devices, low resolution output and heavy model weight. To this end, this paper presents an accurate yet compact deep network for efficient salient object detection. More specifically, given a coarse saliency prediction in the deepest layer, we first employ residual learning to learn side-output residual features for saliency refinement, which can be achieved with very limited convolutional parameters while keep accuracy. Secondly, we further propose reverse attention to guide such side-output residual learning in a top-down manner. By erasing the current predicted salient regions from side-output features, the network can eventually explore the missing object parts and details which results in high resolution and accuracy. Experiments on six benchmark datasets demonstrate that the proposed approach compares favorably against state-of-the-art methods, and with advantages in terms of simplicity, efficiency (45 FPS) and model size (81 MB).