亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

We release Code Llama, a family of large language models for code based on Llama 2 providing state-of-the-art performance among open models, infilling capabilities, support for large input contexts, and zero-shot instruction following ability for programming tasks. We provide multiple flavors to cover a wide range of applications: foundation models (Code Llama), Python specializations (Code Llama - Python), and instruction-following models (Code Llama - Instruct) with 7B, 13B, 34B and 70B parameters each. All models are trained on sequences of 16k tokens and show improvements on inputs with up to 100k tokens. 7B, 13B and 70B Code Llama and Code Llama - Instruct variants support infilling based on surrounding content. Code Llama reaches state-of-the-art performance among open models on several code benchmarks, with scores of up to 67% and 65% on HumanEval and MBPP, respectively. Notably, Code Llama - Python 7B outperforms Llama 2 70B on HumanEval and MBPP, and all our models outperform every other publicly available model on MultiPL-E. We release Code Llama under a permissive license that allows for both research and commercial use.

相關內容

Transformers have emerged as the backbone of large language models (LLMs). However, generation remains inefficient due to the need to store in memory a cache of key-value representations for past tokens, whose size scales linearly with the input sequence length and batch size. As a solution, we propose Dynamic Memory Compression (DMC), a method for on-line key-value cache compression at inference time. Most importantly, the model learns to apply different compression rates in different heads and layers. We retrofit pre-trained LLMs such as Llama 2 (7B, 13B and 70B) into DMC Transformers, achieving up to ~3.7x throughput increase in auto-regressive inference on a NVIDIA H100 GPU. DMC is applied via continued pre-training on a negligible percentage of the original data without adding any extra parameters. We find that DMC preserves the original downstream performance with up to 4x cache compression, outperforming up-trained grouped-query attention (GQA). GQA and DMC can be even combined to obtain compounded gains. As a result DMC fits longer contexts and larger batches within any given memory budget.

Language models (LMs) have greatly propelled the research on natural language processing. However, LMs also raise concerns regarding the generation of biased or toxic content and the potential disclosure of private information from the training dataset. In this work, we present a new efficient approach, Ethos, that rectifies LMs to mitigate toxicity and bias in outputs and avoid privacy leakage. Ethos is built on task arithmetic. However, unlike current task arithmetic algorithms, Ethos distinguishes general beneficial and undesired knowledge when reconstructing task vectors. Specifically, Ethos first obtains a set of principal components from the pre-trained models using singular value decomposition. Then, by projecting the task vector onto principal components, Ethos identifies the principal components that encode general or undesired knowledge. Ethos performs negating using the task vector with undesired knowledge only, thereby minimizing collateral damage on general model utility. We demonstrate the efficacy of our approach on three different tasks: debiasing, detoxification, and memorization unlearning. Evaluations show Ethos is more effective in removing undesired knowledge and maintaining the overall model performance compared to current task arithmetic methods.

We propose VLOGGER, a method for audio-driven human video generation from a single input image of a person, which builds on the success of recent generative diffusion models. Our method consists of 1) a stochastic human-to-3d-motion diffusion model, and 2) a novel diffusion-based architecture that augments text-to-image models with both spatial and temporal controls. This supports the generation of high quality video of variable length, easily controllable through high-level representations of human faces and bodies. In contrast to previous work, our method does not require training for each person, does not rely on face detection and cropping, generates the complete image (not just the face or the lips), and considers a broad spectrum of scenarios (e.g. visible torso or diverse subject identities) that are critical to correctly synthesize humans who communicate. We also curate MENTOR, a new and diverse dataset with 3d pose and expression annotations, one order of magnitude larger than previous ones (800,000 identities) and with dynamic gestures, on which we train and ablate our main technical contributions. VLOGGER outperforms state-of-the-art methods in three public benchmarks, considering image quality, identity preservation and temporal consistency while also generating upper-body gestures. We analyze the performance of VLOGGER with respect to multiple diversity metrics, showing that our architectural choices and the use of MENTOR benefit training a fair and unbiased model at scale. Finally we show applications in video editing and personalization.

Instruction Tuning involves finetuning a language model on a collection of instruction-formatted datasets in order to enhance the generalizability of the model to unseen tasks. Studies have shown the importance of balancing different task proportions during finetuning, but finding the right balance remains challenging. Unfortunately, there's currently no systematic method beyond manual tuning or relying on practitioners' intuition. In this paper, we introduce SMART (Submodular data Mixture strAtegy for instRuction Tuning) - a novel data mixture strategy which makes use of a submodular function to assign importance scores to tasks which are then used to determine the mixture weights. Given a fine-tuning budget, SMART redistributes the budget among tasks and selects non-redundant samples from each task. Experimental results demonstrate that SMART significantly outperforms traditional methods such as examples proportional mixing and equal mixing. Furthermore, SMART facilitates the creation of data mixtures based on a few representative subsets of tasks alone and through task pruning analysis, we reveal that in a limited budget setting, allocating budget among a subset of representative tasks yields superior performance compared to distributing the budget among all tasks. The code for reproducing our results is open-sourced at //github.com/kowndinya-renduchintala/SMART.

