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Task-Oriented Dialogue (TOD) systems have become crucial components in interactive artificial intelligence applications. While recent advances have capitalized on pre-trained language models (PLMs), they exhibit limitations regarding transparency and controllability. To address these challenges, we propose a novel approach focusing on inferring the TOD-Flow graph from dialogue data annotated with dialog acts, uncovering the underlying task structure in the form of a graph. The inferred TOD-Flow graph can be easily integrated with any dialogue model to improve its prediction performance, transparency, and controllability. Our TOD-Flow graph learns what a model can, should, and should not predict, effectively reducing the search space and providing a rationale for the model's prediction. We show that the proposed TOD-Flow graph better resembles human-annotated graphs compared to prior approaches. Furthermore, when combined with several dialogue policies and end-to-end dialogue models, we demonstrate that our approach significantly improves dialog act classification and end-to-end response generation performance in the MultiWOZ and SGD benchmarks. Code available at: //github.com/srsohn/TOD-Flow

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This paper presents a comprehensive comparative analysis of explainable artificial intelligence (XAI) ensembling methods. Our research brings three significant contributions. Firstly, we introduce a novel ensembling method, NormEnsembleXAI, that leverages minimum, maximum, and average functions in conjunction with normalization techniques to enhance interpretability. Secondly, we offer insights into the strengths and weaknesses of XAI ensemble methods. Lastly, we provide a library, facilitating the practical implementation of XAI ensembling, thus promoting the adoption of transparent and interpretable deep learning models.

Graph Neural Networks (GNNs) have emerged as promising solutions for collaborative filtering (CF) through the modeling of user-item interaction graphs. The nucleus of existing GNN-based recommender systems involves recursive message passing along user-item interaction edges to refine encoded embeddings. Despite their demonstrated effectiveness, current GNN-based methods encounter challenges of limited receptive fields and the presence of noisy ``interest-irrelevant'' connections. In contrast, Transformer-based methods excel in aggregating information adaptively and globally. Nevertheless, their application to large-scale interaction graphs is hindered by inherent complexities and challenges in capturing intricate, entangled structural information. In this paper, we propose TransGNN, a novel model that integrates Transformer and GNN layers in an alternating fashion to mutually enhance their capabilities. Specifically, TransGNN leverages Transformer layers to broaden the receptive field and disentangle information aggregation from edges, which aggregates information from more relevant nodes, thereby enhancing the message passing of GNNs. Additionally, to capture graph structure information effectively, positional encoding is meticulously designed and integrated into GNN layers to encode such structural knowledge into node attributes, thus enhancing the Transformer's performance on graphs. Efficiency considerations are also alleviated by proposing the sampling of the most relevant nodes for the Transformer, along with two efficient sample update strategies to reduce complexity. Furthermore, theoretical analysis demonstrates that TransGNN offers increased expressiveness compared to GNNs, with only a marginal increase in linear complexity. Extensive experiments on five public datasets validate the effectiveness and efficiency of TransGNN.

This study investigates self-supervised learning techniques to obtain representations of Event Sequences. It is a key modality in various applications, including but not limited to banking, e-commerce, and healthcare. We perform a comprehensive study of generative and contrastive approaches in self-supervised learning, applying them both independently. We find that there is no single supreme method. Consequently, we explore the potential benefits of combining these approaches. To achieve this goal, we introduce a novel method that aligns generative and contrastive embeddings as distinct modalities, drawing inspiration from contemporary multimodal research. Generative and contrastive approaches are often treated as mutually exclusive, leaving a gap for their combined exploration. Our results demonstrate that this aligned model performs at least on par with, and mostly surpasses, existing methods and is more universal across a variety of tasks. Furthermore, we demonstrate that self-supervised methods consistently outperform the supervised approach on our datasets.

This work delves into the expanding role of large language models (LLMs) in generating artificial data. LLMs are increasingly employed to create a variety of outputs, including annotations, preferences, instruction prompts, simulated dialogues, and free text. As these forms of LLM-generated data often intersect in their application, they exert mutual influence on each other and raise significant concerns about the quality and diversity of the artificial data incorporated into training cycles, leading to an artificial data ecosystem. To the best of our knowledge, this is the first study to aggregate various types of LLM-generated text data, from more tightly constrained data like "task labels" to more lightly constrained "free-form text". We then stress test the quality and implications of LLM-generated artificial data, comparing it with human data across various existing benchmarks. Despite artificial data's capability to match human performance, this paper reveals significant hidden disparities, especially in complex tasks where LLMs often miss the nuanced understanding of intrinsic human-generated content. This study critically examines diverse LLM-generated data and emphasizes the need for ethical practices in data creation and when using LLMs. It highlights the LLMs' shortcomings in replicating human traits and behaviors, underscoring the importance of addressing biases and artifacts produced in LLM-generated content for future research and development. All data and code are available on our project page.

