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Split learning (SL) is a new collaborative learning technique that allows participants, e.g. a client and a server, to train machine learning models without the client sharing raw data. In this setting, the client initially applies its part of the machine learning model on the raw data to generate activation maps and then sends them to the server to continue the training process. Previous works in the field demonstrated that reconstructing activation maps could result in privacy leakage of client data. In addition to that, existing mitigation techniques that overcome the privacy leakage of SL prove to be significantly worse in terms of accuracy. In this paper, we improve upon previous works by constructing a protocol based on U-shaped SL that can operate on homomorphically encrypted data. More precisely, in our approach, the client applies homomorphic encryption on the activation maps before sending them to the server, thus protecting user privacy. This is an important improvement that reduces privacy leakage in comparison to other SL-based works. Finally, our results show that, with the optimum set of parameters, training with HE data in the U-shaped SL setting only reduces accuracy by 2.65% compared to training on plaintext. In addition, raw training data privacy is preserved.

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The moving discontinuous Galerkin method with interface condition enforcement (MDG-ICE) is a high-order, r-adaptive method that treats the grid as a variable and weakly enforces the conservation law, constitutive law, and corresponding interface conditions in order to implicitly fit high-gradient flow features. In this paper, we introduce nonlinear solver strategies to more robustly and efficiently compute high-speed viscous flows. Specifically, we incorporate an anisotropic grid regularization based on the mesh-implied metric into the nonlinear least-squares solver that inhibits grid motion in directions with small element length scales. Furthermore, we develop an adaptive elementwise regularization strategy that locally scales the regularization terms as needed to maintain grid validity. We apply the proposed MDG-ICE formulation to test cases involving viscous shocks and/or boundary layers, including Mach 17.6 hypersonic viscous flow over a circular cylinder and Mach 5 hypersonic viscous flow over a sphere, which are very challenging test cases for conventional numerical schemes on simplicial grids. Even without artificial dissipation, the computed solutions are free from spurious oscillations and yield highly symmetric surface heat-flux profiles.

Offline reinforcement learning (RL) can in principle synthesize more optimal behavior from a dataset consisting only of suboptimal trials. One way that this can happen is by "stitching" together the best parts of otherwise suboptimal trajectories that overlap on similar states, to create new behaviors where each individual state is in-distribution, but the overall returns are higher. However, in many interesting and complex applications, such as autonomous navigation and dialogue systems, the state is partially observed. Even worse, the state representation is unknown or not easy to define. In such cases, policies and value functions are often conditioned on observation histories instead of states. In these cases, it is not clear if the same kind of "stitching" is feasible at the level of observation histories, since two different trajectories would always have different histories, and thus "similar states" that might lead to effective stitching cannot be leveraged. Theoretically, we show that standard offline RL algorithms conditioned on observation histories suffer from poor sample complexity, in accordance with the above intuition. We then identify sufficient conditions under which offline RL can still be efficient -- intuitively, it needs to learn a compact representation of history comprising only features relevant for action selection. We introduce a bisimulation loss that captures the extent to which this happens, and propose that offline RL can explicitly optimize this loss to aid worst-case sample complexity. Empirically, we show that across a variety of tasks either our proposed loss improves performance, or the value of this loss is already minimized as a consequence of standard offline RL, indicating that it correlates well with good performance.

Deep reinforcement learning (RL) has achieved remarkable success in solving complex tasks through its integration with deep neural networks (DNNs) as function approximators. However, the reliance on DNNs has introduced a new challenge called primacy bias, whereby these function approximators tend to prioritize early experiences, leading to overfitting. To mitigate this primacy bias, a reset method has been proposed, which performs periodic resets of a portion or the entirety of a deep RL agent while preserving the replay buffer. However, the use of the reset method can result in performance collapses after executing the reset, which can be detrimental from the perspective of safe RL and regret minimization. In this paper, we propose a new reset-based method that leverages deep ensemble learning to address the limitations of the vanilla reset method and enhance sample efficiency. The proposed method is evaluated through various experiments including those in the domain of safe RL. Numerical results show its effectiveness in high sample efficiency and safety considerations.

Few-shot class-incremental learning (FSCIL) aims to build machine learning model that can continually learn new concepts from a few data samples, without forgetting knowledge of old classes. The challenges of FSCIL lies in the limited data of new classes, which not only lead to significant overfitting issues but also exacerbates the notorious catastrophic forgetting problems. As proved in early studies, building sample relationships is beneficial for learning from few-shot samples. In this paper, we promote the idea to the incremental scenario, and propose a Sample-to-Class (S2C) graph learning method for FSCIL. Specifically, we propose a Sample-level Graph Network (SGN) that focuses on analyzing sample relationships within a single session. This network helps aggregate similar samples, ultimately leading to the extraction of more refined class-level features. Then, we present a Class-level Graph Network (CGN) that establishes connections across class-level features of both new and old classes. This network plays a crucial role in linking the knowledge between different sessions and helps improve overall learning in the FSCIL scenario. Moreover, we design a multi-stage strategy for training S2C model, which mitigates the training challenges posed by limited data in the incremental process. The multi-stage training strategy is designed to build S2C graph from base to few-shot stages, and improve the capacity via an extra pseudo-incremental stage. Experiments on three popular benchmark datasets show that our method clearly outperforms the baselines and sets new state-of-the-art results in FSCIL.

