We present Bloom Library, a linguistically diverse set of multimodal and multilingual datasets for language modeling, image captioning, visual storytelling, and speech synthesis/recognition. These datasets represent either the most, or among the most, multilingual datasets for each of the included downstream tasks. In total, the initial release of the Bloom Library datasets covers 363 languages across 32 language families. We train downstream task models for various languages represented in the data, showing the viability of the data for future work in low-resource, multimodal NLP and establishing the first known baselines for these downstream tasks in certain languages (e.g., Bisu [bzi], with an estimated population of 700 users). Some of these first-of-their-kind baselines are comparable to state-of-the-art performance for higher-resourced languages. The Bloom Library datasets are released under Creative Commons licenses on the Hugging Face datasets hub to catalyze more linguistically diverse research in the included downstream tasks.
With an increasing amount of data in the art world, discovering artists and artworks suitable to collectors' tastes becomes a challenge. It is no longer enough to use visual information, as contextual information about the artist has become just as important in contemporary art. In this work, we present a generic Natural Language Processing framework (called ArtLM) to discover the connections among contemporary artists based on their biographies. In this approach, we first continue to pre-train the existing general English language models with a large amount of unlabelled art-related data. We then fine-tune this new pre-trained model with our biography pair dataset manually annotated by a team of professionals in the art industry. With extensive experiments, we demonstrate that our ArtLM achieves 85.6% accuracy and 84.0% F1 score and outperforms other baseline models. We also provide a visualisation and a qualitative analysis of the artist network built from ArtLM's outputs.
We present a unified probabilistic model that learns a representative set of discrete vehicle actions and predicts the probability of each action given a particular scenario. Our model also enables us to estimate the distribution over continuous trajectories conditioned on a scenario, representing what each discrete action would look like if executed in that scenario. While our primary objective is to learn representative action sets, these capabilities combine to produce accurate multimodal trajectory predictions as a byproduct. Although our learned action representations closely resemble semantically meaningful categories (e.g., "go straight", "turn left", etc.), our method is entirely self-supervised and does not utilize any manually generated labels or categories. Our method builds upon recent advances in variational inference and deep unsupervised clustering, resulting in full distribution estimates based on deterministic model evaluations.
Wearable Cognitive Assistance (WCA) applications present a challenge to benchmark and characterize due to their human-in-the-loop nature. Employing user testing to optimize system parameters is generally not feasible, given the scope of the problem and the number of observations needed to detect small but important effects in controlled experiments. Considering the intended mass-scale deployment of WCA applications in the future, there exists a need for tools enabling human-independent benchmarking. We present in this paper the first model for the complete end-to-end emulation of humans in WCA. We build this model through statistical analysis of data collected from previous work in this field, and demonstrate its utility by studying application task durations. Compared to first-order approximations, our model shows a ~36% larger gap between step execution times at high system impairment versus low. We further introduce a novel framework for stochastic optimization of resource consumption-responsiveness tradeoffs in WCA, and show that by combining this framework with our realistic model of human behavior, significant reductions of up to 50% in number processed frame samples and 20% in energy consumption can be achieved with respect to the state-of-the-art.
Pre-trained transformers are now the de facto models in Natural Language Processing given their state-of-the-art results in many tasks and languages. However, most of the current models have been trained on languages for which large text resources are already available (such as English, French, Arabic, etc.). Therefore, there are still a number of low-resource languages that need more attention from the community. In this paper, we study the Algerian dialect which has several specificities that make the use of Arabic or multilingual models inappropriate. To address this issue, we collected more than one million Algerian tweets, and pre-trained the first Algerian language model: DziriBERT. When compared with existing models, DziriBERT achieves better results, especially when dealing with the Roman script. The obtained results show that pre-training a dedicated model on a small dataset (150 MB) can outperform existing models that have been trained on much more data (hundreds of GB). Finally, our model is publicly available to the community.
Recently, a large number of tuning strategies have been proposed to adapt pre-trained language models to downstream tasks. In this paper, we perform an extensive empirical evaluation of various tuning strategies for multilingual learning, particularly in the context of text summarization. Specifically, we explore the relative advantages of three families of multilingual tuning strategies (a total of five models) and empirically evaluate them for summarization over 45 languages. Experimentally, we not only established a new state-of-the-art on the XL-Sum dataset but also derive a series of observations that hopefully can provide hints for future research on the design of multilingual tuning strategies.
