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In many real-world multi-agent cooperative tasks, due to high cost and risk, agents cannot continuously interact with the environment and collect experiences during learning, but have to learn from offline datasets. However, the transition dynamics in the dataset of each agent can be much different from the ones induced by the learned policies of other agents in execution, creating large errors in value estimates. Consequently, agents learn uncoordinated low-performing policies. In this paper, we propose a framework for offline decentralized multi-agent reinforcement learning, which exploits value deviation and transition normalization to deliberately modify the transition probabilities. Value deviation optimistically increases the transition probabilities of high-value next states, and transition normalization normalizes the transition probabilities of next states. They together enable agents to learn high-performing and coordinated policies. Theoretically, we prove the convergence of Q-learning under the altered non-stationary transition dynamics. Empirically, we show that the framework can be easily built on many existing offline reinforcement learning algorithms and achieve substantial improvement in a variety of multi-agent tasks.

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Ensuring safety in dynamic multi-agent systems is challenging due to limited information about the other agents. Control Barrier Functions (CBFs) are showing promise for safety assurance but current methods make strong assumptions about other agents and often rely on manual tuning to balance safety, feasibility, and performance. In this work, we delve into the problem of adaptive safe learning for multi-agent systems with CBF. We show how emergent behavior can be profoundly influenced by the CBF configuration, highlighting the necessity for a responsive and dynamic approach to CBF design. We present ASRL, a novel adaptive safe RL framework, to fully automate the optimization of policy and CBF coefficients, to enhance safety and long-term performance through reinforcement learning. By directly interacting with the other agents, ASRL learns to cope with diverse agent behaviours and maintains the cost violations below a desired limit. We evaluate ASRL in a multi-robot system and a competitive multi-agent racing scenario, against learning-based and control-theoretic approaches. We empirically demonstrate the efficacy and flexibility of ASRL, and assess generalization and scalability to out-of-distribution scenarios. Code and supplementary material are public online.

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is often produced by uninterpretable models such as deep neural networks. We propose an approach to generate natural language explanations for an agent's behavior based only on observations of states and actions, agnostic to the underlying model representation. We show how a compact representation of the agent's behavior can be learned and used to produce plausible explanations with minimal hallucination while affording user interaction with a pre-trained large language model. Through user studies and empirical experiments, we show that our approach generates explanations as helpful as those generated by a human domain expert while enabling beneficial interactions such as clarification and counterfactual queries.

We address in this paper a particular instance of the multi-agent linear stochastic bandit problem, called clustered multi-agent linear bandits. In this setting, we propose a novel algorithm leveraging an efficient collaboration between the agents in order to accelerate the overall optimization problem. In this contribution, a network controller is responsible for estimating the underlying cluster structure of the network and optimizing the experiences sharing among agents within the same groups. We provide a theoretical analysis for both the regret minimization problem and the clustering quality. Through empirical evaluation against state-of-the-art algorithms on both synthetic and real data, we demonstrate the effectiveness of our approach: our algorithm significantly improves regret minimization while managing to recover the true underlying cluster partitioning.

The pursuit of long-term autonomy mandates that robotic agents must continuously adapt to their changing environments and learn to solve new tasks. Continual learning seeks to overcome the challenge of catastrophic forgetting, where learning to solve new tasks causes a model to forget previously learnt information. Prior-based continual learning methods are appealing for robotic applications as they are space efficient and typically do not increase in computational complexity as the number of tasks grows. Despite these desirable properties, prior-based approaches typically fail on important benchmarks and consequently are limited in their potential applications compared to their memory-based counterparts. We introduce Bayesian adaptive moment regularization (BAdam), a novel prior-based method that better constrains parameter growth, leading to lower catastrophic forgetting. Our method boasts a range of desirable properties for robotic applications such as being lightweight and task label-free, converging quickly, and offering calibrated uncertainty that is important for safe real-world deployment. Results show that BAdam achieves state-of-the-art performance for prior-based methods on challenging single-headed class-incremental experiments such as Split MNIST and Split FashionMNIST, and does so without relying on task labels or discrete task boundaries.

