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The User Plane Function (UPF) aims to provide network services in the 3GPP 5G core network. These services need to be implemented on demand inexpensively with provable properties. Existing network dataplane programming languages are not up to the task. A new software paradigm is presented for the UPF. It is inspired by model checking a concurrent reactive system where conceptually each component of the system is modeled as an extended finite-state machine and their product is verified. We show how such a product can be computed for one example of a UPF and how its state invariants can be inferred, thereby eliminating the need to formally verify the product separately. Code can be generated from the product and regenerated on the fly to remain optimal for the probability distribution of network traffic the UPF must process.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

Current challenges of the manufacturing industry require modular and changeable manufacturing systems that can be adapted to variable conditions with little effort. At the same time, production recipes typically represent important company know-how that should not be directly tied to changing plant configurations. Thus, there is a need to model general production recipes independent of specific plant layouts. For execution of such a recipe however, a binding to then available production resources needs to be made. In this contribution, select a suitable modeling language to model and execute such recipes. Furthermore, we present an approach to solve the issue of recipe modeling and execution in modular plants using semantically modeled capabilities and skills as well as BPMN. We make use of BPMN to model \emph{capability processes}, i.e. production processes referencing abstract descriptions of resource functions. These capability processes are not bound to a certain plant layout, as there can be multiple resources fulfilling the same capability. For execution, every capability in a capability process is replaced by a skill realizing it, effectively creating a \emph{skill process} consisting of various skill invocations. The presented solution is capable of orchestrating and executing complex processes that integrate production steps with typical IT functionalities such as error handling, user interactions and notifications. Benefits of the approach are demonstrated using a flexible manufacturing system.

Speech enhancement is an essential task of improving speech quality in noise scenario. Several state-of-the-art approaches have introduced visual information for speech enhancement,since the visual aspect of speech is essentially unaffected by acoustic environment. This paper proposes a novel frameworkthat involves visual information for speech enhancement, by in-corporating a Generative Adversarial Network (GAN). In par-ticular, the proposed visual speech enhancement GAN consistof two networks trained in adversarial manner, i) a generator that adopts multi-layer feature fusion convolution network to enhance input noisy speech, and ii) a discriminator that attemptsto minimize the discrepancy between the distributions of the clean speech signal and enhanced speech signal. Experiment re-sults demonstrated superior performance of the proposed modelagainst several state-of-the-art

Computer models are widely used in decision support for energy systems operation, planning and policy. A system of models is often employed, where model inputs themselves arise from other computer models, with each model being developed by different teams of experts. Gaussian Process emulators can be used to approximate the behaviour of complex, computationally intensive models and used to generate predictions together with a measure of uncertainty about the predicted model output. This paper presents a computationally efficient framework for propagating uncertainty within a network of models with high-dimensional outputs used for energy planning. We present a case study from a UK county council considering low carbon technologies to transform its infrastructure to reach a net-zero carbon target. The system model considered for this case study is simple, however the framework can be applied to larger networks of more complex models.

We present GraphMoE, a novel neural network-based approach to learning generative models for random graphs. The neural network is trained to match the distribution of a class of random graphs by way of a moment estimator. The features used for training are graphlets, subgraph counts of small order. The neural network accepts random noise as input and outputs vector representations for nodes in the graph. Random graphs are then realized by applying a kernel to the representations. Graphs produced this way are demonstrated to be able to imitate data from chemistry, medicine, and social networks. The produced graphs are similar enough to the target data to be able to fool discriminator neural networks otherwise capable of separating classes of random graphs.

We present a novel static analysis technique to derive higher moments for program variables for a large class of probabilistic loops with potentially uncountable state spaces. Our approach is fully automatic, meaning it does not rely on externally provided invariants or templates. We employ algebraic techniques based on linear recurrences and introduce program transformations to simplify probabilistic programs while preserving their statistical properties. We develop power reduction techniques to further simplify the polynomial arithmetic of probabilistic programs and define the theory of moment-computable probabilistic loops for which higher moments can precisely be computed. Our work has applications towards recovering probability distributions of random variables and computing tail probabilities. The empirical evaluation of our results demonstrates the applicability of our work on many challenging examples.