Human-robot interaction (HRI) research is progressively addressing multi-party scenarios, where a robot interacts with more than one human user at the same time. Conversely, research is still at an early stage for human-robot collaboration. The use of machine learning techniques to handle such type of collaboration requires data that are less feasible to produce than in a typical HRC setup. This work outlines scenarios of concurrent tasks for non-dyadic HRC applications. Based upon these concepts, this study also proposes an alternative way of gathering data regarding multi-user activity, by collecting data related to single users and merging them in post-processing, to reduce the effort involved in producing recordings of pair settings. To validate this statement, 3D skeleton poses of activity of single users were collected and merged in pairs. After this, such datapoints were used to separately train a long short-term memory (LSTM) network and a variational autoencoder (VAE) composed of spatio-temporal graph convolutional networks (STGCN) to recognise the joint activities of the pairs of people. The results showed that it is possible to make use of data collected in this way for pair HRC settings and get similar performances compared to using training data regarding groups of users recorded under the same settings, relieving from the technical difficulties involved in producing these data. The related code and collected data are publicly available.

In a model inversion (MI) attack, an adversary abuses access to a machine learning (ML) model to infer and reconstruct private training data. Remarkable progress has been made in the white-box and black-box setups, where the adversary has access to the complete model or the model's soft output respectively. However, there is very limited study in the most challenging but practically important setup: Label-only MI attacks, where the adversary only has access to the model's predicted label (hard label) without confidence scores nor any other model information. In this work, we propose LOKT, a novel approach for label-only MI attacks. Our idea is based on transfer of knowledge from the opaque target model to surrogate models. Subsequently, using these surrogate models, our approach can harness advanced white-box attacks. We propose knowledge transfer based on generative modelling, and introduce a new model, Target model-assisted ACGAN (T-ACGAN), for effective knowledge transfer. Our method casts the challenging label-only MI into the more tractable white-box setup. We provide analysis to support that surrogate models based on our approach serve as effective proxies for the target model for MI. Our experiments show that our method significantly outperforms existing SOTA Label-only MI attack by more than 15% across all MI benchmarks. Furthermore, our method compares favorably in terms of query budget. Our study highlights rising privacy threats for ML models even when minimal information (i.e., hard labels) is exposed. Our study highlights rising privacy threats for ML models even when minimal information (i.e., hard labels) is exposed. Our code, demo, models and reconstructed data are available at our project page: //ngoc-nguyen-0.github.io/lokt/

Federated Learning (FL) is a decentralized machine-learning paradigm, in which a global server iteratively averages the model parameters of local users without accessing their data. User heterogeneity has imposed significant challenges to FL, which can incur drifted global models that are slow to converge. Knowledge Distillation has recently emerged to tackle this issue, by refining the server model using aggregated knowledge from heterogeneous users, other than directly averaging their model parameters. This approach, however, depends on a proxy dataset, making it impractical unless such a prerequisite is satisfied. Moreover, the ensemble knowledge is not fully utilized to guide local model learning, which may in turn affect the quality of the aggregated model. Inspired by the prior art, we propose a data-free knowledge distillation} approach to address heterogeneous FL, where the server learns a lightweight generator to ensemble user information in a data-free manner, which is then broadcasted to users, regulating local training using the learned knowledge as an inductive bias. Empirical studies powered by theoretical implications show that, our approach facilitates FL with better generalization performance using fewer communication rounds, compared with the state-of-the-art.

Federated learning (FL) is an emerging, privacy-preserving machine learning paradigm, drawing tremendous attention in both academia and industry. A unique characteristic of FL is heterogeneity, which resides in the various hardware specifications and dynamic states across the participating devices. Theoretically, heterogeneity can exert a huge influence on the FL training process, e.g., causing a device unavailable for training or unable to upload its model updates. Unfortunately, these impacts have never been systematically studied and quantified in existing FL literature. In this paper, we carry out the first empirical study to characterize the impacts of heterogeneity in FL. We collect large-scale data from 136k smartphones that can faithfully reflect heterogeneity in real-world settings. We also build a heterogeneity-aware FL platform that complies with the standard FL protocol but with heterogeneity in consideration. Based on the data and the platform, we conduct extensive experiments to compare the performance of state-of-the-art FL algorithms under heterogeneity-aware and heterogeneity-unaware settings. Results show that heterogeneity causes non-trivial performance degradation in FL, including up to 9.2% accuracy drop, 2.32x lengthened training time, and undermined fairness. Furthermore, we analyze potential impact factors and find that device failure and participant bias are two potential factors for performance degradation. Our study provides insightful implications for FL practitioners. On the one hand, our findings suggest that FL algorithm designers consider necessary heterogeneity during the evaluation. On the other hand, our findings urge system providers to design specific mechanisms to mitigate the impacts of heterogeneity.

Federated learning is a new distributed machine learning framework, where a bunch of heterogeneous clients collaboratively train a model without sharing training data. In this work, we consider a practical and ubiquitous issue in federated learning: intermittent client availability, where the set of eligible clients may change during the training process. Such an intermittent client availability model would significantly deteriorate the performance of the classical Federated Averaging algorithm (FedAvg for short). We propose a simple distributed non-convex optimization algorithm, called Federated Latest Averaging (FedLaAvg for short), which leverages the latest gradients of all clients, even when the clients are not available, to jointly update the global model in each iteration. Our theoretical analysis shows that FedLaAvg attains the convergence rate of $O(1/(N^{1/4} T^{1/2}))$, achieving a sublinear speedup with respect to the total number of clients. We implement and evaluate FedLaAvg with the CIFAR-10 dataset. The evaluation results demonstrate that FedLaAvg indeed reaches a sublinear speedup and achieves 4.23% higher test accuracy than FedAvg.

Federated learning (FL) is a machine learning setting where many clients (e.g. mobile devices or whole organizations) collaboratively train a model under the orchestration of a central server (e.g. service provider), while keeping the training data decentralized. FL embodies the principles of focused data collection and minimization, and can mitigate many of the systemic privacy risks and costs resulting from traditional, centralized machine learning and data science approaches. Motivated by the explosive growth in FL research, this paper discusses recent advances and presents an extensive collection of open problems and challenges.

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