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This study presents a novel zero-shot user-defined keyword spotting model that utilizes the audio-phoneme relationship of the keyword to improve performance. Unlike the previous approach that estimates at utterance level, we use both utterance and phoneme level information. Our proposed method comprises a two-stream speech encoder architecture, self-attention-based pattern extractor, and phoneme-level detection loss for high performance in various pronunciation environments. Based on experimental results, our proposed model outperforms the baseline model and achieves competitive performance compared with full-shot keyword spotting models. Our proposed model significantly improves the EER and AUC across all datasets, including familiar words, proper nouns, and indistinguishable pronunciations, with an average relative improvement of 67% and 80%, respectively. The implementation code of our proposed model is available at //github.com/ncsoft/PhonMatchNet.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · INFORMS · 可約的 · 模型評估 · 機器學習建模 ·
2023 年 10 月 18 日

We study design of black-box model extraction attacks that can send minimal number of queries from a publicly available dataset to a target ML model through a predictive API with an aim to create an informative and distributionally equivalent replica of the target. First, we define distributionally equivalent and Max-Information model extraction attacks, and reduce them into a variational optimisation problem. The attacker sequentially solves this optimisation problem to select the most informative queries that simultaneously maximise the entropy and reduce the mismatch between the target and the stolen models. This leads to an active sampling-based query selection algorithm, Marich, which is model-oblivious. Then, we evaluate Marich on different text and image data sets, and different models, including CNNs and BERT. Marich extracts models that achieve $\sim 60-95\%$ of true model's accuracy and uses $\sim 1,000 - 8,500$ queries from the publicly available datasets, which are different from the private training datasets. Models extracted by Marich yield prediction distributions, which are $\sim 2-4\times$ closer to the target's distribution in comparison to the existing active sampling-based attacks. The extracted models also lead to $84-96\%$ accuracy under membership inference attacks. Experimental results validate that Marich is query-efficient, and capable of performing task-accurate, high-fidelity, and informative model extraction.

It is a long-standing challenge in modern recommender systems to effectively make recommendations for new users, namely the cold-start problem. Cross-Domain Recommendation (CDR) has been proposed to address this challenge, but current ways to represent users' interests across systems are still severely limited. We introduce Personal Knowledge Graph (PKG) as a domain-invariant interest representation, and propose a novel CDR paradigm named MeKB-Rec. We first link users and entities in a knowledge base to construct a PKG of users' interests, named MeKB. Then we learn a semantic representation of MeKB for the cross-domain recommendation. To efficiently utilize limited training data in CDR, MeKB-Rec employs Pretrained Language Models to inject world knowledge into understanding users' interests. Beyond most existing systems, our approach builds a semantic mapping across domains which breaks the requirement for in-domain user behaviors, enabling zero-shot recommendations for new users in a low-resource domain. We experiment MeKB-Rec on well-established public CDR datasets, and demonstrate that the new formulation % is more powerful than previous approaches, achieves a new state-of-the-art that significantly improves HR@10 and NDCG@10 metrics over best previous approaches by 24\%--91\%, with a 105\% improvement for HR@10 of zero-shot users with no behavior in the target domain. We deploy MeKB-Rec in WeiXin recommendation scenarios and achieve significant gains in core online metrics. MeKB-Rec is now serving hundreds of millions of users in real-world products.

Despite remarkable research advances in diffusion-based video editing, existing methods are limited to short-length videos due to the contradiction between long-range consistency and frame-wise editing. Recent approaches attempt to tackle this challenge by introducing video-2D representations to degrade video editing to image editing. However, they encounter significant difficulties in handling large-scale motion- and view-change videos especially for human-centric videos. This motivates us to introduce the dynamic Neural Radiance Fields (NeRF) as the human-centric video representation to ease the video editing problem to a 3D space editing task. As such, editing can be performed in the 3D spaces and propagated to the entire video via the deformation field. To provide finer and direct controllable editing, we propose the image-based 3D space editing pipeline with a set of effective designs. These include multi-view multi-pose Score Distillation Sampling (SDS) from both 2D personalized diffusion priors and 3D diffusion priors, reconstruction losses on the reference image, text-guided local parts super-resolution, and style transfer for 3D background space. Extensive experiments demonstrate that our method, dubbed as DynVideo-E, significantly outperforms SOTA approaches on two challenging datasets by a large margin of 50% ~ 95% in terms of human preference. Compelling video comparisons are provided in the project page //showlab.github.io/DynVideo-E/. Our code and data will be released to the community.

PokerKit is an open-source Python library designed to overcome the restrictions of existing poker game simulation and hand evaluation tools, which typically support only a handful of poker variants and lack flexibility in game state control. In contrast, PokerKit significantly expands this scope by supporting an extensive array of poker variants and it provides a flexible architecture for users to define their custom games. This paper details the design and implementation of PokerKit, including its intuitive programmatic API, multi-variant game support, and a unified hand evaluation suite across different hand types. The flexibility of PokerKit allows for applications in diverse areas, such as poker AI development, tool creation, and online poker casino implementation. PokerKit's reliability has been established through static type checking, extensive doctests, and unit tests, achieving 99% code coverage. The introduction of PokerKit represents a significant contribution to the field of computer poker, fostering future research and advanced AI development for a wide variety of poker games. The source code is available at //github.com/uoftcprg/pokerkit

