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This work presents a unified approach for collision avoidance using Collision-Cone Control Barrier Functions (CBFs) in both ground (UGV) and aerial (UAV) unmanned vehicles. We propose a novel CBF formulation inspired by collision cones, to ensure safety by constraining the relative velocity between the vehicle and the obstacle to always point away from each other. The efficacy of this approach is demonstrated through simulations and hardware implementations on the TurtleBot, Stoch-Jeep, and Crazyflie 2.1 quadrotor robot, showcasing its effectiveness in avoiding collisions with dynamic obstacles in both ground and aerial settings. The real-time controller is developed using CBF Quadratic Programs (CBF-QPs). Comparative analysis with the state-of-the-art CBFs highlights the less conservative nature of the proposed approach. Overall, this research contributes to a novel control formation that can give a guarantee for collision avoidance in unmanned vehicles by modifying the control inputs from existing path-planning controllers.

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We introduce a unifying framework that brings two leading "locate-and-edit" model editing techniques -- ROME and MEMIT -- under a single conceptual umbrella, optimizing for the same goal, which we call the preservation-memorization objective. ROME uses an equality constraint to perform one edit at a time, whereas MEMIT employs a more flexible least-square constraint that allows for batched edits. Following the preservation-memorization objective, we present Equality-constrained Mass Model Editing algorithm for Transformers or EMMET, a new batched memory-editing algorithm that uses a closed-form solution for the equality-constrained version of the preservation-memorization objective. EMMET is a batched-version of ROME and is able to perform batched-edits up to a batch-size of 10,000 with very similar performance to MEMIT across multiple dimensions. With EMMET, we unify and achieve symmetry within the "locate-and-edit" algorithms, allowing batched-editing using both objectives.

We present a geometric multilevel optimization approach that smoothly incorporates box constraints. Given a box constrained optimization problem, we consider a hierarchy of models with varying discretization levels. Finer models are accurate but expensive to compute, while coarser models are less accurate but cheaper to compute. When working at the fine level, multilevel optimisation computes the search direction based on a coarser model which speeds up updates at the fine level. Moreover, exploiting geometry induced by the hierarchy the feasibility of the updates is preserved. In particular, our approach extends classical components of multigrid methods like restriction and prolongation to the Riemannian structure of our constraints.

Aspect Based Sentiment Analysis (ABSA) tasks involve the extraction of fine-grained sentiment tuples from sentences, aiming to discern the author's opinions. Conventional methodologies predominantly rely on supervised approaches; however, the efficacy of such methods diminishes in low-resource domains lacking labeled datasets since they often lack the ability to generalize across domains. To address this challenge, we propose a simple and novel unsupervised approach to extract opinion terms and the corresponding sentiment polarity for aspect terms in a sentence. Our experimental evaluations, conducted on four benchmark datasets, demonstrate compelling performance to extract the aspect oriented opinion words as well as assigning sentiment polarity. Additionally, unsupervised approaches for opinion word mining have not been explored and our work establishes a benchmark for the same.

We present a novel Graph-based debiasing Algorithm for Underreported Data (GRAUD) aiming at an efficient joint estimation of event counts and discovery probabilities across spatial or graphical structures. This innovative method provides a solution to problems seen in fields such as policing data and COVID-$19$ data analysis. Our approach avoids the need for strong priors typically associated with Bayesian frameworks. By leveraging the graph structures on unknown variables $n$ and $p$, our method debiases the under-report data and estimates the discovery probability at the same time. We validate the effectiveness of our method through simulation experiments and illustrate its practicality in one real-world application: police 911 calls-to-service data.

This paper examines the impact of Generative Artificial Intelligence (GenAI) tools like ChatGPT on the creation and consumption of terminological definitions. From the terminologist's point of view, the strategic use of GenAI tools can streamline the process of crafting definitions, reducing both time and effort, while potentially enhancing quality. GenAI tools enable AI-assisted terminography, notably post-editing terminography, where the machine produces a definition that the terminologist then corrects or refines. However, the potential of GenAI tools to fulfill all the terminological needs of a user, including term definitions, challenges the very existence of terminological definitions and resources as we know them. Unlike terminological definitions, GenAI tools can describe the knowledge activated by a term in a specific context. However, a main drawback of these tools is that their output can contain errors. For this reason, users requiring reliability will likely still resort to terminological resources for definitions. Nevertheless, with the inevitable integration of AI into terminology work, the distinction between human-created and AI-created content will become increasingly blurred.

