亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

The detection of hate speech in political discourse is a critical issue, and this becomes even more challenging in low-resource languages. To address this issue, we introduce a new dataset named IEHate, which contains 11,457 manually annotated Hindi tweets related to the Indian Assembly Election Campaign from November 1, 2021, to March 9, 2022. We performed a detailed analysis of the dataset, focusing on the prevalence of hate speech in political communication and the different forms of hateful language used. Additionally, we benchmark the dataset using a range of machine learning, deep learning, and transformer-based algorithms. Our experiments reveal that the performance of these models can be further improved, highlighting the need for more advanced techniques for hate speech detection in low-resource languages. In particular, the relatively higher score of human evaluation over algorithms emphasizes the importance of utilizing both human and automated approaches for effective hate speech moderation. Our IEHate dataset can serve as a valuable resource for researchers and practitioners working on developing and evaluating hate speech detection techniques in low-resource languages. Overall, our work underscores the importance of addressing the challenges of identifying and mitigating hate speech in political discourse, particularly in the context of low-resource languages. The dataset and resources for this work are made available at //github.com/Farhan-jafri/Indian-Election.

相關內容

數據集,又稱為資料集、數據集合或資料集合,是一種由數據所組成的集合。
Data set(或dataset)是一個數據的集合,通常以表格形式出現。每一列代表一個特定變量。每一行都對應于某一成員的數據集的問題。它列出的價值觀為每一個變量,如身高和體重的一個物體或價值的隨機數。每個數值被稱為數據資料。對應于行數,該數據集的數據可能包括一個或多個成員。

Psychological trait estimation from external factors such as movement and appearance is a challenging and long-standing problem in psychology, and is principally based on the psychological theory of embodiment. To date, attempts to tackle this problem have utilized private small-scale datasets with intrusive body-attached sensors. Potential applications of an automated system for psychological trait estimation include estimation of occupational fatigue and psychology, and marketing and advertisement. In this work, we propose PsyMo (Psychological traits from Motion), a novel, multi-purpose and multi-modal dataset for exploring psychological cues manifested in walking patterns. We gathered walking sequences from 312 subjects in 7 different walking variations and 6 camera angles. In conjunction with walking sequences, participants filled in 6 psychological questionnaires, totalling 17 psychometric attributes related to personality, self-esteem, fatigue, aggressiveness and mental health. We propose two evaluation protocols for psychological trait estimation. Alongside the estimation of self-reported psychological traits from gait, the dataset can be used as a drop-in replacement to benchmark methods for gait recognition. We anonymize all cues related to the identity of the subjects and publicly release only silhouettes, 2D / 3D human skeletons and 3D SMPL human meshes.

Gradient dominance property is a condition weaker than strong convexity, yet it sufficiently ensures global convergence for first-order methods even in non-convex optimization. This property finds application in various machine learning domains, including matrix decomposition, linear neural networks, and policy-based reinforcement learning (RL). In this paper, we study the stochastic homogeneous second-order descent method (SHSODM) for gradient-dominated optimization with $\alpha \in [1, 2]$ based on a recently proposed homogenization approach. Theoretically, we show that SHSODM achieves a sample complexity of $O(\epsilon^{-7/(2 \alpha) +1})$ for $\alpha \in [1, 3/2)$ and $\tilde{O}(\epsilon^{-2/\alpha})$ for $\alpha \in [3/2, 2]$. We further provide a SHSODM with a variance reduction technique enjoying an improved sample complexity of $O( \epsilon ^{-( 7-3\alpha ) /( 2\alpha )})$ for $\alpha \in [1,3/2)$. Our results match the state-of-the-art sample complexity bounds for stochastic gradient-dominated optimization without \emph{cubic regularization}. Since the homogenization approach only relies on solving extremal eigenvector problems instead of Newton-type systems, our methods gain the advantage of cheaper iterations and robustness in ill-conditioned problems. Numerical experiments on several RL tasks demonstrate the efficiency of SHSODM compared to other off-the-shelf methods.

With the increasing popularity of cryptocurrencies and blockchain technology, smart contracts have become a prominent feature in developing decentralized applications. However, these smart contracts are susceptible to vulnerabilities that hackers can exploit, resulting in significant financial losses. In response to this growing concern, various initiatives have emerged. Notably, the SWC vulnerability list played an important role in raising awareness and understanding of smart contract weaknesses. However, the SWC list lacks maintenance and has not been updated with new vulnerabilities since 2020. To address this gap, this paper introduces the Smart Contract Weakness Enumeration (SWE), a comprehensive and practical vulnerability list up until 2023. We collect 273 vulnerability descriptions from 86 top conference papers and journal papers, employing open card sorting techniques to deduplicate and categorize these descriptions. This process results in the identification of 40 common contract weaknesses, which are further classified into 20 sub-research fields through thorough discussion and analysis. SWE provides a systematic and comprehensive list of smart contract vulnerabilities, covering existing and emerging vulnerabilities in the last few years. Moreover, SWE is a scalable, continuously iterative program. We propose two update mechanisms for the maintenance of SWE. Regular updates involve the inclusion of new vulnerabilities from future top papers, while irregular updates enable individuals to report new weaknesses for review and potential addition to SWE.

