Procedural knowledge describes how to accomplish tasks and mitigate problems. Such knowledge is commonly held by domain experts, e.g. operators in manufacturing who adjust parameters to achieve quality targets. To the best of our knowledge, no real-world datasets containing process data and corresponding procedural knowledge are publicly available, possibly due to corporate apprehensions regarding the loss of knowledge advances. Therefore, we provide a framework to generate synthetic datasets that can be adapted to different domains. The design choices are inspired by two real-world datasets of procedural knowledge we have access to. Apart from containing representations of procedural knowledge in Resource Description Framework (RDF)-compliant knowledge graphs, the framework simulates parametrisation processes and provides consistent process data. We compare established embedding methods on the resulting knowledge graphs, detailing which out-of-the-box methods have the potential to represent procedural knowledge. This provides a baseline which can be used to increase the comparability of future work. Furthermore, we validate the overall characteristics of a synthesised dataset by comparing the results to those achievable on a real-world dataset. The framework and evaluation code, as well as the dataset used in the evaluation, are available open source.
In knowledge distillation research, feature-based methods have dominated due to their ability to effectively tap into extensive teacher models. In contrast, logit-based approaches are considered to be less adept at extracting hidden 'dark knowledge' from teachers. To bridge this gap, we present LumiNet, a novel knowledge-transfer algorithm designed to enhance logit-based distillation. We introduce a perception matrix that aims to recalibrate logits through adjustments based on the model's representation capability. By meticulously analyzing intra-class dynamics, LumiNet reconstructs more granular inter-class relationships, enabling the student model to learn a richer breadth of knowledge. Both teacher and student models are mapped onto this refined matrix, with the student's goal being to minimize representational discrepancies. Rigorous testing on benchmark datasets (CIFAR-100, ImageNet, and MSCOCO) attests to LumiNet's efficacy, revealing its competitive edge over leading feature-based methods. Moreover, in exploring the realm of transfer learning, we assess how effectively the student model, trained using our method, adapts to downstream tasks. Notably, when applied to Tiny ImageNet, the transferred features exhibit remarkable performance, further underscoring LumiNet's versatility and robustness in diverse settings. With LumiNet, we hope to steer the research discourse towards a renewed interest in the latent capabilities of logit-based knowledge distillation.
Machine learning classification problems are widespread in bioinformatics, but the technical knowledge required to perform model training, optimization, and inference can prevent researchers from utilizing this technology. This article presents an automated tool for machine learning classification problems to simplify the process of training models and producing results while providing informative visualizations and insights into the data. This tool supports both binary and multiclass classification problems, and it provides access to a variety of models and methods. Synthetic data can be generated within the interface to fill missing values, balance class labels, or generate entirely new datasets. It also provides support for feature evaluation and generates explainability scores to indicate which features influence the output the most. We present CLASSify, an open-source tool for simplifying the user experience of solving classification problems without the need for knowledge of machine learning.
The goal of semantic communication is to surpass optimal Shannon's criterion regarding a notable problem for future communication which lies in the integration of collaborative efforts between the intelligence of the transmission source and the joint design of source coding and channel coding. The convergence of scholarly investigation and applicable products in the field of semantic communication is facilitated by the utilization of flexible structural hardware design, which is constrained by the computational capabilities of edge devices. This characteristic represents a significant benefit of joint source-channel coding (JSCC), as it enables the generation of source alphabets with diverse lengths and achieves a code rate of unity. Moreover, JSCC exhibits near-capacity performance while maintaining low complexity. Therefore, we leverage not only quasi-cyclic (QC) characteristics to propose a QC-LDPC code-based JSCC scheme but also Unequal Error Protection (UEP) to ensure the recovery of semantic importance. In this study, the feasibility for using a semantic encoder/decoder that is aware of UEP can be explored based on the existing JSCC system. This approach is aimed at protecting the significance of semantic task-oriented information. Additionally, the deployment of a JSCC system can be facilitated by employing Low-Density Parity-Check (LDPC) codes on a reconfigurable device. This is achieved by reconstructing the LDPC codes as QC-LDPC codes. The QC-LDPC layered decoding technique, which has been specifically optimized for hardware parallelism and tailored for channel decoding applications, can be suitably adapted to accommodate the JSCC system. The performance of the proposed system is evaluated by conducting BER measurements using both floating-point and 6-bit quantization.
The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.
