Spatial sound reasoning is a fundamental human skill, enabling us to navigate and interpret our surroundings based on sound. In this paper we present BAT, which combines the spatial sound perception ability of a binaural acoustic scene analysis model with the natural language reasoning capabilities of a large language model (LLM) to replicate this innate ability. To address the lack of existing datasets of in-the-wild spatial sounds, we synthesized a binaural audio dataset using AudioSet and SoundSpaces 2.0. Next, we developed SpatialSoundQA, a spatial sound-based question-answering dataset, offering a range of QA tasks that train BAT in various aspects of spatial sound perception and reasoning. The acoustic front end encoder of BAT is a novel spatial audio encoder named Spatial Audio Spectrogram Transformer, or Spatial-AST, which by itself achieves strong performance across sound event detection, spatial localization, and distance estimation. By integrating Spatial-AST with LLaMA-2 7B model, BAT transcends standard Sound Event Localization and Detection (SELD) tasks, enabling the model to reason about the relationships between the sounds in its environment. Our experiments demonstrate BAT's superior performance on both spatial sound perception and reasoning, showcasing the immense potential of LLMs in navigating and interpreting complex spatial audio environments.
In this work, we propose fully nonconforming, locally exactly divergence-free discretizations based on lowest order Crouziex-Raviart finite element and piecewise constant spaces to study the optimal control of stationary double diffusion model presented in [B\"urger, M\'endez, Ruiz-Baier, SINUM (2019), 57:1318-1343]. The well-posedness of the discrete uncontrolled state and adjoint equations are discussed using discrete lifting and fixed point arguments, and convergence results are derived rigorously under minimal regularity. Building upon our recent work [Tushar, Khan, Mohan arXiv (2023)], we prove the local optimality of a reference control using second-order sufficient optimality condition for the control problem, and use it along with an optimize-then-discretize approach to prove optimal order a priori error estimates for the control, state and adjoint variables upto the regularity of the solution. The optimal control is computed using a primal-dual active set strategy as a semi-smooth Newton method and computational tests validate the predicted error decay rates and illustrate the proposed scheme's applicability to optimal control of thermohaline circulation problems.
Large Vision-Language Models (LVLMs) have shown significant progress in well responding to visual-instructions from users. However, these instructions, encompassing images and text, are susceptible to both intentional and inadvertent attacks. Despite the critical importance of LVLMs' robustness against such threats, current research in this area remains limited. To bridge this gap, we introduce AVIBench, a framework designed to analyze the robustness of LVLMs when facing various adversarial visual-instructions (AVIs), including four types of image-based AVIs, ten types of text-based AVIs, and nine types of content bias AVIs (such as gender, violence, cultural, and racial biases, among others). We generate 260K AVIs encompassing five categories of multimodal capabilities (nine tasks) and content bias. We then conduct a comprehensive evaluation involving 14 open-source LVLMs to assess their performance. AVIBench also serves as a convenient tool for practitioners to evaluate the robustness of LVLMs against AVIs. Our findings and extensive experimental results shed light on the vulnerabilities of LVLMs, and highlight that inherent biases exist even in advanced closed-source LVLMs like GeminiProVision and GPT-4V. This underscores the importance of enhancing the robustness, security, and fairness of LVLMs. The source code and benchmark will be made publicly available.
We propose an objective intelligibility measure (OIM), called the Gammachirp Envelope Similarity Index (GESI), which can predict the speech intelligibility (SI) of simulated hearing loss (HL) sounds for normal hearing (NH) listeners. GESI is an intrusive method that computes the SI metric using the gammachirp filterbank (GCFB), the modulation filterbank, and the extended cosine similarity measure. The unique features of GESI are that i) it reflects the hearing impaired (HI) listener's HL that appears in the audiogram and is caused by active and passive cochlear dysfunction, ii) it provides a single goodness metric, as in the widely used STOI and ESTOI, that can be used immediately to evaluate SE algorithms, and iii) it provides a simple control parameter to accept the level asymmetry of the reference and test sounds and to deal with individual listening conditions and environments. We evaluated GESI and the conventional OIMs, STOI, ESTOI, MBSTOI, and HASPI versions 1 and 2 by using four SI experiments on words of male and female speech sounds in both laboratory and remote environments. GESI was shown to outperform the other OIMs in the evaluations. GESI could be used to improve SE algorithms in assistive listening devices for individual HI listeners.
Thanks to their generative capabilities, large language models (LLMs) have become an invaluable tool for creative processes. These models have the capacity to produce hundreds and thousands of visual and textual outputs, offering abundant inspiration for creative endeavors. But are we harnessing their full potential? We argue that current interaction paradigms fall short, guiding users towards rapid convergence on a limited set of ideas, rather than empowering them to explore the vast latent design space in generative models. To address this limitation, we propose a framework that facilitates the structured generation of design space in which users can seamlessly explore, evaluate, and synthesize a multitude of responses. We demonstrate the feasibility and usefulness of this framework through the design and development of an interactive system, Luminate, and a user study with 14 professional writers. Our work advances how we interact with LLMs for creative tasks, introducing a way to harness the creative potential of LLMs.
