The Transformer model, particularly its cross-attention module, is widely used for feature fusion in target sound extraction which extracts the signal of interest based on given clues. Despite its effectiveness, this approach suffers from low computational efficiency. Recent advancements in state space models, notably the latest work Mamba, have shown comparable performance to Transformer-based methods while significantly reducing computational complexity in various tasks. However, Mamba's applicability in target sound extraction is limited due to its inability to capture dependencies between different sequences as the cross-attention does. In this paper, we propose CrossMamba for target sound extraction, which leverages the hidden attention mechanism of Mamba to compute dependencies between the given clues and the audio mixture. The calculation of Mamba can be divided to the query, key and value. We utilize the clue to generate the query and the audio mixture to derive the key and value, adhering to the principle of the cross-attention mechanism in Transformers. Experimental results from two representative target sound extraction methods validate the efficacy of the proposed CrossMamba.
Generative diffusion models (GDMs) have recently shown great success in synthesizing multimedia signals with high perceptual quality enabling highly efficient semantic communications in future wireless networks. In this paper, we develop an intent-aware generative semantic multicasting framework utilizing pre-trained diffusion models. In the proposed framework, the transmitter decomposes the source signal to multiple semantic classes based on the multi-user intent, i.e. each user is assumed to be interested in details of only a subset of the semantic classes. The transmitter then sends to each user only its intended classes, and multicasts a highly compressed semantic map to all users over shared wireless resources that allows them to locally synthesize the other classes, i.e. non-intended classes, utilizing pre-trained diffusion models. The signal retrieved at each user is thereby partially reconstructed and partially synthesized utilizing the received semantic map. This improves utilization of the wireless resources, with better preserving privacy of the non-intended classes. We design a communication/computation-aware scheme for per-class adaptation of the communication parameters, such as the transmission power and compression rate to minimize the total latency of retrieving signals at multiple receivers, tailored to the prevailing channel conditions as well as the users reconstruction/synthesis distortion/perception requirements. The simulation results demonstrate significantly reduced per-user latency compared with non-generative and intent-unaware multicasting benchmarks while maintaining high perceptual quality of the signals retrieved at the users.
Large language models (LLMs) have achieved unprecedented performances in various applications, yet evaluating them is still challenging. Existing benchmarks are either manually constructed or are automatic, but lack the ability to evaluate the thought process of LLMs with arbitrary complexity. We contend that utilizing existing relational databases based on the entity-relationship (ER) model is a promising approach for constructing benchmarks as they contain structured knowledge that can be used to question LLMs. Unlike knowledge graphs, which are also used to evaluate LLMs, relational databases have integrity constraints that can be used to better construct complex in-depth questions and verify answers: (1) functional dependencies can be used to pinpoint critical keywords that an LLM must know to properly answer a given question containing certain attribute values; and (2) foreign key constraints can be used to join relations and construct multi-hop questions, which can be arbitrarily long and used to debug intermediate answers. We thus propose ERBench, which uses these integrity constraints to convert any database into an LLM benchmark. ERBench supports continuous evaluation as databases change, multimodal questions, and various prompt engineering techniques. In our experiments, we construct LLM benchmarks using databases of multiple domains and make an extensive comparison of contemporary LLMs. We show how ERBench can properly evaluate any LLM by not only checking for answer correctness, but also effectively verifying the rationales by looking for the right keywords.
In automatic speech recognition, any factor that alters the acoustic properties of speech can pose a challenge to the system's performance. This paper presents a novel approach for automatic whispered speech recognition in the Irish dialect using the self-supervised WavLM model. Conventional automatic speech recognition systems often fail to accurately recognise whispered speech due to its distinct acoustic properties and the scarcity of relevant training data. To address this challenge, we utilized a pre-trained WavLM model, fine-tuned with a combination of whispered and normal speech data from the wTIMIT and CHAINS datasets, which include the English language in Singaporean and Irish dialects, respectively. Our baseline evaluation with the OpenAI Whisper model highlighted its limitations, achieving a Word Error Rate (WER) of 18.8% and a Character Error Rate (CER) of 4.24% on whispered speech. In contrast, the proposed WavLM-based system significantly improved performance, achieving a WER of 9.22% and a CER of 2.59%. These results demonstrate the efficacy of our approach in recognising whispered speech and underscore the importance of tailored acoustic modeling for robust automatic speech recognition systems. This study provides valuable insights into developing effective automatic speech recognition solutions for challenging speech affected by whisper and dialect. The source codes for this paper are freely available.
