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Machine Learning has been successfully applied in systems applications such as memory prefetching and caching, where learned models have been shown to outperform heuristics. However, the lack of understanding the inner workings of these models -- interpretability -- remains a major obstacle for adoption in real-world deployments. Understanding a model's behavior can help system administrators and developers gain confidence in the model, understand risks, and debug unexpected behavior in production. Interpretability for models used in computer systems poses a particular challenge: Unlike ML models trained on images or text, the input domain (e.g., memory access patterns, program counters) is not immediately interpretable. A major challenge is therefore to explain the model in terms of concepts that are approachable to a human practitioner. By analyzing a state-of-the-art caching model, we provide evidence that the model has learned concepts beyond simple statistics that can be leveraged for explanations. Our work provides a first step towards explanability of system ML models and highlights both promises and challenges of this emerging research area.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 穩健性 · 異常檢測 · Extensibility · MoDELS ·
2022 年 4 月 20 日

The growing complexity of Cyber-Physical Systems (CPS) and challenges in ensuring safety and security have led to the increasing use of deep learning methods for accurate and scalable anomaly detection. However, machine learning (ML) models often suffer from low performance in predicting unexpected data and are vulnerable to accidental or malicious perturbations. Although robustness testing of deep learning models has been extensively explored in applications such as image classification and speech recognition, less attention has been paid to ML-driven safety monitoring in CPS. This paper presents the preliminary results on evaluating the robustness of ML-based anomaly detection methods in safety-critical CPS against two types of accidental and malicious input perturbations, generated using a Gaussian-based noise model and the Fast Gradient Sign Method (FGSM). We test the hypothesis of whether integrating the domain knowledge (e.g., on unsafe system behavior) with the ML models can improve the robustness of anomaly detection without sacrificing accuracy and transparency. Experimental results with two case studies of Artificial Pancreas Systems (APS) for diabetes management show that ML-based safety monitors trained with domain knowledge can reduce on average up to 54.2% of robustness error and keep the average F1 scores high while improving transparency.

This article presents a synthetic distracted driving (SynDD1) dataset for machine learning models to detect and analyze drivers' various distracted behavior and different gaze zones. We collected the data in a stationary vehicle using three in-vehicle cameras positioned at locations: on the dashboard, near the rearview mirror, and on the top right-side window corner. The dataset contains two activity types: distracted activities, and gaze zones for each participant and each activity type has two sets: without appearance blocks and with appearance blocks such as wearing a hat or sunglasses. The order and duration of each activity for each participant are random. In addition, the dataset contains manual annotations for each activity, having its start and end time annotated. Researchers could use this dataset to evaluate the performance of machine learning algorithms for the classification of various distracting activities and gaze zones of drivers.

We present PHORHUM, a novel, end-to-end trainable, deep neural network methodology for photorealistic 3D human reconstruction given just a monocular RGB image. Our pixel-aligned method estimates detailed 3D geometry and, for the first time, the unshaded surface color together with the scene illumination. Observing that 3D supervision alone is not sufficient for high fidelity color reconstruction, we introduce patch-based rendering losses that enable reliable color reconstruction on visible parts of the human, and detailed and plausible color estimation for the non-visible parts. Moreover, our method specifically addresses methodological and practical limitations of prior work in terms of representing geometry, albedo, and illumination effects, in an end-to-end model where factors can be effectively disentangled. In extensive experiments, we demonstrate the versatility and robustness of our approach. Our state-of-the-art results validate the method qualitatively and for different metrics, for both geometric and color reconstruction.

Videos are accessible media for analyzing sports postures and providing feedback to athletes. Existing video-based coaching systems often present feedback on the correctness of poses by augmenting videos with visual markers either manually by a coach or automatically by computing key parameters from poses. However, previewing and augmenting videos limit the analysis and visualization of human poses due to the fixed viewpoints, which confine the observation of captured human movements and cause ambiguity in the augmented feedback. Besides, existing sport-specific systems with embedded bespoke pose attributes can hardly generalize to new attributes; directly overlaying two poses might not clearly visualize the key differences that viewers would like to pursue. To address these issues, we analyze and visualize human pose data with customizable viewpoints and attributes in the context of common biomechanics of running poses, such as joint angles and step distances. Based on existing literature and a formative study, we have designed and implemented a system, VCoach, to provide feedback on running poses for amateurs. VCoach provides automatic low-level comparisons of the running poses between a novice and an expert, and visualizes the pose differences as part-based 3D animations on a human model. Meanwhile, it retains the users' controllability and customizability in high-level functionalities, such as navigating the viewpoint for previewing feedback and defining their own pose attributes through our interface. We conduct a user study to verify our design components and conduct expert interviews to evaluate the usefulness of the system.

