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High-speed train (HST) communications with orthogonal frequency division multiplexing (OFDM) techniques have received significant attention in recent years. Besides, cell-free (CF) massive multiple-input multiple-output (MIMO) is considered a promising technology to achieve the ultimate performance limit. In this paper, we focus on the performance of CF massive MIMO-OFDM systems with both matched filter and large-scale fading decoding (LSFD) receivers in HST communications. HST communications with small cell and cellular massive MIMO-OFDM systems are also analyzed for comparison. Considering the bad effect of Doppler frequency offset (DFO) on system performance, exact closed-form expressions for uplink spectral efficiency (SE) of all systems are derived. According to the simulation results, we find that the CF massive MIMO-OFDM system with LSFD achieves both larger SE and lower SE drop percentages than other systems. In addition, increasing the number of access points (APs) and antennas per AP can effectively compensate for the performance loss from the DFO. Moreover, there is an optimal vertical distance between APs and HST to achieve the maximum SE.

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Specifications of complex, large scale, computer software and hardware systems can be radically simplified by using simple maps from input sequences to output values. These "state machine maps" provide an alternative representation of classical Moore type state machines. Composition of state machine maps corresponds to state machine products and can be used to specify essentially any type of interconnection as well as parallel and distributed computation. State machine maps can also specify abstract properties of systems and are significantly more concise and scalable than traditional representations of automata. Examples included here include specifications of producer/consumer software, network distributed consensus, real-time digital circuits, and operating system scheduling. The motivation for this work comes from experience designing and developing operating systems and real-time software where weak methods for understanding and exploring designs is a well known handicap. The methods introduced here are based on ordinary discrete mathematics, primitive recursive functions and deterministic state machines and are intended, initially, to aid the intuition and understanding of the system developers. Staying strictly within the boundaries of classical deterministic state machines anchors the methods to the algebraic structures of automata and semigroups, obviates any need for axiomatic deduction systems, "formal methods", or extensions to the model, and makes the specifications more faithful to engineering practice. While state machine maps are obvious representations of state machines, the techniques introduced here for defining and composing them are novel.

Hashing-based Recommender Systems (RSs) are widely studied to provide scalable services. The existing methods for the systems combine three modules to achieve efficiency: feature extraction, interaction modeling, and binarization. In this paper, we study an unexplored module combination for the hashing-based recommender systems, namely Compact Cross-Similarity Recommender (CCSR). Inspired by cross-modal retrieval, CCSR utilizes Maximum a Posteriori similarity instead of matrix factorization and rating reconstruction to model interactions between users and items. We conducted experiments on MovieLens1M, Amazon product review, Ichiba purchase dataset and confirmed CCSR outperformed the existing matrix factorization-based methods. On the Movielens1M dataset, the absolute performance improvements are up to 15.69% in NDCG and 4.29% in Recall. In addition, we extensively studied three binarization modules: $sign$, scaled tanh, and sign-scaled tanh. The result demonstrated that although differentiable scaled tanh is popular in recent discrete feature learning literature, a huge performance drop occurs when outputs of scaled $tanh$ are forced to be binary.

The Mixture-of-Experts (MoE) technique can scale up the model size of Transformers with an affordable computational overhead. We point out that existing learning-to-route MoE methods suffer from the routing fluctuation issue, i.e., the target expert of the same input may change along with training, but only one expert will be activated for the input during inference. The routing fluctuation tends to harm sample efficiency because the same input updates different experts but only one is finally used. In this paper, we propose StableMoE with two training stages to address the routing fluctuation problem. In the first training stage, we learn a balanced and cohesive routing strategy and distill it into a lightweight router decoupled from the backbone model. In the second training stage, we utilize the distilled router to determine the token-to-expert assignment and freeze it for a stable routing strategy. We validate our method on language modeling and multilingual machine translation. The results show that StableMoE outperforms existing MoE methods in terms of both convergence speed and performance.

We study the distributed minimum spanning tree (MST) problem, a fundamental problem in distributed computing. It is well-known that distributed MST can be solved in $\tilde{O}(D+\sqrt{n})$ rounds in the standard CONGEST model (where $n$ is the network size and $D$ is the network diameter) and this is essentially the best possible round complexity (up to logarithmic factors). However, in resource-constrained networks such as ad hoc wireless and sensor networks, nodes spending so much time can lead to significant spending of resources such as energy. Motivated by the above consideration, we study distributed algorithms for MST under the \emph{sleeping model} [Chatterjee et al., PODC 2020], a model for design and analysis of resource-efficient distributed algorithms. In the sleeping model, a node can be in one of two modes in any round -- \emph{sleeping} or \emph{awake} (unlike the traditional model where nodes are always awake). Only the rounds in which a node is \emph{awake} are counted, while \emph{sleeping} rounds are ignored. A node spends resources only in the awake rounds and hence the main goal is to minimize the \emph{awake complexity} of a distributed algorithm, the worst-case number of rounds any node is awake. We present deterministic and randomized distributed MST algorithms that have an \emph{optimal} awake complexity of $O(\log n)$ time with a matching lower bound. We also show that our randomized awake-optimal algorithm has essentially the best possible round complexity by presenting a lower bound of $\tilde{\Omega}(n)$ on the product of the awake and round complexity of any distributed algorithm (including randomized) that outputs an MST, where $\tilde{\Omega}$ hides a $1/(\text{polylog } n)$ factor.