This survey provides an in-depth analysis of knowledge conflicts for large language models (LLMs), highlighting the complex challenges they encounter when blending contextual and parametric knowledge. Our focus is on three categories of knowledge conflicts: context-memory, inter-context, and intra-memory conflict. These conflicts can significantly impact the trustworthiness and performance of LLMs, especially in real-world applications where noise and misinformation are common. By categorizing these conflicts, exploring the causes, examining the behaviors of LLMs under such conflicts, and reviewing available solutions, this survey aims to shed light on strategies for improving the robustness of LLMs, thereby serving as a valuable resource for advancing research in this evolving area.

Open-sourced, user-friendly tools form the bedrock of scientific advancement across disciplines. The widespread adoption of data-driven learning has led to remarkable progress in multi-fingered dexterity, bimanual manipulation, and applications ranging from logistics to home robotics. However, existing data collection platforms are often proprietary, costly, or tailored to specific robotic morphologies. We present OPEN TEACH, a new teleoperation system leveraging VR headsets to immerse users in mixed reality for intuitive robot control. Built on the affordable Meta Quest 3, which costs $500, OPEN TEACH enables real-time control of various robots, including multi-fingered hands and bimanual arms, through an easy-to-use app. Using natural hand gestures and movements, users can manipulate robots at up to 90Hz with smooth visual feedback and interface widgets offering closeup environment views. We demonstrate the versatility of OPEN TEACH across 38 tasks on different robots. A comprehensive user study indicates significant improvement in teleoperation capability over the AnyTeleop framework. Further experiments exhibit that the collected data is compatible with policy learning on 10 dexterous and contact-rich manipulation tasks. Currently supporting Franka, xArm, Jaco, and Allegro platforms, OPEN TEACH is fully open-sourced to promote broader adoption. Videos are available at //open-teach.github.io/.

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each object configuration, which is characterized as a concatenation of different attributes, including location, size, orientation, semantics, and geometry features. We introduce a diffusion network to synthesize a collection of 3D indoor objects by denoising a set of unordered object attributes. Unordered parametrization simplifies and eases the joint distribution approximation. The shape feature diffusion facilitates natural object placements, including symmetries. Our method enables many downstream applications, including scene completion, scene arrangement, and text-conditioned scene synthesis. Experiments on the 3D-FRONT dataset show that our method can synthesize more physically plausible and diverse indoor scenes than state-of-the-art methods. Extensive ablation studies verify the effectiveness of our design choice in scene diffusion models.

Graph Neural Networks (GNNs) have been extensively used in various real-world applications. However, the predictive uncertainty of GNNs stemming from diverse sources such as inherent randomness in data and model training errors can lead to unstable and erroneous predictions. Therefore, identifying, quantifying, and utilizing uncertainty are essential to enhance the performance of the model for the downstream tasks as well as the reliability of the GNN predictions. This survey aims to provide a comprehensive overview of the GNNs from the perspective of uncertainty with an emphasis on its integration in graph learning. We compare and summarize existing graph uncertainty theory and methods, alongside the corresponding downstream tasks. Thereby, we bridge the gap between theory and practice, meanwhile connecting different GNN communities. Moreover, our work provides valuable insights into promising directions in this field.

We present the Thought Graph as a novel framework to support complex reasoning and use gene set analysis as an example to uncover semantic relationships between biological processes. Our framework stands out for its ability to provide a deeper understanding of gene sets, significantly surpassing GSEA by 40.28% and LLM baselines by 5.38% based on cosine similarity to human annotations. Our analysis further provides insights into future directions of biological processes naming, and implications for bioinformatics and precision medicine.

Since the launch of ChatGPT, a powerful AI Chatbot developed by OpenAI, large language models (LLMs) have made significant advancements in both academia and industry, bringing about a fundamental engineering paradigm shift in many areas. While LLMs are powerful, it is also crucial to best use their power where "prompt'' plays a core role. However, the booming LLMs themselves, including excellent APIs like ChatGPT, have several inherent limitations: 1) temporal lag of training data, and 2) the lack of physical capabilities to perform external actions. Recently, we have observed the trend of utilizing prompt-based tools to better utilize the power of LLMs for downstream tasks, but a lack of systematic literature and standardized terminology, partly due to the rapid evolution of this field. Therefore, in this work, we survey related prompting tools and promote the concept of the "Prompting Framework" (PF), i.e. the framework for managing, simplifying, and facilitating interaction with large language models. We define the lifecycle of the PF as a hierarchical structure, from bottom to top, namely: Data Level, Base Level, Execute Level, and Service Level. We also systematically depict the overall landscape of the emerging PF field and discuss potential future research and challenges. To continuously track the developments in this area, we maintain a repository at //github.com/lxx0628/Prompting-Framework-Survey, which can be a useful resource sharing platform for both academic and industry in this field.

北京阿比特科技有限公司