This article presents a synthetic dataset for machine learning models to detect and analyze drivers' various distracted behavior and different gaze zones. We collected the data in a stationary vehicle using three in-vehicle cameras positioned at locations: on the dashboard, near the rearview mirror, and on the top right-side window corner. The dataset contains two activity types: distracted activities, and gaze zones for each participant and each activity type has two sets: without appearance blocks and with appearance blocks such as wearing a hat or sunglasses. The order and duration of each activity for each participant are random. In addition, the dataset contains manual annotations for each activity, having its start and end time annotated. Researchers could use this dataset to evaluate the performance of machine learning algorithms for the classification of various distracting activities and gaze zones of drivers.

Blockchain and smart contract technology are novel approaches to data and code management that facilitate trusted computing by allowing for development in a distributed and decentralized manner. Testing smart contracts comes with its own set of challenges which have not yet been fully identified and explored. Although existing tools can identify and discover known vulnerabilities and their interactions on the Ethereum blockchain through random search or symbolic execution, these tools generally do not produce test suites suitable for human oracles. In this paper, we present AGSOLT (Automated Generator of Solidity Test Suites). We demonstrate its efficiency by implementing two search algorithms to automatically generate test suites for stand-alone Solidity smart contracts, taking into account some of the blockchain-specific challenges. To test AGSOLT, we compared a random search algorithm and a genetic algorithm on a set of 36 real-world smart contracts. We found that AGSOLT is capable of achieving high branch coverage with both approaches and even discovered some errors in some of the most popular Solidity smart contracts on Github.

We present a novel static analysis technique to derive higher moments for program variables for a large class of probabilistic loops with potentially uncountable state spaces. Our approach is fully automatic, meaning it does not rely on externally provided invariants or templates. We employ algebraic techniques based on linear recurrences and introduce program transformations to simplify probabilistic programs while preserving their statistical properties. We develop power reduction techniques to further simplify the polynomial arithmetic of probabilistic programs and define the theory of moment-computable probabilistic loops for which higher moments can precisely be computed. Our work has applications towards recovering probability distributions of random variables and computing tail probabilities. The empirical evaluation of our results demonstrates the applicability of our work on many challenging examples.

Recent years have witnessed the resurgence of knowledge engineering which is featured by the fast growth of knowledge graphs. However, most of existing knowledge graphs are represented with pure symbols, which hurts the machine's capability to understand the real world. The multi-modalization of knowledge graphs is an inevitable key step towards the realization of human-level machine intelligence. The results of this endeavor are Multi-modal Knowledge Graphs (MMKGs). In this survey on MMKGs constructed by texts and images, we first give definitions of MMKGs, followed with the preliminaries on multi-modal tasks and techniques. We then systematically review the challenges, progresses and opportunities on the construction and application of MMKGs respectively, with detailed analyses of the strength and weakness of different solutions. We finalize this survey with open research problems relevant to MMKGs.

Interest in the field of Explainable Artificial Intelligence has been growing for decades and has accelerated recently. As Artificial Intelligence models have become more complex, and often more opaque, with the incorporation of complex machine learning techniques, explainability has become more critical. Recently, researchers have been investigating and tackling explainability with a user-centric focus, looking for explanations to consider trustworthiness, comprehensibility, explicit provenance, and context-awareness. In this chapter, we leverage our survey of explanation literature in Artificial Intelligence and closely related fields and use these past efforts to generate a set of explanation types that we feel reflect the expanded needs of explanation for today's artificial intelligence applications. We define each type and provide an example question that would motivate the need for this style of explanation. We believe this set of explanation types will help future system designers in their generation and prioritization of requirements and further help generate explanations that are better aligned to users' and situational needs.

The focus of Part I of this monograph has been on both the fundamental properties, graph topologies, and spectral representations of graphs. Part II embarks on these concepts to address the algorithmic and practical issues centered round data/signal processing on graphs, that is, the focus is on the analysis and estimation of both deterministic and random data on graphs. The fundamental ideas related to graph signals are introduced through a simple and intuitive, yet illustrative and general enough case study of multisensor temperature field estimation. The concept of systems on graph is defined using graph signal shift operators, which generalize the corresponding principles from traditional learning systems. At the core of the spectral domain representation of graph signals and systems is the Graph Discrete Fourier Transform (GDFT). The spectral domain representations are then used as the basis to introduce graph signal filtering concepts and address their design, including Chebyshev polynomial approximation series. Ideas related to the sampling of graph signals are presented and further linked with compressive sensing. Localized graph signal analysis in the joint vertex-spectral domain is referred to as the vertex-frequency analysis, since it can be considered as an extension of classical time-frequency analysis to the graph domain of a signal. Important topics related to the local graph Fourier transform (LGFT) are covered, together with its various forms including the graph spectral and vertex domain windows and the inversion conditions and relations. A link between the LGFT with spectral varying window and the spectral graph wavelet transform (SGWT) is also established. Realizations of the LGFT and SGWT using polynomial (Chebyshev) approximations of the spectral functions are further considered. Finally, energy versions of the vertex-frequency representations are introduced.

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