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Choosing a suitable algorithm from the myriads of different search heuristics is difficult when faced with a novel optimization problem. In this work, we argue that the purely academic question of what could be the best possible algorithm in a certain broad class of black-box optimizers can give fruitful indications in which direction to search for good established optimization heuristics. We demonstrate this approach on the recently proposed DLB benchmark, for which the only known results are $O(n^3)$ runtimes for several classic evolutionary algorithms and an $O(n^2 \log n)$ runtime for an estimation-of-distribution algorithm. Our finding that the unary unbiased black-box complexity is only $O(n^2)$ suggests the Metropolis algorithm as an interesting candidate and we prove that it solves the DLB problem in quadratic time. Since we also prove that better runtimes cannot be obtained in the class of unary unbiased algorithms, we shift our attention to algorithms that use the information of more parents to generate new solutions. An artificial algorithm of this type having an $O(n \log n)$ runtime leads to the result that the significance-based compact genetic algorithm (sig-cGA) can solve the DLB problem also in time $O(n \log n)$. Our experiments show a remarkably good performance of the Metropolis algorithm, clearly the best of all algorithms regarded for reasonable problem sizes.

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A \emph{strong coreset} for the mean queries of a set $P$ in ${\mathbb{R}}^d$ is a small weighted subset $C\subseteq P$, which provably approximates its sum of squared distances to any center (point) $x\in {\mathbb{R}}^d$. A \emph{weak coreset} is (also) a small weighted subset $C$ of $P$, whose mean approximates the mean of $P$. While computing the mean of $P$ can be easily computed in linear time, its coreset can be used to solve harder constrained version, and is in the heart of generalizations such as coresets for $k$-means clustering. In this paper, we survey most of the mean coreset construction techniques, and suggest a unified analysis methodology for providing and explaining classical and modern results including step-by-step proofs. In particular, we collected folklore and scattered related results, some of which are not formally stated elsewhere. Throughout this survey, we present, explain, and prove a set of techniques, reductions, and algorithms very widespread and crucial in this field. However, when put to use in the (relatively simple) mean problem, such techniques are much simpler to grasp. The survey may help guide new researchers unfamiliar with the field, and introduce them to the very basic foundations of coresets, through a simple, yet fundamental, problem. Experts in this area might appreciate the unified analysis flow, and the comparison table for existing results. Finally, to encourage and help practitioners and software engineers, we provide full open source code for all presented algorithms.

We resolve the long-standing "impossible tuning" issue for the classic expert problem and show that, it is in fact possible to achieve regret $O\left(\sqrt{(\ln d)\sum_t \ell_{t,i}^2}\right)$ simultaneously for all expert $i$ in a $T$-round $d$-expert problem where $\ell_{t,i}$ is the loss for expert $i$ in round $t$. Our algorithm is based on the Mirror Descent framework with a correction term and a weighted entropy regularizer. While natural, the algorithm has not been studied before and requires a careful analysis. We also generalize the bound to $O\left(\sqrt{(\ln d)\sum_t (\ell_{t,i}-m_{t,i})^2}\right)$ for any prediction vector $m_t$ that the learner receives, and recover or improve many existing results by choosing different $m_t$. Furthermore, we use the same framework to create a master algorithm that combines a set of base algorithms and learns the best one with little overhead. The new guarantee of our master allows us to derive many new results for both the expert problem and more generally Online Linear Optimization.

We study approximation by arbitrary linear combinations of $n$ translates of a single function of periodic functions. We construct some linear methods of this approximation for univariate functions in the class induced by the convolution with a single function, and prove upper bounds of the $L^p$-approximation convergence rate by these methods, when $n \to \infty$, for $1 \leq p \leq \infty$. We also generalize these results to classes of multivariate functions defined the convolution with the tensor product of a single function. In the case $p=2$, for this class, we also prove a lower bound of the quantity characterizing best approximation of by arbitrary linear combinations of $n$ translates of arbitrary function.

Multiplying matrices is among the most fundamental and compute-intensive operations in machine learning. Consequently, there has been significant work on efficiently approximating matrix multiplies. We introduce a learning-based algorithm for this task that greatly outperforms existing methods. Experiments using hundreds of matrices from diverse domains show that it often runs $100\times$ faster than exact matrix products and $10\times$ faster than current approximate methods. In the common case that one matrix is known ahead of time, our method also has the interesting property that it requires zero multiply-adds. These results suggest that a mixture of hashing, averaging, and byte shuffling$-$the core operations of our method$-$could be a more promising building block for machine learning than the sparsified, factorized, and/or scalar quantized matrix products that have recently been the focus of substantial research and hardware investment.

Leveraging biased click data for optimizing learning to rank systems has been a popular approach in information retrieval. Because click data is often noisy and biased, a variety of methods have been proposed to construct unbiased learning to rank (ULTR) algorithms for the learning of unbiased ranking models. Among them, automatic unbiased learning to rank (AutoULTR) algorithms that jointly learn user bias models (i.e., propensity models) with unbiased rankers have received a lot of attention due to their superior performance and low deployment cost in practice. Despite their differences in theories and algorithm design, existing studies on ULTR usually use uni-variate ranking functions to score each document or result independently. On the other hand, recent advances in context-aware learning-to-rank models have shown that multivariate scoring functions, which read multiple documents together and predict their ranking scores jointly, are more powerful than uni-variate ranking functions in ranking tasks with human-annotated relevance labels. Whether such superior performance would hold in ULTR with noisy data, however, is mostly unknown. In this paper, we investigate existing multivariate scoring functions and AutoULTR algorithms in theory and prove that permutation invariance is a crucial factor that determines whether a context-aware learning-to-rank model could be applied to existing AutoULTR framework. Our experiments with synthetic clicks on two large-scale benchmark datasets show that AutoULTR models with permutation-invariant multivariate scoring functions significantly outperform those with uni-variate scoring functions and permutation-variant multivariate scoring functions.

