The generative Artificial Intelligence (AI) tools based on Large Language Models (LLMs) use billions of parameters to extensively analyse large datasets and extract critical private information such as, context, specific details, identifying information etc. This have raised serious threats to user privacy and reluctance to use such tools. This article proposes the conceptual model called PrivChatGPT, a privacy-preserving model for LLMs that consists of two main components i.e., preserving user privacy during the data curation/pre-processing together with preserving private context and the private training process for large-scale data. To demonstrate its applicability, we show how a private mechanism could be integrated into the existing model for training LLMs to protect user privacy; specifically, we employed differential privacy and private training using Reinforcement Learning (RL). We measure the privacy loss and evaluate the measure of uncertainty or randomness once differential privacy is applied. It further recursively evaluates the level of privacy guarantees and the measure of uncertainty of public database and resources, during each update when new information is added for training purposes. To critically evaluate the use of differential privacy for private LLMs, we hypothetically compared other mechanisms e..g, Blockchain, private information retrieval, randomisation, for various performance measures such as the model performance and accuracy, computational complexity, privacy vs. utility etc. We conclude that differential privacy, randomisation, and obfuscation can impact utility and performance of trained models, conversely, the use of ToR, Blockchain, and PIR may introduce additional computational complexity and high training latency. We believe that the proposed model could be used as a benchmark for proposing privacy preserving LLMs for generative AI tools.
Current state-of-the-art image generation models such as Latent Diffusion Models (LDMs) have demonstrated the capacity to produce visually striking food-related images. However, these generated images often exhibit an artistic or surreal quality that diverges from the authenticity of real-world food representations. This inadequacy renders them impractical for applications requiring realistic food imagery, such as training models for image-based dietary assessment. To address these limitations, we introduce FoodFusion, a Latent Diffusion model engineered specifically for the faithful synthesis of realistic food images from textual descriptions. The development of the FoodFusion model involves harnessing an extensive array of open-source food datasets, resulting in over 300,000 curated image-caption pairs. Additionally, we propose and employ two distinct data cleaning methodologies to ensure that the resulting image-text pairs maintain both realism and accuracy. The FoodFusion model, thus trained, demonstrates a remarkable ability to generate food images that exhibit a significant improvement in terms of both realism and diversity over the publicly available image generation models. We openly share the dataset and fine-tuned models to support advancements in this critical field of food image synthesis at //bit.ly/genai4good.
Recent methods such as Score Distillation Sampling (SDS) and Variational Score Distillation (VSD) using 2D diffusion models for text-to-3D generation have demonstrated impressive generation quality. However, the long generation time of such algorithms significantly degrades the user experience. To tackle this problem, we propose DreamPropeller, a drop-in acceleration algorithm that can be wrapped around any existing text-to-3D generation pipeline based on score distillation. Our framework generalizes Picard iterations, a classical algorithm for parallel sampling an ODE path, and can account for non-ODE paths such as momentum-based gradient updates and changes in dimensions during the optimization process as in many cases of 3D generation. We show that our algorithm trades parallel compute for wallclock time and empirically achieves up to 4.7x speedup with a negligible drop in generation quality for all tested frameworks.
Despite substantial progress, all-in-one image restoration (IR) grapples with persistent challenges in handling intricate real-world degradations. This paper introduces MPerceiver: a novel multimodal prompt learning approach that harnesses Stable Diffusion (SD) priors to enhance adaptiveness, generalizability and fidelity for all-in-one image restoration. Specifically, we develop a dual-branch module to master two types of SD prompts: textual for holistic representation and visual for multiscale detail representation. Both prompts are dynamically adjusted by degradation predictions from the CLIP image encoder, enabling adaptive responses to diverse unknown degradations. Moreover, a plug-in detail refinement module improves restoration fidelity via direct encoder-to-decoder information transformation. To assess our method, MPerceiver is trained on 9 tasks for all-in-one IR and outperforms state-of-the-art task-specific methods across most tasks. Post multitask pre-training, MPerceiver attains a generalized representation in low-level vision, exhibiting remarkable zero-shot and few-shot capabilities in unseen tasks. Extensive experiments on 16 IR tasks and 26 benchmarks underscore the superiority of MPerceiver in terms of adaptiveness, generalizability and fidelity.
