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A growing body of research has explored how to support humans in making better use of AI-based decision support, including via training and onboarding. Existing research has focused on decision-making tasks where it is possible to evaluate "appropriate reliance" by comparing each decision against a ground truth label that cleanly maps to both the AI's predictive target and the human decision-maker's goals. However, this assumption does not hold in many real-world settings where AI tools are deployed today (e.g., social work, criminal justice, and healthcare). In this paper, we introduce a process-oriented notion of appropriate reliance called critical use that centers the human's ability to situate AI predictions against knowledge that is uniquely available to them but unavailable to the AI model. To explore how training can support critical use, we conduct a randomized online experiment in a complex social decision-making setting: child maltreatment screening. We find that, by providing participants with accelerated, low-stakes opportunities to practice AI-assisted decision-making in this setting, novices came to exhibit patterns of disagreement with AI that resemble those of experienced workers. A qualitative examination of participants' explanations for their AI-assisted decisions revealed that they drew upon qualitative case narratives, to which the AI model did not have access, to learn when (not) to rely on AI predictions. Our findings open new questions for the study and design of training for real-world AI-assisted decision-making.

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Over the past years, distributed consensus research has shifted its focus towards addressing challenges in large-scale, permissionless systems, such as blockchains. This shift is characterized by the need to accommodate dynamic participation, contrasting the traditional approach of a static set of continuously online participants. Works like Bitcoin and the Sleepy Model have set the stage for this developing framework. Notable contributions from Momose and Ren (CCS 2022) and subsequent works have introduced Total-Order Broadcast protocols leveraging Graded Agreement primitives and supporting dynamic participation, though often requiring multiple rounds of voting per decision -- a potential bottleneck for real-world large-scale systems. Addressing this, our paper presents a novel Total-Order Broadcast protocol in the Sleepy Model resilient to up to 1/2 adversarial participants, requiring just a single round of voting per decision. This work paves the way to more practical Total-Order Broadcast protocols to be implemented in real-world systems where a large number of participants are involved simultaneously and their participation level might fluctuate over time.

In support of open and reproducible research, there has been a rapidly increasing number of datasets made available for research. As the availability of datasets increases, it becomes more important to have quality metadata for discovering and reusing them. Yet, it is a common issue that datasets often lack quality metadata due to limited resources for data curation. Meanwhile, technologies such as artificial intelligence and large language models (LLMs) are progressing rapidly. Recently, systems based on these technologies, such as ChatGPT, have demonstrated promising capabilities for certain data curation tasks. This paper proposes to leverage LLMs for cost-effective annotation of subject metadata through the LLM-based in-context learning. Our method employs GPT-3.5 with prompts designed for annotating subject metadata, demonstrating promising performance in automatic metadata annotation. However, models based on in-context learning cannot acquire discipline-specific rules, resulting in lower performance in several categories. This limitation arises from the limited contextual information available for subject inference. To the best of our knowledge, we are introducing, for the first time, an in-context learning method that harnesses large language models for automated subject metadata annotation.

We propose BOSS, an approach that automatically learns to solve new long-horizon, complex, and meaningful tasks by growing a learned skill library with minimal supervision. Prior work in reinforcement learning require expert supervision, in the form of demonstrations or rich reward functions, to learn long-horizon tasks. Instead, our approach BOSS (BOotStrapping your own Skills) learns to accomplish new tasks by performing "skill bootstrapping," where an agent with a set of primitive skills interacts with the environment to practice new skills without receiving reward feedback for tasks outside of the initial skill set. This bootstrapping phase is guided by large language models (LLMs) that inform the agent of meaningful skills to chain together. Through this process, BOSS builds a wide range of complex and useful behaviors from a basic set of primitive skills. We demonstrate through experiments in realistic household environments that agents trained with our LLM-guided bootstrapping procedure outperform those trained with naive bootstrapping as well as prior unsupervised skill acquisition methods on zero-shot execution of unseen, long-horizon tasks in new environments. Website at clvrai.com/boss.

The backpropagation algorithm has experienced remarkable success in training large-scale artificial neural networks; however, its biological plausibility has been strongly criticized, and it remains an open question whether the brain employs supervised learning mechanisms akin to it. Here, we propose correlative information maximization between layer activations as an alternative normative approach to describe the signal propagation in biological neural networks in both forward and backward directions. This new framework addresses many concerns about the biological-plausibility of conventional artificial neural networks and the backpropagation algorithm. The coordinate descent-based optimization of the corresponding objective, combined with the mean square error loss function for fitting labeled supervision data, gives rise to a neural network structure that emulates a more biologically realistic network of multi-compartment pyramidal neurons with dendritic processing and lateral inhibitory neurons. Furthermore, our approach provides a natural resolution to the weight symmetry problem between forward and backward signal propagation paths, a significant critique against the plausibility of the conventional backpropagation algorithm. This is achieved by leveraging two alternative, yet equivalent forms of the correlative mutual information objective. These alternatives intrinsically lead to forward and backward prediction networks without weight symmetry issues, providing a compelling solution to this long-standing challenge.

