Video memorability is a measure of how likely a particular video is to be remembered by a viewer when that viewer has no emotional connection with the video content. It is an important characteristic as videos that are more memorable are more likely to be shared, viewed, and discussed. This paper presents results of a series of experiments where we improved the memorability of a video by selectively cropping frames based on image saliency. We present results of a basic fixed cropping as well as the results from dynamic cropping where both the size of the crop and the position of the crop within the frame, move as the video is played and saliency is tracked. Our results indicate that especially for videos of low initial memorability, the memorability score can be improved.
Medical Image-to-image translation is a key task in computer vision and generative artificial intelligence, and it is highly applicable to medical image analysis. GAN-based methods are the mainstream image translation methods, but they often ignore the variation and distribution of images in the frequency domain, or only take simple measures to align high-frequency information, which can lead to distortion and low quality of the generated images. To solve these problems, we propose a novel method called frequency domain decomposition translation (FDDT). This method decomposes the original image into a high-frequency component and a low-frequency component, with the high-frequency component containing the details and identity information, and the low-frequency component containing the style information. Next, the high-frequency and low-frequency components of the transformed image are aligned with the transformed results of the high-frequency and low-frequency components of the original image in the same frequency band in the spatial domain, thus preserving the identity information of the image while destroying as little stylistic information of the image as possible. We conduct extensive experiments on MRI images and natural images with FDDT and several mainstream baseline models, and we use four evaluation metrics to assess the quality of the generated images. Compared with the baseline models, optimally, FDDT can reduce Fr\'echet inception distance by up to 24.4%, structural similarity by up to 4.4%, peak signal-to-noise ratio by up to 5.8%, and mean squared error by up to 31%. Compared with the previous method, optimally, FDDT can reduce Fr\'echet inception distance by up to 23.7%, structural similarity by up to 1.8%, peak signal-to-noise ratio by up to 6.8%, and mean squared error by up to 31.6%.
Spectral rendering is essential for the production of physically-plausible synthetic images, but requires to introduce several changes in the content generation pipeline. In particular, the authoring of spectral material properties (e.g., albedo maps, indices of refraction, transmittance coefficients) raises new problems.While a large panel of computer graphics methods exists to upsample a RGB color to a spectrum, they all provide a one-to-one mapping. This limits the ability to control interesting color changes such as the Usambara effect or metameric spectra. In this work, we introduce a one-to-many mapping in which we show how we can explore the set of all spectra reproducing a given input color. We apply this method to different colour changing effects such as vathochromism -- the change of color with depth, and metamerism.
Control of legged robots is a challenging problem that has been investigated by different approaches, such as model-based control and learning algorithms. This work proposes a novel Imitating and Finetuning Model Predictive Control (IFM) framework to take the strengths of both approaches. Our framework first develops a conventional model predictive controller (MPC) using Differential Dynamic Programming and Raibert heuristic, which serves as an expert policy. Then we train a clone of the MPC using imitation learning to make the controller learnable. Finally, we leverage deep reinforcement learning with limited exploration for further finetuning the policy on more challenging terrains. By conducting comprehensive simulation and hardware experiments, we demonstrate that the proposed IFM framework can significantly improve the performance of the given MPC controller on rough, slippery, and conveyor terrains that require careful coordination of footsteps. We also showcase that IFM can efficiently produce more symmetric, periodic, and energy-efficient gaits compared to Vanilla RL with a minimal burden of reward shaping.
Creating accurate and geologically realistic reservoir facies based on limited measurements is crucial for field development and reservoir management, especially in the oil and gas sector. Traditional two-point geostatistics, while foundational, often struggle to capture complex geological patterns. Multi-point statistics offers more flexibility, but comes with its own challenges. With the rise of Generative Adversarial Networks (GANs) and their success in various fields, there has been a shift towards using them for facies generation. However, recent advances in the computer vision domain have shown the superiority of diffusion models over GANs. Motivated by this, a novel Latent Diffusion Model is proposed, which is specifically designed for conditional generation of reservoir facies. The proposed model produces high-fidelity facies realizations that rigorously preserve conditioning data. It significantly outperforms a GAN-based alternative.
