Trust in AI agents has been extensively studied in the literature, resulting in significant advancements in our understanding of this field. However, the rapid advancements in Large Language Models (LLMs) and the emergence of LLM-based AI agent frameworks pose new challenges and opportunities for further research. In the field of process automation, a new generation of AI-based agents has emerged, enabling the execution of complex tasks. At the same time, the process of building automation has become more accessible to business users via user-friendly no-code tools and training mechanisms. This paper explores these new challenges and opportunities, analyzes the main aspects of trust in AI agents discussed in existing literature, and identifies specific considerations and challenges relevant to this new generation of automation agents. We also evaluate how nascent products in this category address these considerations. Finally, we highlight several challenges that the research community should address in this evolving landscape.
Cooperation is fundamental in Multi-Agent Systems (MAS) and Multi-Agent Reinforcement Learning (MARL), often requiring agents to balance individual gains with collective rewards. In this regard, this paper aims to investigate strategies to invoke cooperation in game-theoretic scenarios, namely the Iterated Prisoner's Dilemma, where agents must optimize both individual and group outcomes. Existing cooperative strategies are analyzed for their effectiveness in promoting group-oriented behavior in repeated games. Modifications are proposed where encouraging group rewards will also result in a higher individual gain, addressing real-world dilemmas seen in distributed systems. The study extends to scenarios with exponentially growing agent populations ($N \longrightarrow +\infty$), where traditional computation and equilibrium determination are challenging. Leveraging mean-field game theory, equilibrium solutions and reward structures are established for infinitely large agent sets in repeated games. Finally, practical insights are offered through simulations using the Multi Agent-Posthumous Credit Assignment trainer, and the paper explores adapting simulation algorithms to create scenarios favoring cooperation for group rewards. These practical implementations bridge theoretical concepts with real-world applications.
Causal modelling offers great potential to provide autonomous agents the ability to understand the data-generation process that governs their interactions with the world. Such models capture formal knowledge as well as probabilistic representations of noise and uncertainty typically encountered by autonomous robots in real-world environments. Thus, causality can aid autonomous agents in making decisions and explaining outcomes, but deploying causality in such a manner introduces new challenges. Here we identify challenges relating to causality in the context of a drone system operating in a salt mine. Such environments are challenging for autonomous agents because of the presence of confounders, non-stationarity, and a difficulty in building complete causal models ahead of time. To address these issues, we propose a probabilistic causal framework consisting of: causally-informed POMDP planning, online SCM adaptation, and post-hoc counterfactual explanations. Further, we outline planned experimentation to evaluate the framework integrated with a drone system in simulated mine environments and on a real-world mine dataset.
Speaker identification systems are deployed in diverse environments, often different from the lab conditions on which they are trained and tested. In this paper, first, we show the problem of generalization using fixed thresholds (computed using EER metric) for imposter identification in unseen speaker recognition and then introduce a robust speaker-specific thresholding technique for better performance. Secondly, inspired by the recent use of meta-learning techniques in speaker verification, we propose an end-to-end meta-learning framework for imposter detection which decouples the problem of imposter detection from unseen speaker identification. Thus, unlike most prior works that use some heuristics to detect imposters, the proposed network learns to detect imposters by leveraging the utterances of the enrolled speakers. Furthermore, we show the efficacy of the proposed techniques on VoxCeleb1, VCTK and the FFSVC 2022 datasets, beating the baselines by up to 10%.
Recently, the remarkable advance of the Large Language Model (LLM) has inspired researchers to transfer its extraordinary reasoning capability to both vision and language data. However, the prevailing approaches primarily regard the visual input as a prompt and focus exclusively on optimizing the text generation process conditioned upon vision content by a frozen LLM. Such an inequitable treatment of vision and language heavily constrains the model's potential. In this paper, we break through this limitation by representing both vision and language in a unified form. Specifically, we introduce a well-designed visual tokenizer to translate the non-linguistic image into a sequence of discrete tokens like a foreign language that LLM can read. The resulting visual tokens encompass high-level semantics worthy of a word and also support dynamic sequence length varying from the image. Coped with this tokenizer, the presented foundation model called LaVIT can handle both image and text indiscriminately under the same generative learning paradigm. This unification empowers LaVIT to serve as an impressive generalist interface to understand and generate multi-modal content simultaneously. Extensive experiments further showcase that it outperforms the existing models by a large margin on massive vision-language tasks. Our code and models will be available at //github.com/jy0205/LaVIT.
There is a growing interest in using Large Language Models (LLMs) as agents to tackle real-world tasks that may require assessing complex situations. Yet, we have a limited understanding of LLMs' reasoning and decision-making capabilities, partly stemming from a lack of dedicated evaluation benchmarks. As negotiating and compromising are key aspects of our everyday communication and collaboration, we propose using scorable negotiation games as a new evaluation framework for LLMs. We create a testbed of diverse text-based, multi-agent, multi-issue, semantically rich negotiation games, with easily tunable difficulty. To solve the challenge, agents need to have strong arithmetic, inference, exploration, and planning capabilities, while seamlessly integrating them. Via a systematic zero-shot Chain-of-Thought prompting (CoT), we show that agents can negotiate and consistently reach successful deals. We quantify the performance with multiple metrics and observe a large gap between GPT-4 and earlier models. Importantly, we test the generalization to new games and setups. Finally, we show that these games can help evaluate other critical aspects, such as the interaction dynamics between agents in the presence of greedy and adversarial players.
