亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

This study addresses the deficiency in conventional music recommendation systems by focusing on the vital role of emotions in shaping users music choices. These systems often disregard the emotional context, relying predominantly on past listening behavior and failing to consider the dynamic and evolving nature of users emotional preferences. This gap leads to several limitations. Users may receive recommendations that do not match their current mood, which diminishes the quality of their music experience. Furthermore, without accounting for emotions, the systems might overlook undiscovered or lesser-known songs that have a profound emotional impact on users. To combat these limitations, this research introduces an AI model that incorporates emotional context into the song recommendation process. By accurately detecting users real-time emotions, the model can generate personalized song recommendations that align with the users emotional state. This approach aims to enhance the user experience by offering music that resonates with their current mood, elicits the desired emotions, and creates a more immersive and meaningful listening experience. By considering emotional context in the song recommendation process, the proposed model offers an opportunity for a more personalized and emotionally resonant musical journey.

相關內容

ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 視覺問答 · MoDELS · 情景 · 相互獨立的 ·
2024 年 1 月 12 日

The goal of the Acoustic Question Answering (AQA) task is to answer a free-form text question about the content of an acoustic scene. It was inspired by the Visual Question Answering (VQA) task. In this paper, based on the previously introduced CLEAR dataset, we propose a new benchmark for AQA, namely CLEAR2, that emphasizes the specific challenges of acoustic inputs. These include handling of variable duration scenes, and scenes built with elementary sounds that differ between training and test set. We also introduce NAAQA, a neural architecture that leverages specific properties of acoustic inputs. The use of 1D convolutions in time and frequency to process 2D spectro-temporal representations of acoustic content shows promising results and enables reductions in model complexity. We show that time coordinate maps augment temporal localization capabilities which enhance performance of the network by ~17 percentage points. On the other hand, frequency coordinate maps have little influence on this task. NAAQA achieves 79.5% of accuracy on the AQA task with ~4 times fewer parameters than the previously explored VQA model. We evaluate the perfomance of NAAQA on an independent data set reconstructed from DAQA. We also test the addition of a MALiMo module in our model on both CLEAR2 and DAQA. We provide a detailed analysis of the results for the different question types. We release the code to produce CLEAR2 as well as NAAQA to foster research in this newly emerging machine learning task.

This letter proposes a novel relaying framework, semantic-forward (SF), for cooperative communications towards the sixth-generation (6G) wireless networks. The SF relay extracts and transmits the semantic features, which reduces forwarding payload, and also improves the network robustness against intra-link errors. Based on the theoretical basis for cooperative communications with side information and the turbo principle, we design a joint source-channel coding algorithm to iteratively exchange the extrinsic information for enhancing the decoding gains at the destination. Surprisingly, simulation results indicate that even in bad channel conditions, SF relaying can still effectively improve the recovered information quality.

We investigate parameter-efficient fine-tuning (PEFT) methods that can provide good accuracy under limited computational and memory budgets in the context of large language models (LLMs). We present a new PEFT method called Robust Adaptation (RoSA) inspired by robust principal component analysis (PCA) that jointly trains $\textit{low-rank}$ and $\textit{highly-sparse}$ components on top of a set of fixed pretrained weights to efficiently approximate the performance of a full-fine-tuning (FFT) solution. Across a series of challenging generative tasks such as grade-school math and SQL query generation, which require fine-tuning for good performance, we show that RoSA outperforms both LoRA and pure sparse fine-tuning, at the same parameter budget. We provide system support for RoSA to complement the training algorithm, specifically in the form of sparse GPU kernels which enable memory- and computationally-efficient training. Our code will be made available at //github.com/IST-DASLab/RoSA.

Deep metric learning has recently shown extremely promising results in the classical data domain, creating well-separated feature spaces. This idea was also adapted to quantum computers via Quantum Metric Learning(QMeL). QMeL consists of a 2 step process with a classical model to compress the data to fit into the limited number of qubits, then train a Parameterized Quantum Circuit(PQC) to create better separation in Hilbert Space. However, on Noisy Intermediate Scale Quantum (NISQ) devices. QMeL solutions result in high circuit width and depth, both of which limit scalability. We propose Quantum Polar Metric Learning (QPMeL) that uses a classical model to learn the parameters of the polar form of a qubit. We then utilize a shallow PQC with $R_y$ and $R_z$ gates to create the state and a trainable layer of $ZZ(\theta)$-gates to learn entanglement. The circuit also computes fidelity via a SWAP Test for our proposed Fidelity Triplet Loss function, used to train both classical and quantum components. When compared to QMeL approaches, QPMeL achieves 3X better multi-class separation, while using only 1/2 the number of gates and depth. We also demonstrate that QPMeL outperforms classical networks with similar configurations, presenting a promising avenue for future research on fully classical models with quantum loss functions.

