We establish a framework of random inverse problems with real-time observations over graphs, and present a decentralized online learning algorithm based on online data streams, which unifies the distributed parameter estimation in Hilbert space and the least mean square problem in reproducing kernel Hilbert space (RKHS-LMS). We transform the algorithm convergence into the asymptotic stability of randomly time-varying difference equations in Hilbert space with L2-bounded martingale difference terms and develop the L2 -asymptotic stability theory. It is shown that if the network graph is connected and the sequence of forward operators satisfies the infinitedimensional spatio-temporal persistence of excitation condition, then the estimates of all nodes are mean square and almost surely strongly consistent. By equivalently transferring the distributed learning problem in RKHS to the random inverse problem over graphs, we propose a decentralized online learning algorithm in RKHS based on non-stationary and non-independent online data streams, and prove that the algorithm is mean square and almost surely strongly consistent if the operators induced by the random input data satisfy the infinite-dimensional spatio-temporal persistence of excitation condition.
Communication compression is an essential strategy for alleviating communication overhead by reducing the volume of information exchanged between computing nodes in large-scale distributed stochastic optimization. Although numerous algorithms with convergence guarantees have been obtained, the optimal performance limit under communication compression remains unclear. In this paper, we investigate the performance limit of distributed stochastic optimization algorithms employing communication compression. We focus on two main types of compressors, unbiased and contractive, and address the best-possible convergence rates one can obtain with these compressors. We establish the lower bounds for the convergence rates of distributed stochastic optimization in six different settings, combining strongly-convex, generally-convex, or non-convex functions with unbiased or contractive compressor types. To bridge the gap between lower bounds and existing algorithms' rates, we propose NEOLITHIC, a nearly optimal algorithm with compression that achieves the established lower bounds up to logarithmic factors under mild conditions. Extensive experimental results support our theoretical findings. This work provides insights into the theoretical limitations of existing compressors and motivates further research into fundamentally new compressor properties.
Deep learning models, including modern systems like large language models, are well known to offer unreliable estimates of the uncertainty of their decisions. In order to improve the quality of the confidence levels, also known as calibration, of a model, common approaches entail the addition of either data-dependent or data-independent regularization terms to the training loss. Data-dependent regularizers have been recently introduced in the context of conventional frequentist learning to penalize deviations between confidence and accuracy. In contrast, data-independent regularizers are at the core of Bayesian learning, enforcing adherence of the variational distribution in the model parameter space to a prior density. The former approach is unable to quantify epistemic uncertainty, while the latter is severely affected by model misspecification. In light of the limitations of both methods, this paper proposes an integrated framework, referred to as calibration-aware Bayesian neural networks (CA-BNNs), that applies both regularizers while optimizing over a variational distribution as in Bayesian learning. Numerical results validate the advantages of the proposed approach in terms of expected calibration error (ECE) and reliability diagrams.
We propose an online learning algorithm for a class of machine learning models under a separable stochastic approximation framework. The essence of our idea lies in the observation that certain parameters in the models are easier to optimize than others. In this paper, we focus on models where some parameters have a linear nature, which is common in machine learning. In one routine of the proposed algorithm, the linear parameters are updated by the recursive least squares (RLS) algorithm, which is equivalent to a stochastic Newton method; then, based on the updated linear parameters, the nonlinear parameters are updated by the stochastic gradient method (SGD). The proposed algorithm can be understood as a stochastic approximation version of block coordinate gradient descent approach in which one part of the parameters is updated by a second-order SGD method while the other part is updated by a first-order SGD. Global convergence of the proposed online algorithm for non-convex cases is established in terms of the expected violation of a first-order optimality condition. Numerical experiments have shown that the proposed method accelerates convergence significantly and produces more robust training and test performance when compared to other popular learning algorithms. Moreover, our algorithm is less sensitive to the learning rate and outperforms the recently proposed slimTrain algorithm. The code has been uploaded to GitHub for validation.
In conventional backscatter communication (BackCom) systems, time division multiple access (TDMA) and frequency division multiple access (FDMA) are generally adopted for multiuser backscattering due to their simplicity in implementation. However, as the number of backscatter devices (BDs) proliferates, there will be a high overhead under the traditional centralized control techniques, and the inter-user coordination is unaffordable for the passive BDs, which are of scarce concern in existing works and remain unsolved. To this end, in this paper, we propose a slotted ALOHA-based random access for BackCom systems, in which each BD is randomly chosen and is allowed to coexist with one active device for hybrid multiple access. To excavate and evaluate the performance, a resource allocation problem for max-min transmission rate is formulated, where transmit antenna selection, receive beamforming design, reflection coefficient adjustment, power control, and access probability determination are jointly considered. To deal with this intractable problem, we first transform the objective function with the max-min form into an equivalent linear one, and then decompose the resulting problem into three sub-problems. Next, a block coordinate descent (BCD)-based greedy algorithm with a penalty function, successive convex approximation, and linear programming are designed to obtain sub-optimal solutions for tractable analysis. Simulation results demonstrate that the proposed algorithm outperforms benchmark algorithms in terms of transmission rate and fairness.
The emerging concept of Over-the-Air (OtA) computation has shown great potential for achieving resource-efficient data aggregation across large wireless networks. However, current research in this area has been limited to the standard many-to-one topology, where multiple nodes transmit data to a single receiver. In this study, we address the problem of applying OtA computation to scenarios with multiple receivers, and propose a novel communication design that exploits joint precoding and decoding over multiple time slots. To determine the optimal precoding and decoding vectors, we formulate an optimization problem that aims to minimize the mean squared error of the desired computations while satisfying the unbiasedness condition and power constraints. Our proposed multi-slot design is shown to be effective in saving communication resources (e.g., time slots) and achieving smaller estimation errors compared to the baseline approach of separating different receivers over time.
