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The increasing complexity and unpredictability of many ICT scenarios let us envision that future systems will have to dynamically learn how to act and adapt to face evolving situations with little or no a priori knowledge, both at the level of individual components and at the collective level. In other words, such systems should become able to autonomously develop models of themselves and of their environment. Autonomous development includes: learning models of own capabilities; learning how to act purposefully towards the achievement of specific goals; and learning how to act collectively, i.e., accounting for the presence of others. In this paper, we introduce the vision of autonomous development in ICT systems, by framing its key concepts and by illustrating suitable application domains. Then, we overview the many research areas that are contributing or can potentially contribute to the realization of the vision, and identify some key research challenges.

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Multi-agent systems (MASs) can autonomously learn to solve previously unknown tasks by means of each agent's individual intelligence as well as by collaborating and exploiting collective intelligence. This article considers a group of autonomous agents learning to track the same given reference trajectory in a possibly small number of trials. We propose a novel collective learning control method that combines iterative learning control (ILC) with a collective update strategy. We derive conditions for desirable convergence properties of such systems. We show that the proposed method allows the collective to combine the advantages of the agents' individual learning strategies and thereby overcomes trade-offs and limitations of single-agent ILC. This benefit is achieved by designing a heterogeneous collective, i.e., a different learning law is assigned to each agent. All theoretical results are confirmed in simulations and experiments with two-wheeled-inverted-pendulum robots (TWIPRs) that jointly learn to perform the desired maneuver.

COVID-19 vaccines have been rolled out in many countries and with them a number of vaccination certificates. For instance, the EU is utilizing a digital certificate in the form of a QR-code that is digitally signed and can be easily validated throughout all EU countries.In this paper, we investigate the current state of the COVID-19 vaccination certificate market in the darkweb with a focus on the EU Digital Green Certificate (DGC). We investigate $17$ marketplaces and $10$ vendor shops, that include vaccination certificates in their listings. Our results suggest that a multitude of sellers in both types of platforms are advertising selling capabilities. According to their claims, it is possible to buy fake vaccination certificates issued in most countries worldwide. We demonstrate some examples of such sellers, including how they advertise their capabilities, and the methods they claim to be using to provide their services. We highlight two particular cases of vendor shops, with one of them showing an elevated degree of professionalism, showcasing forged valid certificates, the validity of which we verify using two different national mobile COVID-19 applications.

The thriving of artificial intelligence (AI) applications is driving the further evolution of wireless networks. It has been envisioned that 6G will be transformative and will revolutionize the evolution of wireless from "connected things" to "connected intelligence". However, state-of-the-art deep learning and big data analytics based AI systems require tremendous computation and communication resources, causing significant latency, energy consumption, network congestion, and privacy leakage in both of the training and inference processes. By embedding model training and inference capabilities into the network edge, edge AI stands out as a disruptive technology for 6G to seamlessly integrate sensing, communication, computation, and intelligence, thereby improving the efficiency, effectiveness, privacy, and security of 6G networks. In this paper, we shall provide our vision for scalable and trustworthy edge AI systems with integrated design of wireless communication strategies and decentralized machine learning models. New design principles of wireless networks, service-driven resource allocation optimization methods, as well as a holistic end-to-end system architecture to support edge AI will be described. Standardization, software and hardware platforms, and application scenarios are also discussed to facilitate the industrialization and commercialization of edge AI systems.

Breakthroughs in machine learning in the last decade have led to `digital intelligence', i.e. machine learning models capable of learning from vast amounts of labeled data to perform several digital tasks such as speech recognition, face recognition, machine translation and so on. The goal of this thesis is to make progress towards designing algorithms capable of `physical intelligence', i.e. building intelligent autonomous navigation agents capable of learning to perform complex navigation tasks in the physical world involving visual perception, natural language understanding, reasoning, planning, and sequential decision making. Despite several advances in classical navigation methods in the last few decades, current navigation agents struggle at long-term semantic navigation tasks. In the first part of the thesis, we discuss our work on short-term navigation using end-to-end reinforcement learning to tackle challenges such as obstacle avoidance, semantic perception, language grounding, and reasoning. In the second part, we present a new class of navigation methods based on modular learning and structured explicit map representations, which leverage the strengths of both classical and end-to-end learning methods, to tackle long-term navigation tasks. We show that these methods are able to effectively tackle challenges such as localization, mapping, long-term planning, exploration and learning semantic priors. These modular learning methods are capable of long-term spatial and semantic understanding and achieve state-of-the-art results on various navigation tasks.

Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.