Accurate and efficient extraction of microstructures in microscopic images of materials plays a critical role in the exploration of structure-property relationships and the optimization of process parameters. Deep learning-based image segmentation techniques that rely on manual annotation are time-consuming and labor-intensive and hardly meet the demand for model transferability and generalization. Segment Anything Model (SAM), a large visual model with powerful deep feature representation and zero-shot generalization capabilities, has provided new solutions for image segmentation. However, directly applying SAM to segmenting microstructures in microscopic images of materials without human annotation cannot achieve the expected results, as the difficulty of adapting its native prompt engineering to the dense and dispersed characteristics of key microstructures in materials microscopy images. In this paper, we propose MatSAM, a general and efficient microstructure extraction solution based on SAM. A new point-based prompts generation strategy is designed, grounded on the distribution and shape of materials microstructures. It generates prompts for different microscopic images, fuses the prompts of the region of interest (ROI) key points and grid key points, and integrates post-processing methods for quantitative characterization of materials microstructures. For common microstructures including grain boundary and phase, MatSAM achieves superior segmentation performance to conventional methods and is even preferable to supervised learning methods evaluated on 18 materials microstructures imaged by the optical microscope (OM) and scanning electron microscope (SEM). We believe that MatSAM can significantly reduce the cost of quantitative characterization of materials microstructures and accelerate the design of new materials.

We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.

This paper surveys research works in the quickly advancing field of instruction tuning (IT), a crucial technique to enhance the capabilities and controllability of large language models (LLMs). Instruction tuning refers to the process of further training LLMs on a dataset consisting of \textsc{(instruction, output)} pairs in a supervised fashion, which bridges the gap between the next-word prediction objective of LLMs and the users' objective of having LLMs adhere to human instructions. In this work, we make a systematic review of the literature, including the general methodology of IT, the construction of IT datasets, the training of IT models, and applications to different modalities, domains and applications, along with an analysis on aspects that influence the outcome of IT (e.g., generation of instruction outputs, size of the instruction dataset, etc). We also review the potential pitfalls of IT along with criticism against it, along with efforts pointing out current deficiencies of existing strategies and suggest some avenues for fruitful research.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

Recent advancements in deep neural networks for graph-structured data have led to state-of-the-art performance on recommender system benchmarks. However, making these methods practical and scalable to web-scale recommendation tasks with billions of items and hundreds of millions of users remains a challenge. Here we describe a large-scale deep recommendation engine that we developed and deployed at Pinterest. We develop a data-efficient Graph Convolutional Network (GCN) algorithm PinSage, which combines efficient random walks and graph convolutions to generate embeddings of nodes (i.e., items) that incorporate both graph structure as well as node feature information. Compared to prior GCN approaches, we develop a novel method based on highly efficient random walks to structure the convolutions and design a novel training strategy that relies on harder-and-harder training examples to improve robustness and convergence of the model. We also develop an efficient MapReduce model inference algorithm to generate embeddings using a trained model. We deploy PinSage at Pinterest and train it on 7.5 billion examples on a graph with 3 billion nodes representing pins and boards, and 18 billion edges. According to offline metrics, user studies and A/B tests, PinSage generates higher-quality recommendations than comparable deep learning and graph-based alternatives. To our knowledge, this is the largest application of deep graph embeddings to date and paves the way for a new generation of web-scale recommender systems based on graph convolutional architectures.

We construct targeted audio adversarial examples on automatic speech recognition. Given any audio waveform, we can produce another that is over 99.9% similar, but transcribes as any phrase we choose (at a rate of up to 50 characters per second). We apply our iterative optimization-based attack to Mozilla's implementation DeepSpeech end-to-end, and show it has a 100% success rate. The feasibility of this attack introduce a new domain to study adversarial examples.

北京阿比特科技有限公司