CONTEXT The R programming language has a huge and active community, especially in the area of statistical computing. Its interpreted nature allows for several interesting constructs, like the manipulation of functions at run-time, that hinder the static analysis of R programs. At the same time, there is a lack of existing research regarding how these features, or even the R language as a whole are used in practice. OBJECTIVE In this paper, we conduct a large-scale, static analysis of more than 50 million lines of real-world R programs and packages to identify their characteristics and the features that are actually used. Moreover, we compare the similarities and differences between the scripts of R users and the implementations of package authors. We provide insights for static analysis tools like the lintr package as well as potential interpreter optimizations and uncover areas for future research. METHOD We analyze 4230 R scripts submitted alongside publications and the sources of 19450 CRAN packages for over 350000 R files, collecting and summarizing quantitative information for features of interest. RESULTS We find a high frequency of name-based indexing operations, assignments, and loops, but a low frequency for most of R's reflective functions. Furthermore, we find neither testing functions nor many calls to R's foreign function interface (FFI) in the publication submissions. CONCLUSION R scripts and package sources differ, for example, in their size, the way they include other packages, and their usage of R's reflective capabilities. We provide features that are used frequently and should be prioritized by static analysis tools, like operator assignments, function calls, and certain reflective functions like load.

For Large Vision-Language Models (LVLMs), scaling the model can effectively improve performance. However, expanding model parameters significantly increases the training and inferring costs, as all model parameters are activated for each token in the calculation. In this work, we propose a novel training strategy MoE-tuning for LVLMs, which can constructing a sparse model with an outrageous number of parameter but a constant computational cost, and effectively addresses the performance degradation typically associated with multi-modal learning and model sparsity. Furthermore, we present the MoE-LLaVA framework, a MoE-based sparse LVLM architecture. This framework uniquely activates only the top-k experts through routers during deployment, keeping the remaining experts inactive. Our extensive experiments highlight the excellent capabilities of MoE-LLaVA in visual understanding and its potential to reduce hallucinations in model outputs. Remarkably, with just 3 billion sparsely activated parameters, MoE-LLaVA demonstrates performance comparable to the LLaVA-1.5-7B on various visual understanding datasets and even surpasses the LLaVA-1.5-13B in object hallucination benchmarks. Through MoE-LLaVA, we aim to establish a baseline for sparse LVLMs and provide valuable insights for future research in developing more efficient and effective multi-modal learning systems. Code is released at \url{//github.com/PKU-YuanGroup/MoE-LLaVA}.

To ensure that Large Language Models (LLMs) effectively support user productivity, they need to be adjusted. Existing Code Readability (CR) models can guide this alignment. However, there are concerns about their relevance in modern software engineering since they often miss the developers' notion of readability and rely on outdated code. This research assesses existing Java CR models for LLM adjustments, measuring the correlation between their and developers' evaluations of AI-generated Java code. Using the Repertory Grid Technique with 15 developers, we identified 12 key code aspects influencing CR that were consequently assessed by 390 programmers when labeling 120 AI-generated snippets. Our findings indicate that when AI generates concise and executable code, it is often considered readable by CR models and developers. However, a limited correlation between these evaluations underscores the importance of future research on learning objectives for adjusting LLMs and on the aspects influencing CR evaluations included in predictive models.

Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are abundant AI models available for different domains and modalities, they cannot handle complicated AI tasks. Considering large language models (LLMs) have exhibited exceptional ability in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks and language could be a generic interface to empower this. Based on this philosophy, we present HuggingGPT, a framework that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT is able to cover numerous sophisticated AI tasks in different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards artificial general intelligence.

An effective and efficient architecture performance evaluation scheme is essential for the success of Neural Architecture Search (NAS). To save computational cost, most of existing NAS algorithms often train and evaluate intermediate neural architectures on a small proxy dataset with limited training epochs. But it is difficult to expect an accurate performance estimation of an architecture in such a coarse evaluation way. This paper advocates a new neural architecture evaluation scheme, which aims to determine which architecture would perform better instead of accurately predict the absolute architecture performance. Therefore, we propose a \textbf{relativistic} architecture performance predictor in NAS (ReNAS). We encode neural architectures into feature tensors, and further refining the representations with the predictor. The proposed relativistic performance predictor can be deployed in discrete searching methods to search for the desired architectures without additional evaluation. Experimental results on NAS-Bench-101 dataset suggests that, sampling 424 ($0.1\%$ of the entire search space) neural architectures and their corresponding validation performance is already enough for learning an accurate architecture performance predictor. The accuracies of our searched neural architectures on NAS-Bench-101 and NAS-Bench-201 datasets are higher than that of the state-of-the-art methods and show the priority of the proposed method.

Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.

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