AcademiaOS is a first attempt to automate grounded theory development in qualitative research with large language models. Using recent large language models' language understanding, generation, and reasoning capabilities, AcademiaOS codes curated qualitative raw data such as interview transcripts and develops themes and dimensions to further develop a grounded theoretical model, affording novel insights. A user study (n=19) suggests that the system finds acceptance in the academic community and exhibits the potential to augment humans in qualitative research. AcademiaOS has been made open-source for others to build upon and adapt to their use cases.
Instruction tuning represents a prevalent strategy employed by Multimodal Large Language Models (MLLMs) to align with human instructions and adapt to new tasks. Nevertheless, MLLMs encounter the challenge of adapting to users' evolving knowledge and demands. Therefore, how to retain existing skills while acquiring new knowledge needs to be investigated. In this paper, we present a comprehensive benchmark, namely Continual Instruction tuNing (CoIN), to assess existing MLLMs in the sequential instruction tuning paradigm. CoIN comprises 10 commonly used datasets spanning 8 task categories, ensuring a diverse range of instructions and tasks. Besides, the trained model is evaluated from two aspects: Instruction Following and General Knowledge, which assess the alignment with human intention and knowledge preserved for reasoning, respectively. Experiments on CoIN demonstrate that current powerful MLLMs still suffer catastrophic forgetting, and the failure in intention alignment assumes the main responsibility, instead of the knowledge forgetting. To this end, we introduce MoELoRA to MLLMs which is effective to retain the previous instruction alignment. Experimental results consistently illustrate the forgetting decreased from this method on CoIN.
Multimodal Large Language Models (MLLMs) have showcased impressive skills in tasks related to visual understanding and reasoning. Yet, their widespread application faces obstacles due to the high computational demands during both the training and inference phases, restricting their use to a limited audience within the research and user communities. In this paper, we investigate the design aspects of Multimodal Small Language Models (MSLMs) and propose an efficient multimodal assistant named Mipha, which is designed to create synergy among various aspects: visual representation, language models, and optimization strategies. We show that without increasing the volume of training data, our Mipha-3B outperforms the state-of-the-art large MLLMs, especially LLaVA-1.5-13B, on multiple benchmarks. Through detailed discussion, we provide insights and guidelines for developing strong MSLMs that rival the capabilities of MLLMs. Our code is available at //github.com/zhuyiche/Mipha.
Big models have achieved revolutionary breakthroughs in the field of AI, but they might also pose potential concerns. Addressing such concerns, alignment technologies were introduced to make these models conform to human preferences and values. Despite considerable advancements in the past year, various challenges lie in establishing the optimal alignment strategy, such as data cost and scalable oversight, and how to align remains an open question. In this survey paper, we comprehensively investigate value alignment approaches. We first unpack the historical context of alignment tracing back to the 1920s (where it comes from), then delve into the mathematical essence of alignment (what it is), shedding light on the inherent challenges. Following this foundation, we provide a detailed examination of existing alignment methods, which fall into three categories: Reinforcement Learning, Supervised Fine-Tuning, and In-context Learning, and demonstrate their intrinsic connections, strengths, and limitations, helping readers better understand this research area. In addition, two emerging topics, personal alignment, and multimodal alignment, are also discussed as novel frontiers in this field. Looking forward, we discuss potential alignment paradigms and how they could handle remaining challenges, prospecting where future alignment will go.
Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems leverage existing foundation models as the basic building blocks for the creation of embodied agents. Embedding agents within such environments facilitates the ability of models to process and interpret visual and contextual data, which is critical for the creation of more sophisticated and context-aware AI systems. For example, a system that can perceive user actions, human behavior, environmental objects, audio expressions, and the collective sentiment of a scene can be used to inform and direct agent responses within the given environment. To accelerate research on agent-based multimodal intelligence, we define "Agent AI" as a class of interactive systems that can perceive visual stimuli, language inputs, and other environmentally-grounded data, and can produce meaningful embodied action with infinite agent. In particular, we explore systems that aim to improve agents based on next-embodied action prediction by incorporating external knowledge, multi-sensory inputs, and human feedback. We argue that by developing agentic AI systems in grounded environments, one can also mitigate the hallucinations of large foundation models and their tendency to generate environmentally incorrect outputs. The emerging field of Agent AI subsumes the broader embodied and agentic aspects of multimodal interactions. Beyond agents acting and interacting in the physical world, we envision a future where people can easily create any virtual reality or simulated scene and interact with agents embodied within the virtual environment.
Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are abundant AI models available for different domains and modalities, they cannot handle complicated AI tasks. Considering large language models (LLMs) have exhibited exceptional ability in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks and language could be a generic interface to empower this. Based on this philosophy, we present HuggingGPT, a framework that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT is able to cover numerous sophisticated AI tasks in different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards artificial general intelligence.