Learning diverse and qualified behaviors for utilization and adaptation without supervision is a key ability of intelligent creatures. Ideal unsupervised skill discovery methods are able to produce diverse and qualified skills in the absence of extrinsic reward, while the discovered skill set can efficiently adapt to downstream tasks in various ways. Maximizing the Mutual Information (MI) between skills and visited states can achieve ideal skill-conditioned behavior distillation in theory. However, it's difficult for recent advanced methods to well balance behavioral quality (exploration) and diversity (exploitation) in practice, which may be attributed to the unreasonable MI estimation by their rigid intrinsic reward design. In this paper, we propose Contrastive multi-objectives Skill Discovery (ComSD) which tries to mitigate the quality-versus-diversity conflict of discovered behaviors through a more reasonable MI estimation and a dynamically weighted intrinsic reward. ComSD proposes to employ contrastive learning for a more reasonable estimation of skill-conditioned entropy in MI decomposition. In addition, a novel weighting mechanism is proposed to dynamically balance different entropy (in MI decomposition) estimations into a novel multi-objective intrinsic reward, to improve both skill diversity and quality. For challenging robot behavior discovery, ComSD can produce a qualified skill set consisting of diverse behaviors at different activity levels, which recent advanced methods cannot. On numerical evaluations, ComSD exhibits state-of-the-art adaptation performance, significantly outperforming recent advanced skill discovery methods across all skill combination tasks and most skill finetuning tasks. Codes will be released at //github.com/liuxin0824/ComSD.
This paper explores the integration of two AI subdisciplines employed in the development of artificial agents that exhibit intelligent behavior: Large Language Models (LLMs) and Cognitive Architectures (CAs). We present three integration approaches, each grounded in theoretical models and supported by preliminary empirical evidence. The modular approach, which introduces four models with varying degrees of integration, makes use of chain-of-thought prompting, and draws inspiration from augmented LLMs, the Common Model of Cognition, and the simulation theory of cognition. The agency approach, motivated by the Society of Mind theory and the LIDA cognitive architecture, proposes the formation of agent collections that interact at micro and macro cognitive levels, driven by either LLMs or symbolic components. The neuro-symbolic approach, which takes inspiration from the CLARION cognitive architecture, proposes a model where bottom-up learning extracts symbolic representations from an LLM layer and top-down guidance utilizes symbolic representations to direct prompt engineering in the LLM layer. These approaches aim to harness the strengths of both LLMs and CAs, while mitigating their weaknesses, thereby advancing the development of more robust AI systems. We discuss the tradeoffs and challenges associated with each approach.
Recent advancements in autonomous driving have relied on data-driven approaches, which are widely adopted but face challenges including dataset bias, overfitting, and uninterpretability. Drawing inspiration from the knowledge-driven nature of human driving, we explore the question of how to instill similar capabilities into autonomous driving systems and summarize a paradigm that integrates an interactive environment, a driver agent, as well as a memory component to address this question. Leveraging large language models with emergent abilities, we propose the DiLu framework, which combines a Reasoning and a Reflection module to enable the system to perform decision-making based on common-sense knowledge and evolve continuously. Extensive experiments prove DiLu's capability to accumulate experience and demonstrate a significant advantage in generalization ability over reinforcement learning-based methods. Moreover, DiLu is able to directly acquire experiences from real-world datasets which highlights its potential to be deployed on practical autonomous driving systems. To the best of our knowledge, we are the first to instill knowledge-driven capability into autonomous driving systems from the perspective of how humans drive.
With the recent spike in the number and availability of Large Language Models (LLMs), it has become increasingly important to provide large and realistic benchmarks for evaluating Knowledge Graph Question Answering (KBQA) systems. So far the majority of benchmarks rely on pattern-based SPARQL query generation approaches. The subsequent natural language (NL) question generation is conducted through crowdsourcing or other automated methods, such as rule-based paraphrasing or NL question templates. Although some of these datasets are of considerable size, their pitfall lies in their pattern-based generation approaches, which do not always generalize well to the vague and linguistically diverse questions asked by humans in real-world contexts. In this paper, we introduce Spider4SPARQL - a new SPARQL benchmark dataset featuring 9,693 previously existing manually generated NL questions and 4,721 unique, novel, and complex SPARQL queries of varying complexity. In addition to the NL/SPARQL pairs, we also provide their corresponding 166 knowledge graphs and ontologies, which cover 138 different domains. Our complex benchmark enables novel ways of evaluating the strengths and weaknesses of modern KGQA systems. We evaluate the system with state-of-the-art KGQA systems as well as LLMs, which achieve only up to 45\% execution accuracy, demonstrating that Spider4SPARQL is a challenging benchmark for future research.
Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably their most significant impact has been in the area of computer vision where great advances have been made in challenges such as plausible image generation, image-to-image translation, facial attribute manipulation and similar domains. Despite the significant successes achieved to date, applying GANs to real-world problems still poses significant challenges, three of which we focus on here. These are: (1) the generation of high quality images, (2) diversity of image generation, and (3) stable training. Focusing on the degree to which popular GAN technologies have made progress against these challenges, we provide a detailed review of the state of the art in GAN-related research in the published scientific literature. We further structure this review through a convenient taxonomy we have adopted based on variations in GAN architectures and loss functions. While several reviews for GANs have been presented to date, none have considered the status of this field based on their progress towards addressing practical challenges relevant to computer vision. Accordingly, we review and critically discuss the most popular architecture-variant, and loss-variant GANs, for tackling these challenges. Our objective is to provide an overview as well as a critical analysis of the status of GAN research in terms of relevant progress towards important computer vision application requirements. As we do this we also discuss the most compelling applications in computer vision in which GANs have demonstrated considerable success along with some suggestions for future research directions. Code related to GAN-variants studied in this work is summarized on //github.com/sheqi/GAN_Review.