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A self-driving vehicle (SDV) must be able to perceive its surroundings and predict the future behavior of other traffic participants. Existing works either perform object detection followed by trajectory forecasting of the detected objects, or predict dense occupancy and flow grids for the whole scene. The former poses a safety concern as the number of detections needs to be kept low for efficiency reasons, sacrificing object recall. The latter is computationally expensive due to the high-dimensionality of the output grid, and suffers from the limited receptive field inherent to fully convolutional networks. Furthermore, both approaches employ many computational resources predicting areas or objects that might never be queried by the motion planner. This motivates our unified approach to perception and future prediction that implicitly represents occupancy and flow over time with a single neural network. Our method avoids unnecessary computation, as it can be directly queried by the motion planner at continuous spatio-temporal locations. Moreover, we design an architecture that overcomes the limited receptive field of previous explicit occupancy prediction methods by adding an efficient yet effective global attention mechanism. Through extensive experiments in both urban and highway settings, we demonstrate that our implicit model outperforms the current state-of-the-art. For more information, visit the project website: //waabi.ai/research/implicito.

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A crucial task for a randomized controlled trial (RCT) is to specify a statistical method that can yield an efficient estimator and powerful test for the treatment effect. A novel and effective strategy to obtain efficient and powerful treatment effect inferences is to incorporate predictions from generative artificial intelligence (AI) algorithms into covariate adjustment for the regression analysis of a RCT. Training a generative AI algorithm on historical control data enables one to construct a digital twin generator (DTG) for RCT participants, which utilizes a participant's baseline covariates to generate a probability distribution for their potential control outcome. Summaries of the probability distribution from the DTG are highly predictive of the trial outcome, and adjusting for these features via regression can thus improve the quality of treatment effect inferences, while satisfying regulatory guidelines on statistical analyses, for a RCT. However, a critical assumption in this strategy is homoskedasticity, or constant variance of the outcome conditional on the covariates. In the case of heteroskedasticity, existing covariate adjustment methods yield inefficient estimators and underpowered tests. We propose to address heteroskedasticity via a weighted prognostic covariate adjustment methodology (Weighted PROCOVA) that adjusts for both the mean and variance of the regression model using information obtained from the DTG. We prove that our method yields unbiased treatment effect estimators, and demonstrate via comprehensive simulation studies and case studies from Alzheimer's disease that it can reduce the variance of the treatment effect estimator, maintain the Type I error rate, and increase the power of the test for the treatment effect from 80% to 85%~90% when the variances from the DTG can explain 5%~10% of the variation in the RCT participants' outcomes.

Navigating complex and dynamic environments requires autonomous vehicles (AVs) to reason about both visible and occluded regions. This involves predicting the future motion of observed agents, inferring occluded ones, and modeling their interactions based on vectorized scene representations of the partially observable environment. However, prior work on occlusion inference and trajectory prediction have developed in isolation, with the former based on simplified rasterized methods and the latter assuming full environment observability. We introduce the Scene Informer, a unified approach for predicting both observed agent trajectories and inferring occlusions in a partially observable setting. It uses a transformer to aggregate various input modalities and facilitate selective queries on occlusions that might intersect with the AV's planned path. The framework estimates occupancy probabilities and likely trajectories for occlusions, as well as forecast motion for observed agents. We explore common observability assumptions in both domains and their performance impact. Our approach outperforms existing methods in both occupancy prediction and trajectory prediction in partially observable setting on the Waymo Open Motion Dataset.

Semantic communication (SemCom) has recently been considered a promising solution to guarantee high resource utilization and transmission reliability for future wireless networks. Nevertheless, the unique demand for background knowledge matching makes it challenging to achieve efficient wireless resource management for multiple users in SemCom-enabled networks (SC-Nets). To this end, this paper investigates SemCom from a networking perspective, where two fundamental problems of user association (UA) and bandwidth allocation (BA) are systematically addressed in the SC-Net. First, considering varying knowledge matching states between mobile users and associated base stations, we identify two general SC-Net scenarios, namely perfect knowledge matching-based SC-Net and imperfect knowledge matching-based SC-Net. Afterward, for each SC-Net scenario, we describe its distinctive semantic channel model from the semantic information theory perspective, whereby a concept of bit-rate-to-message-rate transformation is developed along with a new semantics-level metric, namely system throughput in message (STM), to measure the overall network performance. In this way, we then formulate a joint STM-maximization problem of UA and BA for each SC-Net scenario, followed by a corresponding optimal solution proposed. Numerical results in both scenarios demonstrate significant superiority and reliability of our solutions in the STM performance compared with two benchmarks.

Most autonomous navigation systems assume wheeled robots are rigid bodies and their 2D planar workspaces can be divided into free spaces and obstacles. However, recent wheeled mobility research, showing that wheeled platforms have the potential of moving over vertically challenging terrain (e.g., rocky outcroppings, rugged boulders, and fallen tree trunks), invalidate both assumptions. Navigating off-road vehicle chassis with long suspension travel and low tire pressure in places where the boundary between obstacles and free spaces is blurry requires precise 3D modeling of the interaction between the chassis and the terrain, which is complicated by suspension and tire deformation, varying tire-terrain friction, vehicle weight distribution and momentum, etc. In this paper, we present a learning approach to model wheeled mobility, i.e., in terms of vehicle-terrain forward dynamics, and plan feasible, stable, and efficient motion to drive over vertically challenging terrain without rolling over or getting stuck. We present physical experiments on two wheeled robots and show that planning using our learned model can achieve up to 60% improvement in navigation success rate and 46% reduction in unstable chassis roll and pitch angles.