We introduce AMAGO, an in-context Reinforcement Learning (RL) agent that uses sequence models to tackle the challenges of generalization, long-term memory, and meta-learning. Recent works have shown that off-policy learning can make in-context RL with recurrent policies viable. Nonetheless, these approaches require extensive tuning and limit scalability by creating key bottlenecks in agents' memory capacity, planning horizon, and model size. AMAGO revisits and redesigns the off-policy in-context approach to successfully train long-sequence Transformers over entire rollouts in parallel with end-to-end RL. Our agent is uniquely scalable and applicable to a wide range of problems. We demonstrate its strong performance empirically in meta-RL and long-term memory domains. AMAGO's focus on sparse rewards and off-policy data also allows in-context learning to extend to goal-conditioned problems with challenging exploration. When combined with a novel hindsight relabeling scheme, AMAGO can solve a previously difficult category of open-world domains, where agents complete many possible instructions in procedurally generated environments. We evaluate our agent on three goal-conditioned domains and study how its individual improvements connect to create a generalist policy.
We introduce Magicoder, a series of fully open-source (code, weights, and data) Large Language Models (LLMs) for code that significantly closes the gap with top code models while having no more than 7B parameters. Magicoder models are trained on 75K synthetic instruction data using OSS-Instruct, a novel approach to enlightening LLMs with open-source code snippets to generate high-quality instruction data for code. Our main motivation is to mitigate the inherent bias of the synthetic data generated by LLMs by empowering them with a wealth of open-source references for the production of more diverse, realistic, and controllable data. The orthogonality of OSS-Instruct and other data generation methods like Evol-Instruct further enables us to build an enhanced MagicoderS. Both Magicoder and MagicoderS substantially outperform state-of-the-art code models with similar or even larger sizes on a wide range of coding benchmarks, including Python text-to-code generation, multilingual coding, and data-science program completion. Notably, MagicoderS-CL-7B based on CodeLlama even surpasses the prominent ChatGPT on HumanEval+ (66.5 vs. 65.9 in pass@1). Overall, OSS-Instruct opens a new direction for low-bias and high-quality instruction tuning using abundant open-source references.
We introduce Explicit Neural Surfaces (ENS), an efficient surface reconstruction method that learns an explicitly defined continuous surface from multiple views. We use a series of neural deformation fields to progressively transform a continuous input surface to a target shape. By sampling meshes as discrete surface proxies, we train the deformation fields through efficient differentiable rasterization, and attain a mesh-independent and smooth surface representation. By using Laplace-Beltrami eigenfunctions as an intrinsic positional encoding alongside standard extrinsic Fourier features, our approach can capture fine surface details. ENS trains 1 to 2 orders of magnitude faster and can extract meshes of higher quality compared to implicit representations, whilst maintaining competitive surface reconstruction performance and real-time capabilities. Finally, we apply our approach to learn a collection of objects in a single model, and achieve disentangled interpolations between different shapes, their surface details, and textures.
The recent advancements in text-to-3D generation mark a significant milestone in generative models, unlocking new possibilities for creating imaginative 3D assets across various real-world scenarios. While recent advancements in text-to-3D generation have shown promise, they often fall short in rendering detailed and high-quality 3D models. This problem is especially prevalent as many methods base themselves on Score Distillation Sampling (SDS). This paper identifies a notable deficiency in SDS, that it brings inconsistent and low-quality updating direction for the 3D model, causing the over-smoothing effect. To address this, we propose a novel approach called Interval Score Matching (ISM). ISM employs deterministic diffusing trajectories and utilizes interval-based score matching to counteract over-smoothing. Furthermore, we incorporate 3D Gaussian Splatting into our text-to-3D generation pipeline. Extensive experiments show that our model largely outperforms the state-of-the-art in quality and training efficiency.
Deploying Large Language Models (LLMs) locally on mobile devices presents a significant challenge due to their extensive memory requirements. In this paper, we introduce LinguaLinked, a system for decentralized, distributed LLM inference on mobile devices. LinguaLinked enables collaborative execution of the inference task across multiple trusted devices. LinguaLinked ensures data privacy by processing information locally. LinguaLinked uses three key strategies. First, an optimized model assignment technique segments LLMs and uses linear optimization to align segments with each device's capabilities. Second, an optimized data transmission mechanism ensures efficient and structured data flow between model segments while also maintaining the integrity of the original model structure. Finally, LinguaLinked incorporates a runtime load balancer that actively monitors and redistributes tasks among mobile devices to prevent bottlenecks, enhancing the system's overall efficiency and responsiveness. We demonstrate that LinguaLinked facilitates efficient LLM inference while maintaining consistent throughput and minimal latency through extensive testing across various mobile devices, from high-end to low-end Android devices. In our evaluations, compared to the baseline, LinguaLinked achieves an inference performance acceleration of $1.11\times$ to $1.61\times$ in single-threaded settings, $1.73\times$ to $2.65\times$ with multi-threading. Additionally, runtime load balancing yields an overall inference acceleration of $1.29\times$ to $1.32\times$.
Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.