Powerful generative models have led to recent progress in question generation (QG). However, it is difficult to measure advances in QG research since there are no standardized resources that allow a uniform comparison among approaches. In this paper, we introduce QG-Bench, a multilingual and multidomain benchmark for QG that unifies existing question answering datasets by converting them to a standard QG setting. It includes general-purpose datasets such as SQuAD for English, datasets from ten domains and two styles, as well as datasets in eight different languages. Using QG-Bench as a reference, we perform an extensive analysis of the capabilities of language models for the task. First, we propose robust QG baselines based on fine-tuning generative language models. Then, we complement automatic evaluation based on standard metrics with an extensive manual evaluation, which in turn sheds light on the difficulty of evaluating QG models. Finally, we analyse both the domain adaptability of these models as well as the effectiveness of multilingual models in languages other than English. QG-Bench is released along with the fine-tuned models presented in the paper //github.com/asahi417/lm-question-generation, which are also available as a demo //autoqg.net/.
Question Generation (QG), as a challenging Natural Language Processing task, aims at generating questions based on given answers and context. Existing QG methods mainly focus on building or training models for specific QG datasets. These works are subject to two major limitations: (1) They are dedicated to specific QG formats (e.g., answer-extraction or multi-choice QG), therefore, if we want to address a new format of QG, a re-design of the QG model is required. (2) Optimal performance is only achieved on the dataset they were just trained on. As a result, we have to train and keep various QG models for different QG datasets, which is resource-intensive and ungeneralizable. To solve the problems, we propose a model named Unified-QG based on lifelong learning techniques, which can continually learn QG tasks across different datasets and formats. Specifically, we first build a format-convert encoding to transform different kinds of QG formats into a unified representation. Then, a method named \emph{STRIDER} (\emph{S}imilari\emph{T}y \emph{R}egular\emph{I}zed \emph{D}ifficult \emph{E}xample \emph{R}eplay) is built to alleviate catastrophic forgetting in continual QG learning. Extensive experiments were conducted on $8$ QG datasets across $4$ QG formats (answer-extraction, answer-abstraction, multi-choice, and boolean QG) to demonstrate the effectiveness of our approach. Experimental results demonstrate that our Unified-QG can effectively and continually adapt to QG tasks when datasets and formats vary. In addition, we verify the ability of a single trained Unified-QG model in improving $8$ Question Answering (QA) systems' performance through generating synthetic QA data.
Recent improvements in KG-to-text generation are due to additional auxiliary pre-training tasks designed to give the fine-tune task a boost in performance. These tasks require extensive computational resources while only suggesting marginal improvements. Here, we demonstrate that by fusing graph-aware elements into existing pre-trained language models, we are able to outperform state-of-the-art models and close the gap imposed by additional pre-training tasks. We do so by proposing a mask structure to capture neighborhood information and a novel type encoder that adds a bias to the graph-attention weights depending on the connection type. Experiments on two KG-to-text benchmark datasets show our models are competitive while involving fewer parameters and no additional pre-training tasks. By formulating the problem as a framework, we can interchange the various proposed components and begin interpreting KG-to-text generative models based on the topological and type information found in a graph.
This work addresses fair generative models. Dataset biases have been a major cause of unfairness in deep generative models. Previous work had proposed to augment large, biased datasets with small, unbiased reference datasets. Under this setup, a weakly-supervised approach has been proposed, which achieves state-of-the-art quality and fairness in generated samples. In our work, based on this setup, we propose a simple yet effective approach. Specifically, first, we propose fairTL, a transfer learning approach to learn fair generative models. Under fairTL, we pre-train the generative model with the available large, biased datasets and subsequently adapt the model using the small, unbiased reference dataset. We find that our fairTL can learn expressive sample generation during pre-training, thanks to the large (biased) dataset. This knowledge is then transferred to the target model during adaptation, which also learns to capture the underlying fair distribution of the small reference dataset. Second, we propose fairTL++, where we introduce two additional innovations to improve upon fairTL: (i) multiple feedback and (ii) Linear-Probing followed by Fine-Tuning (LP-FT). Taking one step further, we consider an alternative, challenging setup when only a pre-trained (potentially biased) model is available but the dataset that was used to pre-train the model is inaccessible. We demonstrate that our proposed fairTL and fairTL++ remain very effective under this setup. We note that previous work requires access to the large, biased datasets and is incapable of handling this more challenging setup. Extensive experiments show that fairTL and fairTL++ achieve state-of-the-art in both quality and fairness of generated samples. The code and additional resources can be found at bearwithchris.github.io/fairTL/.
Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the distributions of given graphs and generating more novel graphs. Owing to their wide range of applications, generative models for graphs, which have a rich history, however, are traditionally hand-crafted and only capable of modeling a few statistical properties of graphs. Recent advances in deep generative models for graph generation is an important step towards improving the fidelity of generated graphs and paves the way for new kinds of applications. This article provides an extensive overview of the literature in the field of deep generative models for graph generation. Firstly, the formal definition of deep generative models for the graph generation and the preliminary knowledge are provided. Secondly, taxonomies of deep generative models for both unconditional and conditional graph generation are proposed respectively; the existing works of each are compared and analyzed. After that, an overview of the evaluation metrics in this specific domain is provided. Finally, the applications that deep graph generation enables are summarized and five promising future research directions are highlighted.
Deep learning shows great potential in generation tasks thanks to deep latent representation. Generative models are classes of models that can generate observations randomly with respect to certain implied parameters. Recently, the diffusion Model becomes a raising class of generative models by virtue of its power-generating ability. Nowadays, great achievements have been reached. More applications except for computer vision, speech generation, bioinformatics, and natural language processing are to be explored in this field. However, the diffusion model has its natural drawback of a slow generation process, leading to many enhanced works. This survey makes a summary of the field of the diffusion model. We firstly state the main problem with two landmark works - DDPM and DSM. Then, we present a diverse range of advanced techniques to speed up the diffusion models - training schedule, training-free sampling, mixed-modeling, and score & diffusion unification. Regarding existing models, we also provide a benchmark of FID score, IS, and NLL according to specific NFE. Moreover, applications with diffusion models are introduced including computer vision, sequence modeling, audio, and AI for science. Finally, there is a summarization of this field together with limitations & further directions.
This paper offers a comprehensive review of the research on Natural Language Generation (NLG) over the past two decades, especially in relation to data-to-text generation and text-to-text generation deep learning methods, as well as new applications of NLG technology. This survey aims to (a) give the latest synthesis of deep learning research on the NLG core tasks, as well as the architectures adopted in the field; (b) detail meticulously and comprehensively various NLG tasks and datasets, and draw attention to the challenges in NLG evaluation, focusing on different evaluation methods and their relationships; (c) highlight some future emphasis and relatively recent research issues that arise due to the increasing synergy between NLG and other artificial intelligence areas, such as computer vision, text and computational creativity.
Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for referring expression comprehension, and a language decoder for image captioning, etc. To alleviate these hassles, in this work, we propose a unified framework that learns different tasks in a single architecture with the same language modeling objective, i.e., multimodal conditional text generation, where our models learn to generate labels in text based on the visual and textual inputs. On 7 popular vision-and-language benchmarks, including visual question answering, referring expression comprehension, visual commonsense reasoning, most of which have been previously modeled as discriminative tasks, our generative approach (with a single unified architecture) reaches comparable performance to recent task-specific state-of-the-art vision-and-language models. Moreover, our generative approach shows better generalization ability on answering questions that have rare answers. In addition, we show that our framework allows multi-task learning in a single architecture with a single set of parameters, which achieves similar performance to separately optimized single-task models. Our code will be publicly available at: //github.com/j-min/VL-T5
Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.
As a crucial component in task-oriented dialog systems, the Natural Language Generation (NLG) module converts a dialog act represented in a semantic form into a response in natural language. The success of traditional template-based or statistical models typically relies on heavily annotated data, which is infeasible for new domains. Therefore, it is pivotal for an NLG system to generalize well with limited labelled data in real applications. To this end, we present FewShotWoz, the first NLG benchmark to simulate the few-shot learning setting in task-oriented dialog systems. Further, we develop the SC-GPT model. It is pre-trained on a large set of annotated NLG corpus to acquire the controllable generation ability, and fine-tuned with only a few domain-specific labels to adapt to new domains. Experiments on FewShotWoz and the large Multi-Domain-WOZ datasets show that the proposed SC-GPT significantly outperforms existing methods, measured by various automatic metrics and human evaluations.
Generating texts which express complex ideas spanning multiple sentences requires a structured representation of their content (document plan), but these representations are prohibitively expensive to manually produce. In this work, we address the problem of generating coherent multi-sentence texts from the output of an information extraction system, and in particular a knowledge graph. Graphical knowledge representations are ubiquitous in computing, but pose a significant challenge for text generation techniques due to their non-hierarchical nature, collapsing of long-distance dependencies, and structural variety. We introduce a novel graph transforming encoder which can leverage the relational structure of such knowledge graphs without imposing linearization or hierarchical constraints. Incorporated into an encoder-decoder setup, we provide an end-to-end trainable system for graph-to-text generation that we apply to the domain of scientific text. Automatic and human evaluations show that our technique produces more informative texts which exhibit better document structure than competitive encoder-decoder methods.