Players cooperating in a line is a special while essential phenomenon in real life collaborating activities such as assembly line production, pipeline supply chain management and other streamlining operational settings. In this paper, we study the scenario of cooperative sewage discharge with multiple participants positioning in a line along a river such that the optimization decision and cooperation strategy are mutually affected by both upstream and downstream players. We make three main contributions accordingly: Firstly, we formalize the sewage discharge problem (SDP) for different groups of players, and use greedy strategy and dynamic programming to design the optimal algorithms to solve the SDP in polynomial time. Secondly, we show that the cooperative game defined on sewage discharge problem, referred to as SDG, has a non-empty core due to its special line-positioning structure. Therefore, a grand stable cooperation is guaranteed. Furthermore, inspired by the fact that the SDG is core non-empty while non-convex, we successfully identify a relaxed concept of convexity -- directional-convexity, which can also serve as a sufficient condition for a cooperative game having a non-empty core.

Collaborative perception, which greatly enhances the sensing capability of connected and autonomous vehicles (CAVs) by incorporating data from external resources, also brings forth potential security risks. CAVs' driving decisions rely on remote untrusted data, making them susceptible to attacks carried out by malicious participants in the collaborative perception system. However, security analysis and countermeasures for such threats are absent. To understand the impact of the vulnerability, we break the ground by proposing various real-time data fabrication attacks in which the attacker delivers crafted malicious data to victims in order to perturb their perception results, leading to hard brakes or increased collision risks. Our attacks demonstrate a high success rate of over 86\% on high-fidelity simulated scenarios and are realizable in real-world experiments. To mitigate the vulnerability, we present a systematic anomaly detection approach that enables benign vehicles to jointly reveal malicious fabrication. It detects 91.5% of attacks with a false positive rate of 3% in simulated scenarios and significantly mitigates attack impacts in real-world scenarios.

Autonomous vehicles (AV) are expected to reshape future transportation systems, and decision-making is one of the critical modules toward high-level automated driving. To overcome those complicated scenarios that rule-based methods could not cope with well, data-driven decision-making approaches have aroused more and more focus. The datasets to be used in developing data-driven methods dramatically influences the performance of decision-making, hence it is necessary to have a comprehensive insight into the existing datasets. From the aspects of collection sources, driving data can be divided into vehicle, environment, and driver related data. This study compares the state-of-the-art datasets of these three categories and summarizes their features including sensors used, annotation, and driving scenarios. Based on the characteristics of the datasets, this survey also concludes the potential applications of datasets on various aspects of AV decision-making, assisting researchers to find appropriate ones to support their own research. The future trends of AV dataset development are summarized.

Unmanned aerial vehicles (UAVs) are recognized as promising technologies for area coverage due to the flexibility and adaptability. However, the ability of a single UAV is limited, and as for the large-scale three-dimensional (3D) scenario, UAV swarms can establish seamless wireless communication services. Hence, in this work, we consider a scenario of UAV swarm deployment and trajectory to satisfy 3D coverage considering the effects of obstacles. In detail, we propose a hierarchical swarm framework to efficiently serve the large-area users. Then, the problem is formulated to minimize the total trajectory loss of the UAV swarm. However, the problem is intractable due to the non-convex property, and we decompose it into smaller issues of users clustering, UAV swarm hovering points selection, and swarm trajectory determination. Moreover, we design a Q-learning based algorithm to accelerate the solution efficiency. Finally, we conduct extensive simulations to verify the proposed mechanisms, and the designed algorithm outperforms other referred methods.

Graph Convolutional Networks (GCNs) have been widely applied in various fields due to their significant power on processing graph-structured data. Typical GCN and its variants work under a homophily assumption (i.e., nodes with same class are prone to connect to each other), while ignoring the heterophily which exists in many real-world networks (i.e., nodes with different classes tend to form edges). Existing methods deal with heterophily by mainly aggregating higher-order neighborhoods or combing the immediate representations, which leads to noise and irrelevant information in the result. But these methods did not change the propagation mechanism which works under homophily assumption (that is a fundamental part of GCNs). This makes it difficult to distinguish the representation of nodes from different classes. To address this problem, in this paper we design a novel propagation mechanism, which can automatically change the propagation and aggregation process according to homophily or heterophily between node pairs. To adaptively learn the propagation process, we introduce two measurements of homophily degree between node pairs, which is learned based on topological and attribute information, respectively. Then we incorporate the learnable homophily degree into the graph convolution framework, which is trained in an end-to-end schema, enabling it to go beyond the assumption of homophily. More importantly, we theoretically prove that our model can constrain the similarity of representations between nodes according to their homophily degree. Experiments on seven real-world datasets demonstrate that this new approach outperforms the state-of-the-art methods under heterophily or low homophily, and gains competitive performance under homophily.

The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.

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