Building 3D geometric maps of man-made spaces is a well-established and active field that is fundamental to computer vision and robotics. However, considering the evolving nature of built environments, it is essential to question the capabilities of current mapping efforts in handling temporal changes. In addition, spatiotemporal mapping holds significant potential for achieving sustainability and circularity goals. Existing mapping approaches focus on small changes, such as object relocation or self-driving car operation; in all cases where the main structure of the scene remains fixed. Consequently, these approaches fail to address more radical changes in the structure of the built environment, such as geometry and topology. To this end, we introduce the Nothing Stands Still (NSS) benchmark, which focuses on the spatiotemporal registration of 3D scenes undergoing large spatial and temporal change, ultimately creating one coherent spatiotemporal map. Specifically, the benchmark involves registering two or more partial 3D point clouds (fragments) from the same scene but captured from different spatiotemporal views. In addition to the standard pairwise registration, we assess the multi-way registration of multiple fragments that belong to any temporal stage. As part of NSS, we introduce a dataset of 3D point clouds recurrently captured in large-scale building indoor environments that are under construction or renovation. The NSS benchmark presents three scenarios of increasing difficulty, to quantify the generalization ability of point cloud registration methods over space (within one building and across buildings) and time. We conduct extensive evaluations of state-of-the-art methods on NSS. The results demonstrate the necessity for novel methods specifically designed to handle large spatiotemporal changes. The homepage of our benchmark is at //nothing-stands-still.com.
Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit meshes, using surface rendering of meshes for reconstruction, or on implicit field functions, using volume rendering of the fields for reconstruction. The two types of representations in fact have their respective merits. In this work, we propose a new hybrid representation, termed Sur2f, aiming to better benefit from both representations in a complementary manner. Technically, we learn two parallel streams of an implicit signed distance field and an explicit surrogate surface Sur2f mesh, and unify volume rendering of the implicit signed distance function (SDF) and surface rendering of the surrogate mesh with a shared, neural shader; the unified shading promotes their convergence to the same, underlying surface. We synchronize learning of the surrogate mesh by driving its deformation with functions induced from the implicit SDF. In addition, the synchronized surrogate mesh enables surface-guided volume sampling, which greatly improves the sampling efficiency per ray in volume rendering. We conduct thorough experiments showing that Sur$^2$f outperforms existing reconstruction methods and surface representations, including hybrid ones, in terms of both recovery quality and recovery efficiency.
Collaborative Edge Computing (CEC) is a new edge computing paradigm that enables neighboring edge servers to share computational resources with each other. Although CEC can enhance the utilization of computational resources, it still suffers from resource waste. The primary reason is that end-users from the same area are likely to offload similar tasks to edge servers, thereby leading to duplicate computations. To improve system efficiency, the computation results of previously executed tasks can be cached and then reused by subsequent tasks. However, most existing computation reuse algorithms only consider one edge server, which significantly limits the effectiveness of computation reuse. To address this issue, this paper applies computation reuse in CEC networks to exploit the collaboration among edge servers. We formulate an optimization problem that aims to minimize the overall task response time and decompose it into a caching subproblem and a scheduling subproblem. By analyzing the properties of optimal solutions, we show that the optimal caching decisions can be efficiently searched using the bisection method. For the scheduling subproblem, we utilize projected gradient descent and backtracking to find a local minimum. Numerical results show that our algorithm significantly reduces the response time in various situations.
The importance of proper data normalization for deep neural networks is well known. However, in continuous-time state-space model estimation, it has been observed that improper normalization of either the hidden state or hidden state derivative of the model estimate, or even of the time interval can lead to numerical and optimization challenges with deep learning based methods. This results in a reduced model quality. In this contribution, we show that these three normalization tasks are inherently coupled. Due to the existence of this coupling, we propose a solution to all three normalization challenges by introducing a normalization constant at the state derivative level. We show that the appropriate choice of the normalization constant is related to the dynamics of the to-be-identified system and we derive multiple methods of obtaining an effective normalization constant. We compare and discuss all the normalization strategies on a benchmark problem based on experimental data from a cascaded tanks system and compare our results with other methods of the identification literature.