Video anomaly detection deals with the recognition of abnormal events in videos. Apart from the visual signal, video anomaly detection has also been addressed with the use of skeleton sequences. We propose a holistic representation of skeleton trajectories to learn expected motions across segments at different times. Our approach uses multitask learning to reconstruct any continuous unobserved temporal segment of the trajectory allowing the extrapolation of past or future segments and the interpolation of in-between segments. We use an end-to-end attention-based encoder-decoder. We encode temporally occluded trajectories, jointly learn latent representations of the occluded segments, and reconstruct trajectories based on expected motions across different temporal segments. Extensive experiments on three trajectory-based video anomaly detection datasets show the advantages and effectiveness of our approach with state-of-the-art results on anomaly detection in skeleton trajectories.
A recent development in Bayesian optimization is the use of local optimization strategies, which can deliver strong empirical performance on high-dimensional problems compared to traditional global strategies. The "folk wisdom" in the literature is that the focus on local optimization sidesteps the curse of dimensionality; however, little is known concretely about the expected behavior or convergence of Bayesian local optimization routines. We first study the behavior of the local approach, and find that the statistics of individual local solutions of Gaussian process sample paths are surprisingly good compared to what we would expect to recover from global methods. We then present the first rigorous analysis of such a Bayesian local optimization algorithm recently proposed by M\"uller et al. (2021), and derive convergence rates in both the noisy and noiseless settings.
Causality can be described in terms of a structural causal model (SCM) that carries information on the variables of interest and their mechanistic relations. For most processes of interest the underlying SCM will only be partially observable, thus causal inference tries to leverage any exposed information. Graph neural networks (GNN) as universal approximators on structured input pose a viable candidate for causal learning, suggesting a tighter integration with SCM. To this effect we present a theoretical analysis from first principles that establishes a novel connection between GNN and SCM while providing an extended view on general neural-causal models. We then establish a new model class for GNN-based causal inference that is necessary and sufficient for causal effect identification. Our empirical illustration on simulations and standard benchmarks validate our theoretical proofs.
We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal research progresses in the past several years, are expressed in a very monotonic and featureless format. While such captions are normally accurate, they often lack important characteristics in human languages - distinctiveness for each caption and diversity for different images. To address this problem, we propose a novel conditional generative adversarial network for generating diverse captions across images. Instead of estimating the quality of a caption solely on one image, the proposed comparative adversarial learning framework better assesses the quality of captions by comparing a set of captions within the image-caption joint space. By contrasting with human-written captions and image-mismatched captions, the caption generator effectively exploits the inherent characteristics of human languages, and generates more discriminative captions. We show that our proposed network is capable of producing accurate and diverse captions across images.
Top-down visual attention mechanisms have been used extensively in image captioning and visual question answering (VQA) to enable deeper image understanding through fine-grained analysis and even multiple steps of reasoning. In this work, we propose a combined bottom-up and top-down attention mechanism that enables attention to be calculated at the level of objects and other salient image regions. This is the natural basis for attention to be considered. Within our approach, the bottom-up mechanism (based on Faster R-CNN) proposes image regions, each with an associated feature vector, while the top-down mechanism determines feature weightings. Applying this approach to image captioning, our results on the MSCOCO test server establish a new state-of-the-art for the task, achieving CIDEr / SPICE / BLEU-4 scores of 117.9, 21.5 and 36.9, respectively. Demonstrating the broad applicability of the method, applying the same approach to VQA we obtain first place in the 2017 VQA Challenge.
Image segmentation is an important component of many image understanding systems. It aims to group pixels in a spatially and perceptually coherent manner. Typically, these algorithms have a collection of parameters that control the degree of over-segmentation produced. It still remains a challenge to properly select such parameters for human-like perceptual grouping. In this work, we exploit the diversity of segments produced by different choices of parameters. We scan the segmentation parameter space and generate a collection of image segmentation hypotheses (from highly over-segmented to under-segmented). These are fed into a cost minimization framework that produces the final segmentation by selecting segments that: (1) better describe the natural contours of the image, and (2) are more stable and persistent among all the segmentation hypotheses. We compare our algorithm's performance with state-of-the-art algorithms, showing that we can achieve improved results. We also show that our framework is robust to the choice of segmentation kernel that produces the initial set of hypotheses.