Semi-grant-free (SGF) transmission scheme enables grant-free (GF) users to utilize resource blocks allocated for grant-based (GB) users while maintaining the quality of service of GB users. This work investigates the secrecy performance of non-orthogonal multiple access (NOMA)-aided SGF systems. First, analytical expressions for the exact and asymptotic secrecy outage probability (SOP) of NOMA-aided SGF systems with a single GF user are derived. Then, the SGF systems with multiple GF users and a best-user scheduling scheme is considered. By utilizing order statistics theory, closed-form expressions for the exact and asymptotic SOP are derived. Monte Carlo simulation results demonstrate the effects of system parameters on the SOP of the considered system and verify the accuracy of the developed analytical results. The results indicate that both the outage target rate for GB and the secure target rate for GF are the main factors of the secrecy performance of SGF systems.

We propose a multiple-splitting projection test (MPT) for one-sample mean vectors in high-dimensional settings. The idea of projection test is to project high-dimensional samples to a 1-dimensional space using an optimal projection direction such that traditional tests can be carried out with projected samples. However, estimation of the optimal projection direction has not been systematically studied in the literature. In this work, we bridge the gap by proposing a consistent estimation via regularized quadratic optimization. To retain type I error rate, we adopt a data-splitting strategy when constructing test statistics. To mitigate the power loss due to data-splitting, we further propose a test via multiple splits to enhance the testing power. We show that the $p$-values resulted from multiple splits are exchangeable. Unlike existing methods which tend to conservatively combine dependent $p$-values, we develop an exact level $\alpha$ test that explicitly utilizes the exchangeability structure to achieve better power. Numerical studies show that the proposed test well retains the type I error rate and is more powerful than state-of-the-art tests.

The problem of active mapping aims to plan an informative sequence of sensing views given a limited budget such as distance traveled. This paper consider active occupancy grid mapping using a range sensor, such as LiDAR or depth camera. State-of-the-art methods optimize information-theoretic measures relating the occupancy grid probabilities with the range sensor measurements. The non-smooth nature of ray-tracing within a grid representation makes the objective function non-differentiable, forcing existing methods to search over a discrete space of candidate trajectories. This work proposes a differentiable approximation of the Shannon mutual information between a grid map and ray-based observations that enables gradient ascent optimization in the continuous space of SE(3) sensor poses. Our gradient-based formulation leads to more informative sensing trajectories, while avoiding occlusions and collisions. The proposed method is demonstrated in simulated and real-world experiments in 2-D and 3-D environments.

Decomposition-based evolutionary algorithms have become fairly popular for many-objective optimization in recent years. However, the existing decomposition methods still are quite sensitive to the various shapes of frontiers of many-objective optimization problems (MaOPs). On the one hand, the cone decomposition methods such as the penalty-based boundary intersection (PBI) are incapable of acquiring uniform frontiers for MaOPs with very convex frontiers. On the other hand, the parallel reference lines of the parallel decomposition methods including the normal boundary intersection (NBI) might result in poor diversity because of under-sampling near the boundaries for MaOPs with concave frontiers. In this paper, a collaborative decomposition method is first proposed to integrate the advantages of parallel decomposition and cone decomposition to overcome their respective disadvantages. This method inherits the NBI-style Tchebycheff function as a convergence measure to heighten the convergence and uniformity of distribution of the PBI method. Moreover, this method also adaptively tunes the extent of rotating an NBI reference line towards a PBI reference line for every subproblem to enhance the diversity of distribution of the NBI method. Furthermore, a collaborative decomposition-based evolutionary algorithm (CoDEA) is presented for many-objective optimization. A collaborative decomposition-based environmental selection mechanism is primarily designed in CoDEA to rank all the individuals associated with the same PBI reference line in the boundary layer and pick out the best ranks. CoDEA is compared with several popular algorithms on 85 benchmark test instances. The experimental results show that CoDEA achieves high competitiveness benefiting from the collaborative decomposition maintaining a good balance among the convergence, uniformity, and diversity of distribution.

This manuscript portrays optimization as a process. In many practical applications the environment is so complex that it is infeasible to lay out a comprehensive theoretical model and use classical algorithmic theory and mathematical optimization. It is necessary as well as beneficial to take a robust approach, by applying an optimization method that learns as one goes along, learning from experience as more aspects of the problem are observed. This view of optimization as a process has become prominent in varied fields and has led to some spectacular success in modeling and systems that are now part of our daily lives.

Recommender system is one of the most important information services on today's Internet. Recently, graph neural networks have become the new state-of-the-art approach of recommender systems. In this survey, we conduct a comprehensive review of the literature in graph neural network-based recommender systems. We first introduce the background and the history of the development of both recommender systems and graph neural networks. For recommender systems, in general, there are four aspects for categorizing existing works: stage, scenario, objective, and application. For graph neural networks, the existing methods consist of two categories, spectral models and spatial ones. We then discuss the motivation of applying graph neural networks into recommender systems, mainly consisting of the high-order connectivity, the structural property of data, and the enhanced supervision signal. We then systematically analyze the challenges in graph construction, embedding propagation/aggregation, model optimization, and computation efficiency. Afterward and primarily, we provide a comprehensive overview of a multitude of existing works of graph neural network-based recommender systems, following the taxonomy above. Finally, we raise discussions on the open problems and promising future directions of this area. We summarize the representative papers along with their codes repositories in //github.com/tsinghua-fib-lab/GNN-Recommender-Systems.

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