We provide a decision theoretic analysis of bandit experiments. The setting corresponds to a dynamic programming problem, but solving this directly is typically infeasible. Working within the framework of diffusion asymptotics, we define suitable notions of asymptotic Bayes and minimax risk for bandit experiments. For normally distributed rewards, the minimal Bayes risk can be characterized as the solution to a nonlinear second-order partial differential equation (PDE). Using a limit of experiments approach, we show that this PDE characterization also holds asymptotically under both parametric and non-parametric distribution of the rewards. The approach further describes the state variables it is asymptotically sufficient to restrict attention to, and therefore suggests a practical strategy for dimension reduction. The upshot is that we can approximate the dynamic programming problem defining the bandit experiment with a PDE which can be efficiently solved using sparse matrix routines. We derive the optimal Bayes and minimax policies from the numerical solutions to these equations. The proposed policies substantially dominate existing methods such as Thompson sampling. The framework also allows for substantial generalizations to the bandit problem such as time discounting and pure exploration motives.
In experiments that study social phenomena, such as peer influence or herd immunity, the treatment of one unit may influence the outcomes of others. Such "interference between units" violates traditional approaches for causal inference, so that additional assumptions are often imposed to model or limit the underlying social mechanism. For binary outcomes, we propose an approach that does not require such assumptions, allowing for interference that is both unmodeled and strong, with confidence intervals derived using only the randomization of treatment. However, the estimates will have wider confidence intervals and weaker causal implications than those attainable under stronger assumptions. The approach allows for the usage of regression, matching, or weighting, as may best fit the application at hand. Inference is done by bounding the distribution of the estimation error over all possible values of the unknown counterfactual, using an integer program. Examples are shown using using a vaccination trial and two experiments investigating social influence.
In high-dimensional prediction settings, it remains challenging to reliably estimate the test performance. To address this challenge, a novel performance estimation framework is presented. This framework, called Learn2Evaluate, is based on learning curves by fitting a smooth monotone curve depicting test performance as a function of the sample size. Learn2Evaluate has several advantages compared to commonly applied performance estimation methodologies. Firstly, a learning curve offers a graphical overview of a learner. This overview assists in assessing the potential benefit of adding training samples and it provides a more complete comparison between learners than performance estimates at a fixed subsample size. Secondly, a learning curve facilitates in estimating the performance at the total sample size rather than a subsample size. Thirdly, Learn2Evaluate allows the computation of a theoretically justified and useful lower confidence bound. Furthermore, this bound may be tightened by performing a bias correction. The benefits of Learn2Evaluate are illustrated by a simulation study and applications to omics data.
Much of the literature on optimal design of bandit algorithms is based on minimization of expected regret. It is well known that designs that are optimal over certain exponential families can achieve expected regret that grows logarithmically in the number of arm plays, at a rate governed by the Lai-Robbins lower bound. In this paper, we show that when one uses such optimized designs, the regret distribution of the associated algorithms necessarily has a very heavy tail, specifically, that of a truncated Cauchy distribution. Furthermore, for $p>1$, the $p$'th moment of the regret distribution grows much faster than poly-logarithmically, in particular as a power of the total number of arm plays. We show that optimized UCB bandit designs are also fragile in an additional sense, namely when the problem is even slightly mis-specified, the regret can grow much faster than the conventional theory suggests. Our arguments are based on standard change-of-measure ideas, and indicate that the most likely way that regret becomes larger than expected is when the optimal arm returns below-average rewards in the first few arm plays, thereby causing the algorithm to believe that the arm is sub-optimal. To alleviate the fragility issues exposed, we show that UCB algorithms can be modified so as to ensure a desired degree of robustness to mis-specification. In doing so, we also provide a sharp trade-off between the amount of UCB exploration and the tail exponent of the resulting regret distribution.