It is known that the current graph neural networks (GNNs) are difficult to make themselves deep due to the problem known as \textit{over-smoothing}. Multi-scale GNNs are a promising approach for mitigating the over-smoothing problem. However, there is little explanation of why it works empirically from the viewpoint of learning theory. In this study, we derive the optimization and generalization guarantees of transductive learning algorithms that include multi-scale GNNs. Using the boosting theory, we prove the convergence of the training error under weak learning-type conditions. By combining it with generalization gap bounds in terms of transductive Rademacher complexity, we show that a test error bound of a specific type of multi-scale GNNs that decreases corresponding to the depth under the conditions. Our results offer theoretical explanations for the effectiveness of the multi-scale structure against the over-smoothing problem. We apply boosting algorithms to the training of multi-scale GNNs for real-world node prediction tasks. We confirm that its performance is comparable to existing GNNs, and the practical behaviors are consistent with theoretical observations. Code is available at //github.com/delta2323/GB-GNN

In neural network-based models for natural language processing (NLP), the largest part of the parameters often consists of word embeddings. Conventional models prepare a large embedding matrix whose size depends on the vocabulary size. Therefore, storing these models in memory and disk storage is costly. In this study, to reduce the total number of parameters, the embeddings for all words are represented by transforming a shared embedding. The proposed method, ALONE (all word embeddings from one), constructs the embedding of a word by modifying the shared embedding with a filter vector, which is word-specific but non-trainable. Then, we input the constructed embedding into a feed-forward neural network to increase its expressiveness. Naively, the filter vectors occupy the same memory size as the conventional embedding matrix, which depends on the vocabulary size. To solve this issue, we also introduce a memory-efficient filter construction approach. We indicate our ALONE can be used as word representation sufficiently through an experiment on the reconstruction of pre-trained word embeddings. In addition, we also conduct experiments on NLP application tasks: machine translation and summarization. We combined ALONE with the current state-of-the-art encoder-decoder model, the Transformer, and achieved comparable scores on WMT 2014 English-to-German translation and DUC 2004 very short summarization with less parameters.

Asynchronous distributed machine learning solutions have proven very effective so far, but always assuming perfectly functioning workers. In practice, some of the workers can however exhibit Byzantine behavior, caused by hardware failures, software bugs, corrupt data, or even malicious attacks. We introduce \emph{Kardam}, the first distributed asynchronous stochastic gradient descent (SGD) algorithm that copes with Byzantine workers. Kardam consists of two complementary components: a filtering and a dampening component. The first is scalar-based and ensures resilience against $\frac{1}{3}$ Byzantine workers. Essentially, this filter leverages the Lipschitzness of cost functions and acts as a self-stabilizer against Byzantine workers that would attempt to corrupt the progress of SGD. The dampening component bounds the convergence rate by adjusting to stale information through a generic gradient weighting scheme. We prove that Kardam guarantees almost sure convergence in the presence of asynchrony and Byzantine behavior, and we derive its convergence rate. We evaluate Kardam on the CIFAR-100 and EMNIST datasets and measure its overhead with respect to non Byzantine-resilient solutions. We empirically show that Kardam does not introduce additional noise to the learning procedure but does induce a slowdown (the cost of Byzantine resilience) that we both theoretically and empirically show to be less than $f/n$, where $f$ is the number of Byzantine failures tolerated and $n$ the total number of workers. Interestingly, we also empirically observe that the dampening component is interesting in its own right for it enables to build an SGD algorithm that outperforms alternative staleness-aware asynchronous competitors in environments with honest workers.

Stochastic gradient Markov chain Monte Carlo (SGMCMC) has become a popular method for scalable Bayesian inference. These methods are based on sampling a discrete-time approximation to a continuous time process, such as the Langevin diffusion. When applied to distributions defined on a constrained space, such as the simplex, the time-discretisation error can dominate when we are near the boundary of the space. We demonstrate that while current SGMCMC methods for the simplex perform well in certain cases, they struggle with sparse simplex spaces; when many of the components are close to zero. However, most popular large-scale applications of Bayesian inference on simplex spaces, such as network or topic models, are sparse. We argue that this poor performance is due to the biases of SGMCMC caused by the discretization error. To get around this, we propose the stochastic CIR process, which removes all discretization error and we prove that samples from the stochastic CIR process are asymptotically unbiased. Use of the stochastic CIR process within a SGMCMC algorithm is shown to give substantially better performance for a topic model and a Dirichlet process mixture model than existing SGMCMC approaches.

In this paper, we study the optimal convergence rate for distributed convex optimization problems in networks. We model the communication restrictions imposed by the network as a set of affine constraints and provide optimal complexity bounds for four different setups, namely: the function $F(\xb) \triangleq \sum_{i=1}^{m}f_i(\xb)$ is strongly convex and smooth, either strongly convex or smooth or just convex. Our results show that Nesterov's accelerated gradient descent on the dual problem can be executed in a distributed manner and obtains the same optimal rates as in the centralized version of the problem (up to constant or logarithmic factors) with an additional cost related to the spectral gap of the interaction matrix. Finally, we discuss some extensions to the proposed setup such as proximal friendly functions, time-varying graphs, improvement of the condition numbers.

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