Recently there is a growing focus on graph data, and multi-view graph clustering has become a popular area of research interest. Most of the existing methods are only applicable to homophilous graphs, yet the extensive real-world graph data can hardly fulfill the homophily assumption, where the connected nodes tend to belong to the same class. Several studies have pointed out that the poor performance on heterophilous graphs is actually due to the fact that conventional graph neural networks (GNNs), which are essentially low-pass filters, discard information other than the low-frequency information on the graph. Nevertheless, on certain graphs, particularly heterophilous ones, neglecting high-frequency information and focusing solely on low-frequency information impedes the learning of node representations. To break this limitation, our motivation is to perform graph filtering that is closely related to the homophily degree of the given graph, with the aim of fully leveraging both low-frequency and high-frequency signals to learn distinguishable node embedding. In this work, we propose Adaptive Hybrid Graph Filter for Multi-View Graph Clustering (AHGFC). Specifically, a graph joint process and graph joint aggregation matrix are first designed by using the intrinsic node features and adjacency relationship, which makes the low and high-frequency signals on the graph more distinguishable. Then we design an adaptive hybrid graph filter that is related to the homophily degree, which learns the node embedding based on the graph joint aggregation matrix. After that, the node embedding of each view is weighted and fused into a consensus embedding for the downstream task. Experimental results show that our proposed model performs well on six datasets containing homophilous and heterophilous graphs.
In a digital epoch where cyberspace is the emerging nexus of geopolitical contention, the melding of information operations and Large Language Models (LLMs) heralds a paradigm shift, replete with immense opportunities and intricate challenges. As tools like the Mistral 7B LLM (Mistral, 2023) democratise access to LLM capabilities (Jin et al., 2023), a vast spectrum of actors, from sovereign nations to rogue entities (Howard et al., 2023), find themselves equipped with potent narrative-shaping instruments (Goldstein et al., 2023). This paper puts forth a framework for navigating this brave new world in the "ClausewitzGPT" equation. This novel formulation not only seeks to quantify the risks inherent in machine-speed LLM-augmented operations but also underscores the vital role of autonomous AI agents (Wang, Xie, et al., 2023). These agents, embodying ethical considerations (Hendrycks et al., 2021), emerge as indispensable components (Wang, Ma, et al., 2023), ensuring that as we race forward, we do not lose sight of moral compasses and societal imperatives. Mathematically underpinned and inspired by the timeless tenets of Clausewitz's military strategy (Clausewitz, 1832), this thesis delves into the intricate dynamics of AI-augmented information operations. With references to recent findings and research (Department of State, 2023), it highlights the staggering year-on-year growth of AI information campaigns (Evgeny Pashentsev, 2023), stressing the urgency of our current juncture. The synthesis of Enlightenment thinking, and Clausewitz's principles provides a foundational lens, emphasising the imperative of clear strategic vision, ethical considerations, and holistic understanding in the face of rapid technological advancement.
Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.
In light of the emergence of deep reinforcement learning (DRL) in recommender systems research and several fruitful results in recent years, this survey aims to provide a timely and comprehensive overview of the recent trends of deep reinforcement learning in recommender systems. We start with the motivation of applying DRL in recommender systems. Then, we provide a taxonomy of current DRL-based recommender systems and a summary of existing methods. We discuss emerging topics and open issues, and provide our perspective on advancing the domain. This survey serves as introductory material for readers from academia and industry into the topic and identifies notable opportunities for further research.
We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.
Visual recognition is currently one of the most important and active research areas in computer vision, pattern recognition, and even the general field of artificial intelligence. It has great fundamental importance and strong industrial needs. Deep neural networks (DNNs) have largely boosted their performances on many concrete tasks, with the help of large amounts of training data and new powerful computation resources. Though recognition accuracy is usually the first concern for new progresses, efficiency is actually rather important and sometimes critical for both academic research and industrial applications. Moreover, insightful views on the opportunities and challenges of efficiency are also highly required for the entire community. While general surveys on the efficiency issue of DNNs have been done from various perspectives, as far as we are aware, scarcely any of them focused on visual recognition systematically, and thus it is unclear which progresses are applicable to it and what else should be concerned. In this paper, we present the review of the recent advances with our suggestions on the new possible directions towards improving the efficiency of DNN-related visual recognition approaches. We investigate not only from the model but also the data point of view (which is not the case in existing surveys), and focus on three most studied data types (images, videos and points). This paper attempts to provide a systematic summary via a comprehensive survey which can serve as a valuable reference and inspire both researchers and practitioners who work on visual recognition problems.
Recent years have witnessed the enormous success of low-dimensional vector space representations of knowledge graphs to predict missing facts or find erroneous ones. Currently, however, it is not yet well-understood how ontological knowledge, e.g. given as a set of (existential) rules, can be embedded in a principled way. To address this shortcoming, in this paper we introduce a framework based on convex regions, which can faithfully incorporate ontological knowledge into the vector space embedding. Our technical contribution is two-fold. First, we show that some of the most popular existing embedding approaches are not capable of modelling even very simple types of rules. Second, we show that our framework can represent ontologies that are expressed using so-called quasi-chained existential rules in an exact way, such that any set of facts which is induced using that vector space embedding is logically consistent and deductively closed with respect to the input ontology.