Inverse problems are in many cases solved with optimization techniques. When the underlying model is linear, first-order gradient methods are usually sufficient. With nonlinear models, due to nonconvexity, one must often resort to second-order methods that are computationally more expensive. In this work we aim to approximate a nonlinear model with a linear one and correct the resulting approximation error. We develop a sequential method that iteratively solves a linear inverse problem and updates the approximation error by evaluating it at the new solution. This treatment convexifies the problem and allows us to benefit from established convex optimization methods. We separately consider cases where the approximation is fixed over iterations and where the approximation is adaptive. In the fixed case we show theoretically under what assumptions the sequence converges. In the adaptive case, particularly considering the special case of approximation by first-order Taylor expansion, we show that with certain assumptions the sequence converges to a critical point of the original nonconvex functional. Furthermore, we show that with quadratic objective functions the sequence corresponds to the Gauss-Newton method. Finally, we showcase numerical results superior to the conventional model correction method. We also show, that a fixed approximation can provide competitive results with considerable computational speed-up.
Rutting of asphalt pavements is a crucial design criterion in various pavement design guides. A good road transportation base can provide security for the transportation of oil and gas in road transportation. This study attempts to develop a robust artificial intelligence model to estimate different asphalt pavements' rutting depth clips, temperature, and load axes as primary characteristics. The experiment data were obtained from 19 asphalt pavements with different crude oil sources on a 2.038 km long full-scale field accelerated pavement test track (RIOHTrack, Road Track Institute) in Tongzhou, Beijing. In addition, this paper also proposes to build complex networks with different pavement rutting depths through complex network methods and the Louvain algorithm for community detection. The most critical structural elements can be selected from different asphalt pavement rutting data, and similar structural elements can be found. An extreme learning machine algorithm with residual correction (RELM) is designed and optimized using an independent adaptive particle swarm algorithm. The experimental results of the proposed method are compared with several classical machine learning algorithms, with predictions of Average Root Mean Squared Error, Average Mean Absolute Error, and Average Mean Absolute Percentage Error for 19 asphalt pavements reaching 1.742, 1.363, and 1.94\% respectively. The experiments demonstrate that the RELM algorithm has an advantage over classical machine learning methods in dealing with non-linear problems in road engineering. Notably, the method ensures the adaptation of the simulated environment to different levels of abstraction through the cognitive analysis of the production environment parameters.
This paper studies the stochastic optimization for decentralized nonconvex-strongly-concave minimax problem. We propose a simple and efficient algorithm, called Decentralized Recursive-gradient descEnt Ascent Method (\texttt{DREAM}), which achieves the best-known theoretical guarantee for finding the $\epsilon$-stationary point of the primal function. For the online setting, the proposed method requires $\mathcal{O}(\kappa^3\epsilon^{-3})$ stochastic first-order oracle (SFO) calls and $\mathcal{O}\big(\kappa^2\epsilon^{-2}/\sqrt{1-\lambda_2(W)}\,\big)$ communication rounds to find an $\epsilon$-stationary point, where $\kappa$ is the condition number and $\lambda_2(W)$ is the second-largest eigenvalue of the gossip matrix~$W$. For the offline setting with totally $N$ component functions, the proposed method requires $\mathcal{O}\big(\kappa^2 \sqrt{N} \epsilon^{-2}\big)$ SFO calls and the same communication complexity as the online setting.
With its powerful capability to deal with graph data widely found in practical applications, graph neural networks (GNNs) have received significant research attention. However, as societies become increasingly concerned with data privacy, GNNs face the need to adapt to this new normal. This has led to the rapid development of federated graph neural networks (FedGNNs) research in recent years. Although promising, this interdisciplinary field is highly challenging for interested researchers to enter into. The lack of an insightful survey on this topic only exacerbates this problem. In this paper, we bridge this gap by offering a comprehensive survey of this emerging field. We propose a unique 3-tiered taxonomy of the FedGNNs literature to provide a clear view into how GNNs work in the context of Federated Learning (FL). It puts existing works into perspective by analyzing how graph data manifest themselves in FL settings, how GNN training is performed under different FL system architectures and degrees of graph data overlap across data silo, and how GNN aggregation is performed under various FL settings. Through discussions of the advantages and limitations of existing works, we envision future research directions that can help build more robust, dynamic, efficient, and interpretable FedGNNs.
Effective multi-robot teams require the ability to move to goals in complex environments in order to address real-world applications such as search and rescue. Multi-robot teams should be able to operate in a completely decentralized manner, with individual robot team members being capable of acting without explicit communication between neighbors. In this paper, we propose a novel game theoretic model that enables decentralized and communication-free navigation to a goal position. Robots each play their own distributed game by estimating the behavior of their local teammates in order to identify behaviors that move them in the direction of the goal, while also avoiding obstacles and maintaining team cohesion without collisions. We prove theoretically that generated actions approach a Nash equilibrium, which also corresponds to an optimal strategy identified for each robot. We show through extensive simulations that our approach enables decentralized and communication-free navigation by a multi-robot system to a goal position, and is able to avoid obstacles and collisions, maintain connectivity, and respond robustly to sensor noise.