LiDAR-based 3D object detection is of paramount importance for autonomous driving. Recent trends show a remarkable improvement for bird's-eye-view (BEV) based and point-based methods as they demonstrate superior performance compared to range-view counterparts. This paper presents an insight that leverages range-view representation to enhance 3D points for accurate 3D object detection. Specifically, we introduce a Redemption from Range-view Module (R2M), a plug-and-play approach for 3D surface texture enhancement from the 2D range view to the 3D point view. R2M comprises BasicBlock for 2D feature extraction, Hierarchical-dilated (HD) Meta Kernel for expanding the 3D receptive field, and Feature Points Redemption (FPR) for recovering 3D surface texture information. R2M can be seamlessly integrated into state-of-the-art LiDAR-based 3D object detectors as preprocessing and achieve appealing improvement, e.g., 1.39%, 1.67%, and 1.97% mAP improvement on easy, moderate, and hard difficulty level of KITTI val set, respectively. Based on R2M, we further propose R2Detector (R2Det) with the Synchronous-Grid RoI Pooling for accurate box refinement. R2Det outperforms existing range-view-based methods by a significant margin on both the KITTI benchmark and the Waymo Open Dataset. Codes will be made publicly available.
Significant advancements have occurred in the application of Large Language Models (LLMs) for various tasks and social simulations. Despite this, their capacities to coordinate within task-oriented social contexts are under-explored. Such capabilities are crucial if LLMs are to effectively mimic human-like social behavior and produce meaningful results. To bridge this gap, we introduce collaborative generative agents, endowing LLM-based Agents with consistent behavior patterns and task-solving abilities. We situate these agents in a simulated job fair environment as a case study to scrutinize their coordination skills. We propose a novel framework that equips collaborative generative agents with human-like reasoning abilities and specialized skills. Our evaluation demonstrates that these agents show promising performance. However, we also uncover limitations that hinder their effectiveness in more complex coordination tasks. Our work provides valuable insights into the role and evolution of LLMs in task-oriented social simulations.
Query-based methods have garnered significant attention in object detection since the advent of DETR, the pioneering end-to-end query-based detector. However, these methods face challenges like slow convergence and suboptimal performance. Notably, self-attention in object detection often hampers convergence due to its global focus. To address these issues, we propose FoLR, a transformer-like architecture with only decoders. We enhance the self-attention mechanism by isolating connections between irrelevant objects that makes it focus on local regions but not global regions. We also design the adaptive sampling method to extract effective features based on queries' local regions from feature maps. Additionally, we employ a look-back strategy for decoders to retain prior information, followed by the Feature Mixer module to fuse features and queries. Experimental results demonstrate FoLR's state-of-the-art performance in query-based detectors, excelling in convergence speed and computational efficiency.
Large language models (LLMs) have been applied in various applications due to their astonishing capabilities. With advancements in technologies such as chain-of-thought (CoT) prompting and in-context learning (ICL), the prompts fed to LLMs are becoming increasingly lengthy, even exceeding tens of thousands of tokens. To accelerate model inference and reduce cost, this paper presents LLMLingua, a coarse-to-fine prompt compression method that involves a budget controller to maintain semantic integrity under high compression ratios, a token-level iterative compression algorithm to better model the interdependence between compressed contents, and an instruction tuning based method for distribution alignment between language models. We conduct experiments and analysis over four datasets from different scenarios, i.e., GSM8K, BBH, ShareGPT, and Arxiv-March23; showing that the proposed approach yields state-of-the-art performance and allows for up to 20x compression with little performance loss. Our code is available at //aka.ms/LLMLingua.
Multi-camera 3D perception has emerged as a prominent research field in autonomous driving, offering a viable and cost-effective alternative to LiDAR-based solutions. The existing multi-camera algorithms primarily rely on monocular 2D pre-training. However, the monocular 2D pre-training overlooks the spatial and temporal correlations among the multi-camera system. To address this limitation, we propose the first multi-camera unified pre-training framework, called UniScene, which involves initially reconstructing the 3D scene as the foundational stage and subsequently fine-tuning the model on downstream tasks. Specifically, we employ Occupancy as the general representation for the 3D scene, enabling the model to grasp geometric priors of the surrounding world through pre-training. A significant benefit of UniScene is its capability to utilize a considerable volume of unlabeled image-LiDAR pairs for pre-training purposes. The proposed multi-camera unified pre-training framework demonstrates promising results in key tasks such as multi-camera 3D object detection and surrounding semantic scene completion. When compared to monocular pre-training methods on the nuScenes dataset, UniScene shows a significant improvement of about 2.0% in mAP and 2.0% in NDS for multi-camera 3D object detection, as well as a 3% increase in mIoU for surrounding semantic scene completion. By adopting our unified pre-training method, a 25% reduction in 3D training annotation costs can be achieved, offering significant practical value for the implementation of real-world autonomous driving. Codes are publicly available at //github.com/chaytonmin/UniScene.
Speech super-resolution (SSR) aims to predict a high resolution (HR) speech signal from its low resolution (LR) corresponding part. Most neural SSR models focus on producing the final result in a noise-free environment by recovering the spectrogram of high-frequency part of the signal and concatenating it with the original low-frequency part. Although these methods achieve high accuracy, they become less effective when facing the real-world scenario, where unavoidable noise is present. To address this problem, we propose a Super Denoise Net (SDNet), a neural network for a joint task of super-resolution and noise reduction from a low sampling rate signal. To that end, we design gated convolution and lattice convolution blocks to enhance the repair capability and capture information in the time-frequency axis, respectively. The experiments show our method outperforms baseline speech denoising and SSR models on DNS 2020 no-reverb test set with higher objective and subjective scores.