Autonomic computing investigates how systems can achieve (user) specified control outcomes on their own, without the intervention of a human operator. Autonomic computing fundamentals have been substantially influenced by those of control theory for closed and open-loop systems. In practice, complex systems may exhibit a number of concurrent and inter-dependent control loops. Despite research into autonomic models for managing computer resources, ranging from individual resources (e.g., web servers) to a resource ensemble (e.g., multiple resources within a data center), research into integrating Artificial Intelligence (AI) and Machine Learning (ML) to improve resource autonomy and performance at scale continues to be a fundamental challenge. The integration of AI/ML to achieve such autonomic and self-management of systems can be achieved at different levels of granularity, from full to human-in-the-loop automation. In this article, leading academics, researchers, practitioners, engineers, and scientists in the fields of cloud computing, AI/ML, and quantum computing join to discuss current research and potential future directions for these fields. Further, we discuss challenges and opportunities for leveraging AI and ML in next generation computing for emerging computing paradigms, including cloud, fog, edge, serverless and quantum computing environments.
Causality knowledge is vital to building robust AI systems. Deep learning models often perform poorly on tasks that require causal reasoning, which is often derived using some form of commonsense knowledge not immediately available in the input but implicitly inferred by humans. Prior work has unraveled spurious observational biases that models fall prey to in the absence of causality. While language representation models preserve contextual knowledge within learned embeddings, they do not factor in causal relationships during training. By blending causal relationships with the input features to an existing model that performs visual cognition tasks (such as scene understanding, video captioning, video question-answering, etc.), better performance can be achieved owing to the insight causal relationships bring about. Recently, several models have been proposed that have tackled the task of mining causal data from either the visual or textual modality. However, there does not exist widespread research that mines causal relationships by juxtaposing the visual and language modalities. While images offer a rich and easy-to-process resource for us to mine causality knowledge from, videos are denser and consist of naturally time-ordered events. Also, textual information offers details that could be implicit in videos. We propose iReason, a framework that infers visual-semantic commonsense knowledge using both videos and natural language captions. Furthermore, iReason's architecture integrates a causal rationalization module to aid the process of interpretability, error analysis and bias detection. We demonstrate the effectiveness of iReason using a two-pronged comparative analysis with language representation learning models (BERT, GPT-2) as well as current state-of-the-art multimodal causality models.
Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which the agent has only limited environmental feedback. Despite many advances over the past three decades, learning in many domains still requires a large amount of interaction with the environment, which can be prohibitively expensive in realistic scenarios. To address this problem, transfer learning has been applied to reinforcement learning such that experience gained in one task can be leveraged when starting to learn the next, harder task. More recently, several lines of research have explored how tasks, or data samples themselves, can be sequenced into a curriculum for the purpose of learning a problem that may otherwise be too difficult to learn from scratch. In this article, we present a framework for curriculum learning (CL) in reinforcement learning, and use it to survey and classify existing CL methods in terms of their assumptions, capabilities, and goals. Finally, we use our framework to find open problems and suggest directions for future RL curriculum learning research.
Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.
The cross-domain recommendation technique is an effective way of alleviating the data sparsity in recommender systems by leveraging the knowledge from relevant domains. Transfer learning is a class of algorithms underlying these techniques. In this paper, we propose a novel transfer learning approach for cross-domain recommendation by using neural networks as the base model. We assume that hidden layers in two base networks are connected by cross mappings, leading to the collaborative cross networks (CoNet). CoNet enables dual knowledge transfer across domains by introducing cross connections from one base network to another and vice versa. CoNet is achieved in multi-layer feedforward networks by adding dual connections and joint loss functions, which can be trained efficiently by back-propagation. The proposed model is evaluated on two real-world datasets and it outperforms baseline models by relative improvements of 3.56\% in MRR and 8.94\% in NDCG, respectively.
In order to answer natural language questions over knowledge graphs, most processing pipelines involve entity and relation linking. Traditionally, entity linking and relation linking has been performed either as dependent sequential tasks or independent parallel tasks. In this paper, we propose a framework called "EARL", which performs entity linking and relation linking as a joint single task. EARL uses a graph connection based solution to the problem. We model the linking task as an instance of the Generalised Travelling Salesman Problem (GTSP) and use GTSP approximate algorithm solutions. We later develop EARL which uses a pair-wise graph-distance based solution to the problem.The system determines the best semantic connection between all keywords of the question by referring to a knowledge graph. This is achieved by exploiting the "connection density" between entity candidates and relation candidates. The "connection density" based solution performs at par with the approximate GTSP solution.We have empirically evaluated the framework on a dataset with 5000 questions. Our system surpasses state-of-the-art scores for entity linking task by reporting an accuracy of 0.65 to 0.40 from the next best entity linker.