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Teleoperation platforms often require the user to be situated at a fixed location to both visualize and control the movement of the robot and thus do not provide the operator with much mobility. One example is in existing robotic surgery solutions that require the surgeons to be away from the patient, attached to consoles where their heads must be fixed and their arms can only move in a limited space. This creates a barrier between physicians and patients that does not exist in normal surgery. To address this issue, we propose a mobile telesurgery solution where the surgeons are no longer mechanically limited to control consoles and are able to teleoperate the robots from the patient bedside, using their arms equipped with wireless sensors and viewing the endoscope video via optical see-through head-mounted displays (HMDs). We evaluate the feasibility and efficiency of our user interaction method compared to a standard surgical robotic manipulator via two tasks with different levels of required dexterity. The results indicate that with sufficient training our proposed platform can attain similar efficiency while providing added mobility for the operator.

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可穿戴設備即直接穿在身上,或是整合到用戶的衣服或配件的一種便攜式設備。可穿戴設備不僅僅是一種硬件設備,更是通過軟件支持以及數據交互、云端交互來實現強大的功能,可穿戴設備將會對我們的生活、感知帶來很大的轉變。

The advancements in peer-to-peer wireless power transfer (P2P-WPT) have empowered the portable and mobile devices to wirelessly replenish their battery by directly interacting with other nearby devices. The existing works unrealistically assume the users to exchange energy with any of the users and at every such opportunity. However, due to the users' mobility, the inter-node meetings in such opportunistic mobile networks vary, and P2P energy exchange in such scenarios remains uncertain. Additionally, the social interests and interactions of the users influence their mobility as well as the energy exchange between them. The existing P2P-WPT methods did not consider the joint problem for energy exchange due to user's inevitable mobility, and the influence of sociality on the latter. As a result of computing with imprecise information, the energy balance achieved by these works at a slower rate as well as impaired by energy loss for the crowd. Motivated by this problem scenario, in this work, we present a wireless crowd charging method, namely MoSaBa, which leverages mobility prediction and social information for improved energy balancing. MoSaBa incorporates two dimensions of social information, namely social context and social relationships, as additional features for predicting contact opportunities. In this method, we explore the different pairs of peers such that the energy balancing is achieved at a faster rate as well as the energy balance quality improves in terms of maintaining low energy loss for the crowd. We justify the peer selection method in MoSaBa by detailed performance evaluation. Compared to the existing state-of-the-art, the proposed method achieves better performance trade-offs between energy-efficiency, energy balance quality and convergence time.

This paper investigates a new downlink nonorthogonal multiple access (NOMA) system, where a multiantenna unmanned aerial vehicle (UAV) is powered by wireless power transfer (WPT) and serves as the base station for multiple pairs of ground users (GUs) running NOMA in each pair. An energy efficiency (EE) maximization problem is formulated to jointly optimize the WPT time and the placement for the UAV, and the allocation of the UAV's transmit power between different NOMA user pairs and within each pair. To efficiently solve this nonconvex problem, we decompose the problem into three subproblems using block coordinate descent. For the subproblem of intra-pair power allocation within each NOMA user pair, we construct a supermodular game with confirmed convergence to a Nash equilibrium. Given the intra-pair power allocation, successive convex approximation is applied to convexify and solve the subproblem of WPT time allocation and inter-pair power allocation between the user pairs. Finally, we solve the subproblem of UAV placement by using the Lagrange multiplier method. Simulations show that our approach can substantially outperform its alternatives that do not use NOMA and WPT techniques or that do not optimize the UAV location.

Battery aging is one of the major concerns for the pervasive devices such as smartphones, wearables and laptops. Current battery aging mitigation approaches only partially leverage the available options to prolong battery lifetime. In this regard, we claim that wireless crowd charging via network-wide smart charging protocols can provide a useful setting for applying battery aging mitigation. In this paper, for the first time in the state-of-the-art, we couple the two concepts and we design a fine-grained battery aging model in the context of wireless crowd charging, and two network-wide protocols to mitigate battery aging. Our approach directly challenges the related contemporary research paradigms by (i) taking into account important characteristic phenomena in the algorithmic modeling process related to fine-grained battery aging properties, (ii) deploying ubiquitous computing and network-wide protocols for battery aging mitigation, and (iii) fulfilling the user QoE expectations with respect to the enjoyment of a longer battery lifetime. Simulation-based results indicate that the proposed protocols are able to mitigate battery aging quickly in terms of nearly 46.74-60.87% less reduction of battery capacity among the crowd, and partially outperform state-of-the-art protocols in terms of energy balance quality.

Collision avoidance is a widely investigated topic in robotic applications. When applying collision avoidance techniques to a mobile robot, how to deal with the spatial structure of the robot still remains a challenge. In this paper, we design a configuration-aware safe control law by solving a Quadratic Programming (QP) with designed Control Barrier Functions (CBFs) constraints, which can safely navigate a mobile robotic arm to a desired region while avoiding collision with environmental obstacles. The advantage of our approach is that it correctly and in an elegant way incorporates the spatial structure of the mobile robotic arm. This is achieved by merging geometric restrictions among mobile robotic arm links into CBFs constraints. Simulations on a rigid rod and the modeled mobile robotic arm are performed to verify the feasibility and time-efficiency of proposed method. Numerical results about the time consuming for different degrees of freedom illustrate that our method scales well with dimension.