It is a long-standing challenge in modern recommender systems to effectively make recommendations for new users, namely the cold-start problem. Cross-Domain Recommendation (CDR) has been proposed to address this challenge, but current ways to represent users' interests across systems are still severely limited. We introduce Personal Knowledge Graph (PKG) as a domain-invariant interest representation, and propose a novel CDR paradigm named MeKB-Rec. We first link users and entities in a knowledge base to construct a PKG of users' interests, named MeKB. Then we learn a semantic representation of MeKB for the cross-domain recommendation. To efficiently utilize limited training data in CDR, MeKB-Rec employs Pretrained Language Models to inject world knowledge into understanding users' interests. Beyond most existing systems, our approach builds a semantic mapping across domains which breaks the requirement for in-domain user behaviors, enabling zero-shot recommendations for new users in a low-resource domain. We experiment MeKB-Rec on well-established public CDR datasets, and demonstrate that the new formulation % is more powerful than previous approaches, achieves a new state-of-the-art that significantly improves HR@10 and NDCG@10 metrics over best previous approaches by 24\%--91\%, with a 105\% improvement for HR@10 of zero-shot users with no behavior in the target domain. We deploy MeKB-Rec in WeiXin recommendation scenarios and achieve significant gains in core online metrics. MeKB-Rec is now serving hundreds of millions of users in real-world products.

The goal of RoboCup is to make research in the area of robotics measurable over time, and grow a community that works together to solve increasingly difficult challenges over the years. The most ambitious of these challenges it to be able to play against the human world champions in soccer in 2050. To better understand what members of the RoboCup community believes to be the state of the art and the main challenges in the next decade and towards the 2050 game, we developed a survey and distributed it to members of different experience level and background within the community. We present data from 39 responses. Results highlighted that locomotion, awareness and decision-making, and robustness of robots are among those considered of high importance for the community, while human-robot interaction and natural language processing and generation are rated of low in importance and difficulty.

Recent advances in the performance of large language models (LLMs) have sparked debate over whether, given sufficient training, high-level human abilities emerge in such generic forms of artificial intelligence (AI). Despite the exceptional performance of LLMs on a wide range of tasks involving natural language processing and reasoning, there has been sharp disagreement as to whether their abilities extend to more creative human abilities. A core example is the ability to interpret novel metaphors. Given the enormous and non curated text corpora used to train LLMs, a serious obstacle to designing tests is the requirement of finding novel yet high quality metaphors that are unlikely to have been included in the training data. Here we assessed the ability of GPT4, a state of the art large language model, to provide natural-language interpretations of novel literary metaphors drawn from Serbian poetry and translated into English. Despite exhibiting no signs of having been exposed to these metaphors previously, the AI system consistently produced detailed and incisive interpretations. Human judges, blind to the fact that an AI model was involved, rated metaphor interpretations generated by GPT4 as superior to those provided by a group of college students. In interpreting reversed metaphors, GPT4, as well as humans, exhibited signs of sensitivity to the Gricean cooperative principle. In addition, for several novel English poems GPT4 produced interpretations that were rated as excellent or good by a human literary critic. These results indicate that LLMs such as GPT4 have acquired an emergent ability to interpret complex metaphors, including those embedded in novel poems.

Recently, various studies have leveraged Large Language Models (LLMs) to help decision-making and planning in environments, and try to align the LLMs' knowledge with the world conditions. Nonetheless, the capacity of LLMs to continuously acquire environmental knowledge and adapt in an open world remains uncertain. In this paper, we propose an approach to spur LLMs to explore the open world, gather experiences, and learn to improve their task-solving capabilities. In this approach, a multi-round feedback-revision mechanism is utilized to encourage LLMs to actively select appropriate revision actions guided by feedback information from the environment. This facilitates exploration and enhances the model's performance. Besides, we integrate sub-task relabeling to assist LLMs in maintaining consistency in sub-task planning and help the model learn the combinatorial nature between tasks, enabling it to complete a wider range of tasks through training based on the acquired exploration experiences. By evaluation in Minecraft, an open-ended sandbox world, we demonstrate that our approach LLaMA-Rider enhances the efficiency of the LLM in exploring the environment, and effectively improves the LLM's ability to accomplish more tasks through fine-tuning with merely 1.3k instances of collected data, showing minimal training costs compared to the baseline using reinforcement learning.

Face recognition technology has advanced significantly in recent years due largely to the availability of large and increasingly complex training datasets for use in deep learning models. These datasets, however, typically comprise images scraped from news sites or social media platforms and, therefore, have limited utility in more advanced security, forensics, and military applications. These applications require lower resolution, longer ranges, and elevated viewpoints. To meet these critical needs, we collected and curated the first and second subsets of a large multi-modal biometric dataset designed for use in the research and development (R&D) of biometric recognition technologies under extremely challenging conditions. Thus far, the dataset includes more than 350,000 still images and over 1,300 hours of video footage of approximately 1,000 subjects. To collect this data, we used Nikon DSLR cameras, a variety of commercial surveillance cameras, specialized long-rage R&D cameras, and Group 1 and Group 2 UAV platforms. The goal is to support the development of algorithms capable of accurately recognizing people at ranges up to 1,000 m and from high angles of elevation. These advances will include improvements to the state of the art in face recognition and will support new research in the area of whole-body recognition using methods based on gait and anthropometry. This paper describes methods used to collect and curate the dataset, and the dataset's characteristics at the current stage.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

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