We introduce ABACuS, a new low-cost hardware-counter-based RowHammer mitigation technique that performance-, energy-, and area-efficiently scales with worsening RowHammer vulnerability. We observe that both benign workloads and RowHammer attacks tend to access DRAM rows with the same row address in multiple DRAM banks at around the same time. Based on this observation, ABACuS's key idea is to use a single shared row activation counter to track activations to the rows with the same row address in all DRAM banks. Unlike state-of-the-art RowHammer mitigation mechanisms that implement a separate row activation counter for each DRAM bank, ABACuS implements fewer counters (e.g., only one) to track an equal number of aggressor rows. Our evaluations show that ABACuS securely prevents RowHammer bitflips at low performance/energy overhead and low area cost. We compare ABACuS to four state-of-the-art mitigation mechanisms. At a near-future RowHammer threshold of 1000, ABACuS incurs only 0.58% (0.77%) performance and 1.66% (2.12%) DRAM energy overheads, averaged across 62 single-core (8-core) workloads, requiring only 9.47 KiB of storage per DRAM rank. At the RowHammer threshold of 1000, the best prior low-area-cost mitigation mechanism incurs 1.80% higher average performance overhead than ABACuS, while ABACuS requires 2.50X smaller chip area to implement. At a future RowHammer threshold of 125, ABACuS performs very similarly to (within 0.38% of the performance of) the best prior performance- and energy-efficient RowHammer mitigation mechanism while requiring 22.72X smaller chip area. ABACuS is freely and openly available at //github.com/CMU-SAFARI/ABACuS.

Joint speech-language training is challenging due to the large demand for training data and GPU consumption, as well as the modality gap between speech and language. We present ComSL, a speech-language model built atop a composite architecture of public pretrained speech-only and language-only models and optimized data-efficiently for spoken language tasks. Particularly, we propose to incorporate cross-modality learning into transfer learning and conduct them simultaneously for downstream tasks in a multi-task learning manner. Our approach has demonstrated effectiveness in end-to-end speech-to-text translation tasks, achieving a new state-of-the-art average BLEU score of 31.5 on the multilingual speech to English text translation task for 21 languages, as measured on the public CoVoST2 evaluation set.

In task-oriented dialogue scenarios, cross-domain zero-shot slot filling plays a vital role in leveraging source domain knowledge to learn a model with high generalization ability in unknown target domain where annotated data is unavailable. However, the existing state-of-the-art zero-shot slot filling methods have limited generalization ability in target domain, they only show effective knowledge transfer on seen slots and perform poorly on unseen slots. To alleviate this issue, we present a novel Hierarchical Contrastive Learning Framework (HiCL) for zero-shot slot filling. Specifically, we propose a coarse- to fine-grained contrastive learning based on Gaussian-distributed embedding to learn the generalized deep semantic relations between utterance-tokens, by optimizing inter- and intra-token distribution distance. This encourages HiCL to generalize to the slot types unseen at training phase. Furthermore, we present a new iterative label set semantics inference method to unbiasedly and separately evaluate the performance of unseen slot types which entangled with their counterparts (i.e., seen slot types) in the previous zero-shot slot filling evaluation methods. The extensive empirical experiments on four datasets demonstrate that the proposed method achieves comparable or even better performance than the current state-of-the-art zero-shot slot filling approaches.

Resistive random access memory (ReRAM) is a promising technology that can perform low-cost and in-situ matrix-vector multiplication (MVM) in analog domain. Scientific computing requires high-precision floating-point (FP) processing. However, performing floating-point computation in ReRAM is challenging because of high hardware cost and execution time due to the large FP value range. In this work we present ReFloat, a data format and an accelerator architecture, for low-cost and high-performance floating-point processing in ReRAM for iterative linear solvers. ReFloat matches the ReRAM crossbar hardware and represents a block of FP values with reduced bits and an optimized exponent base for a high range of dynamic representation. Thus, ReFloat achieves less ReRAM crossbar consumption and fewer processing cycles and overcomes the noncovergence issue in a prior work. The evaluation on the SuiteSparse matrices shows ReFloat achieves 5.02x to 84.28x improvement in terms of solver time compared to a state-of-the-art ReRAM based accelerator.

This paper proposes a recommender system to alleviate the cold-start problem that can estimate user preferences based on only a small number of items. To identify a user's preference in the cold state, existing recommender systems, such as Netflix, initially provide items to a user; we call those items evidence candidates. Recommendations are then made based on the items selected by the user. Previous recommendation studies have two limitations: (1) the users who consumed a few items have poor recommendations and (2) inadequate evidence candidates are used to identify user preferences. We propose a meta-learning-based recommender system called MeLU to overcome these two limitations. From meta-learning, which can rapidly adopt new task with a few examples, MeLU can estimate new user's preferences with a few consumed items. In addition, we provide an evidence candidate selection strategy that determines distinguishing items for customized preference estimation. We validate MeLU with two benchmark datasets, and the proposed model reduces at least 5.92% mean absolute error than two comparative models on the datasets. We also conduct a user study experiment to verify the evidence selection strategy.

The cross-domain recommendation technique is an effective way of alleviating the data sparsity in recommender systems by leveraging the knowledge from relevant domains. Transfer learning is a class of algorithms underlying these techniques. In this paper, we propose a novel transfer learning approach for cross-domain recommendation by using neural networks as the base model. We assume that hidden layers in two base networks are connected by cross mappings, leading to the collaborative cross networks (CoNet). CoNet enables dual knowledge transfer across domains by introducing cross connections from one base network to another and vice versa. CoNet is achieved in multi-layer feedforward networks by adding dual connections and joint loss functions, which can be trained efficiently by back-propagation. The proposed model is evaluated on two real-world datasets and it outperforms baseline models by relative improvements of 3.56\% in MRR and 8.94\% in NDCG, respectively.

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