Multi-sensor modal fusion has demonstrated strong advantages in 3D object detection tasks. However, existing methods that fuse multi-modal features require transforming features into the bird's eye view space and may lose certain information on Z-axis, thus leading to inferior performance. To this end, we propose a novel end-to-end multi-modal fusion transformer-based framework, dubbed FusionFormer, that incorporates deformable attention and residual structures within the fusion encoding module. Specifically, by developing a uniform sampling strategy, our method can easily sample from 2D image and 3D voxel features spontaneously, thus exploiting flexible adaptability and avoiding explicit transformation to the bird's eye view space during the feature concatenation process. We further implement a residual structure in our feature encoder to ensure the model's robustness in case of missing an input modality. Through extensive experiments on a popular autonomous driving benchmark dataset, nuScenes, our method achieves state-of-the-art single model performance of 72.6% mAP and 75.1% NDS in the 3D object detection task without test time augmentation.
Visual localization is a critical task in mobile robotics, and researchers are continuously developing new approaches to enhance its efficiency. In this article, we propose a novel approach to improve the accuracy of visual localization using Structure from Motion (SfM) techniques. We highlight the limitations of global SfM, which suffers from high latency, and the challenges of local SfM, which requires large image databases for accurate reconstruction. To address these issues, we propose utilizing Neural Radiance Fields (NeRF), as opposed to image databases, to cut down on the space required for storage. We suggest that sampling reference images around the prior query position can lead to further improvements. We evaluate the accuracy of our proposed method against ground truth obtained using LIDAR and Advanced Lidar Odometry and Mapping in Real-time (A-LOAM), and compare its storage usage against local SfM with COLMAP in the conducted experiments. Our proposed method achieves an accuracy of 0.068 meters compared to the ground truth, which is slightly lower than the most advanced method COLMAP, which has an accuracy of 0.022 meters. However, the size of the database required for COLMAP is 400 megabytes, whereas the size of our NeRF model is only 160 megabytes. Finally, we perform an ablation study to assess the impact of using reference images from the NeRF reconstruction.
Anomaly detection (AD) in surface inspection is an essential yet challenging task in manufacturing due to the quantity imbalance problem of scarce abnormal data. To overcome the above, a reconstruction encoder-decoder (ED) such as autoencoder or U-Net which is trained with only anomaly-free samples is widely adopted, in the hope that unseen abnormals should yield a larger reconstruction error than normal. Over the past years, researches on self-supervised reconstruction-by-inpainting have been reported. They mask out suspected defective regions for inpainting in order to make them invisible to the reconstruction ED to deliberately cause inaccurate reconstruction for abnormals. However, their limitation is multiple random masking to cover the whole input image due to defective regions not being known in advance. We propose a novel reconstruction-by-inpainting method dubbed Excision and Recovery (EAR) that features single deterministic masking. For this, we exploit a pre-trained spatial attention model to predict potential suspected defective regions that should be masked out. We also employ a variant of U-Net as our ED to further limit the reconstruction ability of the U-Net model for abnormals, in which skip connections of different layers can be selectively disabled. In the training phase, all the skip connections are switched on to fully take the benefits from the U-Net architecture. In contrast, for inferencing, we only keep deeper skip connections with shallower connections off. We validate the effectiveness of EAR using an MNIST pre-trained attention for a commonly used surface AD dataset, KolektorSDD2. The experimental results show that EAR achieves both better AD performance and higher throughput than state-of-the-art methods. We expect that the proposed EAR model can be widely adopted as training and inference strategies for AD purposes.
This paper explores meta-learning in sequential recommendation to alleviate the item cold-start problem. Sequential recommendation aims to capture user's dynamic preferences based on historical behavior sequences and acts as a key component of most online recommendation scenarios. However, most previous methods have trouble recommending cold-start items, which are prevalent in those scenarios. As there is generally no side information in the setting of sequential recommendation task, previous cold-start methods could not be applied when only user-item interactions are available. Thus, we propose a Meta-learning-based Cold-Start Sequential Recommendation Framework, namely Mecos, to mitigate the item cold-start problem in sequential recommendation. This task is non-trivial as it targets at an important problem in a novel and challenging context. Mecos effectively extracts user preference from limited interactions and learns to match the target cold-start item with the potential user. Besides, our framework can be painlessly integrated with neural network-based models. Extensive experiments conducted on three real-world datasets verify the superiority of Mecos, with the average improvement up to 99%, 91%, and 70% in HR@10 over state-of-the-art baseline methods.
Retrieving object instances among cluttered scenes efficiently requires compact yet comprehensive regional image representations. Intuitively, object semantics can help build the index that focuses on the most relevant regions. However, due to the lack of bounding-box datasets for objects of interest among retrieval benchmarks, most recent work on regional representations has focused on either uniform or class-agnostic region selection. In this paper, we first fill the void by providing a new dataset of landmark bounding boxes, based on the Google Landmarks dataset, that includes $94k$ images with manually curated boxes from $15k$ unique landmarks. Then, we demonstrate how a trained landmark detector, using our new dataset, can be leveraged to index image regions and improve retrieval accuracy while being much more efficient than existing regional methods. In addition, we further introduce a novel regional aggregated selective match kernel (R-ASMK) to effectively combine information from detected regions into an improved holistic image representation. R-ASMK boosts image retrieval accuracy substantially at no additional memory cost, while even outperforming systems that index image regions independently. Our complete image retrieval system improves upon the previous state-of-the-art by significant margins on the Revisited Oxford and Paris datasets. Code and data will be released.