Many real-world dynamical systems can be described as State-Space Models (SSMs). In this formulation, each observation is emitted by a latent state, which follows first-order Markovian dynamics. A Probabilistic Deep SSM (ProDSSM) generalizes this framework to dynamical systems of unknown parametric form, where the transition and emission models are described by neural networks with uncertain weights. In this work, we propose the first deterministic inference algorithm for models of this type. Our framework allows efficient approximations for training and testing. We demonstrate in our experiments that our new method can be employed for a variety of tasks and enjoys a superior balance between predictive performance and computational budget.

We consider a decentralized formulation of the active hypothesis testing (AHT) problem, where multiple agents gather noisy observations from the environment with the purpose of identifying the correct hypothesis. At each time step, agents have the option to select a sampling action. These different actions result in observations drawn from various distributions, each associated with a specific hypothesis. The agents collaborate to accomplish the task, where message exchanges between agents are allowed over a rate-limited communications channel. The objective is to devise a multi-agent policy that minimizes the Bayes risk. This risk comprises both the cost of sampling and the joint terminal cost incurred by the agents upon making a hypothesis declaration. Deriving optimal structured policies for AHT problems is generally mathematically intractable, even in the context of a single agent. As a result, recent efforts have turned to deep learning methodologies to address these problems, which have exhibited significant success in single-agent learning scenarios. In this paper, we tackle the multi-agent AHT formulation by introducing a novel algorithm rooted in the framework of deep multi-agent reinforcement learning. This algorithm, named Multi-Agent Reinforcement Learning for AHT (MARLA), operates at each time step by having each agent map its state to an action (sampling rule or stopping rule) using a trained deep neural network with the goal of minimizing the Bayes risk. We present a comprehensive set of experimental results that effectively showcase the agents' ability to learn collaborative strategies and enhance performance using MARLA. Furthermore, we demonstrate the superiority of MARLA over single-agent learning approaches. Finally, we provide an open-source implementation of the MARLA framework, for the benefit of researchers and developers in related domains.

We describe a class of tasks called decision-oriented dialogues, in which AI assistants must collaborate with one or more humans via natural language to help them make complex decisions. We formalize three domains in which users face everyday decisions: (1) choosing an assignment of reviewers to conference papers, (2) planning a multi-step itinerary in a city, and (3) negotiating travel plans for a group of friends. In each of these settings, AI assistants and users have disparate abilities that they must combine to arrive at the best decision: assistants can access and process large amounts of information, while users have preferences and constraints external to the system. For each task, we build a dialogue environment where agents receive a reward based on the quality of the final decision they reach. Using these environments, we collect human-human dialogues with humans playing the role of assistant. To compare how current AI assistants communicate in these settings, we present baselines using large language models in self-play. Finally, we highlight a number of challenges models face in decision-oriented dialogues, ranging from efficient communication to reasoning and optimization, and release our environments as a testbed for future modeling work.

The development of autonomous agents which can interact with other agents to accomplish a given task is a core area of research in artificial intelligence and machine learning. Towards this goal, the Autonomous Agents Research Group develops novel machine learning algorithms for autonomous systems control, with a specific focus on deep reinforcement learning and multi-agent reinforcement learning. Research problems include scalable learning of coordinated agent policies and inter-agent communication; reasoning about the behaviours, goals, and composition of other agents from limited observations; and sample-efficient learning based on intrinsic motivation, curriculum learning, causal inference, and representation learning. This article provides a broad overview of the ongoing research portfolio of the group and discusses open problems for future directions.

Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.

Seamlessly interacting with humans or robots is hard because these agents are non-stationary. They update their policy in response to the ego agent's behavior, and the ego agent must anticipate these changes to co-adapt. Inspired by humans, we recognize that robots do not need to explicitly model every low-level action another agent will make; instead, we can capture the latent strategy of other agents through high-level representations. We propose a reinforcement learning-based framework for learning latent representations of an agent's policy, where the ego agent identifies the relationship between its behavior and the other agent's future strategy. The ego agent then leverages these latent dynamics to influence the other agent, purposely guiding them towards policies suitable for co-adaptation. Across several simulated domains and a real-world air hockey game, our approach outperforms the alternatives and learns to influence the other agent.

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