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We consider problems related to initial meshing and adaptive mesh refinement for the electromagnetic simulation of various structures. The quality of the initial mesh and the performance of the adaptive refinement are of great importance for the finite element solution of the Maxwell equations, since they directly affect the accuracy and the computational time. In this paper, we describe the complete meshing workflow, which allows the simulation of arbitrary structures. Test simulations confirm that the presented approach allows to reach the quality of the industrial simulation software.

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Programs involving discontinuities introduced by control flow constructs such as conditional branches pose challenges to mathematical optimization methods that assume a degree of smoothness in the objective function's response surface. Smooth interpretation (SI) is a form of abstract interpretation that approximates the convolution of a program's output with a Gaussian kernel, thus smoothing its output in a principled manner. Here, we combine SI with automatic differentiation (AD) to efficiently compute gradients of smoothed programs. In contrast to AD across a regular program execution, these gradients also capture the effects of alternative control flow paths. The combination of SI with AD enables the direct gradient-based parameter synthesis for branching programs, allowing for instance the calibration of simulation models or their combination with neural network models in machine learning pipelines. We detail the effects of the approximations made for tractability in SI and propose a novel Monte Carlo estimator that avoids the underlying assumptions by estimating the smoothed programs' gradients through a combination of AD and sampling. Using DiscoGrad, our tool for automatically translating simple C++ programs to a smooth differentiable form, we perform an extensive evaluation. We compare the combination of SI with AD and our Monte Carlo estimator to existing gradient-free and stochastic methods on four non-trivial and originally discontinuous problems ranging from classical simulation-based optimization to neural network-driven control. While the optimization progress with the SI-based estimator depends on the complexity of the program's control flow, our Monte Carlo estimator is competitive in all problems, exhibiting the fastest convergence by a substantial margin in our highest-dimensional problem.

The main result is a doubly exponential decision procedure for the first-order equality theory of streams with both arithmetic and control-oriented stream operations. This stream logic is expressive for elementary problems of stream calculus.

Many biological processes display oscillatory behavior based on an approximately 24 hour internal timing system specific to each individual. One process of particular interest is gene expression, for which several circadian transcriptomic studies have identified associations between gene expression during a 24 hour period and an individual's health. A challenge with analyzing data from these studies is that each individual's internal timing system is offset relative to the 24 hour day-night cycle, where day-night cycle time is recorded for each collected sample. Laboratory procedures can accurately determine each individual's offset and determine the internal time of sample collection. However, these laboratory procedures are labor-intensive and expensive. In this paper, we propose a corrected score function framework to obtain a regression model of gene expression given internal time when the offset of each individual is too burdensome to determine. A feature of this framework is that it does not require the probability distribution generating offsets to be symmetric with a mean of zero. Simulation studies validate the use of this corrected score function framework for cosinor regression, which is prevalent in circadian transcriptomic studies. Illustrations with three real circadian transcriptomic data sets further demonstrate that the proposed framework consistently mitigates bias relative to using a score function that does not account for this offset.

This work deals with the isogeometric Galerkin discretization of the eigenvalue problem related to the Laplace operator subject to homogeneous Dirichlet boundary conditions on bounded intervals. This paper uses GLT theory to study the behavior of the gap of discrete spectra toward the uniform gap condition needed for the uniform boundary observability/controllability problems. The analysis refers to a regular $B$-spline basis and concave or convex reparametrizations. Under suitable assumptions on the reparametrization transformation, we prove that structure emerges within the distribution of the eigenvalues once we reframe the problem into GLT-symbol analysis. We also demonstrate numerically, that the necessary average gap condition proposed in \cite{bianchi2018spectral} is not equivalent to the uniform gap condition. However, by improving the result in \cite{bianchi2021analysis} we construct sufficient criteria that guarantee the uniform gap property.

Advances in neural speech synthesis have brought us technology that is not only close to human naturalness, but is also capable of instant voice cloning with little data, and is highly accessible with pre-trained models available. Naturally, the potential flood of generated content raises the need for synthetic speech detection and watermarking. Recently, considerable research effort in synthetic speech detection has been related to the Automatic Speaker Verification and Spoofing Countermeasure Challenge (ASVspoof), which focuses on passive countermeasures. This paper takes a complementary view to generated speech detection: a synthesis system should make an active effort to watermark the generated speech in a way that aids detection by another machine, but remains transparent to a human listener. We propose a collaborative training scheme for synthetic speech watermarking and show that a HiFi-GAN neural vocoder collaborating with the ASVspoof 2021 baseline countermeasure models consistently improves detection performance over conventional classifier training. Furthermore, we demonstrate how collaborative training can be paired with augmentation strategies for added robustness against noise and time-stretching. Finally, listening tests demonstrate that collaborative training has little adverse effect on perceptual quality of vocoded speech.

In robust optimization problems, the magnitude of perturbations is relatively small. Consequently, solutions within certain regions are less likely to represent the robust optima when perturbations are introduced. Hence, a more efficient search process would benefit from increased opportunities to explore promising regions where global optima or good local optima are situated. In this paper, we introduce a novel robust evolutionary algorithm named the dual-stage robust evolutionary algorithm (DREA) aimed at discovering robust solutions. DREA operates in two stages: the peak-detection stage and the robust solution-searching stage. The primary objective of the peak-detection stage is to identify peaks in the fitness landscape of the original optimization problem. Conversely, the robust solution-searching stage focuses on swiftly identifying the robust optimal solution using information obtained from the peaks discovered in the initial stage. These two stages collectively enable the proposed DREA to efficiently obtain the robust optimal solution for the optimization problem. This approach achieves a balance between solution optimality and robustness by separating the search processes for optimal and robust optimal solutions. Experimental results demonstrate that DREA significantly outperforms five state-of-the-art algorithms across 18 test problems characterized by diverse complexities. Moreover, when evaluated on higher-dimensional robust optimization problems (100-$D$ and 200-$D$), DREA also demonstrates superior performance compared to all five counterpart algorithms.

Structured data in the form of tabular datasets contain features that are distinct and discrete, with varying individual and relative importances to the target. Combinations of one or more features may be more predictive and meaningful than simple individual feature contributions. R's mixed effect linear models library allows users to provide such interactive feature combinations in the model design. However, given many features and possible interactions to select from, model selection becomes an exponentially difficult task. We aim to automate the model selection process for predictions on tabular datasets incorporating feature interactions while keeping computational costs small. The framework includes two distinct approaches for feature selection: a Priority-based Random Grid Search and a Greedy Search method. The Priority-based approach efficiently explores feature combinations using prior probabilities to guide the search. The Greedy method builds the solution iteratively by adding or removing features based on their impact. Experiments on synthetic demonstrate the ability to effectively capture predictive feature combinations.

Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.

Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.

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