A/B testing is a common approach used in industry to facilitate innovation through the introduction of new features or the modification of existing software. Traditionally, A/B tests are conducted sequentially, with each experiment targeting the entire population of the corresponding application. This approach can be time-consuming and costly, particularly when the experiments are not relevant to the entire population. To tackle these problems, we introduce a new self-adaptive approach called AutoPABS, short for Automated Pipelines of A/B tests using Self-adaptation, that (1) automates the execution of pipelines of A/B tests, and (2) supports a split of the population in the pipeline to divide the population into multiple A/B tests according to user-based criteria, leveraging machine learning. We started the evaluation with a small survey to probe the appraisal of the notation and infrastructure of AutoPABS. Then we performed a series of tests to measure the gains obtained by applying a population split in an automated A/B testing pipeline, using an extension of the SEAByTE artifact. The survey results show that the participants express the usefulness of automating A/B testing pipelines and population split. The tests show that automatically executing pipelines of A/B tests with a population split accelerates the identification of statistically significant results of the parallel executed experiments of A/B tests compared to a traditional approach that performs the experiments sequentially.
Large Language Models (LLMs) have shown promise in the autonomous driving sector, particularly in generalization and interpretability. We introduce a unique object-level multimodal LLM architecture that merges vectorized numeric modalities with a pre-trained LLM to improve context understanding in driving situations. We also present a new dataset of 160k QA pairs derived from 10k driving scenarios, paired with high quality control commands collected with RL agent and question answer pairs generated by teacher LLM (GPT-3.5). A distinct pretraining strategy is devised to align numeric vector modalities with static LLM representations using vector captioning language data. We also introduce an evaluation metric for Driving QA and demonstrate our LLM-driver's proficiency in interpreting driving scenarios, answering questions, and decision-making. Our findings highlight the potential of LLM-based driving action generation in comparison to traditional behavioral cloning. We make our benchmark, datasets, and model available for further exploration.
Video anomaly detection is a complex task, and the principle of "divide and conquer" is often regarded as an effective approach to tackling intricate issues. It's noteworthy that recent methods in video anomaly detection have revealed the application of the divide and conquer philosophy (albeit with distinct perspectives from traditional usage), yielding impressive outcomes. This paper systematically reviews these literatures from six dimensions, aiming to enhance the use of the divide and conquer strategy in video anomaly detection. Furthermore, based on the insights gained from this review, a novel approach is presented, which integrates human skeletal frameworks with video data analysis techniques. This method achieves state-of-the-art performance on the ShanghaiTech dataset, surpassing all existing advanced methods.
We show that it is possible to learn an open-loop policy in simulation for the dynamic manipulation of a deformable linear object (DLO) -- e.g., a rope, wire, or cable -- that can be executed by a real robot without additional training. Our method is enabled by integrating an existing state-of-the-art DLO model (Discrete Elastic Rods) with MuJoCo, a robot simulator. We describe how this integration was done, check that validation results produced in simulation match what we expect from analysis of the physics, and apply policy optimization to train an open-loop policy from data collected only in simulation that uses a robot arm to fling a wire precisely between two obstacles. This policy achieves a success rate of 76.7% when executed by a real robot in hardware experiments without additional training on the real task.
Speech enhancement aims to improve the quality of speech signals in terms of quality and intelligibility, and speech editing refers to the process of editing the speech according to specific user needs. In this paper, we propose a Unified Speech Enhancement and Editing (uSee) model with conditional diffusion models to handle various tasks at the same time in a generative manner. Specifically, by providing multiple types of conditions including self-supervised learning embeddings and proper text prompts to the score-based diffusion model, we can enable controllable generation of the unified speech enhancement and editing model to perform corresponding actions on the source speech. Our experiments show that our proposed uSee model can achieve superior performance in both speech denoising and dereverberation compared to other related generative speech enhancement models, and can perform speech editing given desired environmental sound text description, signal-to-noise ratios (SNR), and room impulse responses (RIR). Demos of the generated speech are available at //muqiaoy.github.io/usee.