Pre-explored Semantic Maps, constructed through prior exploration using visual language models (VLMs), have proven effective as foundational elements for training-free robotic applications. However, existing approaches assume the map's accuracy and do not provide effective mechanisms for revising decisions based on incorrect maps. To address this, we introduce Context-Aware Replanning (CARe), which estimates map uncertainty through confidence scores and multi-view consistency, enabling the agent to revise erroneous decisions stemming from inaccurate maps without requiring additional labels. We demonstrate the effectiveness of our proposed method by integrating it with two modern mapping backbones, VLMaps and OpenMask3D, and observe significant performance improvements in object navigation tasks. More details can be found on the project page: //care-maps.github.io/
Adapting pretrained image-based diffusion models to generate temporally consistent videos has become an impactful generative modeling research direction. Training-free noise-space manipulation has proven to be an effective technique, where the challenge is to preserve the Gaussian white noise distribution while adding in temporal consistency. Recently, Chang et al. (2024) formulated this problem using an integral noise representation with distribution-preserving guarantees, and proposed an upsampling-based algorithm to compute it. However, while their mathematical formulation is advantageous, the algorithm incurs a high computational cost. Through analyzing the limiting-case behavior of their algorithm as the upsampling resolution goes to infinity, we develop an alternative algorithm that, by gathering increments of multiple Brownian bridges, achieves their infinite-resolution accuracy while simultaneously reducing the computational cost by orders of magnitude. We prove and experimentally validate our theoretical claims, and demonstrate our method's effectiveness in real-world applications. We further show that our method readily extends to the 3-dimensional space.
Video generation primarily aims to model authentic and customized motion across frames, making understanding and controlling the motion a crucial topic. Most diffusion-based studies on video motion focus on motion customization with training-based paradigms, which, however, demands substantial training resources and necessitates retraining for diverse models. Crucially, these approaches do not explore how video diffusion models encode cross-frame motion information in their features, lacking interpretability and transparency in their effectiveness. To answer this question, this paper introduces a novel perspective to understand, localize, and manipulate motion-aware features in video diffusion models. Through analysis using Principal Component Analysis (PCA), our work discloses that robust motion-aware feature already exists in video diffusion models. We present a new MOtion FeaTure (MOFT) by eliminating content correlation information and filtering motion channels. MOFT provides a distinct set of benefits, including the ability to encode comprehensive motion information with clear interpretability, extraction without the need for training, and generalizability across diverse architectures. Leveraging MOFT, we propose a novel training-free video motion control framework. Our method demonstrates competitive performance in generating natural and faithful motion, providing architecture-agnostic insights and applicability in a variety of downstream tasks.
Graph Convolutional Networks (GCNs) have been widely applied in various fields due to their significant power on processing graph-structured data. Typical GCN and its variants work under a homophily assumption (i.e., nodes with same class are prone to connect to each other), while ignoring the heterophily which exists in many real-world networks (i.e., nodes with different classes tend to form edges). Existing methods deal with heterophily by mainly aggregating higher-order neighborhoods or combing the immediate representations, which leads to noise and irrelevant information in the result. But these methods did not change the propagation mechanism which works under homophily assumption (that is a fundamental part of GCNs). This makes it difficult to distinguish the representation of nodes from different classes. To address this problem, in this paper we design a novel propagation mechanism, which can automatically change the propagation and aggregation process according to homophily or heterophily between node pairs. To adaptively learn the propagation process, we introduce two measurements of homophily degree between node pairs, which is learned based on topological and attribute information, respectively. Then we incorporate the learnable homophily degree into the graph convolution framework, which is trained in an end-to-end schema, enabling it to go beyond the assumption of homophily. More importantly, we theoretically prove that our model can constrain the similarity of representations between nodes according to their homophily degree. Experiments on seven real-world datasets demonstrate that this new approach outperforms the state-of-the-art methods under heterophily or low homophily, and gains competitive performance under homophily.
Federated Learning (FL) is a decentralized machine-learning paradigm, in which a global server iteratively averages the model parameters of local users without accessing their data. User heterogeneity has imposed significant challenges to FL, which can incur drifted global models that are slow to converge. Knowledge Distillation has recently emerged to tackle this issue, by refining the server model using aggregated knowledge from heterogeneous users, other than directly averaging their model parameters. This approach, however, depends on a proxy dataset, making it impractical unless such a prerequisite is satisfied. Moreover, the ensemble knowledge is not fully utilized to guide local model learning, which may in turn affect the quality of the aggregated model. Inspired by the prior art, we propose a data-free knowledge distillation} approach to address heterogeneous FL, where the server learns a lightweight generator to ensemble user information in a data-free manner, which is then broadcasted to users, regulating local training using the learned knowledge as an inductive bias. Empirical studies powered by theoretical implications show that, our approach facilitates FL with better generalization performance using fewer communication rounds, compared with the state-of-the-art.
Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions. Thus, they often fail to make visually grounded predictions, and are sensitive to spurious correlations. In this paper, we propose a novel spatio-temporal graph model for video captioning that exploits object interactions in space and time. Our model builds interpretable links and is able to provide explicit visual grounding. To avoid unstable performance caused by the variable number of objects, we further propose an object-aware knowledge distillation mechanism, in which local object information is used to regularize global scene features. We demonstrate the efficacy of our approach through extensive experiments on two benchmarks, showing our approach yields competitive performance with interpretable predictions.
We advocate the use of implicit fields for learning generative models of shapes and introduce an implicit field decoder for shape generation, aimed at improving the visual quality of the generated shapes. An implicit field assigns a value to each point in 3D space, so that a shape can be extracted as an iso-surface. Our implicit field decoder is trained to perform this assignment by means of a binary classifier. Specifically, it takes a point coordinate, along with a feature vector encoding a shape, and outputs a value which indicates whether the point is outside the shape or not. By replacing conventional decoders by our decoder for representation learning and generative modeling of shapes, we demonstrate superior results for tasks such as shape autoencoding, generation, interpolation, and single-view 3D reconstruction, particularly in terms of visual quality.