Warning: this paper contains content that may be offensive or upsetting. Considering the large amount of content created online by the minute, slang-aware automatic tools are critically needed to promote social good, and assist policymakers and moderators in restricting the spread of offensive language, abuse, and hate speech. Despite the success of large language models and the spontaneous emergence of slang dictionaries, it is unclear how far their combination goes in terms of slang understanding for downstream social good tasks. In this paper, we provide a framework to study different combinations of representation learning models and knowledge resources for a variety of downstream tasks that rely on slang understanding. Our experiments show the superiority of models that have been pre-trained on social media data, while the impact of dictionaries is positive only for static word embeddings. Our error analysis identifies core challenges for slang representation learning, including out-of-vocabulary words, polysemy, variance, and annotation disagreements, which can be traced to characteristics of slang as a quickly evolving and highly subjective language.
Large language models (LLMs) have been shown to be able to perform new tasks based on a few demonstrations or natural language instructions. While these capabilities have led to widespread adoption, most LLMs are developed by resource-rich organizations and are frequently kept from the public. As a step towards democratizing this powerful technology, we present BLOOM, a 176B-parameter open-access language model designed and built thanks to a collaboration of hundreds of researchers. BLOOM is a decoder-only Transformer language model that was trained on the ROOTS corpus, a dataset comprising hundreds of sources in 46 natural and 13 programming languages (59 in total). We find that BLOOM achieves competitive performance on a wide variety of benchmarks, with stronger results after undergoing multitask prompted finetuning. To facilitate future research and applications using LLMs, we publicly release our models and code under the Responsible AI License.
Recently, Self-Supervised Representation Learning (SSRL) has attracted much attention in the field of computer vision, speech, natural language processing (NLP), and recently, with other types of modalities, including time series from sensors. The popularity of self-supervised learning is driven by the fact that traditional models typically require a huge amount of well-annotated data for training. Acquiring annotated data can be a difficult and costly process. Self-supervised methods have been introduced to improve the efficiency of training data through discriminative pre-training of models using supervisory signals that have been freely obtained from the raw data. Unlike existing reviews of SSRL that have pre-dominately focused upon methods in the fields of CV or NLP for a single modality, we aim to provide the first comprehensive review of multimodal self-supervised learning methods for temporal data. To this end, we 1) provide a comprehensive categorization of existing SSRL methods, 2) introduce a generic pipeline by defining the key components of a SSRL framework, 3) compare existing models in terms of their objective function, network architecture and potential applications, and 4) review existing multimodal techniques in each category and various modalities. Finally, we present existing weaknesses and future opportunities. We believe our work develops a perspective on the requirements of SSRL in domains that utilise multimodal and/or temporal data
Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.
For better user experience and business effectiveness, Click-Through Rate (CTR) prediction has been one of the most important tasks in E-commerce. Although extensive CTR prediction models have been proposed, learning good representation of items from multimodal features is still less investigated, considering an item in E-commerce usually contains multiple heterogeneous modalities. Previous works either concatenate the multiple modality features, that is equivalent to giving a fixed importance weight to each modality; or learn dynamic weights of different modalities for different items through technique like attention mechanism. However, a problem is that there usually exists common redundant information across multiple modalities. The dynamic weights of different modalities computed by using the redundant information may not correctly reflect the different importance of each modality. To address this, we explore the complementarity and redundancy of modalities by considering modality-specific and modality-invariant features differently. We propose a novel Multimodal Adversarial Representation Network (MARN) for the CTR prediction task. A multimodal attention network first calculates the weights of multiple modalities for each item according to its modality-specific features. Then a multimodal adversarial network learns modality-invariant representations where a double-discriminators strategy is introduced. Finally, we achieve the multimodal item representations by combining both modality-specific and modality-invariant representations. We conduct extensive experiments on both public and industrial datasets, and the proposed method consistently achieves remarkable improvements to the state-of-the-art methods. Moreover, the approach has been deployed in an operational E-commerce system and online A/B testing further demonstrates the effectiveness.