To plan the trajectories of a large and heterogeneous swarm, sequential or synchronous distributed methods usually become intractable, due to the lack of global connectivity and clock synchronization, Moreover, the existing asynchronously distributed schemes usually require recheck-like mechanisms instead of inherently considering the other' moving tendency. To this end, we propose a novel asynchronous protocol to allocate the agents' derivable space in a distributed way, by which each agent can replan trajectory depending on its own timetable. Properties such as collision avoidance and recursive feasibility are theoretically shown and a lower bound of protocol updating is provided. Comprehensive simulations and comparisons with five state-of-the-art methods validate the effectiveness of our method and illustrate the improvement in both the completion time and the moving distance. Finally, hardware experiments are carried out, where 8 heterogeneous unmanned ground vehicles with onboard computation navigate in cluttered scenarios at a high agility.
Prediction rule ensembles (PREs) are a relatively new statistical learning method, which aim to strike a balance between predictive accuracy and interpretability. Starting from a decision tree ensemble, like a boosted tree ensemble or a random forest, PREs retain a small subset of tree nodes in the final predictive model. These nodes can be written as simple rules of the form if [condition] then [prediction]. As a result, PREs are often much less complex than full decision tree ensembles, while they have been found to provide similar predictive accuracy in many situations. The current paper introduces the methodology and shows how PREs can be fitted using the R package pre through several real-data examples from psychological research. The examples also illustrate a number of features of package \textbf{pre} that may be particularly useful for applications in psychology: support for categorical, multivariate and count responses, application of (non-)negativity constraints, inclusion of confirmatory rules and standardized variable importance measures.
In an era where scientific experimentation is often costly, multi-fidelity emulation provides a powerful tool for predictive scientific computing. While there has been notable work on multi-fidelity modeling, existing models do not incorporate an important "conglomerate" property of multi-fidelity simulators, where the accuracies of different simulator components are controlled by different fidelity parameters. Such conglomerate simulators are widely encountered in complex nuclear physics and astrophysics applications. We thus propose a new CONglomerate multi-FIdelity Gaussian process (CONFIG) model, which embeds this conglomerate structure within a novel non-stationary covariance function. We show that the proposed CONFIG model can capture prior knowledge on the numerical convergence of conglomerate simulators, which allows for cost-efficient emulation of multi-fidelity systems. We demonstrate the improved predictive performance of CONFIG over state-of-the-art models in a suite of numerical experiments and two applications, the first for emulation of cantilever beam deflection and the second for emulating the evolution of the quark-gluon plasma, which was theorized to have filled the Universe shortly after the Big Bang.
Pre-trained Language Models (PLMs) which are trained on large text corpus via self-supervised learning method, have yielded promising performance on various tasks in Natural Language Processing (NLP). However, though PLMs with huge parameters can effectively possess rich knowledge learned from massive training text and benefit downstream tasks at the fine-tuning stage, they still have some limitations such as poor reasoning ability due to the lack of external knowledge. Research has been dedicated to incorporating knowledge into PLMs to tackle these issues. In this paper, we present a comprehensive review of Knowledge-Enhanced Pre-trained Language Models (KE-PLMs) to provide a clear insight into this thriving field. We introduce appropriate taxonomies respectively for Natural Language Understanding (NLU) and Natural Language Generation (NLG) to highlight these two main tasks of NLP. For NLU, we divide the types of knowledge into four categories: linguistic knowledge, text knowledge, knowledge graph (KG), and rule knowledge. The KE-PLMs for NLG are categorized into KG-based and retrieval-based methods. Finally, we point out some promising future directions of KE-PLMs.
The notion of uncertainty is of major importance in machine learning and constitutes a key element of machine learning methodology. In line with the statistical tradition, uncertainty has long been perceived as almost synonymous with standard probability and probabilistic predictions. Yet, due to the steadily increasing relevance of machine learning for practical applications and related issues such as safety requirements, new problems and challenges have recently been identified by machine learning scholars, and these problems may call for new methodological developments. In particular, this includes the importance of distinguishing between (at least) two different types of uncertainty, often refereed to as aleatoric and epistemic. In this paper, we provide an introduction to the topic of uncertainty in machine learning as well as an overview of hitherto attempts at handling uncertainty in general and formalizing this distinction in particular.
Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.