Sequential testing problems involve a complex system with several components, each of which is "working" with some independent probability. The outcome of each component can be determined by performing a test, which incurs some cost. The overall system status is given by a function $f$ of the outcomes of its components. The goal is to evaluate this function $f$ by performing tests at the minimum expected cost. While there has been extensive prior work on this topic, provable approximation bounds are mainly limited to simple functions like ``k-out-of-n'' and halfspaces. We consider significantly more general "score classification" functions, and provide the first constant factor approximation algorithm (improving over a previous logarithmic approximation ratio). Moreover, our policy is non adaptive: it just involves performing tests in an a priori fixed order. We also consider the related halfspace evaluation problem, where we want to evaluate some function on $d$ halfspaces (e.g., intersection of halfspaces). We show that our approach provides an $O(d^2\log d)$-approximation algorithm for this problem. Our algorithms also extend to the setting of "batched'' tests, where multiple tests can be performed simultaneously while incurring an extra setup cost. Finally, we perform computational experiments that demonstrate the practical performance of our algorithm for score classification. We observe that, for most instances, the cost of our algorithm is within $50\%$ of an information-theoretic lower bound on the optimal value.

Integration against, and hence sampling from, high-dimensional probability distributions is of essential importance in many application areas and has been an active research area for decades. One approach that has drawn increasing attention in recent years has been the generation of samples from a target distribution $\mathbb{P}_{\mathrm{tar}}$ using transport maps: if $\mathbb{P}_{\mathrm{tar}} = T_\# \mathbb{P}_{\mathrm{ref}}$ is the pushforward of an easily-sampled probability distribution $\mathbb{P}_{\mathrm{ref}}$ under the transport map $T$, then the application of $T$ to $\mathbb{P}_{\mathrm{ref}}$-distributed samples yields $\mathbb{P}_{\mathrm{tar}}$-distributed samples. This paper proposes the application of transport maps not just to random samples, but also to quasi-Monte Carlo points, higher-order nets, and sparse grids in order for the transformed samples to inherit the original convergence rates that are often better than $N^{-1/2}$, $N$ being the number of samples/quadrature nodes. Our main result is the derivation of an explicit transport map for the case that $\mathbb{P}_{\mathrm{tar}}$ is a mixture of simple distributions, e.g.\ a Gaussian mixture, in which case application of the transport map $T$ requires the solution of an \emph{explicit} ODE with \emph{closed-form} right-hand side. Mixture distributions are of particular applicability and interest since many methods proceed by first approximating $\mathbb{P}_{\mathrm{tar}}$ by a mixture and then sampling from that mixture (often using importance reweighting). Hence, this paper allows for the sampling step to provide a better convergence rate than $N^{-1/2}$ for all such methods.

Reasoning is a fundamental aspect of human intelligence that plays a crucial role in activities such as problem solving, decision making, and critical thinking. In recent years, large language models (LLMs) have made significant progress in natural language processing, and there is observation that these models may exhibit reasoning abilities when they are sufficiently large. However, it is not yet clear to what extent LLMs are capable of reasoning. This paper provides a comprehensive overview of the current state of knowledge on reasoning in LLMs, including techniques for improving and eliciting reasoning in these models, methods and benchmarks for evaluating reasoning abilities, findings and implications of previous research in this field, and suggestions on future directions. Our aim is to provide a detailed and up-to-date review of this topic and stimulate meaningful discussion and future work.

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes deep reinforcement learning hard to be practical in a wide range of areas. Plenty of methods have been developed for sample efficient deep reinforcement learning, such as environment modeling, experience transfer, and distributed modifications, amongst which, distributed deep reinforcement learning has shown its potential in various applications, such as human-computer gaming, and intelligent transportation. In this paper, we conclude the state of this exciting field, by comparing the classical distributed deep reinforcement learning methods, and studying important components to achieve efficient distributed learning, covering single player single agent distributed deep reinforcement learning to the most complex multiple players multiple agents distributed deep reinforcement learning. Furthermore, we review recently released toolboxes that help to realize distributed deep reinforcement learning without many modifications of their non-distributed versions. By analyzing their strengths and weaknesses, a multi-player multi-agent distributed deep reinforcement learning toolbox is developed and released, which is further validated on Wargame, a complex environment, showing usability of the proposed toolbox for multiple players and multiple agents distributed deep reinforcement learning under complex games. Finally, we try to point out challenges and future trends, hoping this brief review can provide a guide or a spark for researchers who are interested in distributed deep reinforcement learning.

Inspired by the human cognitive system, attention is a mechanism that imitates the human cognitive awareness about specific information, amplifying critical details to focus more on the essential aspects of data. Deep learning has employed attention to boost performance for many applications. Interestingly, the same attention design can suit processing different data modalities and can easily be incorporated into large networks. Furthermore, multiple complementary attention mechanisms can be incorporated in one network. Hence, attention techniques have become extremely attractive. However, the literature lacks a comprehensive survey specific to attention techniques to guide researchers in employing attention in their deep models. Note that, besides being demanding in terms of training data and computational resources, transformers only cover a single category in self-attention out of the many categories available. We fill this gap and provide an in-depth survey of 50 attention techniques categorizing them by their most prominent features. We initiate our discussion by introducing the fundamental concepts behind the success of attention mechanism. Next, we furnish some essentials such as the strengths and limitations of each attention category, describe their fundamental building blocks, basic formulations with primary usage, and applications specifically for computer vision. We also discuss the challenges and open questions related to attention mechanism in general. Finally, we recommend possible future research directions for deep attention.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis, thereby allowing manual manipulation in predicting the final answer.

Object detection is considered as one of the most challenging problems in computer vision, since it requires correct prediction of both classes and locations of objects in images. In this study, we define a more difficult scenario, namely zero-shot object detection (ZSD) where no visual training data is available for some of the target object classes. We present a novel approach to tackle this ZSD problem, where a convex combination of embeddings are used in conjunction with a detection framework. For evaluation of ZSD methods, we propose a simple dataset constructed from Fashion-MNIST images and also a custom zero-shot split for the Pascal VOC detection challenge. The experimental results suggest that our method yields promising results for ZSD.

北京阿比特科技有限公司