We analyze a method for embedding graphs as vectors in a structure-preserving manner, showcasing its rich representational capacity and establishing some of its theoretical properties. Our procedure falls under the bind-and-sum approach, and we show that the tensor product is the most general binding operation that respects the superposition principle. We also establish some precise results characterizing the behavior of our method, and we show that our use of spherical codes achieves a packing upper bound. We establish a link to adjacency matrices, showing that our method is, in some sense, a compression of adjacency matrices with applications towards sparse graph representations.
While multilinear algebra appears natural for studying the multiway interactions modeled by hypergraphs, tensor methods for general hypergraphs have been stymied by theoretical and practical barriers. A recently proposed adjacency tensor is applicable to nonuniform hypergraphs, but is prohibitively costly to form and analyze in practice. We develop tensor times same vector (TTSV) algorithms for this tensor which improve complexity from $O(n^r)$ to a low-degree polynomial in $r$, where $n$ is the number of vertices and $r$ is the maximum hyperedge size. Our algorithms are implicit, avoiding formation of the order $r$ adjacency tensor. We demonstrate the flexibility and utility of our approach in practice by developing tensor-based hypergraph centrality and clustering algorithms. We also show these tensor measures offer complementary information to analogous graph-reduction approaches on data, and are also able to detect higher-order structure that many existing matrix-based approaches provably cannot.
The problem of finding the connected components of a graph is considered. The algorithms addressed to solve the problem are used to solve such problems on graphs as problems of finding points of articulation, bridges, maximin bridge, etc. A natural approach to solving this problem is a breadth-first search, the implementations of which are presented in software libraries designed to maximize the use of the capabi\-lities of modern computer architectures. We present an approach using perturbations of adjacency matrix of a graph. We check wether the graph is connected or not by comparing the solutions of the two systems of linear algebraic equations (SLAE): the first SLAE with a perturbed adjacency matrix of the graph and the second SLAE with~unperturbed matrix. This approach makes it possible to use effective numerical implementations of SLAE solution methods to solve connectivity problems on graphs. Iterations of iterative numerical methods for solving such SLAE can be considered as carrying out a graph traversal. Generally speaking, the traversal is not equivalent to the traversal that is carried out with breadth-first search. An algorithm for finding the connected components of a graph using such a traversal is presented. For any instance of the problem, this algorithm has no greater computational complexity than breadth-first search, and for~most individual problems it has less complexity.
Cartesian tree pattern matching consists of finding all the factors of a text that have the same Cartesian tree than a given pattern. There already exist theoretical and practical solutions for the exact case. In this paper, we propose the first algorithm for solving approximate Cartesian tree pattern matching. We consider Cartesian tree pattern matching with one swap: given a pattern of length m and a text of length n we present two algorithms that find all the factors of the text that have the same Cartesian tree of the pattern after one transposition of two adjacent symbols. The first algorithm uses a characterization of a linear representation of the Cartesian trees called parent-distance after one swap and runs in time Theta(mn) using Theta(m) space. The second algorithm generates all the parent-distance tables of sequences that have the same Cartesian tree than the pattern after one swap. It runs in time O((m^2 + n)log m) and has O(m^2) space complexity.
Recent years have witnessed the resurgence of knowledge engineering which is featured by the fast growth of knowledge graphs. However, most of existing knowledge graphs are represented with pure symbols, which hurts the machine's capability to understand the real world. The multi-modalization of knowledge graphs is an inevitable key step towards the realization of human-level machine intelligence. The results of this endeavor are Multi-modal Knowledge Graphs (MMKGs). In this survey on MMKGs constructed by texts and images, we first give definitions of MMKGs, followed with the preliminaries on multi-modal tasks and techniques. We then systematically review the challenges, progresses and opportunities on the construction and application of MMKGs respectively, with detailed analyses of the strength and weakness of different solutions. We finalize this survey with open research problems relevant to MMKGs.
