While on-policy algorithms are known for their stability, they often demand a substantial number of samples. In contrast, off-policy algorithms, which leverage past experiences, are considered sample-efficient but tend to exhibit instability. Can we develop an algorithm that harnesses the benefits of off-policy data while maintaining stable learning? In this paper, we introduce an actor-critic learning framework that harmonizes two data sources for both evaluation and control, facilitating rapid learning and adaptable integration with on-policy algorithms. This framework incorporates variance reduction mechanisms, including a unified advantage estimator (UAE) and a residual baseline, improving the efficacy of both on- and off-policy learning. Our empirical results showcase substantial enhancements in sample efficiency for on-policy algorithms, effectively bridging the gap to the off-policy approaches. It demonstrates the promise of our approach as a novel learning paradigm.
Solving long-horizon, temporally-extended tasks using Reinforcement Learning (RL) is challenging, compounded by the common practice of learning without prior knowledge (or tabula rasa learning). Humans can generate and execute plans with temporally-extended actions and quickly learn to perform new tasks because we almost never solve problems from scratch. We want autonomous agents to have this same ability. Recently, LLMs have been shown to encode a tremendous amount of knowledge about the world and to perform impressive in-context learning and reasoning. However, using LLMs to solve real world problems is hard because they are not grounded in the current task. In this paper we exploit the planning capabilities of LLMs while using RL to provide learning from the environment, resulting in a hierarchical agent that uses LLMs to solve long-horizon tasks. Instead of completely relying on LLMs, they guide a high-level policy, making learning significantly more sample efficient. This approach is evaluated in simulation environments such as MiniGrid, SkillHack, and Crafter, and on a real robot arm in block manipulation tasks. We show that agents trained using our approach outperform other baselines methods and, once trained, don't need access to LLMs during deployment.
Recent technological advancements have given rise to the ability of collecting vast amounts of data, that often exceed the capacity of commonly used machine learning algorithms. Approaches such as coresets and synthetic data distillation have emerged as frameworks to generate a smaller, yet representative, set of samples for downstream training. As machine learning is increasingly applied to decision-making processes, it becomes imperative for modelers to consider and address biases in the data concerning subgroups defined by factors like race, gender, or other sensitive attributes. Current approaches focus on creating fair synthetic representative samples by optimizing local properties relative to the original samples. These methods, however, are not guaranteed to positively affect the performance or fairness of downstream learning processes. In this work, we present Fair Wasserstein Coresets (FWC), a novel coreset approach which generates fair synthetic representative samples along with sample-level weights to be used in downstream learning tasks. FWC aims to minimize the Wasserstein distance between the original datasets and the weighted synthetic samples while enforcing (an empirical version of) demographic parity, a prominent criterion for algorithmic fairness, via a linear constraint. We show that FWC can be thought of as a constrained version of Lloyd's algorithm for k-medians or k-means clustering. Our experiments, conducted on both synthetic and real datasets, demonstrate the scalability of our approach and highlight the competitive performance of FWC compared to existing fair clustering approaches, even when attempting to enhance the fairness of the latter through fair pre-processing techniques.
Policy gradient methods have become one of the most popular classes of algorithms for multi-agent reinforcement learning. A key challenge, however, that is not addressed by many of these methods is multi-agent credit assignment: assessing an agent's contribution to the overall performance, which is crucial for learning good policies. We propose a novel algorithm called Dr.Reinforce that explicitly tackles this by combining difference rewards with policy gradients to allow for learning decentralized policies when the reward function is known. By differencing the reward function directly, Dr.Reinforce avoids difficulties associated with learning the Q-function as done by Counterfactual Multiagent Policy Gradients (COMA), a state-of-the-art difference rewards method. For applications where the reward function is unknown, we show the effectiveness of a version of Dr.Reinforce that learns an additional reward network that is used to estimate the difference rewards.
Abstaining classifiers have the option to abstain from making predictions on inputs that they are unsure about. These classifiers are becoming increasingly popular in high-stakes decision-making problems, as they can withhold uncertain predictions to improve their reliability and safety. When evaluating black-box abstaining classifier(s), however, we lack a principled approach that accounts for what the classifier would have predicted on its abstentions. These missing predictions matter when they can eventually be utilized, either directly or as a backup option in a failure mode. In this paper, we introduce a novel approach and perspective to the problem of evaluating and comparing abstaining classifiers by treating abstentions as missing data. Our evaluation approach is centered around defining the counterfactual score of an abstaining classifier, defined as the expected performance of the classifier had it not been allowed to abstain. We specify the conditions under which the counterfactual score is identifiable: if the abstentions are stochastic, and if the evaluation data is independent of the training data (ensuring that the predictions are missing at random), then the score is identifiable. Note that, if abstentions are deterministic, then the score is unidentifiable because the classifier can perform arbitrarily poorly on its abstentions. Leveraging tools from observational causal inference, we then develop nonparametric and doubly robust methods to efficiently estimate this quantity under identification. Our approach is examined in both simulated and real data experiments.