Practical data assimilation algorithms often contain hyper-parameters, which may arise due to, for instance, the use of certain auxiliary techniques like covariance inflation and localization in an ensemble Kalman filter, the re-parameterization of certain quantities such as model and/or observation error covariance matrices, and so on. Given the richness of the established assimilation algorithms, and the abundance of the approaches through which hyper-parameters are introduced to the assimilation algorithms, one may ask whether it is possible to develop a sound and generic method to efficiently choose various types of (sometimes high-dimensional) hyper-parameters. This work aims to explore a feasible, although likely partial, answer to this question. Our main idea is built upon the notion that a data assimilation algorithm with hyper-parameters can be considered as a parametric mapping that links a set of quantities of interest (e.g., model state variables and/or parameters) to a corresponding set of predicted observations in the observation space. As such, the choice of hyper-parameters can be recast as a parameter estimation problem, in which our objective is to tune the hyper-parameters in such a way that the resulted predicted observations can match the real observations to a good extent. From this perspective, we propose a hyper-parameter estimation workflow and investigate the performance of this workflow in an ensemble Kalman filter. In a series of experiments, we observe that the proposed workflow works efficiently even in the presence of a relatively large amount (up to $10^3$) of hyper-parameters, and exhibits reasonably good and consistent performance under various conditions.
We design simple and optimal policies that ensure safety against heavy-tailed risk in the classical multi-armed bandit problem. We start by showing that some widely used policies such as the standard Upper Confidence Bound policy and the Thompson Sampling policy incur heavy-tailed risk; that is, the worst-case probability of incurring a linear regret slowly decays at a polynomial rate of $1/T$, where $T$ is the time horizon. We further show that this heavy-tailed risk exists for all "instance-dependent consistent" policies. To ensure safety against such heavy-tailed risk, for the two-armed bandit setting, we provide a simple policy design that (i) has the worst-case optimality for the expected regret at order $\tilde O(\sqrt{T})$ and (ii) has the worst-case tail probability of incurring a linear regret decay at an exponential rate $\exp(-\Omega(\sqrt{T}))$. We further prove that this exponential decaying rate of the tail probability is optimal across all policies that have worst-case optimality for the expected regret. Finally, we improve the policy design and analysis to the general $K$-armed bandit setting. We provide detailed characterization of the tail probability bound for any regret threshold under our policy design. Namely, the worst-case probability of incurring a regret larger than $x$ is upper bounded by $\exp(-\Omega(x/\sqrt{KT}))$. Numerical experiments are conducted to illustrate the theoretical findings. Our results reveal insights on the incompatibility between consistency and light-tailed risk, whereas indicate that worst-case optimality on expected regret and light-tailed risk are compatible.
We consider a linear stochastic bandit problem involving $M$ agents that can collaborate via a central server to minimize regret. A fraction $\alpha$ of these agents are adversarial and can act arbitrarily, leading to the following tension: while collaboration can potentially reduce regret, it can also disrupt the process of learning due to adversaries. In this work, we provide a fundamental understanding of this tension by designing new algorithms that balance the exploration-exploitation trade-off via carefully constructed robust confidence intervals. We also complement our algorithms with tight analyses. First, we develop a robust collaborative phased elimination algorithm that achieves $\tilde{O}\left(\alpha+ 1/\sqrt{M}\right) \sqrt{dT}$ regret for each good agent; here, $d$ is the model-dimension and $T$ is the horizon. For small $\alpha$, our result thus reveals a clear benefit of collaboration despite adversaries. Using an information-theoretic argument, we then prove a matching lower bound, thereby providing the first set of tight, near-optimal regret bounds for collaborative linear bandits with adversaries. Furthermore, by leveraging recent advances in high-dimensional robust statistics, we significantly extend our algorithmic ideas and results to (i) the generalized linear bandit model that allows for non-linear observation maps; and (ii) the contextual bandit setting that allows for time-varying feature vectors.