Split learning (SL) is a collaborative learning framework, which can train an artificial intelligence (AI) model between a device and an edge server by splitting the AI model into a device-side model and a server-side model at a cut layer. The existing SL approach conducts the training process sequentially across devices, which incurs significant training latency especially when the number of devices is large. In this paper, we design a novel SL scheme to reduce the training latency, named Cluster-based Parallel SL (CPSL) which conducts model training in a "first-parallel-then-sequential" manner. Specifically, the CPSL is to partition devices into several clusters, parallelly train device-side models in each cluster and aggregate them, and then sequentially train the whole AI model across clusters, thereby parallelizing the training process and reducing training latency. Furthermore, we propose a resource management algorithm to minimize the training latency of CPSL considering device heterogeneity and network dynamics in wireless networks. This is achieved by stochastically optimizing the cut layer selection, real-time device clustering, and radio spectrum allocation. The proposed two-timescale algorithm can jointly make the cut layer selection decision in a large timescale and device clustering and radio spectrum allocation decisions in a small timescale. Extensive simulation results on non-independent and identically distributed data demonstrate that the proposed solutions can greatly reduce the training latency as compared with the existing SL benchmarks, while adapting to network dynamics.

The dynamic response of the legged robot locomotion is non-Lipschitz and can be stochastic due to environmental uncertainties. To test, validate, and characterize the safety performance of legged robots, existing solutions on observed and inferred risk can be incomplete and sampling inefficient. Some formal verification methods suffer from the model precision and other surrogate assumptions. In this paper, we propose a scenario sampling based testing framework that characterizes the overall safety performance of a legged robot by specifying (i) where (in terms of a set of states) the robot is potentially safe, and (ii) how safe the robot is within the specified set. The framework can also help certify the commercial deployment of the legged robot in real-world environment along with human and compare safety performance among legged robots with different mechanical structures and dynamic properties. The proposed framework is further deployed to evaluate a group of state-of-the-art legged robot locomotion controllers from various model-based, deep neural network involved, and reinforcement learning based methods in the literature. Among a series of intended work domains of the studied legged robots (e.g. tracking speed on sloped surface, with abrupt changes on demanded velocity, and against adversarial push-over disturbances), we show that the method can adequately capture the overall safety characterization and the subtle performance insights. Many of the observed safety outcomes, to the best of our knowledge, have never been reported by the existing work in the legged robot literature.

We demonstrate that merely analog transmissions and match filtering can realize the function of an edge server in federated learning (FL). Therefore, a network with massively distributed user equipments (UEs) can achieve large-scale FL without an edge server. We also develop a training algorithm that allows UEs to continuously perform local computing without being interrupted by the global parameter uploading, which exploits the full potential of UEs' processing power. We derive convergence rates for the proposed schemes to quantify their training efficiency. The analyses reveal that when the interference obeys a Gaussian distribution, the proposed algorithm retrieves the convergence rate of a server-based FL. But if the interference distribution is heavy-tailed, then the heavier the tail, the slower the algorithm converges. Nonetheless, the system run time can be largely reduced by enabling computation in parallel with communication, whereas the gain is particularly pronounced when communication latency is high. These findings are corroborated via excessive simulations.

The intelligent reflecting surface (IRS) alters the behavior of wireless media and, consequently, has potential to improve the performance and reliability of wireless systems such as communications and radar remote sensing. Recently, integrated sensing and communications (ISAC) has been widely studied as a means to efficiently utilize spectrum and thereby save cost and power. This article investigates the role of IRS in the future ISAC paradigms. While there is a rich heritage of recent research into IRS-assisted communications, the IRS-assisted radars and ISAC remain relatively unexamined. We discuss the putative advantages of IRS deployment, such as coverage extension, interference suppression, and enhanced parameter estimation, for both communications and radar. We introduce possible IRS-assisted ISAC scenarios with common and dedicated surfaces. The article provides an overview of related signal processing techniques and the design challenges, such as wireless channel acquisition, waveform design, and security.

Earables (ear wearables) is rapidly emerging as a new platform encompassing a diverse range of personal applications. The traditional authentication methods hence become less applicable and inconvenient for earables due to their limited input interface. Nevertheless, earables often feature rich around-the-head sensing capability that can be leveraged to capture new types of biometrics. In this work, we proposeToothSonic which leverages the toothprint-induced sonic effect produced by users performing teeth gestures for earable authentication. In particular, we design representative teeth gestures that can produce effective sonic waves carrying the information of the toothprint. To reliably capture the acoustic toothprint, it leverages the occlusion effect of the ear canal and the inward-facing microphone of the earables. It then extracts multi-level acoustic features to reflect the intrinsic toothprint information for authentication. The key advantages of ToothSonic are that it is suitable for earables and is resistant to various spoofing attacks as the acoustic toothprint is captured via the user's private teeth-ear channel that modulates and encrypts the sonic waves. Our experiment studies with 25 participants show that ToothSonic achieves up to 95% accuracy with only one of the users' tooth gestures.

We present a monocular Simultaneous Localization and Mapping (SLAM) using high level object and plane landmarks, in addition to points. The resulting map is denser, more compact and meaningful compared to point only SLAM. We first propose a high order graphical model to jointly infer the 3D object and layout planes from single image considering occlusions and semantic constraints. The extracted cuboid object and layout planes are further optimized in a unified SLAM framework. Objects and planes can provide more semantic constraints such as Manhattan and object supporting relationships compared to points. Experiments on various public and collected datasets including ICL NUIM and TUM mono show that our algorithm can improve camera localization accuracy compared to state-of-the-art SLAM and also generate dense maps in many structured environments.

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