Given a text, rank and select queries return the number of occurrences of a character up to a position (rank) or the position of a character with a given rank (select). These queries have applications in, e.g., compression, computational geometry, and most notably pattern matching in the form of the backward search -- the backbone of many compressed full-text indices. Currently, in practice, for text over non-binary alphabets, the wavelet tree is probably the most used data structure for rank and select queries. In this paper, we present techniques to speed up queries by a factor of two (access and select) up to three (rank), compared to the wavelet tree implementation contained in the widely used Succinct Data Structure Library (SDSL). To this end, we change the underlying tree structure from a binary tree to a 4-ary tree and reduce cache misses by approximating rank queries using a predictive model to prefetch all data required for the actual rank query.
Interactive Natural Language Processing (iNLP) has emerged as a novel paradigm within the field of NLP, aimed at addressing limitations in existing frameworks while aligning with the ultimate goals of artificial intelligence. This paradigm considers language models as agents capable of observing, acting, and receiving feedback iteratively from external entities. Specifically, language models in this context can: (1) interact with humans for better understanding and addressing user needs, personalizing responses, aligning with human values, and improving the overall user experience; (2) interact with knowledge bases for enriching language representations with factual knowledge, enhancing the contextual relevance of responses, and dynamically leveraging external information to generate more accurate and informed responses; (3) interact with models and tools for effectively decomposing and addressing complex tasks, leveraging specialized expertise for specific subtasks, and fostering the simulation of social behaviors; and (4) interact with environments for learning grounded representations of language, and effectively tackling embodied tasks such as reasoning, planning, and decision-making in response to environmental observations. This paper offers a comprehensive survey of iNLP, starting by proposing a unified definition and framework of the concept. We then provide a systematic classification of iNLP, dissecting its various components, including interactive objects, interaction interfaces, and interaction methods. We proceed to delve into the evaluation methodologies used in the field, explore its diverse applications, scrutinize its ethical and safety issues, and discuss prospective research directions. This survey serves as an entry point for researchers who are interested in this rapidly evolving area and offers a broad view of the current landscape and future trajectory of iNLP.
2D-based Industrial Anomaly Detection has been widely discussed, however, multimodal industrial anomaly detection based on 3D point clouds and RGB images still has many untouched fields. Existing multimodal industrial anomaly detection methods directly concatenate the multimodal features, which leads to a strong disturbance between features and harms the detection performance. In this paper, we propose Multi-3D-Memory (M3DM), a novel multimodal anomaly detection method with hybrid fusion scheme: firstly, we design an unsupervised feature fusion with patch-wise contrastive learning to encourage the interaction of different modal features; secondly, we use a decision layer fusion with multiple memory banks to avoid loss of information and additional novelty classifiers to make the final decision. We further propose a point feature alignment operation to better align the point cloud and RGB features. Extensive experiments show that our multimodal industrial anomaly detection model outperforms the state-of-the-art (SOTA) methods on both detection and segmentation precision on MVTec-3D AD dataset. Code is available at //github.com/nomewang/M3DM.
Disentangled Representation Learning (DRL) aims to learn a model capable of identifying and disentangling the underlying factors hidden in the observable data in representation form. The process of separating underlying factors of variation into variables with semantic meaning benefits in learning explainable representations of data, which imitates the meaningful understanding process of humans when observing an object or relation. As a general learning strategy, DRL has demonstrated its power in improving the model explainability, controlability, robustness, as well as generalization capacity in a wide range of scenarios such as computer vision, natural language processing, data mining etc. In this article, we comprehensively review DRL from various aspects including motivations, definitions, methodologies, evaluations, applications and model designs. We discuss works on DRL based on two well-recognized definitions, i.e., Intuitive Definition and Group Theory Definition. We further categorize the methodologies for DRL into four groups, i.e., Traditional Statistical Approaches, Variational Auto-encoder Based Approaches, Generative Adversarial Networks Based Approaches, Hierarchical Approaches and Other Approaches. We also analyze principles to design different DRL models that may benefit different tasks in practical applications. Finally, we point out challenges in DRL as well as potential research directions deserving future investigations. We believe this work may provide insights for promoting the DRL research in the community.
Graph Neural Networks (GNNs) have been successfully used in many problems involving graph-structured data, achieving state-of-the-art performance. GNNs typically employ a message-passing scheme, in which every node aggregates information from its neighbors using a permutation-invariant aggregation function. Standard well-examined choices such as the mean or sum aggregation functions have limited capabilities, as they are not able to capture interactions among neighbors. In this work, we formalize these interactions using an information-theoretic framework that notably includes synergistic information. Driven by this definition, we introduce the Graph Ordering Attention (GOAT) layer, a novel GNN component that captures interactions between nodes in a neighborhood. This is achieved by learning local node orderings via an attention mechanism and processing the ordered representations using a recurrent neural network aggregator. This design allows us to make use of a permutation-sensitive aggregator while maintaining the permutation-equivariance of the proposed GOAT layer. The GOAT model demonstrates its increased performance in modeling graph metrics that capture complex information, such as the betweenness centrality and the effective size of a node. In practical use-cases, its superior modeling capability is confirmed through its success in several real-world node classification benchmarks.
We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.