In supervised learning using kernel methods, we often encounter a large-scale finite-sum minimization over a reproducing kernel Hilbert space (RKHS). Large-scale finite-sum problems can be solved using efficient variants of Newton method, where the Hessian is approximated via sub-samples of data. In RKHS, however, the dependence of the penalty function to kernel makes standard sub-sampling approaches inapplicable, since the gram matrix is not readily available in a low-rank form. In this paper, we observe that for this class of problems, one can naturally use kernel approximation to speed up the Newton method. Focusing on randomized features for kernel approximation, we provide a novel second-order algorithm that enjoys local superlinear convergence and global linear convergence (with high probability). We derive the theoretical lower bound for the number of random features required for the approximated Hessian to be close to the true Hessian in the norm sense. Our numerical experiments on real-world data verify the efficiency of our method compared to several benchmarks.
This paper investigates the problem of regret minimization in linear time-varying (LTV) dynamical systems. Due to the simultaneous presence of uncertainty and non-stationarity, designing online control algorithms for unknown LTV systems remains a challenging task. At a cost of NP-hard offline planning, prior works have introduced online convex optimization algorithms, although they suffer from nonparametric rate of regret. In this paper, we propose the first computationally tractable online algorithm with regret guarantees that avoids offline planning over the state linear feedback policies. Our algorithm is based on the optimism in the face of uncertainty (OFU) principle in which we optimistically select the best model in a high confidence region. Our algorithm is then more explorative when compared to previous approaches. To overcome non-stationarity, we propose either a restarting strategy (R-OFU) or a sliding window (SW-OFU) strategy. With proper configuration, our algorithm is attains sublinear regret $O(T^{2/3})$. These algorithms utilize data from the current phase for tracking variations on the system dynamics. We corroborate our theoretical findings with numerical experiments, which highlight the effectiveness of our methods. To the best of our knowledge, our study establishes the first model-based online algorithm with regret guarantees under LTV dynamical systems.
We consider experiments in dynamical systems where interventions on some experimental units impact other units through a limiting constraint (such as a limited inventory). Despite outsize practical importance, the best estimators for this `Markovian' interference problem are largely heuristic in nature, and their bias is not well understood. We formalize the problem of inference in such experiments as one of policy evaluation. Off-policy estimators, while unbiased, apparently incur a large penalty in variance relative to state-of-the-art heuristics. We introduce an on-policy estimator: the Differences-In-Q's (DQ) estimator. We show that the DQ estimator can in general have exponentially smaller variance than off-policy evaluation. At the same time, its bias is second order in the impact of the intervention. This yields a striking bias-variance tradeoff so that the DQ estimator effectively dominates state-of-the-art alternatives. From a theoretical perspective, we introduce three separate novel techniques that are of independent interest in the theory of Reinforcement Learning (RL). Our empirical evaluation includes a set of experiments on a city-scale ride-hailing simulator.
Directed Evolution (DE), a landmark wet-lab method originated in 1960s, enables discovery of novel protein designs via evolving a population of candidate sequences. Recent advances in biotechnology has made it possible to collect high-throughput data, allowing the use of machine learning to map out a protein's sequence-to-function relation. There is a growing interest in machine learning-assisted DE for accelerating protein optimization. Yet the theoretical understanding of DE, as well as the use of machine learning in DE, remains limited. In this paper, we connect DE with the bandit learning theory and make a first attempt to study regret minimization in DE. We propose a Thompson Sampling-guided Directed Evolution (TS-DE) framework for sequence optimization, where the sequence-to-function mapping is unknown and querying a single value is subject to costly and noisy measurements. TS-DE updates a posterior of the function based on collected measurements. It uses a posterior-sampled function estimate to guide the crossover recombination and mutation steps in DE. In the case of a linear model, we show that TS-DE enjoys a Bayesian regret of order $\tilde O(d^{2}\sqrt{MT})$, where $d$ is feature dimension, $M$ is population size and $T$ is number of rounds. This regret bound is nearly optimal, confirming that bandit learning can provably accelerate DE. It may have implications for more general sequence optimization and evolutionary algorithms.