We present a pipelined multiplier with reduced activities and minimized interconnect based on online digit-serial arithmetic. The working precision has been truncated such that $p<n$ bits are used to compute $n$ bits product, resulting in significant savings in area and power. The digit slices follow variable precision according to input, increasing upto $p$ and then decreases according to the error profile. Pipelining has been done to achieve high throughput and low latency which is desirable for compute intensive inner products. Synthesis results of the proposed designs have been presented and compared with the non-pipelined online multiplier, pipelined online multiplier with full working precision and conventional serial-parallel and array multipliers. For $8, 16, 24$ and $32$ bit precision, the proposed low power pipelined design show upto $38\%$ and $44\%$ reduction in power and area respectively compared to the pipelined online multiplier without working precision truncation.

This paper surveys and organizes research works in a new paradigm in natural language processing, which we dub "prompt-based learning". Unlike traditional supervised learning, which trains a model to take in an input x and predict an output y as P(y|x), prompt-based learning is based on language models that model the probability of text directly. To use these models to perform prediction tasks, the original input x is modified using a template into a textual string prompt x' that has some unfilled slots, and then the language model is used to probabilistically fill the unfilled information to obtain a final string x, from which the final output y can be derived. This framework is powerful and attractive for a number of reasons: it allows the language model to be pre-trained on massive amounts of raw text, and by defining a new prompting function the model is able to perform few-shot or even zero-shot learning, adapting to new scenarios with few or no labeled data. In this paper we introduce the basics of this promising paradigm, describe a unified set of mathematical notations that can cover a wide variety of existing work, and organize existing work along several dimensions, e.g.the choice of pre-trained models, prompts, and tuning strategies. To make the field more accessible to interested beginners, we not only make a systematic review of existing works and a highly structured typology of prompt-based concepts, but also release other resources, e.g., a website //pretrain.nlpedia.ai/ including constantly-updated survey, and paperlist.

The Bayesian paradigm has the potential to solve core issues of deep neural networks such as poor calibration and data inefficiency. Alas, scaling Bayesian inference to large weight spaces often requires restrictive approximations. In this work, we show that it suffices to perform inference over a small subset of model weights in order to obtain accurate predictive posteriors. The other weights are kept as point estimates. This subnetwork inference framework enables us to use expressive, otherwise intractable, posterior approximations over such subsets. In particular, we implement subnetwork linearized Laplace: We first obtain a MAP estimate of all weights and then infer a full-covariance Gaussian posterior over a subnetwork. We propose a subnetwork selection strategy that aims to maximally preserve the model's predictive uncertainty. Empirically, our approach is effective compared to ensembles and less expressive posterior approximations over full networks.

Edge intelligence refers to a set of connected systems and devices for data collection, caching, processing, and analysis in locations close to where data is captured based on artificial intelligence. The aim of edge intelligence is to enhance the quality and speed of data processing and protect the privacy and security of the data. Although recently emerged, spanning the period from 2011 to now, this field of research has shown explosive growth over the past five years. In this paper, we present a thorough and comprehensive survey on the literature surrounding edge intelligence. We first identify four fundamental components of edge intelligence, namely edge caching, edge training, edge inference, and edge offloading, based on theoretical and practical results pertaining to proposed and deployed systems. We then aim for a systematic classification of the state of the solutions by examining research results and observations for each of the four components and present a taxonomy that includes practical problems, adopted techniques, and application goals. For each category, we elaborate, compare and analyse the literature from the perspectives of adopted techniques, objectives, performance, advantages and drawbacks, etc. This survey article provides a comprehensive introduction to edge intelligence and its application areas. In addition, we summarise the development of the emerging research field and the current state-of-the-art and discuss the important open issues and possible theoretical and technical solutions.

Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.

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