The inductive biases of graph representation learning algorithms are often encoded in the background geometry of their embedding space. In this paper, we show that general directed graphs can be effectively represented by an embedding model that combines three components: a pseudo-Riemannian metric structure, a non-trivial global topology, and a unique likelihood function that explicitly incorporates a preferred direction in embedding space. We demonstrate the representational capabilities of this method by applying it to the task of link prediction on a series of synthetic and real directed graphs from natural language applications and biology. In particular, we show that low-dimensional cylindrical Minkowski and anti-de Sitter spacetimes can produce equal or better graph representations than curved Riemannian manifolds of higher dimensions.
Graph Neural Networks (GNN) is an emerging field for learning on non-Euclidean data. Recently, there has been increased interest in designing GNN that scales to large graphs. Most existing methods use "graph sampling" or "layer-wise sampling" techniques to reduce training time. However, these methods still suffer from degrading performance and scalability problems when applying to graphs with billions of edges. This paper presents GBP, a scalable GNN that utilizes a localized bidirectional propagation process from both the feature vectors and the training/testing nodes. Theoretical analysis shows that GBP is the first method that achieves sub-linear time complexity for both the precomputation and the training phases. An extensive empirical study demonstrates that GBP achieves state-of-the-art performance with significantly less training/testing time. Most notably, GBP can deliver superior performance on a graph with over 60 million nodes and 1.8 billion edges in less than half an hour on a single machine.
The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.
How can we estimate the importance of nodes in a knowledge graph (KG)? A KG is a multi-relational graph that has proven valuable for many tasks including question answering and semantic search. In this paper, we present GENI, a method for tackling the problem of estimating node importance in KGs, which enables several downstream applications such as item recommendation and resource allocation. While a number of approaches have been developed to address this problem for general graphs, they do not fully utilize information available in KGs, or lack flexibility needed to model complex relationship between entities and their importance. To address these limitations, we explore supervised machine learning algorithms. In particular, building upon recent advancement of graph neural networks (GNNs), we develop GENI, a GNN-based method designed to deal with distinctive challenges involved with predicting node importance in KGs. Our method performs an aggregation of importance scores instead of aggregating node embeddings via predicate-aware attention mechanism and flexible centrality adjustment. In our evaluation of GENI and existing methods on predicting node importance in real-world KGs with different characteristics, GENI achieves 5-17% higher NDCG@100 than the state of the art.
We consider the problem of zero-shot recognition: learning a visual classifier for a category with zero training examples, just using the word embedding of the category and its relationship to other categories, which visual data are provided. The key to dealing with the unfamiliar or novel category is to transfer knowledge obtained from familiar classes to describe the unfamiliar class. In this paper, we build upon the recently introduced Graph Convolutional Network (GCN) and propose an approach that uses both semantic embeddings and the categorical relationships to predict the classifiers. Given a learned knowledge graph (KG), our approach takes as input semantic embeddings for each node (representing visual category). After a series of graph convolutions, we predict the visual classifier for each category. During training, the visual classifiers for a few categories are given to learn the GCN parameters. At test time, these filters are used to predict the visual classifiers of unseen categories. We show that our approach is robust to noise in the KG. More importantly, our approach provides significant improvement in performance compared to the current state-of-the-art results (from 2 ~ 3% on some metrics to whopping 20% on a few).
Multi-view networks are ubiquitous in real-world applications. In order to extract knowledge or business value, it is of interest to transform such networks into representations that are easily machine-actionable. Meanwhile, network embedding has emerged as an effective approach to generate distributed network representations. Therefore, we are motivated to study the problem of multi-view network embedding, with a focus on the characteristics that are specific and important in embedding this type of networks. In our practice of embedding real-world multi-view networks, we identify two such characteristics, which we refer to as preservation and collaboration. We then explore the feasibility of achieving better embedding quality by simultaneously modeling preservation and collaboration, and propose the mvn2vec algorithms. With experiments on a series of synthetic datasets, an internal Snapchat dataset, and two public datasets, we further confirm the presence and importance of preservation and collaboration. These experiments also demonstrate that better embedding can be obtained by simultaneously modeling the two characteristics, while not over-complicating the model or requiring additional supervision.