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Due to the lack of a large collection of high-quality labeled sentence pairs with textual similarity scores, existing approaches for Semantic Textual Similarity (STS) mostly rely on unsupervised techniques or training signals that are only partially correlated with textual similarity, e.g., NLI-based datasets. To tackle this issue, in this paper, we propose the strategy of measuring text similarity via GPT annotated data (Sim-GPT for short). The core idea of Sim-GPT is to generate data with STS labels using GPT-4, based on which an STS model is trained. Sim-GPT framework utilizes LLMs to provide a substantial amount of reliable annotated data filling the gap of the lack of training signals for STS. Sim-GPT is trained on a one-time generated dataset using BERT or RoBERTa as the backbone, which offers long-term savings in cost and speed compared to repeatedly invoking LLMs for each sentence pair. Trained on the examples from GPT-4 (371K), Sim-GPT yields SOTA performances on the widely-used seven STS benchmarks: +0.99 over supervised-SimCSE, and +0.42 over the current SOTA PromCSE model. To encourage further advancements of the field, we release both models and the 371K annotated examples from GPT-4. Code, models and annotated data are available at: //github.com/ShuheWang1998/Sim-GPT.

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We present a comprehensive survey of the advancements and techniques in the field of tractable probabilistic generative modeling, primarily focusing on Probabilistic Circuits (PCs). We provide a unified perspective on the inherent trade-offs between expressivity and the tractability, highlighting the design principles and algorithmic extensions that have enabled building expressive and efficient PCs, and provide a taxonomy of the field. We also discuss recent efforts to build deep and hybrid PCs by fusing notions from deep neural models, and outline the challenges and open questions that can guide future research in this evolving field.

Despite the remarkable strides made in artificial intelligence, current object recognition models still lag behind in emulating the mechanism of visual information processing in human brains. Recent studies have highlighted the potential of using neural data to mimic brain processing; however, these often reply on invasive neural recordings from non-human subjects, leaving a critical gap in our understanding of human visual perception and the development of more human brain-like vision models. Addressing this gap, we present, for the first time, "Re(presentational)Al(ignment)net", a vision model aligned with human brain activity based on non-invasive EEG recordings, demonstrating a significantly higher similarity to human brain representations. Our innovative image-to-brain multi-layer encoding alignment framework not only optimizes multiple layers of the model, marking a substantial leap in neural alignment, but also enables the model to efficiently learn and mimic human brain's visual representational patterns across object categories and different neural data modalities. Furthermore, we discover that alignment with human brain representations improves the model's adversarial robustness. Our findings suggest that ReAlnet sets a new precedent in the field, bridging the gap between artificial and human vision, and paving the way for more brain-like artificial intelligence systems.

With the availability of large-scale video datasets and the advances of diffusion models, text-driven video generation has achieved substantial progress. However, existing video generation models are typically trained on a limited number of frames, resulting in the inability to generate high-fidelity long videos during inference. Furthermore, these models only support single-text conditions, whereas real-life scenarios often require multi-text conditions as the video content changes over time. To tackle these challenges, this study explores the potential of extending the text-driven capability to generate longer videos conditioned on multiple texts. 1) We first analyze the impact of initial noise in video diffusion models. Then building upon the observation of noise, we propose FreeNoise, a tuning-free and time-efficient paradigm to enhance the generative capabilities of pretrained video diffusion models while preserving content consistency. Specifically, instead of initializing noises for all frames, we reschedule a sequence of noises for long-range correlation and perform temporal attention over them by window-based function. 2) Additionally, we design a novel motion injection method to support the generation of videos conditioned on multiple text prompts. Extensive experiments validate the superiority of our paradigm in extending the generative capabilities of video diffusion models. It is noteworthy that compared with the previous best-performing method which brought about 255% extra time cost, our method incurs only negligible time cost of approximately 17%. Generated video samples are available at our website: //haonanqiu.com/projects/FreeNoise.html.

The labor market is changing rapidly, prompting increased interest in the automatic extraction of occupational skills from text. With the advent of English benchmark job description datasets, there is a need for systems that handle their diversity well. We tackle the complexity in occupational skill datasets tasks -- combining and leveraging multiple datasets for skill extraction, to identify rarely observed skills within a dataset, and overcoming the scarcity of skills across datasets. In particular, we investigate the retrieval-augmentation of language models, employing an external datastore for retrieving similar skills in a dataset-unifying manner. Our proposed method, \textbf{N}earest \textbf{N}eighbor \textbf{O}ccupational \textbf{S}kill \textbf{E}xtraction (NNOSE) effectively leverages multiple datasets by retrieving neighboring skills from other datasets in the datastore. This improves skill extraction \emph{without} additional fine-tuning. Crucially, we observe a performance gain in predicting infrequent patterns, with substantial gains of up to 30\% span-F1 in cross-dataset settings.

Despite advances in generative methods, accurately modeling the distribution of graphs remains a challenging task primarily because of the absence of predefined or inherent unique graph representation. Two main strategies have emerged to tackle this issue: 1) restricting the number of possible representations by sorting the nodes, or 2) using permutation-invariant/equivariant functions, specifically Graph Neural Networks (GNNs). In this paper, we introduce a new framework named Discrete Graph Auto-Encoder (DGAE), which leverages the strengths of both strategies and mitigate their respective limitations. In essence, we propose a strategy in 2 steps. We first use a permutation-equivariant auto-encoder to convert graphs into sets of discrete latent node representations, each node being represented by a sequence of quantized vectors. In the second step, we sort the sets of discrete latent representations and learn their distribution with a specifically designed auto-regressive model based on the Transformer architecture. Through multiple experimental evaluations, we demonstrate the competitive performances of our model in comparison to the existing state-of-the-art across various datasets. Various ablation studies support the interest of our method.

The Ising model, originally developed as a spin-glass model for ferromagnetic elements, has gained popularity as a network-based model for capturing dependencies in agents' outputs. Its increasing adoption in healthcare and the social sciences has raised privacy concerns regarding the confidentiality of agents' responses. In this paper, we present a novel $(\varepsilon,\delta)$-differentially private algorithm specifically designed to protect the privacy of individual agents' outcomes. Our algorithm allows for precise estimation of the natural parameter using a single network through an objective perturbation technique. Furthermore, we establish regret bounds for this algorithm and assess its performance on synthetic datasets and two real-world networks: one involving HIV status in a social network and the other concerning the political leaning of online blogs.

Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

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