The explanation dimension of Artificial Intelligence (AI) based system has been a hot topic for the past years. Different communities have raised concerns about the increasing presence of AI in people's everyday tasks and how it can affect people's lives. There is a lot of research addressing the interpretability and transparency concepts of explainable AI (XAI), which are usually related to algorithms and Machine Learning (ML) models. But in decision-making scenarios, people need more awareness of how AI works and its outcomes to build a relationship with that system. Decision-makers usually need to justify their decision to others in different domains. If that decision is somehow based on or influenced by an AI-system outcome, the explanation about how the AI reached that result is key to building trust between AI and humans in decision-making scenarios. In this position paper, we discuss the role of XAI in decision-making scenarios, our vision of Decision-Making with AI-system in the loop, and explore one case from the literature about how XAI can impact people justifying their decisions, considering the importance of building the human-AI relationship for those scenarios.

Reinforcement learning is one of the core components in designing an artificial intelligent system emphasizing real-time response. Reinforcement learning influences the system to take actions within an arbitrary environment either having previous knowledge about the environment model or not. In this paper, we present a comprehensive study on Reinforcement Learning focusing on various dimensions including challenges, the recent development of different state-of-the-art techniques, and future directions. The fundamental objective of this paper is to provide a framework for the presentation of available methods of reinforcement learning that is informative enough and simple to follow for the new researchers and academics in this domain considering the latest concerns. First, we illustrated the core techniques of reinforcement learning in an easily understandable and comparable way. Finally, we analyzed and depicted the recent developments in reinforcement learning approaches. My analysis pointed out that most of the models focused on tuning policy values rather than tuning other things in a particular state of reasoning.

In the last few years, deep multi-agent reinforcement learning (RL) has become a highly active area of research. A particularly challenging class of problems in this area is partially observable, cooperative, multi-agent learning, in which teams of agents must learn to coordinate their behaviour while conditioning only on their private observations. This is an attractive research area since such problems are relevant to a large number of real-world systems and are also more amenable to evaluation than general-sum problems. Standardised environments such as the ALE and MuJoCo have allowed single-agent RL to move beyond toy domains, such as grid worlds. However, there is no comparable benchmark for cooperative multi-agent RL. As a result, most papers in this field use one-off toy problems, making it difficult to measure real progress. In this paper, we propose the StarCraft Multi-Agent Challenge (SMAC) as a benchmark problem to fill this gap. SMAC is based on the popular real-time strategy game StarCraft II and focuses on micromanagement challenges where each unit is controlled by an independent agent that must act based on local observations. We offer a diverse set of challenge maps and recommendations for best practices in benchmarking and evaluations. We also open-source a deep multi-agent RL learning framework including state-of-the-art algorithms. We believe that SMAC can provide a standard benchmark environment for years to come. Videos of our best agents for several SMAC scenarios are available at: //youtu.be/VZ7zmQ_obZ0.

There is a need for systems to dynamically interact with ageing populations to gather information, monitor health condition and provide support, especially after hospital discharge or at-home settings. Several smart devices have been delivered by digital health, bundled with telemedicine systems, smartphone and other digital services. While such solutions offer personalised data and suggestions, the real disruptive step comes from the interaction of new digital ecosystem, represented by chatbots. Chatbots will play a leading role by embodying the function of a virtual assistant and bridging the gap between patients and clinicians. Powered by AI and machine learning algorithms, chatbots are forecasted to save healthcare costs when used in place of a human or assist them as a preliminary step of helping to assess a condition and providing self-care recommendations. This paper describes integrating chatbots into telemedicine systems intended for elderly patient after their hospital discharge. The paper discusses possible ways to utilise chatbots to assist healthcare providers and support patients with their condition.

With the ever-growing volume, complexity and dynamicity of online information, recommender system has been an effective key solution to overcome such information overload. In recent years, deep learning's revolutionary advances in speech recognition, image analysis and natural language processing have gained significant attention. Meanwhile, recent studies also demonstrate its effectiveness in coping with information retrieval and recommendation tasks. Applying deep learning techniques into recommender system has been gaining momentum due to its state-of-the-art performances and high-quality recommendations. In contrast to traditional recommendation models, deep learning provides a better understanding of user's demands, item's characteristics and historical interactions between them. This article aims to provide a comprehensive review of recent research efforts on deep learning based recommender systems towards fostering innovations of recommender system research. A taxonomy of deep learning based recommendation models is presented and used to categorize the surveyed articles. Open problems are identified based on the analytics of the reviewed works and potential solutions discussed.

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