Graph Neural Networks (GNNs) offer a compact and computationally efficient way to learn embeddings and classifications on graph data. GNN models are frequently large, making distributed minibatch training necessary. The primary contribution of this paper is new methods for reducing communication in the sampling step for distributed GNN training. Here, we propose a matrix-based bulk sampling approach that expresses sampling as a sparse matrix multiplication (SpGEMM) and samples multiple minibatches at once. When the input graph topology does not fit on a single device, our method distributes the graph and use communication-avoiding SpGEMM algorithms to scale GNN minibatch sampling, enabling GNN training on much larger graphs than those that can fit into a single device memory. When the input graph topology (but not the embeddings) fits in the memory of one GPU, our approach (1) performs sampling without communication, (2) amortizes the overheads of sampling a minibatch, and (3) can represent multiple sampling algorithms by simply using different matrix constructions. In addition to new methods for sampling, we introduce a pipeline that uses our matrix-based bulk sampling approach to provide end-to-end training results. We provide experimental results on the largest Open Graph Benchmark (OGB) datasets on $128$ GPUs, and show that our pipeline is $2.5\times$ faster than Quiver (a distributed extension to PyTorch-Geometric) on a $3$-layer GraphSAGE network. On datasets outside of OGB, we show a $8.46\times$ speedup on $128$ GPUs in per-epoch time. Finally, we show scaling when the graph is distributed across GPUs and scaling for both node-wise and layer-wise sampling algorithms.

Large Language Models (LLMs) demonstrate impressive performance in various downstream tasks. However, they may still generate incorrect responses in certain scenarios due to the knowledge deficiencies and the flawed pre-training data. Continual Learning (CL) is a commonly used method to address this issue. Traditional CL is task-oriented, using novel or factually accurate data to retrain LLMs from scratch. However, this method requires more task-related training data and incurs expensive training costs. To address this challenge, we propose the Continue Evolving from Mistakes (CEM) method, inspired by the 'summarize mistakes' learning skill, to achieve iterative refinement of LLMs. Specifically, the incorrect responses of LLMs indicate knowledge deficiencies related to the questions. Therefore, we collect corpora with these knowledge from multiple data sources and follow it up with iterative supplementary training for continuous, targeted knowledge updating and supplementation. Meanwhile, we developed two strategies to construct supplementary training sets to enhance the LLM's understanding of the corpus and prevent catastrophic forgetting. We conducted extensive experiments to validate the effectiveness of this CL method. In the best case, our method resulted in a 17.00\% improvement in the accuracy of the LLM.

We introduce a novel diffusion transformer, LazyDiffusion, that generates partial image updates efficiently. Our approach targets interactive image editing applications in which, starting from a blank canvas or an image, a user specifies a sequence of localized image modifications using binary masks and text prompts. Our generator operates in two phases. First, a context encoder processes the current canvas and user mask to produce a compact global context tailored to the region to generate. Second, conditioned on this context, a diffusion-based transformer decoder synthesizes the masked pixels in a "lazy" fashion, i.e., it only generates the masked region. This contrasts with previous works that either regenerate the full canvas, wasting time and computation, or confine processing to a tight rectangular crop around the mask, ignoring the global image context altogether. Our decoder's runtime scales with the mask size, which is typically small, while our encoder introduces negligible overhead. We demonstrate that our approach is competitive with state-of-the-art inpainting methods in terms of quality and fidelity while providing a 10x speedup for typical user interactions, where the editing mask represents 10% of the image.

This work aims to provide an engagement decision support tool for Beyond Visual Range (BVR) air combat in the context of Defensive Counter Air (DCA) missions. In BVR air combat, engagement decision refers to the choice of the moment the pilot engages a target by assuming an offensive stance and executing corresponding maneuvers. To model this decision, we use the Brazilian Air Force's Aerospace Simulation Environment (\textit{Ambiente de Simula\c{c}\~ao Aeroespacial - ASA} in Portuguese), which generated 3,729 constructive simulations lasting 12 minutes each and a total of 10,316 engagements. We analyzed all samples by an operational metric called the DCA index, which represents, based on the experience of subject matter experts, the degree of success in this type of mission. This metric considers the distances of the aircraft of the same team and the opposite team, the point of Combat Air Patrol, and the number of missiles used. By defining the engagement status right before it starts and the average of the DCA index throughout the engagement, we create a supervised learning model to determine the quality of a new engagement. An algorithm based on decision trees, working with the XGBoost library, provides a regression model to predict the DCA index with a coefficient of determination close to 0.8 and a Root Mean Square Error of 0.05 that can furnish parameters to the BVR pilot to decide whether or not to engage. Thus, using data obtained through simulations, this work contributes by building a decision support system based on machine learning for BVR air combat.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

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